
Urban Decor
Urban Decor is a decorative mod designed to enchance the building experience of users by adding unique decoration blocks.
Wrapping It Up Part II || v1.2.0 MC-1.21.1
Breaking Changes (breaks on Fabric only)
- Changed the name and id of "plastic_desk_table" to "porcelain_table"
Dolls
-
Dolls are a new decorative that can be crafted with the newly added Mattress material
- Dolls have toolbox variants that can set their pose
- Dolls have can have different textures despite all being the same block
- There are 13 built-in doll textures
- Dolls can be placed on the player's head armor slot to display it ontop of their head
-
Added Sewing Machine, Sewing Machines are a new block made of Polypropylene and let you choose the Doll's texture
- Added Sewing Needles, Sewing Needles can create specific types of Dolls when they have a
doll_texturedata component
- Added Sewing Needles, Sewing Needles can create specific types of Dolls when they have a
-
[For Datapacks & Developers] You can easily create your own Dolls with a datapack but creating a json of any name at
data/<modid>/dolls/<name>.jsonresource_locationPoints to the texture used for the Doll (example:"urban_decor:textures/entity/doll/yirmiri.png")requires_needleIf set to true, crafting this Doll at the Sewing Machine will require a Sewing Needle with a matchingdoll_texturedata component if this is false it will always be craftable in the Sewing Machine- ...then place your Doll texture in the directory path that was specified in the file's
resource_location - Feel free to look at the default dolls in
data/urban_decor/dolls/...to use as examples, additionally there is a template Doll texture atassets/urban_decor/textures/entity/doll/template.png
New Appliances
- All appliances made of porcelain can now be wrapped
- Added Booths, can be sat in ...even while upside down
- Added Cash Registers, can be wrapped
- Added Vending Machines
- Added Foldable Signs
- Added Staplers
- Added Pet Beds
Misc Additions
- Added wrapped porcelain blocks
- Added Stainless Steel Deposit which is formed when Pointed Dripstone dripping lava with a Raw Iron Block above it falls onto Chromite
- Added Mattress blocks, these can be wrapped and used as an ingredient
Changes
- Cupboards now have a "fullsize" and "fullsize topless" variants
- Shift clicking Calenders now displays how many days until New Years
- Grandfather Clocks now play their chime further away
- Grandfather Clocks no longer play chime if there is a #dampens_vibrations block under it (anything that dampens Sculk Sensors)
- Reorganized creative inventory
- Dyed Plastic Lights now appear in the creative inventory
Tweaks
- Updated the texture of Porcelain Tiles
- Remodeled Sinks and Cupboards
- Clocks now have a small spring movement when ticking
- Updated sounds of most blocks
- Shortened the tooltip on Toolbox
- Improved position of Sinks in inventory
- Removed Urban Decor advancements
Recipe Updates
- Porcelain, Porcelain (from quartz), Stainless Steel Ingot, and Polypropylene recipes are now shapeless
- Stainless Steel Ingot now outputs x4 instead of x2 and both Coal and Charcoal can be used in the recipe
- Polypropylene can now take both Coal and Charcoal can be in the recipe
- Steel Pipes now require x1 additional Stainless Steel Nugget and x1 less Stainless Steel Ingot
- Steel Pipes now output x6 instead of x8
- Porcelain Block now outputs x4 instead of x1
- Removed Checkered Porcelain Tiles from Porcelain recipe
- Porcelain now requires x2 Clay Ball and 2x Sand instead of x3 Clay Ball and x1 Flint both for an output of x8
- Porcelain from Quartz now outputs x12 instead of x8
- Dark Porcelain now requires x2 Porcelain and x2 Chromite for an output of x4 instead of x8 Porcelain and x1 Chromite for an output of x8
- Polypropylene now requires x2 Coal and x3 Polyanthous instead of x2 Coal, x1 Clay Ball, and x1 Polyanthous
- Toolbox now requires x2 Stainless Steel Ingot and x1 Stainless Steel Nugget instead of x8 Stainless Steel Ingots
- Filing Cabinet no longer requires x1 Chest
- Cupboard no longer requires x1 Chest
- Toilet Paper requires x1 Steel Pipe instead of x1 Stick (still additionally requires x8 Paper)
