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Моды/Ultra Hard Mode
  • Ultra Hard Mode 1.13

    release7 ноября 2025 г.

    -removed shield nerf

    -fixed a bug that made players always get to half a heart if they took any damage

    -fixed a bug that caused the feature which kills players if the difficulty is set to peaceful to not work

  • Ultra Hard Mode 1.13

    release3 августа 2025 г.

    -removed shield nerf

    -fixed a bug that made players always get to half a heart if they took any damage

    -fixed a bug that caused the feature which kills players if the difficulty is set to peaceful to not work

  • Ultra Hard Mode 1.13

    release3 августа 2025 г.

    -removed shield nerf 

    -fixed a bug that made players always get to half a heart if they took any damage 

    -fixed a bug that caused the feature which kills players if the difficulty is set to peaceful to not work

  • Ultra Hard Mode 1.13

    release3 августа 2025 г.

    -removed shield nerf 

    -fixed a bug that made players always get to half a heart if they took any damage 

    -fixed a bug that caused the feature which kills players if the difficulty is set to peaceful to not work

  • Ultra Hard Mode 1.12.3

    release23 мая 2025 г.

    Нет описания изменений

  • Ultra Hard Mode 1.12.3

    release15 марта 2025 г.

    Нет описания изменений

  • Ultra Hard Mode 1.12.3

    release8 октября 2024 г.

    Нет описания изменений

  • Ultra Hard Mode 1.12.3

    release16 августа 2024 г.

    Нет описания изменений

  • Ultra Hard Mode 1.12.3

    release16 августа 2024 г.

    Нет описания изменений

  • Ultra Hard Mode 1.12.3

    release16 августа 2024 г.

    Нет описания изменений

  • Ultra Hard Mode 1.12.3

    release16 августа 2024 г.

    Нет описания изменений

  • Ultra Hard Mode 1.12.3

    release24 июня 2024 г.

    NEW FEATURES:

    When you have elytra equipped every second there will be a 5% chance for you to take damage (6Hp or 3 hearts) and the elytra too (4 Hp of Item Damage)

    When you eat a golden carrot 2 will be removed from your inventory instead of 1 (there's a low chance that the number of removed carrots will be 3 or only 1)

    You get more fall damage

    Every time a player is attacked there's a 25% chance that a random piece of the armor they're wearing will be damaged three times more than usual

    Every time a player attacks an entity there's a 25% chance that the weapon they used will be damaged two times more than usual

    All food saturation nerfed (except golden carrots)

    Tools are damaged twice after being used to mine a block

    When you enchant an object with mending the enchantment is removed, you only get 6 XP levels

    Wither has more regeneration than usual

    Warden has regeneration

    Ender Dragon has regeneration

    When you drink a potion every other potion gets a 25 seconds cooldown

    If you set the difficulty to peaceful all players are killed

    Vexes spawn in End

    You can't place beds in End

    CHANGES:

    incremented charged creepers spawn rate from 20% to 40%

    some optimization for monsters effects

    added the tag "all_food_tag"

    added the tag "all_beds_tag"

    Warden Buffed

    BUG FIXES:

    Fixed a bug that caused players to get the status effect blindness even if they had 1 hearth in certain situations

    Fixed a bug that caused villagers and allies to have extra health

  • Ultra Hard Mode 1.7.5

    release15 апреля 2024 г.

    added mod logo in in-game mod list

    fixed a bug that caused an upcoming mod feature to be already in the game

  • Ultra Hard Mode 1.7.3

    release12 апреля 2024 г.

    Нет описания изменений

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Minecraft: Java Edition

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Опубликован:2 года назад
Обновлён:7 месяцев назад
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