
OptiPVP
A 2 in 1 PVP and Optimization modpack which improves FPS and PVP client-side while keeping it vanilla.
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4
Updated:


Updated:


Updated:
and Totem Counter and WalksyLibUpdated:

Updated:

- Changed settings to improve FPS: 10 chunks render distance, Vsync: off, Clouds: Fast, Framerate: Unlimited, CloudDistance:32 chunks, Seethrough Leaves: Off, Weather Effect Radius: 5, Particles: Decreased, Biome Blend: 3x3, Entity Distance: 75%, Entity Shadows: Off, Mipmap Levels: 2x, Texture Filtering: None, Max Shadow Distance: 6 chunks, End Gateway Culling: On, Leaves Culling: Fast, Custom Frame Renderer: Off, View Bobbing: Off, FOV Effects: Off, Damage Tilt: 20%, Sprint: Toggle
- Changed settings to improve FPS: 10 chunks render distance, Vsync: off, Clouds: Fast, Framerate: Unlimited, CloudDistance:32 chunks, Seethrough Leaves: Off, Weather Effect Radius: 5, Particles: Decreased, Biome Blend: 3x3, Entity Distance: 75%, Entity Shadows: Off, Mipmap Levels: 2x, Texture Filtering: None, Max Shadow Distance: 6 chunks, End Gateway Culling: On, Leaves Culling: Fast, Custom Frame Renderer: Off, View Bobbing: Off, FOV Effects: Off, Damage Tilt: 20%, Sprint: Toggle
- Updated EMF, ETF, Better Block Entites, Entity Culling, Fabric API, Fast Ip Ping, ImmediatelyFast, Ixeris, Lithium, ModernFix-mVUS, Shield Fixes, Sodium Extra, Text Placeholder API and YetAnotherConfigLib(YACL)
- Added BactroMod and Default Options
- Removed Lower Shield and Lower Fire texture pack
- Changed settings to improve FPS: 10 chunks render distance, Vsync: off, Clouds: Fast, Framerate: Unlimited, CloudDistance:32 chunks, Seethrough Leaves: Off, Weather Effect Radius: 5, Particles: Decreased, Biome Blend: 3x3, Entity Distance: 75%, Entity Shadows: Off, Mipmap Levels: 2x, Texture Filtering: None, Max Shadow Distance: 6 chunks, End Gateway Culling: On, Leaves Culling: Fast, Custom Frame Renderer: Off, View Bobbing: Off, FOV Effects: Off, Damage Tilt: 20%, Sprint: Toggle
- Updated EMF, ETF, Better Block Entites, Entity Culling, Fast Ip Ping, Ixeris and Shield Fixes
- Added BactroMod and Default Options
- Removed Lower Shield and Lower Fire texture pack
- Changed settings to improve FPS: 10 chunks render distance, Vsync: off, Clouds: Fast, Framerate: Unlimited, CloudDistance:32 chunks, Seethrough Leaves: Off, Weather Effect Radius: 5, Particles: Decreased, Biome Blend: 3x3, Entity Distance: 75%, Entity Shadows: Off, Mipmap Levels: 2x, Texture Filtering: None, Max Shadow Distance: 6 chunks, End Gateway Culling: On, Leaves Culling: Fast, Custom Frame Renderer: Off, View Bobbing: Off, FOV Effects: Off, Damage Tilt: 20%, Sprint: Toggle
- Updated EMF, ETF, Better Block Entites, Entity Culling, Fast Ip Ping, Ixeris and Shield Fixes
- Added BactroMod and Default Options
- Removed Lower Shield and Lower Fire texture pack
- Changed settings to improve FPS: 10 chunks render distance, Vsync: off, Clouds: Fast, Framerate: Unlimited, CloudDistance:32 chunks, Seethrough Leaves: Off, Weather Effect Radius: 5, Particles: Decreased, Biome Blend: 3x3, Entity Distance: 75%, Entity Shadows: Off, Mipmap Levels: 2x, Texture Filtering: None, Max Shadow Distance: 6 chunks, End Gateway Culling: On, Leaves Culling: Fast, Custom Frame Renderer: Off, View Bobbing: Off, FOV Effects: Off, Damage Tilt: 20%, Sprint: Toggle
- Updated EMF, ETF, Ixeris and Fast Ip Ping
- Added BactroMod
- Removed Lower Shield and Lower Fire texture pack
- Changed settings to improve FPS: 10 chunks render distance, Vsync: off, Clouds: Fast, Framerate: Unlimited, CloudDistance:32 chunks, Seethrough Leaves: Off, Weather Effect Radius: 5, Particles: Decreased, Biome Blend: 3x3, Entity Distance: 75%, Entity Shadows: Off, Mipmap Levels: 2x, Texture Filtering: None, Max Shadow Distance: 6 chunks, End Gateway Culling: On, Leaves Culling: Fast, Custom Frame Renderer: Off, View Bobbing: Off, FOV Effects: Off, Damage Tilt: 20%, Sprint: Toggle
- Updated EMF, ETF, Entity Culling, Fast IP Ping and Ixeris
- Added BactroMod and Default Options
- Removed Lower Shield and Lower Fire texture pack
- Changed settings to improve FPS: 10 chunks render distance, Vsync: off, Clouds: Fast, Framerate: Unlimited, CloudDistance:32 chunks, Seethrough Leaves: Off, Weather Effect Radius: 5, Particles: Decreased, Biome Blend: 3x3, Entity Distance: 75%, Entity Shadows: Off, Mipmap Levels: 2x, Texture Filtering: None, Max Shadow Distance: 6 chunks, End Gateway Culling: On, Leaves Culling: Fast, Custom Frame Renderer: Off, View Bobbing: Off, FOV Effects: Off, Damage Tilt: 20%, Sprint: Toggle
- Missing around 5 mods.
- Updated Better Fire, Ixeris and Dynamic FPS
- Added Shield Fixes
- Updated Better Fire, Dynamic FPS and Ixeris
- Added Shield Fixes
- Updated Better Fire, Dynamic FPS and Ixeris
- Added Shield Fixes
- Updated Ixeris
- Added Shield Fixes
- Updated to 26.1
- Missing several mods
- Updated [EMF]Entity Model Features, [ETF]Entity Texture Features, Entity Culling, Fabric Language Kotlin, Iris Shaders, Ixeris, Language Reload, Lithium, Mod Menu, Tier Tagger, ModernFix-mVUS, Searchables, Shulker Box Tooltip, Sodium, spark, Tier Tagger and TotemCounter
- Updated [EMF]Entity Model Features, [ETF]Entity Texture Features, Entity Culling, Fabric Language Kotlin, Ixeris, Language Reload, Mod Menu and Tier Tagger
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Опубликован:6 месяцев назад
Обновлён:2 недели назад
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