
Tensura: Reincarnated
You awaken as a newly reincarnated soul. Your journey begins with a single decision: choose your race, obtain your first skill, and carve your path forward.
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QoL:
- Reset Scrolls now won't reset Played Time, World Time and Death Count.
- Warp GUI now will automatically update to the player's current position when opened in a new dimension.
Bugs Fixing:
- Charybdis Cores bugged when used in bulk at once.
- Players got into forced Harvest Festival even if they set the demon lord soul requirement higher.
- Smithing Bench could duplicate items.
- Most abilities could be activated inside Infinity Prison.
- Few Kiln smelting recipes were wrong.
- Other minor changes.
QoL:
- Reset Scrolls now won't reset Played Time, World Time and Death Count.
- Warp GUI now will automatically update to the player's current position when opened in a new dimension.
Bugs Fixing:
- Charybdis Cores bugged when used in bulk at once.
- Players got into forced Harvest Festival even if they set the demon lord soul requirement higher.
- Smithing Bench could duplicate items.
- Most abilities could be activated inside Infinity Prison.
- Few Kiln smelting recipes were wrong.
- Other minor changes.
- Added new Sound Type called
Tensura Abilitiesto control their volume. (Might crash when used with mods that also modifies Sound Types) - Added new gamerule categories for better sorting.
Balance:
- [Analyst] and [Seeker]'s Analyst now will save magic copying progress when the user stops analyzing.
- Reduced Transformation skills' deactive Paralysis from II to I (you can jump now).
- Slightly decreased Hinata and Gazel's dodge chances.
QoL:
- Predation now also auto-pickups xp orbs like items for users.
- Added Refining recipes for Arcane Potions.
Bugs Fixing:
- Light damage didn't do X3 damage toward Undead.
- [Spatial Domination]'s Dimension Ray put players at 50% speed till death.
- [Demon Marionette] costed caster Magicule twice.
- [Shrink] couldn't get uncasted when used on spellcaster items.
- Spirit praying didn't work sometimes.
- Few damage types didn't work properly on specificially squids for some reasons.
- Other minor changes.
- Added new Sound Type called
- Added new Sound Type called
Tensura Abilitiesto control their volume. (Might crash when used with mods that also modifies Sound Types) - Added new gamerule categories for better sorting.
Balance:
- [Analyst] and [Seeker]'s Analyst now will save magic copying progress when the user stops analyzing.
- Reduced Transformation skills' deactive Paralysis from II to I (you can jump now).
- Slightly decreased Hinata and Gazel's dodge chances.
QoL:
- Predation now also auto-pickups xp orbs like items for users.
- Added Refining recipes for Arcane Potions.
Bugs Fixing:
- Light damage didn't do X3 damage toward Undead.
- [Spatial Domination]'s Dimension Ray put players at 50% speed till death.
- [Demon Marionette] costed caster Magicule twice.
- [Shrink] couldn't get uncasted when used on spellcaster items.
- Spirit praying didn't work sometimes.
- Few damage types didn't work properly on specificially squids for some reasons.
- Other minor changes.
- Added new Sound Type called
Balance:
- [Infinity Prison]'s Imprison now costs 50.000 MP + MP equal to 50% of the prisoning target's EP. (Will need refreshing config or manually changing the config to 0.5 in Unique Skill config for this change)
Bugs Fixing:
- Fabric crashed on launch.
- Naming/Dodge key sometimes didn't work.
- Harvest Festival didn't evolve subordinates.
- Coin pouches could duplicate contents when used with specific mods.
- Abilities selection sometimes didnt apply instantly in the GUI.
- Other minor changes.
Balance:
- [Infinity Prison]'s Imprison now costs 50.000 MP + MP equal to 50% of the prisoning target's EP. (Will need refreshing config or manually changing the config to 0.5 in Unique Skill config for this change)
Bugs Fixing:
- Fabric crashed on launch.
- Naming/Dodge key sometimes didn't work.
- Harvest Festival didn't evolve subordinates.
- Coin pouches could duplicate contents when used with specific mods.
- Abilities selection sometimes didnt apply instantly in the GUI.
- Other minor changes.
- Project-wide optimization (server and client), attempting to increase the mod's performance where it can.
Balance:
- Reduced Arcane Potion's Magicule percentage heal to 5%-10%-20% but now can be brewed with Hipokute Potions and Demon Essences.
- [Infinity Prison]'s Imprison now costs 50.000 MP + MP equal to the prisoning target's EP. (Configurable)
- [Gluttony]'s Predation EP consume is now 50%. (Configurable)
- [Gourmet] and [Predator]'s Predation EP consume is now 30%. [Gourmet]'s Corrosion EP consume is now 30%. (Configurable)
- [Starved]'s Corrosion EP consume is now 20%. (Configurable)
- [Reflector]'s Echo Counter now wont disable the user's flight when mastered.
