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Моды/Witcher (More RPG Classes)
Witcher (More RPG Classes)

Witcher (More RPG Classes)

Slay monsters like a Witcher! Spell Engine Add-On

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133
  • 2.8.0+1.21.1-neoforge

    beta8 марта 2026 г.

    2.8.0 - 1.21.1

    Update to use Spell Engine 1.9.0

    • DISCLAIMER: All spell books and spell scrolls will be reset, due to major API changes. Witcher Signs
    • The Witcher Sign Spell Book now contains all signs including their alternate sign spells and you can bind 4 signs
    • Aard & Igni are Tier 1 Choices
    • Axii, Quen & Yrden are Tier 2 Choices
    • Igni Firestream & Aard Sweep are Tier 3 Choices
    • Quen Active Shield, Axii Puppet & Yrden Magic Trap are Tier 4 Choices
    • Same signs from the same group share cooldowns, for example Aard & Aard Sweep.
    • This was added as a small drawback, due to the Witcher having 4 available spells in one spell book
    • Many Sign Spell Cooldowns where lowered, to match them more towards Wizard Spell Cooldowns Witcher Fencing Skills
    • The Witcher Fencing Book now only contains 3 spells
    • Witcher Reflexes are now the Weapon Skill for all the Witcher Swords
    • Added the new Fast Attack & Strong Attack Melee Skills as Tier 2 Choices
    • Battle Trance is now a Tier 3 Spell
    • Rend & Whirl are now Tier 4 Choices for the Fencing Book
    • Rend was changed to the Other Fixes and Changes
    • The Witcher Reflexes Weapon Skill is now channeled and blocks the next Hit and Arrow Show like a shield
    • In the Master Witcher Spell Book you still can choose between a mix of Sign and Fencing Spells
    • It now can contain 5 spells max and can bind multiple spells from a tier
    • Fixed Witcher Armor Diagram Smithing Upgrades always using Silver or Steel Ingots
  • 2.8.0+1.21.1-fabric

    release8 марта 2026 г.

    2.8.0 - 1.21.1

    Update to use Spell Engine 1.9.0

    • DISCLAIMER: All spell books and spell scrolls will be reset, due to major API changes. Witcher Signs
    • The Witcher Sign Spell Book now contains all signs including their alternate sign spells and you can bind 4 signs
    • Aard & Igni are Tier 1 Choices
    • Axii, Quen & Yrden are Tier 2 Choices
    • Igni Firestream & Aard Sweep are Tier 3 Choices
    • Quen Active Shield, Axii Puppet & Yrden Magic Trap are Tier 4 Choices
    • Same signs from the same group share cooldowns, for example Aard & Aard Sweep.
    • This was added as a small drawback, due to the Witcher having 4 available spells in one spell book
    • Many Sign Spell Cooldowns where lowered, to match them more towards Wizard Spell Cooldowns Witcher Fencing Skills
    • The Witcher Fencing Book now only contains 3 spells
    • Witcher Reflexes are now the Weapon Skill for all the Witcher Swords
    • Added the new Fast Attack & Strong Attack Melee Skills as Tier 2 Choices
    • Battle Trance is now a Tier 3 Spell
    • Rend & Whirl are now Tier 4 Choices for the Fencing Book
    • Rend was changed to the Other Fixes and Changes
    • The Witcher Reflexes Weapon Skill is now channeled and blocks the next Hit and Arrow Show like a shield
    • In the Master Witcher Spell Book you still can choose between a mix of Sign and Fencing Spells
    • It now can contain 5 spells max and can bind multiple spells from a tier
    • Fixed Witcher Armor Diagram Smithing Upgrades always using Silver or Steel Ingots
  • 2.7.2+1.21.1-fabric

    release25 января 2026 г.

    2.7.2 - 1.21.1

    • Fix Sign particles not working
    • add more glyph slot base numbers via id string search
    • add more runestone slot base numbers via id string search
    • The Project is now completely working with datagen (item models, spells, lang-file, etc.)
    • re-structure advancements
  • 2.7.2+1.21.1-neoforge

    beta25 января 2026 г.

    2.7.2 - 1.21.1

    • Fix Sign particles not working
    • add more glyph slot base numbers via id string search
    • add more runestone slot base numbers via id string search
    • The Project is now completely working with datagen (item models, spells, lang-file, etc.)
    • re-structure advancements
  • 2.7.1+1.21.1-fabric

    release4 января 2026 г.

