![The Roads More Travelled [TRMT]](https://cdn.modrinth.com/data/74oZhrEe/b3a487389372038bef9f7142893777abc25ccfab.png)
The Roads More Travelled [TRMT]
Make your world feel more immersive by adding a gradual erosion system to the terrain you walk on.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- Fixed crash on start on v0.5.1-1.20.1-forge
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
v0.5.1
New Features
- Grass growth on de-erosion. Eroded grass blocks have a 5% chance to sprout short grass on the block above with each de-erosion step.
- Sneaking suppresses erosion. When sneaking erosion is not triggered.
Bug Fixes
- De-erosion carry-over. De-erosion cooldowns now carry forward any overshoot from the previous step preventing unloaded chunks cut-out.
- Eroded grass loot table. Eroded grass blocks now correctly drop a grass block with Silk Touch and dirt otherwise.
- Auto-revert under opaque blocks. Eroded blocks under opaque blocks now automatically revert to their vanilla counterpart
- Sugar cane on eroded surfaces. Sugar cane can now be placed on eroded grass, dirt, and coarse dirt when horizontally adjacent to water.
- Waterlogged eroded sand. Sunken eroded sand stages (1–4) now implement Waterloggable and auto-fill with water when adjacent to a water source.
- Vanilal grass spread. Removed bogus mixin that suppressed vanilla grass spreading for any grass block with an erosion entry.
- No erosion when submerged. Grass and dirt blocks don't get eroded when player walks on them while submerged underwater.
Changelog
v0.5
Added Features
- Leashed mob erosion — mobs on a leash now cause erosion too, the strength of which can be tweaked via the config file
- Brush recovery for eroded sand — eroded sand blocks can be reverted to previous erosion stages using the brush (similar to bonemeal recovery)
- Tall grass → short grass erosion — tall grass turns into short grass when trampling before getting destroyed.
- Per-block de-erosion toggle — de-erosion can be toggled for each block type via config.
- Vegetation whitelist in config — vegetation erosion can be fine tuned via whitelist in config.
- Migration system on uninstall — added new command (/trmt convert-to-vanilla) to ease world migration in case mod is uninstalled.
- Translation support — all mod strings are now fully localizable via lang files.
Bug Fixes
- Fixed shovel mining speed on eroded blocks.
- Fixed block drops not working correctly for eroded blocks.
- Fixed saplings not being placeable on eroded grass and dirt.
- Fixed sugarcane being unable to grow/place on stage-0 eroded sand.
- Fixed a visual glitch on eroded sand when a block was placed directly on top. Now no blocks can be placed on top of eroded sand stages 1-4
- Fixed More Culling compat, no more transparency of eroded sand sides.
- Fixed eroded sand stages 1–4 selection outline not matching visual geometry.
- Fixed erosion toggle settings in the config reverting to vanilla blocks (unintended behaviour).
- Fixed a missing translation key for tipped arrows.
Changes
- Updated config default values for better feel: mounted erosion multiplier raised (1.5 → 2.0); sand erosion thresholds lowered (4/8 → 1.5/3); de-erosion timeouts rebalanced across all block types (grass stages now uniform at 5.0 days; dirt erodedDirt 13 → 8, erodedCoarseDirt 21 → 13; sand stages 1/1/2/3/5 → 3/5/8/13/13).
- Reorganized config fields order for clarity.
Changelog
v0.5
Added Features
- Leashed mob erosion — mobs on a leash now cause erosion too, the strength of which can be tweaked via the config file
- Brush recovery for eroded sand — eroded sand blocks can be reverted to previous erosion stages using the brush (similar to bonemeal recovery)
- Tall grass → short grass erosion — tall grass turns into short grass when trampling before getting destroyed.
- Per-block de-erosion toggle — de-erosion can be toggled for each block type via config.
- Vegetation whitelist in config — vegetation erosion can be fine tuned via whitelist in config.
- Migration system on uninstall — added new command (/trmt convert-to-vanilla) to ease world migration in case mod is uninstalled.
- Translation support — all mod strings are now fully localizable via lang files.
Bug Fixes
- Fixed shovel mining speed on eroded blocks.
- Fixed block drops not working correctly for eroded blocks.
- Fixed saplings not being placeable on eroded grass and dirt.
- Fixed sugarcane being unable to grow/place on stage-0 eroded sand.
- Fixed a visual glitch on eroded sand when a block was placed directly on top. Now no blocks can be placed on top of eroded sand stages 1-4
- Fixed More Culling compat, no more transparency of eroded sand sides.