- Bathtubs now require x5 Porcelain instead of x4 Porcelain and x3 Porcelain Blocks
- Dryer now requires x1 additional Glass
- Fridges and Freezers now require Steel Pipes instead of Packed Ice
- Oven no longer requires x1 Smoker and now require x1 Coal instead of x1 Redstone
- Stoves now require x3 Stainless Steel Ingots instead of x2 Stainless Steel Ingots and x1 Magma Block
- Toasters now require x2 Stainless Steel Ingots, x3 Stainless Steel Nuggets, and x1 Coal instead of x2 Stainless Steel Ingots, x2 Stainless Steel Nuggets, x1 Redstone, and x1 Magma Block
- Microwaves now require x6 Stainless Steel Ingots and x2 Stainless Steel Nuggets rather than x4 Stainless Steel Ingots and x4 Redstone
- Trash Can now outputs x2 instead of x1
- Desk Fan now outputs x3 instead of x1
- Floor Lamps now outputs x3 instead of x1 and had x2 Stainless Steel Ingots replaced with x2 Steel Pipe and x1 Glowstone replaced with x1 Glowstone Dust
- Plastic Chair now outputs x4 instead of x1
- Stainless Steel Chair now outputs x4 instead of x1
- Plastic Table now outputs x4 instead of x2 and had x1 Stainless Steel Ingots replaced with x1 Steel Pipe
- Wall Clock now requires x4 Polypropylene and x1 Redstone instead of x8 Polypropylene and x1 Clock
- Grandfather Clocks had x1 Clock replaced with x1 Redstone
- Wooden Box now outputs x8 instead of x1
- Air Conditioners now require x1 Redstone instead of x1 Wind Charge and require x2 less Steel Pipes
- Radiator now outputs x4 instead of x1 and requires x4 Steel Pipes and x2 Redstone instead of x4 Steel Pipes, x2 Stainless Steel Ingots, and x1 Blaze Rod
- Wraps now output x6 instead of x3
- Towel Bar now outputs x3 instead of x1
- Picture Frames output x4 instead of x1 but now require x4 Polypropylene and x1 Paper instead of x8 Stick and x1 Paper
- Plastic Lights output x8 instead of x12 but now require x2 Polypropylene, x1 String, and x1 Glowstone Dust instead of x3 Polypropylene and x3 Glowstone Dust
- Towels now output x4 instead of x2
- Rigid Glass now outputs x8 instead of x3, but requires x2 Glass and x4 Stainless Steel Nuggets instead of x3 Glass Pane and x6 Stainless Steel Nuggets
- Cupboards now output x6 instead of x1
- Filing Cabinets now output x4 instead of x1
- Turbines now output x4 instead of x1
Fixes
- Fixed Steel Pipes being replaceable with other blocks
- Fixed multiple Plastic Lights being unable to exist on the same block despite being a multiface block
- Fixed many open/close sounds not playing when they should
- Fixed only one instance of Grandfather Clock playing chimes
- Fixed misspelled lang entry for "subtitles.block.grand_clock.chime_night"
- Steel Pipes now uses flat_item instead of hand_held model
Mod Integration
Additions
- [Delicate Dyes] Added Delicate Dyes variants for all dyed blocks
Wrapping It Up Part II || v1.2.0 MC-1.21.1
Breaking Changes (breaks on Fabric only)
- Changed the name and id of "plastic_desk_table" to "porcelain_table"
Dolls
-
Dolls are a new decorative that can be crafted with the newly added Mattress material
- Dolls have toolbox variants that can set their pose
- Dolls have can have different textures despite all being the same block
- There are 13 built-in doll textures
- Dolls can be placed on the player's head armor slot to display it ontop of their head
-
Added Sewing Machine, Sewing Machines are a new block made of Polypropylene and let you choose the Doll's texture
- Added Sewing Needles, Sewing Needles can create specific types of Dolls when they have a
doll_texturedata component
- Added Sewing Needles, Sewing Needles can create specific types of Dolls when they have a
-
[For Datapacks & Developers] You can easily create your own Dolls with a datapack but creating a json of any name at
data/<modid>/dolls/<name>.jsonresource_locationPoints to the texture used for the Doll (example:"urban_decor:textures/entity/doll/yirmiri.png")requires_needleIf set to true, crafting this Doll at the Sewing Machine will require a Sewing Needle with a matchingdoll_texturedata component if this is false it will always be craftable in the Sewing Machine- ...then place your Doll texture in the directory path that was specified in the file's
resource_location - Feel free to look at the default dolls in
