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XNet

XNet

A highly optimized networking cable system for items, energy, fluids, information, etc.

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49
  • XNet - 1.21-7.0.6

    beta25 мая 2025 г.

    XNet 1.21-7.0.6


       - Fixed a bug in the fluid insert node with the filter. It wasn't working
  • XNet - 1.21-7.0.5

    beta24 мая 2025 г.

    XNet 1.21-7.0.5


       - Fixed a problem with the connector not remembering its settings
  • XNet - 1.21-7.0.4

    beta16 марта 2025 г.

    XNet 1.21-7.0.4


       - Fixed a problem with the fluid channels not working properly
  • XNet - 1.21-7.0.3

    beta4 декабря 2024 г.

    XNet 1.21-7.0.3


       - Update to latest McJtyLib
       - Fix a problem with the wireless router gui not working properly
  • XNet - 1.21-7.0.2

    beta31 октября 2024 г.

    XNet 1.21-7.0.2


       - Fixed a problem with item filters being discarded when the controller is broken or when the game is saved
  • XNet - 1.21-7.0.1

    beta24 октября 2024 г.

    XNet 1.21-7.0.1


       - Fixed a crash bug in the gui of the connector
  • XNet - 1.21-7.0.0

    beta21 октября 2024 г.

    XNet 1.21-7.0.0


       - Port to 1.21
  • XNet - 1.20-6.1.6

    release11 сентября 2024 г.

    XNet 1.20-6.1.6


       - Dertiende fixed a bug in the copy of the fluid connector
  • XNet - 1.19-5.2.6

    release11 сентября 2024 г.

    XNet 1.19-5.2.6


       - Dertiende fixed a bug in the copy of the fluid connector
  • XNet - 1.20-6.1.5

    release8 сентября 2024 г.

    XNet 1.20-6.1.5


       - Dertiende implemented a new 'pulse' mode for redstone channels. This will let the connector output a pulse with the specified duration
  • XNet - 1.19-5.2.5

    release8 сентября 2024 г.

    XNet 1.19-5.2.5


       - Dertiende implemented a new 'pulse' mode for redstone channels. This will let the connector output a pulse with the specified duration
  • XNet - 1.20-6.1.4

    release19 июня 2024 г.

    XNet 1.20-6.1.4


       - Dertiende did another small refactor of redstone and color logic
       - Fixed a problem where a facade could mimic air in some situations
  • XNet - 1.19-5.2.4

    release19 июня 2024 г.

    XNet 1.19-5.2.4


       - Dertiende did another small refactor of redstone and color logic
       - Fixed a problem where a facade could mimic air in some situations
  • XNet - 1.20-6.1.3

    release8 июня 2024 г.

    XNet 1.20-6.1.3


       - Dertiende fixed redstone logic
  • XNet - 1.19-5.2.3

    release8 июня 2024 г.

    XNet 1.19-5.2.3


       - Dertiende fixed redstone logic
  • XNet - 1.19-5.2.2

    release23 мая 2024 г.

    XNet 1.19-5.2.2


       - Dertiende fixed a crash with XNet in combination with some other mods
  • XNet - 1.20-6.1.2

    release23 мая 2024 г.

    XNet 1.20-6.1.2


       - Dertiende fixed a crash with XNet in combination with some other mods
  • XNet - 1.20-6.1.1

    release18 мая 2024 г.

    XNet 1.20-6.1.1


       - Various changes and improvements from Dertiende:

    - Ticking optimisation, caching of main variables


    - Added support for jei drag&drop


    - Fixed some translations for .ru


    - Fixed problem with logical channel when it didn't work with redstone dust connected


    - Fixed crash when working with StorageScanner from RFTools


    - Fixed crash when energy channel connector breaks


  • XNet - 1.19-5.2.1

    release18 мая 2024 г.

    XNet 1.19-5.2.1


       - Various changes and improvements from Dertiende:

    - Ticking optimisation, caching of main variables


    - Added support for jei drag&drop


    - Fixed some translations for .ru


    - Fixed problem with logical channel when it didn't work with redstone dust connected


    - Fixed crash when working with StorageScanner from RFTools


    - Fixed crash when energy channel connector breaks


  • XNet - 1.20-6.1.0

    release23 апреля 2024 г.

    XNet 1.20-6.1.0


       - Dertiende did some massive changes to XNet:

    - More text labels can now be localized


    - Add support of all logic operations from enderio


    - Remove "speed" from logic channel


    - Changes in input validation: the text is now validated when you lose focus and when you press enter or esc. Previously, every new character was validated


    - Fixed bug with connector GUI. Connector name is now correctly displayed when reconnecting for other players as well


    - Now in connector GUI you can see connected block for each direction (also info about block when hovered)


    - Directional name toggle buttons now do not lose state after reopening the connector GUI


    - (Speed up) Combining simulation and real insertion methods for item and fluid channels


    - (Speed up) Cache connector position for all channels


    - (Speed up) Skip processing of full inventories if there are many extractors for item channels


    - (Speed up) Cache rate for energy channel


    - (Speed up) Stop the iteration if we have obtained enough energy to fill all consumers for energy channel


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Опубликован:3 года назад
Обновлён:1 год назад
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