- [Magic Aura] now gains mastery overtime when the effect is active and elemental modes now will require mastery to use.
- [Shadow Motion]'s Shadow Storage now won't work on Clones/Bodies.
- [Spatial Domination]'s Dimension Ray now gives the user -50% Speed when held down and Dimension Storm didn't work properly.
- [Aura Sword], [Ogre-sword Guillotine], [Agility], [Protection], [Strength], [Reinforcement], [Float], [Lighten], [Invisible], [Healthcare], [Search Enemy], [Wind Protection] now gain mastery passively when the effect is active on the user.
- Players now cannot use [Possession] while controlling a clone.
- Hinata's Melt Slash now does half damage as before.
- Hinata and Gazel now won't be affected by Infection in their last phase.
- Increased Arcane Potion price.
QoL:
- Added "Female Feature" for Dwarves.
- Increased Dwarf Village spawn rate.
- Smithing Bench is now minable with hands, and primary tool as axes.
- Magic Engines now show their area of effect in blue when using Hitbox Debug mode (F3 + B).
- Charybdis Core is now waterloggable.
Bugs Fixing:
- Abilities could be activated during sleep mode.
- [Giantification] didn't work well with Slime Cores.
- Infection was still counted for [Abnormal Condition Resistance/Nullification].
- Few skills could copy Spiritual Magics or Battlewills when not supposed to.
- Training Dummy crashed when healed.
- Subordinate/Mount GUI crashed sometimes.
- Rimuru mode didn't gain [Merciless] with default forced harvest festival.
- Unlearnt casting from spell casting items could be done regardless of chant time.
- Naming could leave the owner in negative Max Magicule.
- Player subordinates killing mobs gave the gained souls to their owner/namer without [HardcoreRace] gamerule.
- Kyoya didn't spawn with his swords.
- Project-wide optimization (server and client), attempting to increase the mod's performance where it can.
Balance:
- Reduced Arcane Potion's Magicule percentage heal to 5%-10%-20% but now can be brewed with Hipokute Potions and Demon Essences.
- [Infinity Prison]'s Imprison now costs 50.000 MP + MP equal to the prisoning target's EP. (Configurable)
- [Gluttony]'s Predation EP consume is now 50%. (Configurable)
- [Gourmet] and [Predator]'s Predation EP consume is now 30%. [Gourmet]'s Corrosion EP consume is now 30%. (Configurable)
- [Starved]'s Corrosion EP consume is now 20%. (Configurable)
- [Reflector]'s Echo Counter now wont disable the user's flight when mastered.
- [Magic Aura] now gains mastery overtime when the effect is active and elemental modes now will require mastery to use.
- [Shadow Motion]'s Shadow Storage now won't work on Clones/Bodies.
- [Spatial Domination]'s Dimension Ray now gives the user -50% Speed when held down and Dimension Storm didn't work properly.
- [Aura Sword], [Ogre-sword Guillotine], [Agility], [Protection], [Strength], [Reinforcement], [Float], [Lighten], [Invisible], [Healthcare], [Search Enemy], [Wind Protection] now gain mastery passively when the effect is active on the user.
- Players now cannot use [Possession] while controlling a clone.
- Hinata's Melt Slash now does half damage as before.
- Hinata and Gazel now won't be affected by Infection in their last phase.
- Increased Arcane Potion price.
QoL:
- Added "Female Feature" for Dwarves.
- Increased Dwarf Village spawn rate.
- Smithing Bench is now minable with hands, and primary tool as axes.
- Magic Engines now show their area of effect in blue when using Hitbox Debug mode (F3 + B).
- Charybdis Core is now waterloggable.
Bugs Fixing:
- Abilities could be activated during sleep mode.
- [Giantification] didn't work well with Slime Cores.
- Infection was still counted for [Abnormal Condition Resistance/Nullification].
- Few skills could copy Spiritual Magics or Battlewills when not supposed to.
- Training Dummy crashed when healed.
- Subordinate/Mount GUI crashed sometimes.
- Rimuru mode didn't gain [Merciless] with default forced harvest festival.
- Unlearnt casting from spell casting items could be done regardless of chant time.
- Naming could leave the owner in negative Max Magicule.
- Player subordinates killing mobs gave the gained souls to their owner/namer without [HardcoreRace] gamerule.
- Kyoya didn't spawn with his swords.
- Reduced all TR's custom sounds' volumn by 20%.
- Added skill tags for Skill Types for easier addon compatibility (meaning Addons should put their skills in this to ensure compatibility after this update).
Balance:
- Decreased the prices of all Magic Trainer's trades (old existing dwarves won't auto update).
- [Chosen One]'s Hero Charisma now instantly applies enemy taming instead of having a bit of wait time when switching mode.