data/urban_decor/dolls/...to use as examples, additionally there is a template Doll texture atassets/urban_decor/textures/entity/doll/template.png
New Appliances
- All appliances made of porcelain can now be wrapped
- Added Booths, can be sat in ...even while upside down
- Added Cash Registers, can be wrapped
- Added Vending Machines
- Added Foldable Signs
- Added Staplers
- Added Pet Beds
Misc Additions
- Added wrapped porcelain blocks
- Added Stainless Steel Deposit which is formed when Pointed Dripstone dripping lava with a Raw Iron Block above it falls onto Chromite
- Added Mattress blocks, these can be wrapped and used as an ingredient
Changes
- Cupboards now have a "fullsize" and "fullsize topless" variants
- Shift clicking Calenders now displays how many days until New Years
- Grandfather Clocks now play their chime further away
- Grandfather Clocks no longer play chime if there is a #dampens_vibrations block under it (anything that dampens Sculk Sensors)
- Reorganized creative inventory
- Dyed Plastic Lights now appear in the creative inventory
Tweaks
- Updated the texture of Porcelain Tiles
- Remodeled Sinks and Cupboards
- Clocks now have a small spring movement when ticking
- Updated sounds of most blocks
- Shortened the tooltip on Toolbox
- Improved position of Sinks in inventory
- Removed Urban Decor advancements
Recipe Updates
- Porcelain, Porcelain (from quartz), Stainless Steel Ingot, and Polypropylene recipes are now shapeless
- Stainless Steel Ingot now outputs x4 instead of x2 and both Coal and Charcoal can be used in the recipe
- Polypropylene can now take both Coal and Charcoal can be in the recipe
- Steel Pipes now require x1 additional Stainless Steel Nugget and x1 less Stainless Steel Ingot
- Steel Pipes now output x6 instead of x8
- Porcelain Block now outputs x4 instead of x1
- Removed Checkered Porcelain Tiles from Porcelain recipe
- Porcelain now requires x2 Clay Ball and 2x Sand instead of x3 Clay Ball and x1 Flint both for an output of x8
- Porcelain from Quartz now outputs x12 instead of x8
- Dark Porcelain now requires x2 Porcelain and x2 Chromite for an output of x4 instead of x8 Porcelain and x1 Chromite for an output of x8
- Polypropylene now requires x2 Coal and x3 Polyanthous instead of x2 Coal, x1 Clay Ball, and x1 Polyanthous
- Toolbox now requires x2 Stainless Steel Ingot and x1 Stainless Steel Nugget instead of x8 Stainless Steel Ingots
- Filing Cabinet no longer requires x1 Chest
- Cupboard no longer requires x1 Chest
- Toilet Paper requires x1 Steel Pipe instead of x1 Stick (still additionally requires x8 Paper)
- Bathtubs now require x5 Porcelain instead of x4 Porcelain and x3 Porcelain Blocks
- Dryer now requires x1 additional Glass
- Fridges and Freezers now require Steel Pipes instead of Packed Ice
- Oven no longer requires x1 Smoker and now require x1 Coal instead of x1 Redstone
- Stoves now require x3 Stainless Steel Ingots instead of x2 Stainless Steel Ingots and x1 Magma Block
- Toasters now require x2 Stainless Steel Ingots, x3 Stainless Steel Nuggets, and x1 Coal instead of x2 Stainless Steel Ingots, x2 Stainless Steel Nuggets, x1 Redstone, and x1 Magma Block
- Microwaves now require x6 Stainless Steel Ingots and x2 Stainless Steel Nuggets rather than x4 Stainless Steel Ingots and x4 Redstone
- Trash Can now outputs x2 instead of x1
- Desk Fan now outputs x3 instead of x1
- Floor Lamps now outputs x3 instead of x1 and had x2 Stainless Steel Ingots replaced with x2 Steel Pipe and x1 Glowstone replaced with x1 Glowstone Dust
- Plastic Chair now outputs x4 instead of x1
- Stainless Steel Chair now outputs x4 instead of x1
- Plastic Table now outputs x4 instead of x2 and had x1 Stainless Steel Ingots replaced with x1 Steel Pipe
- Wall Clock now requires x4 Polypropylene and x1 Redstone instead of x8 Polypropylene and x1 Clock
- Grandfather Clocks had x1 Clock replaced with x1 Redstone
- Wooden Box now outputs x8 instead of x1
- Air Conditioners now require x1 Redstone instead of x1 Wind Charge and require x2 less Steel Pipes
- Radiator now outputs x4 instead of x1 and requires x4 Steel Pipes and x2 Redstone instead of x4 Steel Pipes, x2 Stainless Steel Ingots, and x1 Blaze Rod
