
FABRIC PORT IS ON ITS WAY!
Localization
- Added
de_de.json(German)
Removed
- Removed Herobrine
Known Bugs
-Seeping Reality flashing screen and dev 'testScreen funny' screen display under JEI/REI/EMI's block list
Any bugs or requests of mod compatibility, please report to our Discord server!
Dev stuff
- Renamed and moved some internal stuff
- procedures -> mechanics
- mechanics\advancements* -> mechanics\logic...
- mechanics\events\PlayCredits.java -> mechanics\logic...
- mechanics\events\NotAlone.java -> mechanics\logic...
- mechanics\events\FoodLvlReset.java -> mechanics\logic...
- mechanics\PlayerInvManager.java -> mechanics\logic...
Yeah that's.. that's everything.
- Added
FABRIC PORT IS ON ITS WAY!
Localization
- Corrected
pt_br.json - Added
pt_pt.json
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Changed
.getGameTime()to.getDayTimefor time-dependant events, so it's based on the day counter and not actual time played
Known Bugs
- Seeping Reality flashing screen and dev 'testScreen funny' screen display under JEI/REI/EMI's block list
Any bugs or requests of mod compatibility, please report to our Discord server!
Dev stuff
- Added some comments for future reference
- Corrected
FABRIC PORT IS ON ITS WAY! WE'RE ACTUALLY CLOSE TO FORGE+FABRIC 1.4.3 (Merry Christmas)
Events & Interactions
- Added 'what are you' ChatReply for entity interaction
- Added 'sup' as variant of 'hello' ChatReply for entity interaction
- Rewritten all of Random ChatReplies to be more lore accurate
- NoVoidDamage event now only applies to players and is toggled randomly at world load.
Removed
- Removed 'Collaborators' section from mod credits
- No one in that list was even related to the project
- Removed Herobrine
Bug Fixes & Technical Improvements
- Fixed “/trueend testScreen credits” not working in multiplayer (issue #8)
- Fixed server-side credits music playback (issue #12)
- Now plays client-side
- Fixed BTD multiplayer visual desync where armor appeared on other players when first entering BTD (issue #10)
- Fixed issue with any void damage putting the player in NWaD (issue #15)
- Fixes incompatibility with Dimensional Doors
- Creative decorative 'Void' block is no longer walk-through and no longer has a white version
- Players now return to their spawnpoint when leaving BTD instead of the exit portal, and are given a piece of paper with the portal’s coordinates
- Removed Mahanhamisi from 'Art & Models' section in mod credits
- For some reason we all thought he made some texture or model (he didn't, oops)
- Fixed NoCooldown in BTD making attacks with Better Combat hilariously fast
- Changed parent type of most blocks from
cubetocube_all
Known Bugs
- Seeping Reality flashing screen and dev 'testScreen funny' screen display under JEI/REI/EMI's block list Any bugs or requests of mod compatibility, please report to our Discord server!
FABRIC PORT IS ON ITS WAY! (Hmm)
Removed
- Removed Chat Reply
28/09/1939* - Removed Herobrine
Bug Fixes & Technical Improvements
- Fixed leaves texture not loading (#6)
- No clue how that happened
- Fixed being unable to change your spawn point location in BTD (#7)
- Fixed Chat Reply
sing* (#9)
Known Bugs (Should be fixed in 1.4.3)
- Credits music plays server-side, making it so everyone around can hear it
- On multiplayer, player isn't frozen when on credits screen making them attackable by mobs
- NoCooldown in BTD making attacks with Better Combat hilariously fast
- Seeping Reality flashing screen event displaying under JEI/REI/EMI's block list
Any bugs or requests of mod compatibility, please report to our Discord server!
- Removed Chat Reply
FABRIC PORT IS ON ITS WAY! (Accidental ToS violation, oops)
Removed
- Removed SleepPopup random event
- We just realized it's against Modrinth's and CurseForge's ToS, oops
- Removed Herobrine
Bug Fixes & Technical Improvements
- Improved and optimized AlphaFoodSystem
- Less mess of a code
- Works with modded food items (aka blocks them)
- Fixed a bug where you'd be able to avoid the whole thing with offhand
Known Bugs (Should be fixed in 1.4.3)
- Some ChatReplies such as
sing* and28/09/1939* after version 47.4.4/5 of Forge- Just so we're clear,
28/09/1939is the date the song "We'll Meet Again" came out
- Just so we're clear,
- Credits music plays server-side, making it so everyone around can hear it
- On multiplayer, player isn't frozen when on credits screen making them attackable by mobs
- NoCooldown in BTD making attacks with Better Combat hilariously fast
- Seeping Reality flashing screen event displaying under JEI/REI/EMI's block list
Any bugs or requests of mod compatibility, please report to our Discord server!
