
Version [v4.5.0] - 2026-05-30
Features
Virtual Tickrate
Note: Virtual tickrate is a highly experimental feature and may cause unexpected bugs, a known issue is that slowed players experience occasional jittering
- Virtual Tickrate is a parameter that controls Bullet Time intensity. Unlike the normal tickrate, which slows down the entire server including yourself, virtual tickrate only slows down the world around you (entities, blocks, particles, etc.). Valid range: 1 - 20
- Command:
/timeclock virtualtickrate <value>— modifies the virtual tickrate of the current world
Mode Switch Menu
- Added timeclock visualization mode switch GUI (shift + right-click to open)
- Slow (1
20), Fast (20100), and Bullet (1~20) tickrate can all be customised in the mode menu
Misc
- Time stop sound effect is now customisable. Set
sound_typetoCUSTOMin the config, then specify any vanilla or mod sound ID incustom_sound_id(e.g.minecraft:block.anvil.use)
Bug fixes
- Entity jitter on vanilla pause menu
- Server startup crash #12
Version [v4.5.0] - 2026-05-30
Features
Virtual Tickrate
Note: Virtual tickrate is a highly experimental feature and may cause unexpected bugs, a known issue is that slowed players experience occasional jittering
- Virtual Tickrate is a parameter that controls Bullet Time intensity. Unlike the normal tickrate, which slows down the entire server including yourself, virtual tickrate only slows down the world around you (entities, blocks, particles, etc.). Valid range: 1 - 20
- Command:
/timeclock virtualtickrate <value>— modifies the virtual tickrate of the current world
Mode Switch Menu
- Added timeclock visualization mode switch GUI (shift + right-click to open)
- Slow (1
20), Fast (20100), and Bullet (1~20) tickrate can all be customised in the mode menu
Misc
- Time stop sound effect is now customisable. Set
sound_typetoCUSTOMin the config, then specify any vanilla or mod sound ID incustom_sound_id(e.g.minecraft:block.anvil.use)
Bug fixes
- Entity jitter on vanilla pause menu
- Server startup crash #12
Version [v4.4.5] - 2026-04-25
Features
- Add Timebox Arrow for quick creation of TimeBox

Bug fixes
Forge
- TimeBox data is out of sync on client
- Add Timebox Arrow for quick creation of TimeBox
Version [v4.4.5] - 2026-04-25
Features
- Add Timebox Arrow for quick creation of TimeBox

Bug fixes
Forge
- TimeBox data is out of sync on client
- Add Timebox Arrow for quick creation of TimeBox
Version [v4.4.0] - 2026-03-27
Features
- Added the Time Anchor Amulet. Please note that it is currently hidden from the creative tabs due to missing textures. When equipped (via Curios or Trinkets), it grants the wearer immunity to time-stop effects
Forge
- Added KubeJS Compatibility: You can now use the timeclock.entityPause event to control time-stop logic.
Example Script:
timeclock.entityPause(event => { // Available methods: // event.allow(), event.deny() // event.setResult('allow'), event.setResult('deny') if (event.entity.type === 'minecraft:pig') { event.deny() // Immunity for pigs } if (event.entity.type === 'minecraft:creeper') { event.setResult('deny') // Immunity for creepers } })- Add this to any file in your kubejs/server_scripts/
Bug fixes
Version [v4.4.0] - 2026-03-27
Features
- Added the Time Anchor Amulet. Please note that it is currently hidden from the creative tabs due to missing textures. When equipped (via Curios or Trinkets), it grants the wearer immunity to time-stop effects
Bug fixes
- Add
entity_ownership_bypassconfig - Allow entities (projectiles, summons, etc.) to bypass time stop if their owner is whitelisted or a time manipulator
- Add
- Add
entity_ownership_bypassconfig - Allow entities (projectiles, summons, etc.) to bypass time stop if their owner is whitelisted or a time manipulator
- Add
-
Fix client config not registered exception #7
-
Add freeze entity commands:
-
/timeclock freeze list - View the freezelist -
/timeclock freeze list <true/false> - Same as above, but choose whether to output to the log -
/timeclock freeze clear - Remove all entities in the freezelist -
/timeclock freeze remove <target> - Remove the target from the freezelist -
/timeclock freeze remove uuid <UUID> - Remove the UUID from the freezelist. -
/timeclock freeze add <target> - Add the target to the freezelist.
