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Моды/Wakes
Wakes

Wakes

Adds splashes and wakes while traveling on water

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  • Wakes 0.5.1+1.21.11

    beta25 февраля 2026 г.

    Resolution change crash fix

    If there were any existing splash planes and the player wanted to change the effect resolution through the config a crash would occur. This fixes it.

  • Wakes 0.5.0+1.21.11

    beta25 февраля 2026 г.

    Wake storage rewrite

    Replaced the per-Y-level quad-tree (with fixed-depth brick leaves) with a hash map that stores wake chunks directly. Simplifies data management and removes the rigid spatial hierarchy.

    Single draw call rendering

    Wake rendering now batches all geometry into one draw call per frame instead of one per brick. Wake chunks allocate regions in a shared texture atlas and upload their data there, enabling large-scale batching and significantly reducing draw overhead.

    Larger shared texture atlas

    All wake chunks now share a larger atlas instead of sequentially writing to a single small texture. Edge case where the atlas runs out of space is not fully handled yet.

    Removed OpenGL draw calls

    Rendering path no longer relies on direct OpenGL draw calls, improving forward compatibility and stability with newer Minecraft rendering updates.

  • Wakes 0.4.4+1.21.10

    beta16 декабря 2025 г.
  • Wakes 0.4.3+1.21.8

    beta13 сентября 2025 г.

    Should fix issue 159, thank you opalnext!

  • Wakes 0.4.2+1.21.8

    beta3 августа 2025 г.

    Port to 1.21.8

    • Thank you IMS212 for porting the mod to the new rendering pipeline!
    • This version should work for 1.21.5-1.21.8
  • Wakes 0.4.2+1.21.4

    beta11 мая 2025 г.

    Removed pick boat feature

    A buggy feature which wasn't necessary for the mod. Fixes issues 138 & 148.

    Chest boat and raft wakes

    Fixes issue 137 where chest boats and rafts didn't make wakes.

  • Wakes 0.4.1+1.21.4

    beta18 марта 2025 г.

    0.4.1 for 1.21.4 as Satin is no longer needed

  • Wakes 0.4.1+1.21.1

    beta18 марта 2025 г.

    Removed Satin Dependency

    Thank you Leclowndu93150 for coming up with a solution for lighting that doesn't require Satin!

    By removing Satin some light related bugs may have gone away. Hopefully this fixes issues such as issue 91.

    The removal of Satin also required me to change the look of the color picker to a HSV color wheel.

  • Wakes 0.4.0+1.20.1

    beta29 января 2025 г.

    Backport of 0.4.0 for 1.20.1

  • Wakes 0.4.0+1.21.1

    beta29 января 2025 г.

    New and improved configs

    • YACL dependency has been removed. Switched to Midnightconfig which is automatically included.
    • Custom configuration screen for wakes that lets you change the color of each wake section.

    Color interval slider

    Visual changes

    • Dynamic splash planes that looks more consistent with the wake simulation
    • Improved splash particles Color interval slider
  • Wakes 0.3.0+1.20.1

    beta24 августа 2024 г.

    Backport to 1.20.1

    • Also supports 1.20 and 1.20.2
  • Wakes 0.3.0+1.21.1

    beta24 августа 2024 г.

    Version bump

    • Updated to 1.21.1
    • Also supports 1.21
  • Wakes 0.3.0+1.20.5

    beta24 августа 2024 г.

    Performance improvements

    • Fixed memory leak (issue 89)
    • Fully utilized quad tree with "bricks" instead of nodes. This reduces render times.
    • Textures are stored "per brick" which will take up a bit more memory but reduce texturing times as it is only done once per tick.

    Bug fixes

    • Boat picking on water now works as expected but it can also be turned off. (issue 82)
    • Removed LODs as they gave no performance benefits

    Other changes

    • Wakes will look a bit different on shaders. This is due to the new implementation of "bricks". You may have to tweak a config slider called "Shader light pass through" for it to look somewhat correct on your specific shader pack.
    • Splash planes are now positioned at the sides of the boat and will not clip through as much. Splash clouds movement has also been changed.

    For a more detailed changelog see: Performance improvements

  • Wakes 0.2.5+1.21

    beta10 июля 2024 г.

    Lilypad ripples

    • When jumping on lilypads a wake simulation will be spawned beneath that lilypad.
    • Requested by Dylsnake a while back

    Pick "boat"

    • Just as pick block, middle clicking on water now puts a boat in your hand

    Other fixes

    • Wakes planes are now only on by default for boats (as per some requests)
    • Level of detail option (doesn't really improve FPS but it's there)
    • Node spawning now actually utilizes the quad tree structure. This should make the mod a bit more performant
  • Wakes 0.2.4

    beta14 апреля 2024 г.

    Version bump

    • Updated to 1.20.4
    • Also supports 1.20.3
  • Wakes 0.2.4+1.20.1

    beta14 апреля 2024 г.

    Wake styles removal

    • One default look that should be more consistent
    • The wakes are now blended per pixel manually rather than Minecrafts OpenGL's blending
    • This has made it possible to half the number of quads renderer because the foam isn't renderer sperately now

    Improved splash planes

    • Splash planes now lerp correctly at yaw 90
    • Option to disable them while in first person to make them non obtrusive. (They are off by default)
    • Fixes issue #35 with planes not disappearing

    Other bug fixes

    • Should fix issue #46 with wakes visible through walls
    • Missing config translations
  • Wakes 0.2.3+1.19.2

    beta7 января 2024 г.

    Backport

    • Port to 1.19.2. Had no time for 1.19.3

    Fixes lighting bug

    • Fix for this issue
  • Wakes 0.2.3

    beta7 января 2024 г.

    Dark wakes from above fix

    Wakes visible below water

    • You can now see the wakes from underneath the water when using fabulous graphic settings

    Config changes

    • See commit message
    • You might need to delete your config folder and let the mod generate a new one
  • Wakes 0.2.2

    beta28 декабря 2023 г.

    Splash planes

    • A plane of water now shoots out on either side when traveling in water
    • Can be turned off with YACL where additional configs also can be found

    Consistent splashes

    • Splashes now depend on the vertical velocity instead of fall height
    • Larger entities also create larger splashes
    • Fixes issue 32

    Preview of features

  • Wakes 0.2.1

    beta20 декабря 2023 г.

    Dark wakes fix (issue 14)

    • Some users were experiencing dark wakes. This only occured on some systems and seems to be a graphics issue. This update should fix this issue by changing the shader program used.

    Transparent water with fabulous graphics (issue 22)

    • When using fabulous graphic settings the water beneath the wakes disappeard. This is becuase of Minecraft's translucency sorting and was fixed by changing the shader program.

    Shader program collision

    • These two fixes may clash with each other if you were experiencing both bugs.
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Minecraft: Java Edition

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Опубликован:2 года назад
Обновлён:3 месяца назад
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