    2.7.1 - 1.21.1

    • Trying to fix crucial crash on Neoforge
    • Add Witcher Swords to Spell Blade Weapon Type so they can use Spell Crit Damage Enchantments
    • Fix runestones getting added to glyph tags
    • Fix some Loot Table Injections
    • Add missing sunstone spell icon
  • 2.7.1+1.21.1-neoforge

    beta4 января 2026 г.

    2.7.1 - 1.21.1

    • Trying to fix crucial crash on Neoforge
    • Add Witcher Swords to Spell Blade Weapon Type so they can use Spell Crit Damage Enchantments
    • Fix runestones getting added to glyph tags
    • Fix some Loot Table Injections
    • Add missing sunstone spell icon
  • 2.7.0+1.21.1-neoforge

    beta4 января 2026 г.

    2.7.0 - 1.21.1

    New Content! Runestone & Glyph Attachement

    • Glyphs can now be added on Witcher Armor Chestplates (Amount of Glyph Slots Increases with every Armor-Tier)
    • New Runestones can now be added on Witcher Swords (Amount of Runestone Slots Increases with every Weapon-Tier, Relic Swords have the highest Slot Amount)
    • Compatibility for other items can be added via Item Tags
    • Slot Amounts can be set via Data Components
    • Glyphs and Runestones can be removed in the Anvil with a Minecraft Vanilla Stone Block

    Internal Changes and Fixes

    • Remove Passive Spells from Greater Glyphs (would be to op)
    • Add Critical Strike Compat for the Melee Witcher School
    • Add Conditional Crit Damage Mod Attributes to Feline & Ursine Armor
    • Nerfed Specific Sign Glyph Attributes
    • Re-Balance some Sword Attributes!
    • Fix some Armor Model Clipping
    • add global elemental weaknesses for WitcherSpellSchools
    • Scavenger Hunt Maps to Underground Witcher Hideouts can now be found in Old Ruins & Witcher Graves
    • There is a small chance that Silver Ore drops the "Pure Silver" item
  • 2.7.0+1.21.1-fabric

    release4 января 2026 г.

    2.7.0 - 1.21.1

    New Content! Runestone & Glyph Attachement

    • Glyphs can now be added on Witcher Armor Chestplates (Amount of Glyph Slots Increases with every Armor-Tier)
    • New Runestones can now be added on Witcher Swords (Amount of Runestone Slots Increases with every Weapon-Tier, Relic Swords have the highest Slot Amount)
    • Compatibility for other items can be added via Item Tags
    • Slot Amounts can be set via Data Components
    • Glyphs and Runestones can be removed in the Anvil with a Minecraft Vanilla Stone Block

    Internal Changes and Fixes

    • Remove Passive Spells from Greater Glyphs (would be to op)
    • Add Critical Strike Compat for the Melee Witcher School
    • Add Conditional Crit Damage Mod Attributes to Feline & Ursine Armor
    • Nerfed Specific Sign Glyph Attributes
    • Re-Balance some Sword Attributes!
    • Fix some Armor Model Clipping
    • add global elemental weaknesses for WitcherSpellSchools
    • Scavenger Hunt Maps to Underground Witcher Hideouts can now be found in Old Ruins & Witcher Graves
    • There is a small chance that Silver Ore drops the "Pure Silver" item
  • 2.6.3+1.21.1-neoforge

    beta11 декабря 2025 г.

    2.6.3 - 1.21.1

    • Update to newest MRPG-Lib Version
    • fix mismatched Kaer Morhen Model (Boots and Pants were switched)
  • 2.6.3+1.21.1-fabric

    release11 декабря 2025 г.

    2.6.3 - 1.21.1

    • Update to newest MRPG-Lib Version
    • fix mismatched Kaer Morhen Model (Boots and Pants were switched)
  • 2.6.2+1.21.1-neoforge

    beta31 октября 2025 г.

    2.6.2 - 1.21.1

    • forgot to register Witcher Particles in neo environment
    • update azurelib
    • fix some armor item values
  • 2.6.2+1.21.1-fabric

    release31 октября 2025 г.

    2.6.2 - 1.21.1

    • forgot to register Witcher Particles in neo environment
    • update azurelib
    • fix some armor item values
  • witcher-class-mod-1.2.3-1.20.1

    release25 октября 2025 г.