- Removed SleepPopup random event
FABRIC PORT IS ON ITS WAY! (Last one before full-support Fabric I SWEAR)
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Fixed mount HP rendering being rendered way too high
- Fixed constant inventory resets with each BTD reentry
- Renamed config keys
- Added missing config key
doChatRepliesanddoRandomEventstote-configcommand
Known Bugs
None that we know of :'D Any bugs or requests of mod compatibility, please report to our Discord server!
FABRIC PORT IS ON ITS WAY! (How many of y'all even knew Nightmare Within a Dream even exists?)
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Given Writable Book now comes with a custom name "Journal"
- A different name is given depending on translation
- Corrected Inventory Clear/Restore when entering NWaD
- Fixed
/trueend testScreen funnynot working - Switched to Parchment mappings
- Added
doChatRepliesto mod config - Updated credits and added a new someone to the content creator ChatReplies easter egg
- Expanded on compatibility with KiltMC
- Fixed HUD rendering in BTD
Known Bugs
- Mount HP being weirdly high up when in BTD Any bugs or requests of mod compatibility, please report to our Discord server!
FABRIC PORT IS ON ITS WAY!
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Changed repawn mechanic after death in NWaD
- instant respawn like it was "just a bad dream"
- Hardcore players no longer get softlocked in NWaD
- If you play in hardcore, now you can escape by attempting to kill yourself; the damage event gets cancelled, and you get teleported back to your spawn.
Known Bugs
None that we know of :'D Any bugs or requests of mod compatibility, please report to our Discord server!
FABRIC PORT IS ON ITS WAY! (Welp, this took a while)
Localization
- Added support for Italian and French
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Added compatibility with Subtle Effects
- Player's Stomach Growl SFX no longer plays in BTD
- Fixed crashes with mods such as Create: The Factory Must Grow
- Fixed Farlands not being generated when using C2ME for Forge
- Glass no longer can suffocate the player
Known Bugs (Forge)
None that we know of :'D Any bugs or requests of mod compatibility, please report to our Discord server!
Known Bugs (With Kilt version 20.1.9 and earlier)
- HUD doesn't work right in Beyond The Dream
- AppleSkin hunger/saturation/health preview still shows up
FABRIC PORT IS ON ITS WAY! (Last one, I swear)
Entities
- "Unknown" now has fully emissive textures
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Increased
MAX_FALLBACK_SEARCH_TRIESfrom 32 to 48 - Farlands exist once again
Known Bugs
None (hopefully) :D
FABRIC PORT IS ON ITS WAY! (Bruh.)
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Fixed
/trueend convertInvBackup <dimension>not being executable - Logs no longer get spammed by NT config updates
- Curios API inventory no longer gets cleared if clearDreamItems config is disabled
Known Bugs
- Farlands are non-existent for some reason
- They're supposed to exist again with this mod wtf
Important Notices
- Mod's Player Inventory Manager's saveInventory method was changed (and optimized) to work with Curios API, use
/trueend convertInvBackup <dimension>to convert your inventory backup from the old type to the new one- Old system probably didn't even save Curios API, but better be safe than sorry
FABRIC PORT IS ON ITS WAY! (Fuck it, we ball)
Entities
- Added rare "jumpscare" event
- Can't even call it a jumpscare, but it can get a scare out of you
Events & Interactions
- New available 'Chat Replies':
- "Sing"
- "I love you"
- "Voices"
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Inventory slots added by Curios API now get cleared at first entry to Beyond The Dream
- Player now gets the Mysterious Cube back after returning to the Overworld
Known Bugs
NONE! :D
- Mod's Player Inventory Manager's saveInventory method was changed (and optimized) to work with Curios API, use
FABRIC PORT IS ON IT'S WAY! (Actually the last patch for True End Forge (Unless some new bug will be discovered))
World Generation
- Changed how the Dreaming Tree spawns
- Spawns a little closer 👍 (15-10k blocks -> 10-5k blocks)
Features
(General)
- Added config reset option in
/te-config- Requires operator permissions/cheats
Events & Interactions
- New rare sound event
- "Distant Daisy Bell", addition to mod's SoundPlayer
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Changed how entitySpawnChance is implemented for entity "Unknown"
- Entity won't start spawning until day 10
- Entity spawn chance increases with day count
- Entity spawning is now (more) seed-based
