
Thirst was Reclaimed is a lightweight mod that introduces a thirst mechanic to the game. It is designed to fit seamlessly into modpacks (extending the original TWT) by offering diverse features and extensive compatibility with many popular mods.
This mod aims to provide superior compatibility with vanilla mechanics and other external mods.
💡 Licensing and Attribution This project is a derivative work based on the original project. As the original project is licensed under the MIT License, we are fully authorized to modify, adapt, and distribute this software in accordance with the terms of said license.
💧 Water Purity Water has 4 different levels of purity, depending on where it was harvested:

If you drink non-purified water, you risk becoming sick or even poisoned, depending on the purity level. Water can be purified using a campfire or a furnace: a campfire will increase purity by 1 level, while a furnace increases it by 2 (e.g., upgrading water from "Dirty" to "Acceptable").
☀ Climate & Cold Sweat Hydration depletion speed is biome-dependent; you will get thirsty more rapidly in hot or dry biomes and more slowly in cold or wet ones. Managing hydration is prioritized over temperature, making it more strategic to build your base in wet biomes rather than just cold ones. This system is fully compatible with Cold Sweat and will utilize its precise temperature calculations if the mod is present in your pack.
💧 Apple Skin The mod is compatible with Apple Skin. If the mod is installed, it will display the "quenched" overlay, as well as detailed tooltips for every item that replenishes your thirst.

To learn more about this mod, please visit the Wiki.
Would you like me to adjust the tone of the legal notice to be more formal, or is this clear enough for your documentation?

