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- bump mc ver
- 26w14a
- just a working 26.1 update
- bump mc version
- bump mc version
- bump mc version
No changes, just bumped mc version
Updated to latest snapshot
Changes
- Updated to 26.1 snapshot 6
Alpha release
- Please report bugs
Changes
- Updated to 1.21.11
- Added split zombies
updated to 25w44a
- Gamerules might not get updated gracefully
Нет описания изменений
Changes
- Zombies are now nuetral like spiders
- Only alert allies when attacked by player
Fixes
- Can now retaliate against getting hurt by other entity
- Use 1.21.10 smartbrainlib
Changes
- Finally fixing render issues with overlay
- Implemented new difficulty system api
- Added debug hud entries for new difficulty api
Functional changes in difficulty system
- zombie kills since last respawn affect difficulty
- deaths are tracked in last 15 minutes
- too many deaths result in temp difficulty lowering
Note
- Very unstable,use sbl 1.21.10
Changes
- Added hearts for zombie kills
- Added gamerules for that mechanic
- Added new spawn condition
- Made zombies farm more stronger but slower
- Zombies now get faster when targeting players like enderman
- Fixed loot tables to smaller and more vanilla (mirroring hard difficulty)
- Added a summon vehicle mob effect allowing for jockeys (not yet added)
- Made debug entries stick together
Fixes
- Various crashed related to attributes
Changes
- Added hearts for zombie kills
- Added gamerules for that mechanic
- Added new spawn condition
- Made zombies farm more stronger but slower
- Zombies now get faster when targeting players like enderman
- Fixed loot tables to smaller and more vanilla (mirroring hard difficulty)
- Added a summon vehicle mob effect allowing for jockeys (not yet added)
- Made debug entries stick together
Fixes
- Various crashed related to attributes
Changes
- Mob variant templates
- Mob Variants are now tag based
- Added debug hud entries for zombie mod
- Changed armor level rates to match vanilla (They changed it in a recent snapshot I forgot to properly check sources so thought they weren't changed)
- Change equipment tables to be almost exactly vanilla (Hard difficulty rates)
- Lower the size of inbuilt datapack by a lot
- Special zombies now don't have a speed and such during night and have vanilla zombie stats always
Updated to 1.21.9
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