- Increased [Engorger]'s attack range boost by 1. (Needs config refresh to update)
- [Strength] and [Steel Strength] now have 3s cooldown after the duration but can be deactivated by re-pressing at any time and gain mastery passively as the skill's effect is active.
- [Acid Shell], [Fire Ball], [Dimension Cutter], [Hypnos], [Icicle Rain], [Ice Breaker], [Mud Spear], [Stone Shot], [Thunder], [Tornado Blade] and [Curse Bind] now have 3s cooldown (1s with Mastery).
- [Icicle Spear] and [Thunder Orb] now have 5s cooldown (3s with Mastery).
- [Fire Storm] now has 7s cooldown (5s with Mastery).
- [Reincarnation] now costs the user 10000 mp initially before performing the magic.
QoL:
- [Analytical Appraisal], [Analyst], [Creator], [Great Sage] and [Mathematician] now keep Appraisal on death.
- [Sense Heat Source] and [Universal Perception] now won't auto toggle heat block sense on on death.
- Player subordinates killing mobs now won't give the gained souls to their owner/namer unless in [HardcoreRace] gamerule.
- Coin pouches now won't drop all of its contents (like vanilla bundle) when right clicked.
Bugs Fixing:
- [Magic Sense] couldn't get deactivated after death unmastered.
- [Possession] magic didn't cost anything.
- Domination magic didn't work when casting as unlearnt through magic caster items.
- Severance engraving didn't boost Spatial Blade's projectiles damage.
- Player manual Dodge stopped working after moving between dimensions (till relog).
- Players' flight got disabled when leaving/joining the Labyrinth.
- Fixed Warp Points/Pad didn't sort properly when using in the GUI.
- Few sensing abilities didn't work properly.
- Few status effects sometimes cause player kick.
- Thrown Item sometimes spams log about saving data.
- Reset race command didn't work properly.
/tensura edit ability revoke X alldidn't work properly.- Other minor changes.
- Reduced all TR's custom sounds' volumn by 20%.
- Added skill tags for Skill Types for easier addon compatibility (meaning Addons should put their skills in this to ensure compatibility after this update).
Balance:
- Decreased the prices of all Magic Trainer's trades (old existing dwarves won't auto update).
- [Chosen One]'s Hero Charisma now instantly applies enemy taming instead of having a bit of wait time when switching mode.
- Increased [Engorger]'s attack range boost by 1. (Needs config refresh to update)
- [Strength] and [Steel Strength] now have 3s cooldown after the duration but can be deactivated by re-pressing at any time and gain mastery passively as the skill's effect is active.
- [Acid Shell], [Fire Ball], [Dimension Cutter], [Hypnos], [Icicle Rain], [Ice Breaker], [Mud Spear], [Stone Shot], [Thunder], [Tornado Blade] and [Curse Bind] now have 3s cooldown (1s with Mastery).
- [Icicle Spear] and [Thunder Orb] now have 5s cooldown (3s with Mastery).
- [Fire Storm] now has 7s cooldown (5s with Mastery).
- [Reincarnation] now costs the user 10000 mp initially before performing the magic.
QoL:
- [Analytical Appraisal], [Analyst], [Creator], [Great Sage] and [Mathematician] now keep Appraisal on death.
- [Sense Heat Source] and [Universal Perception] now won't auto toggle heat block sense on on death.
- Player subordinates killing mobs now won't give the gained souls to their owner/namer unless in [HardcoreRace] gamerule.
- Coin pouches now won't drop all of its contents (like vanilla bundle) when right clicked.
Bugs Fixing:
- [Magic Sense] couldn't get deactivated after death unmastered.
- [Possession] magic didn't cost anything.
- Domination magic didn't work when casting as unlearnt through magic caster items.
- Severance engraving didn't boost Spatial Blade's projectiles damage.
- Player manual Dodge stopped working after moving between dimensions (till relog).
- Players' flight got disabled when leaving/joining the Labyrinth.
- Fixed Warp Points/Pad didn't sort properly when using in the GUI.
- Few sensing abilities didn't work properly.
- Few status effects sometimes cause player kick.
- Thrown Item sometimes spams log about saving data.
- Reset race command didn't work properly.
/tensura edit ability revoke X alldidn't work properly.- Other minor changes.
Balance:
- Consuming Slime Cores that increases the Slime Race's size now will also increase the player's max HP by 5HP each (also heals 5HP).
- The range of [Gourmand], [Greed]'s Death Wish, [Lust]'s Embrace Drain and [Reaper]'s Infinte Eater are now based on the user's entity interact/attack range instead of flat values to work better with giants.
- [Giantification] and [Titanification] now give bigger attack range when used.
- Increased Bosses' Presence Sense to avoid early cheesing.
- Ender Dragon now only has 50% to drop Dragon Essence.
- Reduced Giant Ant's speed.
