
Universal Enchants
Better enchantments! Use them on all tools and weapons. Infinity crossbow, or looting trident anyone?
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v26.1.1-mc26.1.x] - 2026-06-09
Changed
- Split additional item enchantment compatibilities into separate built-in data packs
[v26.1.0-mc26.1.x] - 2026-04-27
Changed
- Update to Minecraft 26.1.x
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v26.1.1-mc26.1.x] - 2026-06-09
Changed
- Split additional item enchantment compatibilities into separate built-in data packs
[v26.1.0-mc26.1.x] - 2026-04-27
Changed
- Update to Minecraft 26.1.x
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v26.1.0-mc26.1.x] - 2026-04-27
Changed
- Update to Minecraft 26.1.x
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v26.1.0-mc26.1.x] - 2026-04-27
Changed
- Update to Minecraft 26.1.x
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.11.2-1.21.11] - 2025-12-26
Added
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
[v21.11.1-1.21.11] - 2025-12-25
Changed
- Support Impaling and Breach enchantments for the new spears
[v21.11.0-1.21.11] - 2025-12-16
Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.11.2-1.21.11] - 2025-12-26
Added
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
[v21.11.1-1.21.11] - 2025-12-25
Changed
- Support Impaling and Breach enchantments for the new spears
[v21.11.0-1.21.11] - 2025-12-16
Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.11.1-1.21.11] - 2025-12-25
Changed
- Support Impaling and Breach enchantments for the new spears
[v21.11.0-1.21.11] - 2025-12-16
Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.11.1-1.21.11] - 2025-12-25
Changed
- Support Impaling and Breach enchantments for the new spears
[v21.11.0-1.21.11] - 2025-12-16
Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.11.0-1.21.11] - 2025-12-16
Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.11.0-1.21.11] - 2025-12-16
Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.3-1.21.10] - 2025-11-19
Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand
[v21.10.2-1.21.10] - 2025-11-15
Changed
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
[v21.10.1-1.21.10] - 2025-10-23
Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via
/datapackor when creating a new world
[v21.10.0-1.21.10] - 2025-10-08
Changed
- Update to Minecraft 1.21.10
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.3-1.21.10] - 2025-11-19
Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand
[v21.10.2-1.21.10] - 2025-11-15
Changed
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
[v21.10.1-1.21.10] - 2025-10-23
Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via
/datapackor when creating a new world
[v21.10.0-1.21.10] - 2025-10-08
Changed
- Update to Minecraft 1.21.10
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.2-1.21.10] - 2025-11-15
Changed
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
[v21.10.1-1.21.10] - 2025-10-23
Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via
/datapackor when creating a new world
[v21.10.0-1.21.10] - 2025-10-08
Changed
- Update to Minecraft 1.21.10
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.2-1.21.10] - 2025-11-15
Changed
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
[v21.10.1-1.21.10] - 2025-10-23
Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via
/datapackor when creating a new world
[v21.10.0-1.21.10] - 2025-10-08
Changed
- Update to Minecraft 1.21.10
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.1-1.21.10] - 2025-10-23
Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via
/datapackor when creating a new world
[v21.10.0-1.21.10] - 2025-10-08
Changed
- Update to Minecraft 1.21.10
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.1-1.21.10] - 2025-10-23
Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via
/datapackor when creating a new world
[v21.10.0-1.21.10] - 2025-10-08
Changed
- Update to Minecraft 1.21.10
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.0-1.21.10] - 2025-10-08
Changed
- Update to Minecraft 1.21.10
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.0-1.21.10] - 2025-10-08
Changed
- Update to Minecraft 1.21.10
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.9.0-1.21.9] - 2025-10-06
Changed
- Update to Minecraft 1.21.9
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.9.0-1.21.9] - 2025-10-06
Changed
- Update to Minecraft 1.21.9