- Fixed eroded sand stages 1–4 selection outline not matching visual geometry.
- Fixed erosion toggle settings in the config reverting to vanilla blocks (unintended behaviour).
- Fixed a missing translation key for tipped arrows.
Changes
- Updated config default values for better feel: mounted erosion multiplier raised (1.5 → 2.0); sand erosion thresholds lowered (4/8 → 1.5/3); de-erosion timeouts rebalanced across all block types (grass stages now uniform at 5.0 days; dirt erodedDirt 13 → 8, erodedCoarseDirt 21 → 13; sand stages 1/1/2/3/5 → 3/5/8/13/13).
- Reorganized config fields order for clarity.
Changelog
v0.5
Added Features
- Leashed mob erosion — mobs on a leash now cause erosion too, the strength of which can be tweaked via the config file
- Brush recovery for eroded sand — eroded sand blocks can be reverted to previous erosion stages using the brush (similar to bonemeal recovery)
- Tall grass → short grass erosion — tall grass turns into short grass when trampling before getting destroyed.
- Per-block de-erosion toggle — de-erosion can be toggled for each block type via config.
- Vegetation whitelist in config — vegetation erosion can be fine tuned via whitelist in config.
- Migration system on uninstall — added new command (/trmt convert-to-vanilla) to ease world migration in case mod is uninstalled.
- Translation support — all mod strings are now fully localizable via lang files.
Bug Fixes
- Fixed shovel mining speed on eroded blocks.
- Fixed block drops not working correctly for eroded blocks.
- Fixed saplings not being placeable on eroded grass and dirt.
- Fixed sugarcane being unable to grow/place on stage-0 eroded sand.
- Fixed a visual glitch on eroded sand when a block was placed directly on top. Now no blocks can be placed on top of eroded sand stages 1-4
- Fixed More Culling compat, no more transparency of eroded sand sides.
- Fixed eroded sand stages 1–4 selection outline not matching visual geometry.
- Fixed erosion toggle settings in the config reverting to vanilla blocks (unintended behaviour).
- Fixed a missing translation key for tipped arrows.
Changes
- Updated config default values for better feel: mounted erosion multiplier raised (1.5 → 2.0); sand erosion thresholds lowered (4/8 → 1.5/3); de-erosion timeouts rebalanced across all block types (grass stages now uniform at 5.0 days; dirt erodedDirt 13 → 8, erodedCoarseDirt 21 → 13; sand stages 1/1/2/3/5 → 3/5/8/13/13).
- Reorganized config fields order for clarity.
Changelog
v0.5
Added Features
- Leashed mob erosion — mobs on a leash now cause erosion too, the strength of which can be tweaked via the config file
- Brush recovery for eroded sand — eroded sand blocks can be reverted to previous erosion stages using the brush (similar to bonemeal recovery)
- Tall grass → short grass erosion — tall grass turns into short grass when trampling before getting destroyed.
- Per-block de-erosion toggle — de-erosion can be toggled for each block type via config.
- Vegetation whitelist in config — vegetation erosion can be fine tuned via whitelist in config.
- Migration system on uninstall — added new command (/trmt convert-to-vanilla) to ease world migration in case mod is uninstalled.
- Translation support — all mod strings are now fully localizable via lang files.
Bug Fixes
- Fixed shovel mining speed on eroded blocks.
- Fixed block drops not working correctly for eroded blocks.
- Fixed saplings not being placeable on eroded grass and dirt.
- Fixed sugarcane being unable to grow/place on stage-0 eroded sand.
- Fixed a visual glitch on eroded sand when a block was placed directly on top. Now no blocks can be placed on top of eroded sand stages 1-4
- Fixed More Culling compat, no more transparency of eroded sand sides.
- Fixed eroded sand stages 1–4 selection outline not matching visual geometry.
- Fixed erosion toggle settings in the config reverting to vanilla blocks (unintended behaviour).
- Fixed a missing translation key for tipped arrows.
Changes
- Updated config default values for better feel: mounted erosion multiplier raised (1.5 → 2.0); sand erosion thresholds lowered (4/8 → 1.5/3); de-erosion timeouts rebalanced across all block types (grass stages now uniform at 5.0 days; dirt erodedDirt 13 → 8, erodedCoarseDirt 21 → 13; sand stages 1/1/2/3/5 → 3/5/8/13/13).
