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Medieval MC [NEOFORGE] MMC5

Medieval MC [NEOFORGE] MMC5

Version 1.21.1 | Medieval Fantasy RPG Adventure & Exploration for Modern Minecraft!

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  • Medieval MC [NEOFORGE] MMC5 v18

    release27 мая 2025 г.

    [Quality of Life Update]

    Mod Changes

    • 🟢 Added Eternal Nether (by Fuzs)
    • 🟢 Added Climate Rivers (by Fuzs)
    • 🟢 Added HT's TreeChop (by hammertater)
    • 🟢 Added Polymorph (by TheIllusiveC4)
    • 🟢 Added Dyed Flames (by Fuzs)
    • 🟢 Added Cerulean (by Txni)
    • 🟢 Added Golem Spawn Fix (by bo_bo0)
    • 🔵 Updated 28 mods

    Config Changes

    • Disabled near-broken Tool/Armor replacement in Inventory Profiles Next
    • Disabled the Uncrafting Table
    • Disabled some Update Checkers/Mod Notifications
    • Added Excalibur Texture support for Magnum Torch
  • Medieval MC [NEOFORGE] MMC5 v14

    release12 марта 2025 г.

    MMC5 Neoforge v14

    [Quality of Life Update]

    Neoforge is now 21.1.122

    Mods:

    • Added Reliquified Twilight Forest
    • Added Client Sort
    • Added Reliquified Ars Nouveau
    • Added TooManyRecipeViewers (TMRV)
    • Removed JEI (Replaced by TMRV)
    • Removed Polymorph (Crashing issue)

    Changes:

    • Invokers can now spawn in high-level raids, fixing the previously impossible quest
    • Improved some descriptions in the Quest Book
    • Added Excalibur textures for Dramatic Doors (thanks Dr1mg!)
    • Updated Chinese translations (Thanks USS-Corvan!)
    • Added a new spell school: Sound, featuring 8 new spells (Alshanex's Familiars):
      • Chord Blast
      • Crescendo
      • Grand Finale
      • Celestial Chant
      • Rhapsody
      • Clef
      • Sonata
      • Serenade
    • Improved Biome Compatibility with Serene Seasons (Oh the Biomes We've Gone)
    • Added Golden Dragon (RPG Companions: Tiny Dragons)
    • Several bug fixes and introduction of the Dynamic Target Selector (Hackers n' Slashers)
  • Medieval MC [NEOFORGE] MMC5 v13

    release20 февраля 2025 г.

    MMC5 Neoforge v13

    Neoforge is now 21.1.119

    Mods:

    • Added Just Another Witchery Remake
    • Added Drink Beer Refill
    • Added Mystical Oak Tree
    • Added Tiny Skeletons
    • Added Undergarden Delight
    • Added Aether Addon: Protect Your Moa
    • Added Cataclysm: Spellbooks
    • Added My Nether's Delight
    • Added Long NBT Killer
    • Added MixinTrace Resmithed
    • Added No Report Button
    • Added NaNny
    • Added ItemPhysic
    • Added Improved Village Placement
    • Added The Athenaeum
    • Added Extra Apoth Compat
    • Added EMI Loot
    • Added Neruina
    • Added Luna
    • Removed Carry On (Causing entity data issues in multiplayer)
    • Removed More Villagers (Temporary, broken textures)

    Configs:

    • Mob health will now only render for mobs that you're looking at and are within attack range
    • Fixed text in the Attributes GUI being hard to read
    • Made relics rarer overall
    • Made Infinite Ham much rarer among relics

    Updates:

    • Added the new Cloud Biome and the Brass Dungeon (Deep Aether)
    • Added a new boss, The Eye Of The Storm (Deep Aether)
    • Added structures for Deeper and Darker, The Aether, The Undergarden (Farmers Structures)
    • Added the Lush Shallow Sea Biome (Eternal Starlight)
    • Added the Wind Burst Glyph, which creates a windcharge effect at the target location (Ars Nouveau)
    • Added a new bow, Torchbearer (Too Many Bows)
    • Added 4 new familiars:
      • Illusionist
      • Plague Doctor
      • Scorcher
      • Cleric (Alshanex's Familiars)
    • Added 6 new unique items that interact with familiars:
      • Life Gem
      • Rusty Helmet
      • Broken Shield
      • Strange Mushroom
      • Pandora's Box
      • Venomous Spider's Fang, Poison Vial (Alshanex's Familiars)
    • Knives are now effective at mining cactus and can insta-mine bamboo (Farmer's Delight)
    • Cataclysm bosses are now immune to the poison effect (L_Ender's Cataclysm)
    • Fixed snow rarely not melting under trees (Snow Real Magic)
    • Fixed potential crash when opening waystone menus (Waystones)
  • Medieval MC [NEOFORGE] MMC5 v12

    release12 февраля 2025 г.

    MMC5 Neoforge v12 Changelog

    Neoforge Version: 21.1.115

    Mods

    • Added:
      • Too Many Bows (by Bandit_Bytes)
      • Apothic Compats (by ianm1647)
      • Redirected (by Txni)
      • Despawn Tweaks (by Txni)
    • Removed:
      • Let Me Despawn (replaced)
      • Better FPS - Render Distance (unintuitive)

    Configs

    • Added tutorial quests for Apotheosis, including guidance on progressing through World Tiers
    • Updated the keybinds quest
    • Changed villager names (newly spawned villagers now have more fantasy-like names)
    • Disabled Big Moons completely due to a bug
    • Updated the Crash Assistant error message for improved clarity

    Changes

    • Re-added custom Stoneborn textures for Traveler's Backpack
    • Added new fantasy villager variants: elves, hobbits, dwarves, and orcs (Thanks GrandPappyJay!)
    • Fixed parrying conflicting with tool usage (Hackers n' Slashers)
    • Added new Cloud Biome and Brass Dungeon (Deep Aether)
    • New Boss: Eye of the Storm (Deep Aether)
    • Added 12 new Curios:
      • Magic Leaf
      • Chain of the Hunter
      • Insignia of the Lich
      • Forgotten Crown
      • Shiny Crown
      • Emblem of Electricity
      • Ring of Familiar Revival
      • Blessed Calyx
      • Statue of Willpower
      • Invisibility Robes
      • Heart of Ender (Alshanex's Familiars)
    • Added: Familiar Tome of Alignment Spellbook – Connects with tamed familiars, allowing shared magic attributes (Alshanex's Familiars)
    • New Tracks and Music Discs from Aethuys and Quizzly_ (Deep Aether)
    • Lots of new Dungeon loot to obtain (Deep Aether)
    • Venomites now drop Bio Crystals, used to craft the Antidote to help with Inebriation (Deep Aether)
    • Added the Combiner, a new block for crafting new items (Deep Aether)
    • Villagers can now place melons and pumpkins (Smarter Farmers)
    • Fixed certain entity inventories duplicating when using Loot Pinata (Apotheosis)
    • Various small fixes from Complementary Shaders/Euphoria Patches
  • Medieval MC [NEOFORGE] MMC5 v10

    release28 января 2025 г.

    [Magic Update]

    Mods:

    • Added GTBC's Spellbooks - Iron's Spells Addon (by GameTechBC)
    • Added Discerning The Eldritch (by Ace_The_Eldritch_King)

    Changes:

    • Fixed Iron's spells being far weaker than intended
    • Updated the Crash Assistant screen for better clarity
    • Improved compatibility with Entity Interaction Range attribute (Better Combat)
    • Touched up the Dark Forest biome with new Dark Oak variants, reduced giant mushrooms, and darker atmosphere (Geophilic)
    • Added Hunter Familiar ability to track item-dropping entities (Alshanex Familiars)
    • Added Mage Familiar ability to grant charged effect periodically (Alshanex Familiars)
    • Added Archmage Familiar ability to transform spell scrolls (Alshanex Familiars)
    • Added Druid Familiar ability to bonemeal nearby crops (Alshanex Familiars)
    • Added Necromancer Familiar ability to make nearby undead fight each other (Alshanex Familiars)
    • Added Summoner Familiar ability to deactivate nearby sculk shriekers (Alshanex Familiars)
    • Added Exalted Aurum armor (Armor of the Ages)
    • Reworked Spore Sack abilities (Relics)
    • Slightly reworked relic generation in chests (Relics)
    • Slightly adjusted the balance of Shadow Glaive (Relics)