- Wraps now output x6 instead of x3
- Towel Bar now outputs x3 instead of x1
- Picture Frames output x4 instead of x1 but now require x4 Polypropylene and x1 Paper instead of x8 Stick and x1 Paper
- Plastic Lights output x8 instead of x12 but now require x2 Polypropylene, x1 String, and x1 Glowstone Dust instead of x3 Polypropylene and x3 Glowstone Dust
- Towels now output x4 instead of x2
- Rigid Glass now outputs x8 instead of x3, but requires x2 Glass and x4 Stainless Steel Nuggets instead of x3 Glass Pane and x6 Stainless Steel Nuggets
- Cupboards now output x6 instead of x1
- Filing Cabinets now output x4 instead of x1
- Turbines now output x4 instead of x1
Fixes
- Fixed Steel Pipes being replaceable with other blocks
- Fixed multiple Plastic Lights being unable to exist on the same block despite being a multiface block
- Fixed many open/close sounds not playing when they should
- Fixed only one instance of Grandfather Clock playing chimes
- Fixed misspelled lang entry for "subtitles.block.grand_clock.chime_night"
- Steel Pipes now uses flat_item instead of hand_held model
Mod Integration
Additions
- [Delicate Dyes] Added Delicate Dyes variants for all dyed blocks
Wrapping It Up || v1.1.0 MC-1.21.1
Important
- RunicLib v5.0.0 is now supported and minimum version has been set to v5.0.0 (older versions are incompatible)
- Because of having to update RunicLib (and me forgetting to make a separate branch for this update), this update is releasing early which means there will be a second half to this update later on that adds more content and fleshes out features like plastic and wraps. Enjoy the other new features though!
- Huge thanks to SirPancakess for providing many sounds for this update!
Additions
- Added Polypropylene, this is a new ingredient for anything created from Plastic
- Added Polyanthous, this is a new flower in 6 different colors that can be made into Plastic or Wraps
- Cherry Polyanthous: Forest, Windswept Forest, All Jungles, Flower Forest
- Daffodil Polyanthous: Plains, Birch Forest, Old Growth Birch Forest, Savanna, Savanna Plateau, Flower Forest
- Spring Polyanthous: Old Growth Birch Forest, Dark Forest, Grove Flower Forest
- Mint Polyanthous: All Taigas, All Mountains, Flower Forest
- Azure Polyanthous: Jungle, Sparse Jungle, Snowy Taiga, Snowy Plains, Grove, Flower Forest
- Ruby Polyanthous: Cherry Grove, Flower Forest
- Added Wraps, these come in the color of the Polyanthous and can color various appliances
- Added Stainless Steel Ladder, apparently textures have existed for these, and I was never told :skull:
- Added Stainless Steel Fence
- Added Plastic Lights, come in all dye variants and are multiface blocks
- Added Plastic Desk Table, can be wrapped
- Added Plastic Chair, can be sat on, is cheap
- Added Stainless Steel Chair, can be sat on, placeable in 16 rotations
- Added Wall Clock, when clicked it will display the time and will tick with each minute and hour
- Added Grandfather Clock, when clicked it will display the time and will tick with each minute and hour
- Added Calendar, when clicked it will display the total days that have passed and the current year (increments every 365 days)
- Added new sounds for various appliance interactions
- Added various new advancements
- Added new splash texts
Changes
- Using a lead a block that can be sat on will now put the entity on the seat, right clicking with an empty hand will remove them from the seat
- Blocks that can be sat on can now only be sat on if their hand is empty and there is a non-solid block above
- Improved seat dismounting so players aren't placed under or on top of the block
- Bathtubs can now be sat in
- Showers, Sinks, and Faucets can now all be turned on and will pour water particles out
- Steel Pipes can now have up to 3 rods facing different axis'
Balance
- Steel Pipes now output x8 in its recipe rather than x2
- Air Conditioner now requires a Wind Charge instead of Packed Ice
- Radiator now requires a Blaze Rod instead of Magma Block
- Pianos can now accept both light and dark Porcelain
- Players can no longer sit on blocks while they are already sitting (rip toilet highways)
Tweaks
- Rigid Glass now has a vertically connecting texture
