Unofficial site, not affiliated with modrinth.com.What is this?
Моды/Ponderer - 思索者
Ponderer - 思索者

Ponderer - 思索者

Ponderer is an in-game Ponder authoring tool for players and modpack creators. You can build, edit, and iterate tutorial scenes directly in Minecraft without leaving the game or writing scripts first.

788.3K
32
  • 新增功能 / New Features

    • 投影仪完整化:新增微型投影仪与等身投影仪的物品、配方、模型、方块状态与配置界面,支持投影模式、触发模式、播放定位、文本缩放、蓝色光束与可视距离设置。 Added complete miniature and life-size projector support with items, recipes, models, blockstates, config UI, projection modes, trigger modes, seek controls, text scaling, blue-tint beams, and render-distance controls.

    • 远程工作区管理:新增远程目录浏览、上传/拉取、删除、回滚、历史查看与命令侧交互,并补充对应网络载荷与服务端响应流程。 Added remote workspace browsing, upload/pull, delete, rollback, history viewing, command-side actions, and the supporting network payload/response flow.

    • 功能可用性同步:新增服务端功能开关同步与功能配置页面,用于在多人环境中同步投影仪、蓝图等功能的可用状态。 Added server-synchronized feature availability and feature configuration screens for multiplayer control over projector, blueprint, and related functionality.

    改进 / Improvements

    • 投影渲染与 overlay 优化:重构投影仪渲染管线,改进 show_controls、文本窗口、GUI 图层、3D 物品图标、深度抗遮挡、场景旋转与缓存距离判断。 Reworked projector rendering for show_controls, text windows, GUI layers, 3D item icons, depth anti-occlusion, scene rotation, and cached render-distance checks.

    • 跨加载器网络与注册整理:整理 Common / NeoForge / Fabric 的注册与网络辅助接口,补齐 Fabric Mod Menu 集成,并改善配置同步后的投影仪状态一致性。 Refined Common / NeoForge / Fabric registration and networking helpers, added Fabric Mod Menu integration, and improved projector state consistency after config sync.

    修复 / Fixes

    • 投影仪同步与界面回归修复:修复配置合并后的投影仪同步问题,并改进多个投影仪配置页、资源包选择页和动态列表控件的交互细节。 Fixed projector config sync after merges and polished projector config screens, pack selection, and dynamic list controls.

  • 新增功能 / New Features

    • 投影仪完整化:新增微型投影仪与等身投影仪的物品、配方、模型、方块状态与配置界面,支持投影模式、触发模式、播放定位、文本缩放、蓝色光束与可视距离设置。 Added complete miniature and life-size projector support with items, recipes, models, blockstates, config UI, projection modes, trigger modes, seek controls, text scaling, blue-tint beams, and render-distance controls.

    • 远程工作区管理:新增远程目录浏览、上传/拉取、删除、回滚、历史查看与命令侧交互,并补充对应网络载荷与服务端响应流程。 Added remote workspace browsing, upload/pull, delete, rollback, history viewing, command-side actions, and the supporting network payload/response flow.

    • 功能可用性同步:新增服务端功能开关同步与功能配置页面,用于在多人环境中同步投影仪、蓝图等功能的可用状态。 Added server-synchronized feature availability and feature configuration screens for multiplayer control over projector, blueprint, and related functionality.

    改进 / Improvements

    • 投影渲染与 overlay 优化:重构投影仪渲染管线,改进 show_controls、文本窗口、GUI 图层、3D 物品图标、深度抗遮挡、场景旋转与缓存距离判断。 Reworked projector rendering for show_controls, text windows, GUI layers, 3D item icons, depth anti-occlusion, scene rotation, and cached render-distance checks.

    • 跨加载器网络与注册整理:整理 Common / NeoForge / Fabric 的注册与网络辅助接口,补齐 Fabric Mod Menu 集成,并改善配置同步后的投影仪状态一致性。 Refined Common / NeoForge / Fabric registration and networking helpers, added Fabric Mod Menu integration, and improved projector state consistency after config sync.

    修复 / Fixes

    • 投影仪同步与界面回归修复:修复配置合并后的投影仪同步问题,并改进多个投影仪配置页、资源包选择页和动态列表控件的交互细节。 Fixed projector config sync after merges and polished projector config screens, pack selection, and dynamic list controls.

