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Trek

Trek

Bored of vanilla structure generation? This pack is for you!

6.5M
983
  • Beta 0.6.1.1

    beta9 апреля 2026 г.

    Нет описания изменений

  • Beta 0.6.1.1

    beta9 апреля 2026 г.

    Нет описания изменений

  • Beta 0.6.1.1

    beta9 апреля 2026 г.

    Нет описания изменений

  • Beta 0.6.1.1

    beta9 апреля 2026 г.

    Minor mc version compatibility update

    Technical part

    • Datapack divided back into 2 separate packs for 1.19-1.20.6 and 1.21-26.1.2, Which results in:
    • Error Couldn't load file/Trek.zip pack metadata: Multi-version packs cannot support minimum version of less than 15, since this will leave versions in range unable to load pack. should not appear anymore
    • Fixed incompatibility with newer neoforge versions (Issue #26)
    • Overall datapack size is halved
  • Beta 0.6.1

    beta24 марта 2026 г.

    Made Beta 0.6.1 1.19-26.1 version into mod

  • Beta 0.6.1

    beta24 марта 2026 г.

    Compatibility update

    Technical part

    • Added compatibility with Minecraft version 26.1;
    • Added compatibility with mods below. Now Trek structures spawn in new added biomes. If you want Trek to be compatible with another worlgen datapack/mod, you can suggest it in our Discord server;
    • Added stairs to some buildings in swamp village;
    • Fixed columns in swamp village, they sometimes were not waterlogged in depth.
  • Beta 0.6

    beta11 февраля 2026 г.

    Made Beta 0.6 1.19-1.21.11 version into mod

  • Beta 0.6

    beta11 февраля 2026 г.

    Vanilla structures update. Part 2: Trek and Vanilla Villages

    New content

    • Cherry villages are here and spawning in cherry grove biome;
    • Swamp villages are back with HUGE rework;
    • Trek is now compatible with Waystones. Waystones are guaranteed to spawn in Trek villages if mod is present. They are remade with processors to blend in better.

    Technical part

    • Trek now replaces only ~50% of vanilla villages, which allows compatibility with some other mods, that change vanilla villages directly;
    • Common, medium and rare categories of structures should now avoid generating inside of villages;
    • Adjusted rarity of villages, now they spawn a little rarer;
    • Adjusted amount of villagers spawning in villages;
    • Adjusted amount of beds in living houses in villages (beds in other houses are untouched, but will be removed in future);
    • Fixed stairs on house entrances in villages;
    • Other small fixes in villages, including functional blocks, interior revork in some houses and structure voids;
    • All village houses rotated to east;
    • Fixed issue #17. Trek loot tables are now using on_random_loot tag instead of using ALL enchantements;
    • Fixed issue #11. Structures mentioned there now should be available;
    • Fixed processor probabilities;
    • Reverted project_start_to_heightmap change;
    • Fixed tabulation in all files. Now they use 2 spaces instead of 4.
  • Beta 0.5.1.2

    beta13 декабря 2025 г.

    Made Beta 0.5.1.2 1.19-1.21.11 version into mod

  • Beta 0.5.1.2

    beta13 декабря 2025 г.

    Minor mc version compatibility update

    Technical part

    • Updated pack.mcmeta file. Datapack now supports 1.21.11 minecraft version
    • Changed name of file. Now it is 1.19-1.21.11 instead of 1.19.x-1.21.x
  • Beta 0.5.1.1

    beta27 октября 2025 г.

    Made Beta 0.5.1.1 1.19.x-1.21.x version into mod

  • Beta 0.5.1.1

    beta27 октября 2025 г.

    Minor mc version compatibility update

    Technical part

    • Updated pack.mcmeta file, so datapack now supports 1.21.9 and 1.21.10 minecraft versions
    • Updated well loot table so it does not break in new versions
    • Deleted unused overlay packages
  • Beta 0.5.1

    beta10 августа 2025 г.

    Made Beta 0.5.1 1.19.x-1.21.x version into mod

  • Beta 0.5.1

    beta10 августа 2025 г.

    Vanilla structures update. Part 1: Vanilla Villages

    Technical part

    • Updated Trek to support 1.21.6-1.21.8 too
    • Villages spawns a lot less WILD now and blends in better
    • Fixed a lot of bugs with village generation (Issue #5)
    • Adjusted rarity of villages, now they spawn a little rarer
    • Added processors to village streets
    • Decreased overall size of villages
    • Moved villages from minecraft to trek folder for better compatibility (Issue #6)
    • Replaced functional blocks in villages (Issue #7)
    • Temporary removed swamp and mushroom villages from generation until they are fixed (prob next update)
    • Changed salt and distribution type for better randomness in generation
    • Fixed bug where mobs in structures can despawn before the player gets to them (Issue #9)
  • Beta 0.5

    beta11 июня 2025 г.

    Made Beta 0.5 1.19.x-1.21.x version into mod

  • Beta 0.5

    beta11 июня 2025 г.

    Compatibility update

    Technical part

    • Version number changed to match Floravive
    • Made all in one version 1.19.x-1.21.x instead of 2 separate packs
    • Added compatibility with Floravive, Terralith and Biomes o plenty. Now Trek structures spawn in new added biomes. If you want Trek to be compatible with another worlgen datapack/mod, you can suggest it in our Discord server
    • Mushrooms from Trek moved to Floravive
    • Deep dark tree temporary removed from generation as we want to find better usage for it in future
    • Fixed incompatibility issue with Terralith where monster room would spawn A LOT more often in new Terralith caves
    • Fixed bottom of well, so it doesnt spawn naked anymore
  • Beta 0.4.1

    beta19 мая 2025 г.

    Made Beta 0.4.1 1.21.x version into mod

  • Beta 0.4.1

    beta19 мая 2025 г.

    Made Beta 0.4.1 1.19.x-1.20.x version into mod

  • Beta 0.4.1

    beta19 мая 2025 г.

    Updated a version to be compitable with 1.21.x

  • Beta 0.4.1

    beta19 мая 2025 г.

    New content

    • Added azalea-like deep dark tree (only for 1.19x-1.20x)
    • Remade mushrooms, they spawn a lot more often now

    Technical part

    • Decreased overall size of all structures
    • Re-done biome choosing system with tags in preparation for worldgen
    • Fixed bug with hill sometimes spawning inside houses
    • Adjusted rarity of structures
    • Vanilla monster room now fully replaced
    • Rocks, plains, wells and elven pillars moved into variations
    • Started using processors for better structure generation
    • Placed loot where it was not placed
    • Houses on sleepy_island are filled now
    • Fixed portal_sword generation, now it blends in with terrain better
    • Fixed sunken_city not being fully closed
    • Fixed issue with desert village house following terrain
    • Villages spawn little rarer now
    • Decreased amount of churches in plain villages
    • Added back floating_farm_large (issue is fixed)
    • Temporary removed birch ship from generation
    • Deleted castle_ruins from generation
    • And much more other small bugfixes
1

Совместимость

Minecraft: Java Edition

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Лицензия:MIT
Опубликован:1 год назад
Обновлён:2 месяца назад
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