- Steel Pipes are now handheld item models
- Updated the textures of Light/Dark Porcelain Blocks, Light/Dark Porcelain Bricks, and all Porcelain Tiles
- Updated the textures of Light/Dark Porcelain items
- Updated the textures of a few towels; Orange, Lime, Blue, Purple, Pink, White, Gray, and Black
- Updated the textures of Satellite Dish's item and Air Conditioner's item
Translations
- Updated the name of "Toilet" entities to "Seat"
- Updated the description of the
urban_decor.advancement.rootadvancement - Updated Yapping Tooltip descriptions for Towels and Towel Blocks
Fixes
- Seats will now dismount riders when their block is broken
- Fixed an issue where sometimes seat blocks would leave behind seat entities after exiting them which caused them to be unable to be sat on
- Fixed the inability to interact with sittable appliances without sneaking
- Fixed advancements being unobtainable 1.21.1 versions
- Fixed Washing Machines not dropping their container items
- Fixed Chromite and Polished Chromite using Porcelain properties
- Fixed openable appliances still making open/close sounds when they are visually open
- Some appliances now have their own independent open/close sounds for inventory instead of all using a generic type
- Fixed a typo in the mod description
Wrapping It Up || v1.1.0 MC-1.21.1
Important
- RunicLib v5.0.0 is now supported and minimum version has been set to v5.0.0 (older versions are incompatible)
- Because of having to update RunicLib (and me forgetting to make a separate branch for this update), this update is releasing early which means there will be a second half to this update later on that adds more content and fleshes out features like plastic and wraps. Enjoy the other new features though!
- Huge thanks to SirPancakess for providing many sounds for this update!
Additions
- Added Polypropylene, this is a new ingredient for anything created from Plastic
- Added Polyanthous, this is a new flower in 6 different colors that can be made into Plastic or Wraps
- Cherry Polyanthous: Forest, Windswept Forest, All Jungles, Flower Forest
- Daffodil Polyanthous: Plains, Birch Forest, Old Growth Birch Forest, Savanna, Savanna Plateau, Flower Forest
- Spring Polyanthous: Old Growth Birch Forest, Dark Forest, Grove Flower Forest
- Mint Polyanthous: All Taigas, All Mountains, Flower Forest
- Azure Polyanthous: Jungle, Sparse Jungle, Snowy Taiga, Snowy Plains, Grove, Flower Forest
- Ruby Polyanthous: Cherry Grove, Flower Forest
- Added Wraps, these come in the color of the Polyanthous and can color various appliances
- Added Stainless Steel Ladder, apparently textures have existed for these, and I was never told :skull:
- Added Stainless Steel Fence
- Added Plastic Lights, come in all dye variants and are multiface blocks
- Added Plastic Desk Table, can be wrapped
- Added Plastic Chair, can be sat on, is cheap
- Added Stainless Steel Chair, can be sat on, placeable in 16 rotations
- Added Wall Clock, when clicked it will display the time and will tick with each minute and hour
- Added Grandfather Clock, when clicked it will display the time and will tick with each minute and hour
- Added Calendar, when clicked it will display the total days that have passed and the current year (increments every 365 days)
- Added new sounds for various appliance interactions
- Added various new advancements
- Added new splash texts
Changes
- Using a lead a block that can be sat on will now put the entity on the seat, right clicking with an empty hand will remove them from the seat
- Blocks that can be sat on can now only be sat on if their hand is empty and there is a non-solid block above
- Improved seat dismounting so players aren't placed under or on top of the block
- Bathtubs can now be sat in
- Showers, Sinks, and Faucets can now all be turned on and will pour water particles out
- Steel Pipes can now have up to 3 rods facing different axis'
Balance
- Steel Pipes now output x8 in its recipe rather than x2
- Air Conditioner now requires a Wind Charge instead of Packed Ice
- Radiator now requires a Blaze Rod instead of Magma Block
- Pianos can now accept both light and dark Porcelain
- Players can no longer sit on blocks while they are already sitting (rip toilet highways)