  • 新增功能 / New Features

    • 投影仪完整化:新增微型投影仪与等身投影仪的物品、配方、模型、方块状态与配置界面,支持投影模式、触发模式、播放定位、文本缩放、蓝色光束与可视距离设置。 Added complete miniature and life-size projector support with items, recipes, models, blockstates, config UI, projection modes, trigger modes, seek controls, text scaling, blue-tint beams, and render-distance controls.

    • 远程工作区管理:新增远程目录浏览、上传/拉取、删除、回滚、历史查看与命令侧交互,并补充对应网络载荷与服务端响应流程。 Added remote workspace browsing, upload/pull, delete, rollback, history viewing, command-side actions, and the supporting network payload/response flow.

    • 功能可用性同步:新增服务端功能开关同步与功能配置页面,用于在多人环境中同步投影仪、蓝图等功能的可用状态。 Added server-synchronized feature availability and feature configuration screens for multiplayer control over projector, blueprint, and related functionality.

    改进 / Improvements

    • 投影渲染与 overlay 优化:重构投影仪渲染管线,改进 show_controls、文本窗口、GUI 图层、3D 物品图标、深度抗遮挡、场景旋转与缓存距离判断。 Reworked projector rendering for show_controls, text windows, GUI layers, 3D item icons, depth anti-occlusion, scene rotation, and cached render-distance checks.

    • 跨加载器网络与注册整理:整理 Common / Forge / Fabric 的注册与网络辅助接口,补齐 Fabric Mod Menu 集成,并改善配置同步后的投影仪状态一致性。 Refined Common / Forge / Fabric registration and networking helpers, added Fabric Mod Menu integration, and improved projector state consistency after config sync.

    修复 / Fixes

    • 投影仪同步与界面回归修复:修复配置合并后的投影仪同步问题,并改进多个投影仪配置页、资源包选择页和动态列表控件的交互细节。 Fixed projector config sync after merges and polished projector config screens, pack selection, and dynamic list controls.

  • 新增功能 / New Features

    • 投影仪完整化:新增微型投影仪与等身投影仪的物品、配方、模型、方块状态与配置界面,支持投影模式、触发模式、播放定位、文本缩放、蓝色光束与可视距离设置。 Added complete miniature and life-size projector support with items, recipes, models, blockstates, config UI, projection modes, trigger modes, seek controls, text scaling, blue-tint beams, and render-distance controls.

    • 远程工作区管理:新增远程目录浏览、上传/拉取、删除、回滚、历史查看与命令侧交互,并补充对应网络载荷与服务端响应流程。 Added remote workspace browsing, upload/pull, delete, rollback, history viewing, command-side actions, and the supporting network payload/response flow.

    • 功能可用性同步:新增服务端功能开关同步与功能配置页面,用于在多人环境中同步投影仪、蓝图等功能的可用状态。 Added server-synchronized feature availability and feature configuration screens for multiplayer control over projector, blueprint, and related functionality.

    改进 / Improvements

    • 投影渲染与 overlay 优化:重构投影仪渲染管线,改进 show_controls、文本窗口、GUI 图层、3D 物品图标、深度抗遮挡、场景旋转与缓存距离判断。 Reworked projector rendering for show_controls, text windows, GUI layers, 3D item icons, depth anti-occlusion, scene rotation, and cached render-distance checks.

    • 跨加载器网络与注册整理:整理 Common / Forge / Fabric 的注册与网络辅助接口,补齐 Fabric Mod Menu 集成,并改善配置同步后的投影仪状态一致性。 Refined Common / Forge / Fabric registration and networking helpers, added Fabric Mod Menu integration, and improved projector state consistency after config sync.

    修复 / Fixes

    • 投影仪同步与界面回归修复:修复配置合并后的投影仪同步问题,并改进多个投影仪配置页、资源包选择页和动态列表控件的交互细节。 Fixed projector config sync after merges and polished projector config screens, pack selection, and dynamic list controls.

  • Нет описания изменений

  • Нет описания изменений

  • Нет описания изменений

  • Нет описания изменений

  • Нет описания изменений

  • Нет описания изменений

  • Нет описания изменений

  • 新增功能 / New Features

    • 结构列表、预览与子结构步骤:新增结构选择器与实时预览组件,show_structure / show_extra_structure 可直接浏览本地结构文件,并将额外结构作为子结构插入场景。 Added a structure picker with live previews, and expanded show_structure workflows with show_extra_structure so local structure files can be browsed and inserted as sub-structures in scenes.