-
-
Fix client config not registered exception #7
-
Add freeze entity commands:
-
/timeclock freeze list - View the freezelist -
/timeclock freeze list <true/false> - Same as above, but choose whether to output to the log -
/timeclock freeze clear - Remove all entities in the freezelist -
/timeclock freeze remove <target> - Remove the target from the freezelist -
/timeclock freeze remove uuid <UUID> - Remove the UUID from the freezelist. -
/timeclock freeze add <target> - Add the target to the freezelist.
-
- Add freeze entity commands:
/timeclock freeze list - View the freezelist/timeclock freeze list <true/false> - Same as above, but choose whether to output to the log/timeclock freeze clear - Remove all entities in the freezelist/timeclock freeze remove <target> - Remove the target from the freezelist/timeclock freeze remove uuid <UUID> - Remove the UUID from the freezelist./timeclock freeze add <target> - Add the target to the freezelist.
- Add freeze entity commands:
/timeclock freeze list - View the freezelist/timeclock freeze list <true/false> - Same as above, but choose whether to output to the log/timeclock freeze clear - Remove all entities in the freezelist/timeclock freeze remove <target> - Remove the target from the freezelist/timeclock freeze remove uuid <UUID> - Remove the UUID from the freezelist./timeclock freeze add <target> - Add the target to the freezelist.
- Fix #2
- Fix #5(weather2 support)
- Fix #6
- Add non-remote support for bypass_invulnerable_time
- Fix #2
- Fix #5(weather2 support)
- Fix #6
- Add non-remote support for bypass_invulnerable_time
Features
- Add projectile blacklist for "arrow", blacklisted items won't be shot
- Add timebox where time is frozen for blocks, entities and particles
- If the
is in the form of "modid:id", it must be enclosed in single quotes ''.If it is in the form of "id", no quotes are needed - Add timebox creation commands:
/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick> <removeAnimation>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick> <removeAnimation> <startCenter>
- Add timebox management commands:
/timeclock timebox remove <id>/timeclock timebox clear/timeclock timebox list <logging>/timeclock timebox modify <id>[<active/color/expandAfterCreation/changeSpeed>] <active/color/expandAfterCreation/speed>/timeclock timebox modify <id> [<color>] <color> <alpha>
- Add Ars Nouveau integration with new glyphs:
- Time Freeze Glyph: Freeze the current world time, with a base time of 6 seconds
- Time Box Glyph:Create a time box, where time will be frozen (including particles, creatures, and blocks), with a base time of 6 seconds
- Subdivide config for better organization
Fixed Issues
- Fix data saving loss issue for WeaponProjectileEntity
Features
- Add projectile blacklist for "arrow", blacklisted items won't be shot
- Add timebox where time is frozen for blocks, entities and particles
- If the
is in the form of "modid:id", it must be enclosed in single quotes ''.If it is in the form of "id", no quotes are needed - Add timebox creation commands:
/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick> <removeAnimation>/timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick> <removeAnimation> <startCenter>
- Add timebox management commands:
/timeclock timebox remove <id>/timeclock timebox clear/timeclock timebox list <logging>/timeclock timebox modify <id>[<active/color/expandAfterCreation/changeSpeed>] <active/color/expandAfterCreation/speed>/timeclock timebox modify <id> [<color>] <color> <alpha>
- Subdivide config for better organization
Fixed Issues
- Fix data saving loss issue for WeaponProjectileEntity
