
Create+
A simple vanilla+ pack, except for the inclusion of Create (and addons). Now with Create: Aeronautics!
- Remove Enchancement
- Remove End Remastered until I have actually tried it in a playthrough
- Other small updates and changes
- Fixed Appleskin crash, enabled by default!
- Iris (and Complementary Shaders to go with it)
- C2ME
- Async Particles
- Ixeris
- Update Sable, Aero, and Create
- Smartblockplacement
- Back to Zume from Ok Zoomer (yay)
- Default options and controls included
- Fixed Create recipes not showing in EMI
- Fixed some bugs with CBC
- Improved memory performance further by enabling dynamic resources by default. Surprisingly, from my testing, this didn't cause any new issues, but if you do find any, let me know!
- Vault size -> 32 stacks
- Other small changes and mod updates
- Fix a crash caused by enchancement
- Fix 2 other bugs
- Re-enable Flevorium now that it updated to support Aero, resulting in better performance
- Add Kerria for better performance
Too many changes to count, but the important ones are Create v6, Create Simulated (+Aeronautics+Offroad), and 1.21.1 Neo. The pack is also much lighter, but some of it is due to bugs and incompatibilities that need to be fixed first with certain mods.
I also have to update my own mods as well, and reconfigure everything (I restarted configs from scratch).
This is pretty early, don't expect anything polished, but at least you have a somewhat decent pack you can use to play Aeronautics with your friends!EMERGENCY HOTFIX: Create Crafts and Additions got removed somehow, oops.
NOTICE: HOW SERVER PACKS WORK HAS BEEN REDONE. It is now available as a .mrpack file instead of a zip archive. This will be transferred to a seperate project in the future but for right now it will remain at the bottom of this page.
- Fixed graphical bugs with tooltips (fixes #18)
- Disable allowing players to right click ice to put items into it. I wish it was shift-click instead, so this feature could still be used for decoration, but with the mod's current implementation it is just too annoying. (Fixes #22)
- Update mods
- Fixed MacOS compat (or at least, I think so... I don't have a mac to test it on).
- Fixed Major bug where you couldn't add things to attribute filters without crashing.
Note that the fix for this was disabling a setting that I had previously enabled to improve the pack's memory consumption. The memory requirements will be a bit higher this update, but luckily this isn't a issue on 1.20.1.
- Updated mods
- Added a swing through grass mod (I thought we had that already but ig not)
Report any issues on Github :)
Reupload because Fancymenu overlay was still enabled lol
- Changed a ton
- Removed some unnecessary mods
- Updated Create
- a lot of other stuff I think
- Removed (BETA) from name because the unofficial create build I use barely changes anything and hasn't caused any bugs anyways, but left the Modrinth beta tag because it's still unofficial as of right now. (pls accept pr)
- added ItemLocks
- updated mods
- updated some configs
- made fancymenu link point to my profile rather than the modpack
- Fixed narrator being on by default
- Fixed shaders being enabled by default, causing it to take longer when you get into your first world
- Added Pearl Swap
- Changed curseforge links into Modrinth links
- Fixed windows title still showing 5.0
- Enabled FacnyMenu modpack mode
- Update some mods
SERVER PACK IS BELOW DEPENDANCIES
- Many changes compared to curseforge version
- This is what 5.0 was supposed to be
Note that this version is only a beta because it uses an unofficial version of Create. Otherwise, this will be pretty similar to the full release of 5.1.
SERVER PACK IS BELOW DEPENDANCIES