- EntitySpawning now works on onPlayerTick event
- Fixed multiple instances of Unknown spawning in the world
wood_6_sidedcan be now used as furnace fuel- Added missing charcoal recipes for wood
- Version Overlay no longer renders over F3 and such
Known Bugs (1.4-now)
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
- Changed how the Dreaming Tree spawns
FABRIC PORT IS ON IT'S WAY! (Last patch I swear <- lie)
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Fixed player inventory not restoring when leaving BTD
- Credits appearance stays consistent with creditsToggle
- Improved BTD spawn "absolute fallback" cleanup
Known Bugs (1.4-now)
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
FABRIC PORT IS ON IT'S WAY! (This one's a small patch)
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Fixed crash at world creation
- Mod no longer crashes on forge lader versions older than 47.4.5
Known Bugs (1.4-now)
- Player inventory doesn't get restored when leaving BTD
- We're working on fixing that right now
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
FABRIC PORT IS ON IT'S WAY! (This one's a small patch)
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Config daytimeChangeToggle now actually affects TimeChange event
/te-config daytimeChangeToggleand/te-config clearDreamItemsnow show the correct config values
Known Bugs (1.4-now)
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
FABRIC PORT IS ON IT'S WAY! (Still just doing patches for Forge)
Important Notices
- True End can now change config values of Nostalgic Tweaks to avoid feature conflicts
- Currently affected: Version Overlay
Events & Interactions
- New available 'Chat Replies', you can type in "fireydude" or "imfireydude" in chat to get a special reply
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Added compatibility with Nostalgic Tweaks
- NT's stamina system and version overlay do not work or render when player is in BTD (Intended)
- Changed chances of getting the secret advancement
- Now it only has a chance to be granted to the player when Unknown spawns
- Chance is no longer randomEventChance/24 to make it a little more common
- Unknown's doStalking despawn distance changed from 6 to 16 blocks
- Player's Air level now appears above player health like in Minecraft Alpha 1.1.2_01
- Version Overlay no longer scales with GUI scale
Known Bugs (1.4-now)
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
- True End can now change config values of Nostalgic Tweaks to avoid feature conflicts
FABRIC PORT IS ON IT'S WAY! (might take some time, for now y'all are just gotta get small mod updates for Forge)
Events & Interactions
- New available 'Chat Replies', mainly easter eggs for streamers/youtubers who have played the mod.
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Mod credits now works on multiplayer
- Can be only played once for the first player to leave Beyond The Dream
- Credits can be re-enabled on with
/te-config creditsToggle true
- fogToggle now works on multiplayer
- Only affects the client, not server
- Server config does not get changed
- flashingLights, fogToggle and creditsToggle config settings now can be used without operator permissions/cheats
- fogToggle changes only for the client, does not affect the whole server
- flashingLights changes for the whole server/world
- creditsToggle changes for the whole server/world (soon only for client)
/trueend testScreen funnynow can be used without operator permissions/cheats- Never Alone music converted to mono (and removed never_alone_UNUSED.ogg)
- Dreamer's Compass item name no longer changes to 'Lodestone Compass' and doesn't have the enchanted glint
- Dreamer's Compass now points to the actual trunk of the tree
Known Bugs (1.4-now)
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
FABRIC PORT IS ON IT'S WAY! (still)
Removed
- Removed Herobrine
Bug Fixes & Technical Improvements
- Secret advancement now actually hooked up to Mod's EventBusSubscriber
- Added "Fallback Spawn Cleanup" for if so happens that the player falls down a few blocks when spawning at the farlands
Known Bugs (1.4-now)
- Mod Credits don't appear on multiplayer
- fogToggle config doesn't work well on multiplayer
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
- Dreamer's Compass points to the edge of the structure's bounding box
- Dreamer's Compass item name changes to 'Lodestone Compass'
Important Notices
- Flashing Lights warning: to disable, run
/te-config flashingLights false - Major world-generation changes: if you have already played any older version of True End, it is recommended to start a new word to avoid world corruption.