    Fixes:

    • Water generating on top of trees in Stony Shores (Geophilic)
    • Iron's spells being far weaker than intended
    • Hunter familiar AI attacking animals (Alshanex Familiars)
    • Shadow Glaive targeting dead mobs (Relics) Safe recipe (Supplementaries)
    • Backpack not retaining its name when placed on the ground (Traveler's Backpack)
    • Backpack being equipped in the wrong slot on entities (Traveler's Backpack)
    • Bug that caused items/upgrades to disappear if inventory didn't initialize properly (Traveler's Backpack)
  • Medieval MC [NEOFORGE] MMC5 v9

    release20 января 2025 г.

    Neoforge is now 21.1.95

    Mods:

    • Added Realm RPG: Fallen Adventurers
    • Added RPG Companions: Tiny Dragons
    • Added Iron's Spells 'n Spellbooks Armors Overhaul
    • Added Lithium
    • Added Better Combat x Apotheosis Compat
    • Added Crash Assistant
    • Added TerraBlenderFix
    • Re-added EMI
    • Removed Elytra Slot (replaced)
    • Removed Radium Reforged (replaced)
    • Removed Falling Leaves (causing a crash)

    Changes:

    • The mana bar will now hide itself when not in use
    • Added Hardcore overlay for health bar
    • Many other health/stamina bar improvements
    • Fixed some quests having missing descriptions
    • Reworked the Infested Temple, introducing trial spawners, vaults and more. This dungeon won't spawn in high mountains anymore, but now fits the terrain in a much better way. You can find it on cherry groves, snowy plains, hills and floral forests.
    • Added the Kisegi Sanctuary, a massive new structure. Kisegi is a bigger and more lethal version of the Infested Temple, featuring trial spawners and vaults.
    • Added 5 new enchantments, Purification, Ensnaring, Curse of Lolth, Voltaic Shot, and Discharge. Find them in the - Infested Temple, Kisegi Sanctuary, and Mechanical Nest
    • Changed Backpack inventory sizes (Netherite tier backpack inventory size capped at 99)
    • Added 6 new upgrades that can be applied in backpack's inventory: Tanks, Crafting, Magnet, Pickup, Feeding, Jukebox, Void (Each upgrade can be easily disabled with config)
    • Added Warden Backpack (Cool Warden horns render on the backpack) (Special Ability: +4 Max Health)
    • Changed Backpack recipe to use string instead of golden ingot and backpack tanks are optional (If crafted with backpack tanks, Tanks upgrade is applied)
    • Changed Blank upgrade recipe to 1 Leather in center and 4 strings on each side
    • Made graves indestructible to a lot of ways they could be destroyed by previously
    • Updated Pegasus to be tamable, ridable, and flyable!
    • Added Pegasus to Mountain peaks for spawn location
    • Relic loot system has been completely overhauled.
    • Instead of being strictly tied to structures, the generation now focuses primarily on biomes, making relic discovery slightly more intuitive.
    • Shadow Glaive has been reworked. It is now an equippable item and provides a greater impact in combat.
    • Re-added Twilight Forest compatibility.
    • Twilight Forest items will now generate in all dimensions, with different items showing up based on the current World Tier.
    • Invaders will now spawn in the Twilight Forest.
    • A new bonus has been added to the Gem of the Frozen Queen.
    • Added the Stoneforming and Sandforming ability-type affixes for Mining Tools.
    • The strength and weight of the Giant Slaying affix has been reduced.
    • Augmenting now costs significantly more experience.

    Fixes:

    • Casting an Iron's spell draining all of a player's mana
    • Healthbar still rendering in creative mode
    • Lifesteal and Overheal not working as intended
    • Mythic rarity not removing the durability bonus component when it applied Unbreaking
    • Purity Upgrade recipes not showing correctly in JEI.
    • Errors with some structure nbt's (Moogs Soaring Structures)

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Minecraft: Java Edition

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Опубликован:1 год назад
Обновлён:1 год назад
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