
Vulkan PostFX
Experimental VPFX shader pack loader and post-processing framework for Minecraft’s modern Vulkan-based rendering path.
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Vulkan PostFX 1.6.0+mc26.2-snapshot2-2026-04-29
Release1 мес. назад
Список изменений
VulkanPostFX 1.6.0+mc26.2-snapshot2-2026-04-29
This update fixes and stabilizes the shadow rendering pipeline for Minecraft 26.2 Snapshot 2 on the Vulkan backend.
Added
- Working shadow depth generation.
vulkanpostfx:shadow_depthinjection into the post-processing chain.ShadowDepthSampleraccess for external shader packs.- Dedicated terrain shadow pass support.
- Debug/probe support for validating shadow depth output.
Fixed
- Fixed shadow depth not being written correctly.
- Fixed post effects not receiving usable shadow depth data.
- Fixed reversed-Z depth handling for the Vulkan shadow pass.
- Fixed depth clear / depth compare mismatch in the shadow pipeline.
- Fixed custom shadow terrain pipeline issues that prevented valid caster submission.
Changed
- Reworked shadow pass state setup for the Vulkan backend.
- Improved shadow depth validation workflow.
- Improved internal shadow pass logging and debugging behavior.
Notes
This is primarily a shadow pipeline repair release. Projection tuning, bias, filtering, and final visual polish will continue in later versions.
Метаданные
Канал релиза
Release
Номер версии
1.6.0+mc26.2-snap2-2026-04-29
Загрузчики
Fabric
Версии игры
Загрузок
56
Дата публикации
1 мес. назад