Tweaks
- Rigid Glass now has a vertically connecting texture
- Steel Pipes are now handheld item models
- Updated the textures of Light/Dark Porcelain Blocks, Light/Dark Porcelain Bricks, and all Porcelain Tiles
- Updated the textures of Light/Dark Porcelain items
- Updated the textures of a few towels; Orange, Lime, Blue, Purple, Pink, White, Gray, and Black
- Updated the textures of Satellite Dish's item and Air Conditioner's item
Translations
- Updated the name of "Toilet" entities to "Seat"
- Updated the description of the
urban_decor.advancement.rootadvancement - Updated Yapping Tooltip descriptions for Towels and Towel Blocks
Fixes
- Seats will now dismount riders when their block is broken
- Fixed an issue where sometimes seat blocks would leave behind seat entities after exiting them which caused them to be unable to be sat on
- Fixed the inability to interact with sittable appliances without sneaking
- Fixed advancements being unobtainable 1.21.1 versions
- Fixed Washing Machines not dropping their container items
- Fixed Chromite and Polished Chromite using Porcelain properties
- Fixed openable appliances still making open/close sounds when they are visually open
- Some appliances now have their own independent open/close sounds for inventory instead of all using a generic type
- Fixed a typo in the mod description
v1.0.6 MC-1.20.1
Additions
- Added new advancements for many actions such as placing an appliance or using a Toolbox
- Added a recipe for Chromite (2x Stainless Steel Nugget, 2x Andesite -> 2x Chromite), this makes Chromite now renewable
Technical
- Added
has_toolbox_variantsblock tag - Changed the
toolboxableitem tohas_toolbox_variants - Changed the
wrappableitem tohas_wrapped_variants - Removed the
furnishingsitem tag as it was not used for anything
Fixes
- Fixed Stainless Steel Nuggets giving only 1 Nugget instead of 9 Nuggets
- Improved the hitbox of Stainless Steel Lanterns
Mod Integration
Changes
- [Farmer's Delight]
heat_conductorsblock tag no longer includes Ovens but now includes the Stove - [Farmer's Delight]
tray_heat_sourcesblock tag no longer includes Ovens but now includes the Stove
v1.0.6 MC-1.20.1
Additions
- Added new advancements for many actions such as placing an appliance or using a Toolbox
- Added a recipe for Chromite (2x Stainless Steel Nugget, 2x Andesite -> 2x Chromite), this makes Chromite now renewable
Technical
- Added
has_toolbox_variantsblock tag - Changed the
toolboxableitem tohas_toolbox_variants - Changed the
wrappableitem tohas_wrapped_variants - Removed the
furnishingsitem tag as it was not used for anything
Fixes
- Fixed Stainless Steel Nuggets giving only 1 Nugget instead of 9 Nuggets
- Improved the hitbox of Stainless Steel Lanterns
Mod Integration
Changes
- [Farmer's Delight]
heat_conductorsblock tag no longer includes Ovens but now includes the Stove - [Farmer's Delight]
tray_heat_sourcesblock tag no longer includes Ovens but now includes the Stove
v1.0.7 MC-1.21.1
Additions
- Added new Urban Decor specific splash texts
Changes
- Minimum RunicLib version has been bumped from 4.2.1 to 4.2.3
Fixes
- Fixed missing arm swinging when interacting with Dryers, Dishwashers, and Washing Machines
- Fixed mixin loading on NeoForge, in turn this;
- Fixes being able to pick up items while sitting on a Toilet (which in general just is broken hence it being disabled)
- Fixes missing Toolbox variants tooltips
- Transmission Received...?
v1.0.7 MC-1.21.1
Additions
- Added new Urban Decor specific splash texts
Changes
- Minimum RunicLib version has been bumped from 4.2.1 to 4.2.3
Fixes
- Fixed missing arm swinging when interacting with Dryers, Dishwashers, and Washing Machines
- Fixed mixin loading on NeoForge, in turn this;
- Fixes being able to pick up items while sitting on a Toilet (which in general just is broken hence it being disabled)
- Fixes missing Toolbox variants tooltips
- Transmission Received...?
v1.0.6 MC-1.21.1
Notes
- This mod has now been updated to Minecraft 1.21.1, content updates will now be focused for this version of the game. The 1.20.1 version of the mod may still receive bug fix updates for a little while longer if need be.