- Reorganized config fields order for clarity.
Changelog
v0.5
Added Features
- Leashed mob erosion — mobs on a leash now cause erosion too, the strength of which can be tweaked via the config file
- Brush recovery for eroded sand — eroded sand blocks can be reverted to previous erosion stages using the brush (similar to bonemeal recovery)
- Tall grass → short grass erosion — tall grass turns into short grass when trampling before getting destroyed.
- Per-block de-erosion toggle — de-erosion can be toggled for each block type via config.
- Vegetation whitelist in config — vegetation erosion can be fine tuned via whitelist in config.
- Migration system on uninstall — added new command (/trmt convert-to-vanilla) to ease world migration in case mod is uninstalled.
- Translation support — all mod strings are now fully localizable via lang files.
Bug Fixes
- Fixed shovel mining speed on eroded blocks.
- Fixed block drops not working correctly for eroded blocks.
- Fixed saplings not being placeable on eroded grass and dirt.
- Fixed sugarcane being unable to grow/place on stage-0 eroded sand.
- Fixed a visual glitch on eroded sand when a block was placed directly on top. Now no blocks can be placed on top of eroded sand stages 1-4
- Fixed More Culling compat, no more transparency of eroded sand sides.
- Fixed eroded sand stages 1–4 selection outline not matching visual geometry.
- Fixed erosion toggle settings in the config reverting to vanilla blocks (unintended behaviour).
- Fixed a missing translation key for tipped arrows.
Changes
- Updated config default values for better feel: mounted erosion multiplier raised (1.5 → 2.0); sand erosion thresholds lowered (4/8 → 1.5/3); de-erosion timeouts rebalanced across all block types (grass stages now uniform at 5.0 days; dirt erodedDirt 13 → 8, erodedCoarseDirt 21 → 13; sand stages 1/1/2/3/5 → 3/5/8/13/13).
- Reorganized config fields order for clarity.
Changelog
v0.5
Added Features
- Leashed mob erosion — mobs on a leash now cause erosion too, the strength of which can be tweaked via the config file
- Brush recovery for eroded sand — eroded sand blocks can be reverted to previous erosion stages using the brush (similar to bonemeal recovery)
- Tall grass → short grass erosion — tall grass turns into short grass when trampling before getting destroyed.
- Per-block de-erosion toggle — de-erosion can be toggled for each block type via config.
- Vegetation whitelist in config — vegetation erosion can be fine tuned via whitelist in config.
- Migration system on uninstall — added new command (/trmt convert-to-vanilla) to ease world migration in case mod is uninstalled.
- Translation support — all mod strings are now fully localizable via lang files.
Bug Fixes
- Fixed shovel mining speed on eroded blocks.
- Fixed block drops not working correctly for eroded blocks.
- Fixed saplings not being placeable on eroded grass and dirt.
- Fixed sugarcane being unable to grow/place on stage-0 eroded sand.
- Fixed a visual glitch on eroded sand when a block was placed directly on top. Now no blocks can be placed on top of eroded sand stages 1-4
- Fixed More Culling compat, no more transparency of eroded sand sides.
- Fixed eroded sand stages 1–4 selection outline not matching visual geometry.
- Fixed erosion toggle settings in the config reverting to vanilla blocks (unintended behaviour).
- Fixed a missing translation key for tipped arrows.
Changes
- Updated config default values for better feel: mounted erosion multiplier raised (1.5 → 2.0); sand erosion thresholds lowered (4/8 → 1.5/3); de-erosion timeouts rebalanced across all block types (grass stages now uniform at 5.0 days; dirt erodedDirt 13 → 8, erodedCoarseDirt 21 → 13; sand stages 1/1/2/3/5 → 3/5/8/13/13).
- Reorganized config fields order for clarity.
Modified eroded dirt (flattened), added eroded grass, added eroded sand, added leaves erosion, added bonemeal recovery, added potion, added de-erosion, added version mismatch check, improved config
Modified eroded dirt (flattened), added eroded grass, added eroded sand, added leaves erosion, added bonemeal recovery, added potion, added de-erosion, added version mismatch check, improved config
Modified eroded dirt (flattened), added eroded grass, added eroded sand, added leaves erosion, added bonemeal recovery, added potion, added de-erosion, added version mismatch check, improved config
Modified eroded dirt (flattened), added eroded grass, added eroded sand, added leaves erosion, added bonemeal recovery, added potion, added de-erosion, added version mismatch check, improved config