    • NBT 扩展编辑器:新增可展开的大型 NBT 文本编辑器,支持路径 / 坐标识别、多行输入增强,以及方块实体、实体、掉落物等步骤的 NBT 编辑与选取流程。 Added an expanded NBT editor with path/coordinate detection, improved multi-line editing, and better NBT edit/pick flows for block entities, entities, and item entities.

    • 文本轨道与进度条:新增场景文本列表与文本标记指令,支持在 Ponder 播放过程中展示进度条、同步文本步骤,并改进共享文本的悬浮定位。 Added a scene text list and marker instructions for progress bars and synchronized text playback, while also improving floating shared-text positioning.

    • 高级动画与界面回放:扩展 show_interface 的客户端截图 / 回放能力,并为区段、实体、掉落物等步骤补充外部动画与更细致的移动动画配置。 Expanded show_interface with client-side screen capture/replay, and added richer movement/external animation controls for sections, entities, and item entities.

    改进 / Improvements

    • 导出与脚本生成优化:重构 Java 导出模板与运行时支持代码,改进结构引用、导出结果反馈与清单生成,为复杂场景导出提供更稳定的产物。 Reworked Java export templates and runtime support generation, improving structure references, export feedback, and manifest output for more reliable complex-scene exports.

    • 编辑器交互与缩放适配:新增 UI 缩放支持,优化长文本输入框、结构预览、旋转相机和多处步骤表单细节,提升大场景编辑体验。 Added dedicated UI scaling support and refined long text inputs, structure previews, rotate-camera controls, and multiple step forms for better large-scene editing.

    修复 / Fixes

    • 场景运行兼容性修复:修复合并区段后 hide_section 清理错误、Ponder 原生界面层级 / 文本索引问题,以及若干 NBT 选取与边界框相关回归。 Fixed merged-section hide_section cleanup, vanilla Ponder UI layering/text-index issues, and several regressions around NBT picking and scene bounds.

  • 新增功能 / New Features

    • 结构列表、预览与子结构步骤:新增结构选择器与实时预览组件,show_structure / show_extra_structure 可直接浏览本地结构文件,并将额外结构作为子结构插入场景。 Added a structure picker with live previews, and expanded show_structure workflows with show_extra_structure so local structure files can be browsed and inserted as sub-structures in scenes.

    • NBT 扩展编辑器:新增可展开的大型 NBT 文本编辑器,支持路径 / 坐标识别、多行输入增强,以及方块实体、实体、掉落物等步骤的 NBT 编辑与选取流程。 Added an expanded NBT editor with path/coordinate detection, improved multi-line editing, and better NBT edit/pick flows for block entities, entities, and item entities.

    • 文本轨道与进度条:新增场景文本列表与文本标记指令,支持在 Ponder 播放过程中展示进度条、同步文本步骤,并改进共享文本的悬浮定位。 Added a scene text list and marker instructions for progress bars and synchronized text playback, while also improving floating shared-text positioning.

    • 高级动画与界面回放:扩展 show_interface 的客户端截图 / 回放能力,并为区段、实体、掉落物等步骤补充外部动画与更细致的移动动画配置。 Expanded show_interface with client-side screen capture/replay, and added richer movement/external animation controls for sections, entities, and item entities.

    改进 / Improvements

    • 导出与脚本生成优化:重构 Java 导出模板与运行时支持代码,改进结构引用、导出结果反馈与清单生成,为复杂场景导出提供更稳定的产物。 Reworked Java export templates and runtime support generation, improving structure references, export feedback, and manifest output for more reliable complex-scene exports.

    • 编辑器交互与缩放适配:新增 UI 缩放支持,优化长文本输入框、结构预览、旋转相机和多处步骤表单细节,提升大场景编辑体验。 Added dedicated UI scaling support and refined long text inputs, structure previews, rotate-camera controls, and multiple step forms for better large-scene editing.

    修复 / Fixes

    • 场景运行兼容性修复:修复合并区段后 hide_section 清理错误、Ponder 原生界面层级 / 文本索引问题,以及若干 NBT 选取与边界框相关回归。 Fixed merged-section hide_section cleanup, vanilla Ponder UI layering/text-index issues, and several regressions around NBT picking and scene bounds.

  • 修复fabric崩溃

  • 修复fabric崩溃

  • 新增功能 / New Features

    • 结构列表、预览与子结构步骤:新增结构选择器与实时预览组件,show_structure / show_extra_structure 可直接浏览本地结构文件,并将额外结构作为子结构插入场景。 Added a structure picker with live previews, and expanded show_structure workflows with show_extra_structure so local structure files can be browsed and inserted as sub-structures in scenes.