Additions
- Added a recipe for Chromite (2x Stainless Steel Nugget, 2x Andesite -> 2x Chromite), this makes Chromite now renewable
- Ovens now have a lit texture while cooking
Technical
- Rewrote the Toaster to rely less on the Campfire, strange interactions such as turning on the toaster with flaming projectiles should be no more
- Optimized many models and organized UVs better
- Added
has_toolbox_variantsblock tag - Changed the
toolboxableitem tohas_toolbox_variants - Changed the
wrappableitem tohas_wrapped_variants - Removed the
furnishingsitem tag as it was not used for anything
Fixes
- Fixed Stainless Steel Nuggets giving only 1 Nugget instead of 9 Nuggets
- Fixed missing "Has toolbox variants" tooltip for Turbines
- Fixed hitbox for Stainless Steel Lanterns
Mod Integration
Changes
- [Farmer's Delight]
heat_conductorsblock tag no longer includes Ovens but now includes the Stove - [Farmer's Delight]
tray_heat_sourcesblock tag no longer includes Ovens but now includes the Stove
v1.0.6 MC-1.21.1
Notes
- This mod has now been updated to Minecraft 1.21.1, content updates will now be focused for this version of the game. The 1.20.1 version of the mod may still receive bug fix updates for a little while longer if need be.
Additions
- Added a recipe for Chromite (2x Stainless Steel Nugget, 2x Andesite -> 2x Chromite), this makes Chromite now renewable
- Ovens now have a lit texture while cooking
Technical
- Rewrote the Toaster to rely less on the Campfire, strange interactions such as turning on the toaster with flaming projectiles should be no more
- Optimized many models and organized UVs better
- Added
has_toolbox_variantsblock tag - Changed the
toolboxableitem tohas_toolbox_variants - Changed the
wrappableitem tohas_wrapped_variants - Removed the
furnishingsitem tag as it was not used for anything
Fixes
- Fixed Stainless Steel Nuggets giving only 1 Nugget instead of 9 Nuggets
- Fixed missing "Has toolbox variants" tooltip for Turbines
- Fixed hitbox for Stainless Steel Lanterns
Mod Integration
Changes
- [Farmer's Delight]
heat_conductorsblock tag no longer includes Ovens but now includes the Stove - [Farmer's Delight]
tray_heat_sourcesblock tag no longer includes Ovens but now includes the Stove
MultiLoader Update v1.0.5 Fabric-1.20.1
Additions
- The mod is now on MultiLoader!, meaning it is available for both Forge & Fabric 1.20.1 (and in the future NeoForge & Fabric 1.21.1)
- Added the Dishwasher, a new decorative block that can alternatively also be used for storage
- Radiators, Turbines, and Air Conditioners now have an item model/texture
Changes
- Washing Machine now requires normal glass only
ore_chromitehad it's minimum Y-level increased from Y-64 -> Y-48 and max Y-level increased from Y24 -> Y32- The
ore_chromite'sdiscard_chance_on_air_exposurewas changed from 0.25 (25%) -> 0.0 (0%) - Removed Excessive Building integration (will be implemented on Excessive Building's end for it's v4.0)
- Removed custom stats
Tweaks
- Updated the Stainless Steel Trapdoor model
Fixes
- Turbines now display that they have toolbox variants
- Fixed a missing lang entry for wet_toaster damage
Technical
- Urban Decor now requires at least v4.2.1 of RunicLib
- Removed
dyestag, as it is unused - Removed
glasstag
MultiLoader Update v1.0.5 Fabric-1.20.1
Additions
- The mod is now on MultiLoader!, meaning it is available for both Forge & Fabric 1.20.1 (and in the future NeoForge & Fabric 1.21.1)
- Added the Dishwasher, a new decorative block that can alternatively also be used for storage
- Radiators, Turbines, and Air Conditioners now have an item model/texture
Changes
- Washing Machine now requires normal glass only
ore_chromitehad it's minimum Y-level increased from Y-64 -> Y-48 and max Y-level increased from Y24 -> Y32- The