    1.2.3 - 1.20.1

    • backport visual changes and improvements
  • 2.6.1+1.21.1-fabric

    release25 октября 2025 г.

    2.6.1 - 1.21.1

    • fix lang files
  • 2.6.1+1.21.1-neoforge

    beta25 октября 2025 г.

    2.6.1 - 1.21.1

    • fix lang files
  • 2.6.0+1.21.1-neoforge

    beta24 октября 2025 г.

    2.6.0 - 1.21.1

    • NeoForge Beta! Content Update
    • [New Witcher School Armor Tiers] T4 Mastercrafted & T5 Grandmaster
    • Each new Armor Tier comes with special equipment set bonuses
    • These armor sets can be upgraded with new Diagrams
    • Added Dimeritium Ingot as upgrade material for Grandmaster Armor Sets Visual Changes
    • New Mod Icon
    • Improve Sign Particle Visuals
    • Changed Spell Book Textures to be more in line with the RPG-Series Books Internal Changes
    • Added many spell modifiers & passives for the skill tree and future content (More will be added)
    • Improve how the Quen Active Shield works
    • Improve how Witcher Reflexes work, it's now an activated status effect that blocks the next incoming arrow or melee hit
    • Witcher Reflexes cannot be executed, if the player casts a spell, uses an item or does not have an item in the main hand in the #minecraft:sword tag
    • Removed Witcher Medallion Passives, would be too much with the new Set Equipment Bonuses
    • Inject Witcher Upgrade Diagrams in more Vanilla Structures
  • 2.6.0+1.21.1-fabric

    release24 октября 2025 г.

    2.6.0 - 1.21.1

    • NeoForge Beta! Content Update
    • [New Witcher School Armor Tiers] T4 Mastercrafted & T5 Grandmaster
    • Each new Armor Tier comes with special equipment set bonuses
    • These armor sets can be upgraded with new Diagrams
    • Added Dimeritium Ingot as upgrade material for Grandmaster Armor Sets Visual Changes
    • New Mod Icon
    • Improve Sign Particle Visuals
    • Changed Spell Book Textures to be more in line with the RPG-Series Books Internal Changes
    • Added many spell modifiers & passives for the skill tree and future content (More will be added)
    • Improve how the Quen Active Shield works
    • Improve how Witcher Reflexes work, it's now an activated status effect that blocks the next incoming arrow or melee hit
    • Witcher Reflexes cannot be executed, if the player casts a spell, uses an item or does not have an item in the main hand in the #minecraft:sword tag
    • Removed Witcher Medallion Passives, would be too much with the new Set Equipment Bonuses
    • Inject Witcher Upgrade Diagrams in more Vanilla Structures
  • witcher-class-mod-2.5.2-1.21.1

    release25 сентября 2025 г.

    2.5.2 - 1.21.1

    • Update Spell Textures
    • Update Mob Effect Textures
    • Fix Crash without Trinkets
  • witcher-class-mod-2.5.1-1.21.1

    release22 сентября 2025 г.

    2.5.1 - 1.21.1

    • Spell Engine & other Dependency Update
    • Fix Iris Sword Passive
    • Fix Some Item Models
  • witcher-class-mod-2.5.0-1.21.1

    release14 августа 2025 г.

    2.5.0 - 1.21.1

    NEW CONTENT

    New Relic Swords:

    • [DISCLAIMER] The Swords are only registered if the Arsenal (RPG Series) Mod is installed
    • Azure Wrath (Silver Sword - Tier 4)
    • Chance to inflict Effect that Blocks Healing
    • Reach of the Damned (Silver Sword - Tier 4)
    • Deals extra magic damage, when the target is below 50% health
    • Iris (Steel Sword - Tier 5)
    • The Sword Charges itself up every attack (Aerondight Steel Sword counterpart) New Additional Equipment
    • Add Witcher School Medallions (Necklace Trinket Slot)
    • Added some Sign Glyphs
    • Added new Relic Items

    TECHNICAL & INTERNAL CHANGES

    • Sign Intensity Enchantment now only goes on Witcher Armor
    • Swords also use Spell Power Enchantment, which now also boosts Witcher Signs Damage
    • Add Spell Datagen
    • Add Loot Injection via Tags
    • Removed specific Witcher Armor School Gear and Relic Swords from RPG Series Loot Tag
    • Fix Witcher Melee spell school double counting sharpness enchantment
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Опубликован:2 года назад
Обновлён:3 месяца назад
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