Unofficial site, not affiliated with modrinth.com.What is this?
Моды/Wild Battle API
  • Wild Battle API 1.1.2

    release16 марта 2026 г.
    • Added separate Wild and Boss AI preset selection, so normal encounters and boss-style encounters can use different difficulty profiles.
    • Added in-game admin commands for status, providers, config/rule reload, import/export, and AI debug toggles.
    • Added AI explain logging to show top move choices and scoring breakdowns for balancing and debugging.
    • Added JSON-based AI rules with a commented example template, so encounter-specific behavior can be customized without coding.
    • Added optional special-encounter hooks like outbreak boss routing.
    • Fixed delegated AI provider refresh issues, so per-battle AI state no longer gets reused incorrectly.
    • Improved provider registry handling with stable namespaced ids and cleaner /wildbattleapi providers output.
    • Cleaned up the difficulty screen so both Wild and Boss preset controls fit cleanly on one screen with clearer wording.
    • Improved explain logs so damaging move proc effects are shown properly instead of being hidden inside base score.
    • Fixed Stockpile evaluation so the AI stops trying to stack it past its real cap.
    • Improved Battle Tower boss move handling for custom damaging status moves like BT Gold Rush, BT Smite, and BT Malodor, so they score more appropriately.
  • Wild Battle API 1.1.2

    release16 марта 2026 г.
    • Added separate Wild and Boss AI preset selection, so normal encounters and boss-style encounters can use different difficulty profiles.
    • Added in-game admin commands for status, providers, config/rule reload, import/export, and AI debug toggles.
    • Added AI explain logging to show top move choices and scoring breakdowns for balancing and debugging.
    • Added JSON-based AI rules with a commented example template, so encounter-specific behavior can be customized without coding.
    • Added optional special-encounter hooks like outbreak boss routing.
    • Fixed delegated AI provider refresh issues, so per-battle AI state no longer gets reused incorrectly.
    • Improved provider registry handling with stable namespaced ids and cleaner /wildbattleapi providers output.
    • Cleaned up the difficulty screen so both Wild and Boss preset controls fit cleanly on one screen with clearer wording.
    • Improved explain logs so damaging move proc effects are shown properly instead of being hidden inside base score.
    • Fixed Stockpile evaluation so the AI stops trying to stack it past its real cap.
    • Improved Battle Tower boss move handling for custom damaging status moves like BT Gold Rush, BT Smite, and BT Malodor, so they score more appropriately.
  • Wild Battle API 1.0.1

    release11 марта 2026 г.
    • Reduced Wild Battle API server log noise
  • Wild Battle API 1.0.1

    release11 марта 2026 г.
    • Reduced Wild Battle API server log noise
  • Wild Battle API 1.0.0

    release9 марта 2026 г.

    Нет описания изменений

  • Wild Battle API 1.0.0

    release9 марта 2026 г.

    Нет описания изменений

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Клиент и сервер

Ссылки

Сведения

Лицензия:
Опубликован:3 месяца назад
Обновлён:3 месяца назад
ID проекта:
Главная