- It is recommended to play in Singleplayer, but it is playable in Multiplayer
FABRIC PORT IS ON IT'S WAY!
World Generation
- Dimension generation overhaul - now more Alpha-like
- Re-added Farlands
- Dreaming Tree is now much more rare
- New biomes: Forest & Plains (formerly Nostalgic Meadow)
- Seeping Reality zones (biome) in the Overworld ("unstable terrain")
- New small structure "Unknown Base" spawns, hinting you're not alone
Features
(Exclusive to Beyond the Dream)
- Sheep drop wool when hit
- Removed attack cooldown
- Alpha-style hunger & health system
- Sprinting disabled by default
- In-game version overlay
- Alpha HUD (General)
- 'Config'
- '/te-config' command
- Credits sequence upon leaving Beyond the Dream for the first time
- Disables automatically after one-time sequence
- Can be turned back on with '/te-config creditsToggle true'
- Player can not take void damage till Y=-2010 (2010 being the year Alpha 1.1.2_01 came out on which Beyond the Dream is mainly based on)
Blocks & Building
- Wooden Stairs
- Wooden Slab
- (Wooden) Fence
- (Wooden) Fence Gate
- (Wooden) Door
- (Wooden) Trapdoor
- (Wooden) Pressure Plate
- (Wooden) Button
- Red flower
- Yellow flower
- Sapling
Items & Tools
- Dreamer's Compass (guides you to the Dreaming Tree)
- Redesigned Mysterious Cube model
- Music Disc "Farlands" by DGiraffe (found by traveling to the Farlands)
- Music Disc "Never Alone" by DGiraffe (found in dungeon chests)
Advancements
- "Was I Here?" - discover someone else's early-game base
- Classic advancements: Hot Topic, On A Rail, When Pigs Fly, etc.
- One hidden secret advancement
Entities
- Unknown - appears in the distance and watches the player from afar; more coming soon.
- Available 'Chat Replies' (* = has multiple question variants available):
- Sleep
- Awake
- Where from
- Why is it night
- *Is anyone there
- *Who are you
- Nightmare
- Fuck you
- Where am I
- Where are you
- *Hello
- *Go away
- Capitalization and punctuation don't matter when you type any of these in chat
- Available 'Chat Replies' (* = has multiple question variants available):
Events & Interactions
- New random world events
- Random sounds of walking on, or breaking blocks
- Time of day can change randomly (can be disabled via config)
- All mobs within a certain distance staring at the player
- Message Box pop-up when player goes to sleep in the Overworld (only works on Windows, only on singleplayer)
- Basic chat interaction with the Unknown entity
- All available interactions available are written down on our Discord
Localization
- Added support for Russian, Brazilian Portuguese, Persian (Farsi), and Spanish (Spain)
Removed
- Removed gamerules:
btdConversationMessageDelaylogicHasVisitedBTDForTheFirstTimekeepInvDefaultGameplayValueclearDreamItems(now handled via/te-config)
- Removed the Neverending Ocean biome
- Removed Herobrine ;)
Bug Fixes & Technical Improvements
- Improved spawn logic for Beyond the Dream
- Player no longer gets thrown back into the overworld with desync if something fails
- No more spawns in weird places; on hills, in caves etc.
- Correct tool requirements and preferred tools set for all blocks
- Fixed sky type of 'Beyond The Dream' to be the same as Overworld's
- Fixed inventory preservation in Nightmare Within A Dream and Beyond the Dream
- Added multiplayer compatibility
- Fixed leaves suffocating the player and flammable slab issues
- Added previously missing crafting recipes
- Corrected "home" door to the custom one and removed obstructing trees (config toggles: Remove Trees, Adapt Terrain)
- Added terrain adaptation under "home" structure
- Optimized, fixed and improved block interactions for Redstone Ore and Grass Block
- Replaced legacy gamerules with config variables
- Renamed leaves' ID from
tree_leavestoleaves - Player no longer can cheese it and escape Beyond the Dream by setting their spawn, breaking their bed and dying
Known Bugs
- Mod Credits don't appear on multiplayer
- fogToggle config doesn't work well on multiplayer
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
- Dreamer's Compass points to the edge of the structure's bounding box
- Flashing Lights warning: to disable, run