ore_chromite'sdiscard_chance_on_air_exposurewas changed from 0.25 (25%) -> 0.0 (0%) - Removed Excessive Building integration (will be implemented on Excessive Building's end for it's v4.0)
- Removed custom stats
Tweaks
- Updated the Stainless Steel Trapdoor model
Fixes
- Turbines now display that they have toolbox variants
- Fixed a missing lang entry for wet_toaster damage
Technical
- Urban Decor now requires at least v4.2.1 of RunicLib
- Removed
dyestag, as it is unused - Removed
glasstag
Version Release v1.0.4 Fabric-1.20.1
Note
- This mod will still be coming to MultiLoader but it will be on 1.21.1+ only now as I want to start moving on from 1.20.1 and especially don't wanna deal with updating pre NeoForge
Changes
- Urban Decor now requires at least the v4.1.0 of RunicLib
- License has been updated, please read over it if this concerns you
Version Release v1.0.3 Fabric-1.20.1 - The Piano Update !
Note
- This mod now requires TipsyLib version 4.0.0 or higher!
Additions
- Added pianos, can be crafted in any wood variant
- Toilets can now be sat on (alongside a new statistic for it)
- Added a custom damage type for toasters that are wet (pierces armor like normal toaster damage type)
- Toasters will now emit smoke when in water
Changes
- Toasters will no longer be turned on by default
- Toaster damage will no longer pierce enchantments, potion effects, and resistance unless it is in water
- Updated the recipe of towels to output 2 instead of 1
- Slightly tweaked toilet paper item texture
- Capitalized the blue text on the toolbox tooltip to be consistent with other items
Compat
- (Farmer's Delight) Ovens and radiators(?) will now count as a Farmer's Delight heat source
Bug Fixes
- Fixed the particle texture of every single block in the mod :')
- Fixed sounds of opening and closing washing machines and dryers
- The rendering of ovens, washing machines, and dryers have all been cleaned up
- Fixed stainless steel trapdoor using the wrong trapdoor model
- Many blocks now use the correct item model rotations and positions when in screens or held
- Fixed an issue that caused the toaster to deal both the normal and wet damage when in water
- Fixed missing translations for open appliances statistic
- Removed the clock
Version Release v1.0.2 Fabric-1.20.1 - The Porcelain Cats & Dogs Update !
Changes
- Porcelain now outputs 8 porcelain per recipe
- An alternative recipe has been added for porcelain that requires 2 quartz and 2 clay balls and outputs 8 porcelain
- Dark porcelain is now crafted from 8 porcelain and 1 chromite and outputs 8 dark porcelain
- Removed "Faucets Used" statistic (was a part of an unfinished feature)
Bug Fixes
- Fixed missing stainless steel nugget recipe (fr this time)
- Fixed missing stainless steel ingot recipe from nuggets
- Fixed missing wall picture frame block drops
- Added missing wall picture frame translation (only noticeable with mods like Jade)
- Floor lamp did not emit light when lit
- Adjusted vented turbine model to fix z-fighting issue
Version Release v1.0.1 Fabric-1.20.1
Bug Fixes
- Fixed missing stainless steel nugget recipe
- Fixed missing particle textures on washing machine
- Fixed some model issues (unsure which Tellio did not document these fixes)
Note
- There are other issues, bugs, and balancing (with recipes) that will be addressed soon, the nugget recipe was just a big hitter I wanted to fix ASAP !
Version Release v1.0.0 Fabric-1.20.1
Additions
- Released the mod
Note
- This mod is a project that had been in development for months, most of which it was stuck at a "99% done" standing. This was back when I was a Fabric only developer, I plan to rewrite the mod's code for MultiLoader and also just to better the code itself like the rest of my projects then after which new content updates may release. I decided since it is in a playable state I may aswell release this version of the mod, so enjoy :)


