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Моды/Trimica
  • Trimica Fabric 1.4.4 for 1.21.10

    beta28 ноября 2025 г.

    1.4.4

    • Probably Fix ET Compat
    • Whoops I forgot to delete the log spam

    1.4.3

    • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.4.4 for 1.21.10

    beta28 ноября 2025 г.

    1.4.4

    • Probably Fix ET Compat
    • Whoops I forgot to delete the log spam

    1.4.3

    • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.4.4 for 1.21.8

    beta28 ноября 2025 г.

    1.4.4

    • Probably Fix ET Compat
    • Whoops I forgot to delete the log spam

    1.4.3

    • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.4.4 for 1.21.8

    beta28 ноября 2025 г.

    1.4.4

    • Probably Fix ET Compat
    • Whoops I forgot to delete the log spam

    1.4.3

    • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.4.3 for 1.21.10

    beta23 ноября 2025 г.

    1.4.3

    • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.4.3 for 1.21.10

    beta23 ноября 2025 г.

    1.4.3

    • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.4.3 for 1.21.8

    beta23 ноября 2025 г.

    1.4.3

    • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.4.3 for 1.21.8

    beta23 ноября 2025 г.

    1.4.3

    • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.4.2 for 1.21.10

    beta19 ноября 2025 г.

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.4.2 for 1.21.10

    beta19 ноября 2025 г.

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.4.2 for 1.21.8

    beta19 ноября 2025 г.

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.4.2 for 1.21.8

    beta19 ноября 2025 г.

    1.4.2

    • Fix missing trim data file in neo distribution

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.4.1 for 1.21.10

    beta19 ноября 2025 г.

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.4.1 for 1.21.10

    beta19 ноября 2025 г.

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.4.1 for 1.21.8

    beta19 ноября 2025 г.

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.4.1 for 1.21.8

    beta19 ноября 2025 г.

    1.4.1

    • Fix crash on neo related to accessing unloaded tags

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.3.3 for 1.21.10

    beta19 ноября 2025 г.

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.3.3 for 1.21.10

    beta19 ноября 2025 г.

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Fabric 1.3.3 for 1.21.8

    beta19 ноября 2025 г.

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

  • Trimica Neoforge 1.3.3 for 1.21.8

    beta19 ноября 2025 г.

    1.4.0

    • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
    • Migrate shield trim rendering to api to ease compat with mods that add custom shields
    • Migrate client-side api endpoints to new client api
      • Old endpoints are now deprecated but will still work until 2.0.0
    • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
      • Old methods are now deprecated but will still work until 2.0.0

    1.3.2

    • Whoops I broke the material addition recipe (its fixed now)

    1.3.1

    • Capture models during resolution to allow item definition derived item models to work correctly with trims
    • Alphabetically sort generated trim material tags

    1.3.0

    • Update to 1.21.10
    • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
      • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
    • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
    • Drop 1.21.5/6 support

    1.2.2

    • Update configurable dep
    • Include icon in neo dist

    1.2.1

    • Fix crash when loading into world
    • Fix intrinsic additional materials not applying to additional trims

    1.2.0

    • Add support for additional trims on already trimmed items
      • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

    1.1.0

    • Add Configurable
    • Add modularisation support to allow users to disable features they don't need

    1.0.1

    • Use new elytra trims api and fix issues with compat with elytra trims
    • Use mixin config plugin for optional mixins
    • Fix textures failing to load
    • Fix tests

    1.0.0

    Intial Release

1

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Minecraft: Java Edition

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Опубликован:10 месяцев назад
Обновлён:6 месяцев назад
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