    • NBT 扩展编辑器:新增可展开的大型 NBT 文本编辑器,支持路径 / 坐标识别、多行输入增强,以及方块实体、实体、掉落物等步骤的 NBT 编辑与选取流程。 Added an expanded NBT editor with path/coordinate detection, improved multi-line editing, and better NBT edit/pick flows for block entities, entities, and item entities.

    • 文本轨道与进度条:新增场景文本列表与文本标记指令,支持在 Ponder 播放过程中展示进度条、同步文本步骤,并改进共享文本的悬浮定位。 Added a scene text list and marker instructions for progress bars and synchronized text playback, while also improving floating shared-text positioning.

    • 高级动画与界面回放:扩展 show_interface 的客户端截图 / 回放能力,并为区段、实体、掉落物等步骤补充外部动画与更细致的移动动画配置。 Expanded show_interface with client-side screen capture/replay, and added richer movement/external animation controls for sections, entities, and item entities.

    改进 / Improvements

    • 导出与脚本生成优化:重构 Java 导出模板与运行时支持代码,改进结构引用、导出结果反馈与清单生成,为复杂场景导出提供更稳定的产物。 Reworked Java export templates and runtime support generation, improving structure references, export feedback, and manifest output for more reliable complex-scene exports.

    • 编辑器交互与缩放适配:新增 UI 缩放支持,优化长文本输入框、结构预览、旋转相机和多处步骤表单细节,提升大场景编辑体验。 Added dedicated UI scaling support and refined long text inputs, structure previews, rotate-camera controls, and multiple step forms for better large-scene editing.

    修复 / Fixes

    • 场景运行兼容性修复:修复合并区段后 hide_section 清理错误、Ponder 原生界面层级 / 文本索引问题,以及若干 NBT 选取与边界框相关回归。 Fixed merged-section hide_section cleanup, vanilla Ponder UI layering/text-index issues, and several regressions around NBT picking and scene bounds.

  • 新增功能 / New Features

    • 结构列表、预览与子结构步骤:新增结构选择器与实时预览组件,show_structure / show_extra_structure 可直接浏览本地结构文件,并将额外结构作为子结构插入场景。 Added a structure picker with live previews, and expanded show_structure workflows with show_extra_structure so local structure files can be browsed and inserted as sub-structures in scenes.

    • NBT 扩展编辑器:新增可展开的大型 NBT 文本编辑器,支持路径 / 坐标识别、多行输入增强,以及方块实体、实体、掉落物等步骤的 NBT 编辑与选取流程。 Added an expanded NBT editor with path/coordinate detection, improved multi-line editing, and better NBT edit/pick flows for block entities, entities, and item entities.

    • 文本轨道与进度条:新增场景文本列表与文本标记指令,支持在 Ponder 播放过程中展示进度条、同步文本步骤,并改进共享文本的悬浮定位。 Added a scene text list and marker instructions for progress bars and synchronized text playback, while also improving floating shared-text positioning.

    • 高级动画与界面回放:扩展 show_interface 的客户端截图 / 回放能力,并为区段、实体、掉落物等步骤补充外部动画与更细致的移动动画配置。 Expanded show_interface with client-side screen capture/replay, and added richer movement/external animation controls for sections, entities, and item entities.

    改进 / Improvements

    • 导出与脚本生成优化:重构 Java 导出模板与运行时支持代码,改进结构引用、导出结果反馈与清单生成,为复杂场景导出提供更稳定的产物。 Reworked Java export templates and runtime support generation, improving structure references, export feedback, and manifest output for more reliable complex-scene exports.

    • 编辑器交互与缩放适配:新增 UI 缩放支持,优化长文本输入框、结构预览、旋转相机和多处步骤表单细节,提升大场景编辑体验。 Added dedicated UI scaling support and refined long text inputs, structure previews, rotate-camera controls, and multiple step forms for better large-scene editing.

    修复 / Fixes

    • 场景运行兼容性修复:修复合并区段后 hide_section 清理错误、Ponder 原生界面层级 / 文本索引问题,以及若干 NBT 选取与边界框相关回归。 Fixed merged-section hide_section cleanup, vanilla Ponder UI layering/text-index issues, and several regressions around NBT picking and scene bounds.

  • 输出为java(beta版)

  • 输出为java(beta版)

  • Нет описания изменений

1
...

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Клиент и сервер

Сведения

Лицензия:
Опубликован:4 месяца назад
Обновлён:17 часов назад
ID проекта:
Главная