
Vulkan PostFX
Experimental VPFX shader pack loader and post-processing framework for Minecraft’s modern Vulkan-based rendering path.
1.6K
9
Vulkan PostFX 1.12.0+mc26.2-snapshot8-2026-05-23
Beta3 нед. назад
Список изменений
Vulkan PostFX 1.12.0-alpha for Minecraft 26.2 Snapshot 8
Highlights
- Ported to Minecraft 26.2 Snapshot 8.
- Kept VPFX Native Runtime experimental path available on Vulkan.
- Verified builtin native fullscreen passthrough diagnostic path.
- Verified external PostChain skip in native diagnostic mode.
- Added user shader resolve / preprocess dry-run.
- Added user shader pipeline planning / hash dry-run.
Native Runtime Status
The VPFX Native Runtime is still experimental and opt-in.
Currently verified:
- Builtin native fullscreen passthrough draw
mainTarget -> transientColorcopy- external PostChain skipped after successful native diagnostic draw
- user shader source resolve / preprocess dry-run
- user shader pipeline planning dry-run
Not supported yet:
- user shader native draw
- multi-pass native graph execution
- custom native targets
- scene_depth / shadow_depth native inputs
- compute shaders
Snapshot 8 Note
Minecraft 26.2 Snapshot 8 defaults to OpenGL and marks Vulkan as experimental.
Vulkan PostFX native runtime testing requires the Vulkan graphics backend.
If you want to test VPFX native runtime features, manually select Vulkan in the Graphics API setting.
Метаданные
Канал релиза
Beta
Номер версии
1.12.0+mc26.2-snap8-2026-05-23
Загрузчики
Fabric
Версии игры
Загрузок
194
Дата публикации
3 нед. назад