QoL:
- WorldSpawn now should move to a safer location if its set on a Magicule Rich biome when generated.
- Added new setting config
autoAbilitySlotto decide whether the ability slots/bars should be automatically shown when opening ability GUIs. - [Absorb & Dissolve] now can also consum vanilla potions for instant effects.
- [Anti-magic Area] & [Anti-shock Area] now can be uncasted by shift-activating while looking at the casted area.
- Improved Goblins' texture and colors.
- Untamed Supermassive Slimes now only grief blocks when aggroed.
- Moved Attribute configs into its own config file.
- Added reset command for gazel bossfight incase the world/server crash during its gen:
/tensura worldData bossFight builtinReset boss GazelDwargo/tensura worldData bossFight builtinReset arena GazelDwargo - Reopened Ultimate Skill tab for Addons
- Added fallback default compatability for modded Block Entities for [Molecular Manipulation].
Bugs Fixing:
- [Demon Marionette]'s EP requirement didn't work properly.
- [Fire Storm] didn't cost any Magicule.
- [Analyst] and [Seeker] crashed when trying to copy Portal.
- [Chosen One]'s Hero Charisma still applied Enemy Revival even when mastered and not in-slot sometimes.
- [Tuner] didn't refresh death type after cooldown.
- [Sense Soundwave] didn't work.
- Presence Sense didn't work properly sometimes.
- Wight race were still actively targeted by undead mobs in Fabric.
- Greater Daemon race gained Spiritual [Water Cutter] instead of Aspectual.
- Bone Golem was deleted by Severance.
- Hell didnt spawn anything when its thundering.
- Non-dwarf humanoid NPC couldnt chop trees fully.
- Boss Fights didn't work properly with forced gamemode.
- Command [/tensura worldata areaMagicule set max] didn't work correctly.
- Other minor changes.
Balance:
- Consuming Slime Cores that increases the Slime Race's size now will also increase the player's max HP by 5HP each (also heals 5HP).
- The range of [Gourmand], [Greed]'s Death Wish, [Lust]'s Embrace Drain and [Reaper]'s Infinte Eater are now based on the user's entity interact/attack range instead of flat values to work better with giants.
- [Giantification] and [Titanification] now give bigger attack range when used.
- Increased Bosses' Presence Sense to avoid early cheesing.
- Ender Dragon now only has 50% to drop Dragon Essence.
- Reduced Giant Ant's speed.
QoL:
- WorldSpawn now should move to a safer location if its set on a Magicule Rich biome when generated.
- Added new setting config
autoAbilitySlotto decide whether the ability slots/bars should be automatically shown when opening ability GUIs. - [Absorb & Dissolve] now can also consum vanilla potions for instant effects.
- [Anti-magic Area] & [Anti-shock Area] now can be uncasted by shift-activating while looking at the casted area.
- Improved Goblins' texture and colors.
- Untamed Supermassive Slimes now only grief blocks when aggroed.
- Moved Attribute configs into its own config file.
- Added reset command for gazel bossfight incase the world/server crash during its gen:
/tensura worldData bossFight builtinReset boss GazelDwargo/tensura worldData bossFight builtinReset arena GazelDwargo - Reopened Ultimate Skill tab for Addons
- Added fallback default compatability for modded Block Entities for [Molecular Manipulation].
Bugs Fixing:
- [Demon Marionette]'s EP requirement didn't work properly.
- [Fire Storm] didn't cost any Magicule.
- [Analyst] and [Seeker] crashed when trying to copy Portal.
- [Chosen One]'s Hero Charisma still applied Enemy Revival even when mastered and not in-slot sometimes.
- [Tuner] didn't refresh death type after cooldown.
- [Sense Soundwave] didn't work.
- Presence Sense didn't work properly sometimes.
- Wight race were still actively targeted by undead mobs in Fabric.
- Greater Daemon race gained Spiritual [Water Cutter] instead of Aspectual.
- Bone Golem was deleted by Severance.
- Hell didnt spawn anything when its thundering.
- Non-dwarf humanoid NPC couldnt chop trees fully.
- Boss Fights didn't work properly with forced gamemode.
- Command [/tensura worldata areaMagicule set max] didn't work correctly.
- Other minor changes.
QoL:
- Added gamerule [npcWorking] to decide whether tensura humanoid npcs should do their work like farming, fishing, etc.
- Pegasus found next to Dwarf Merchant now can be tamed.
Bugs Fixing:
- [Murderer]'s active-toggle when mastered didn't give damage boost.
- Mobs layers wasn't in invisibility when the mob was.
QoL:
- Added gamerule [npcWorking] to decide whether tensura humanoid npcs should do their work like farming, fishing, etc.
- Pegasus found next to Dwarf Merchant now can be tamed.
Bugs Fixing:
- [Murderer]'s active-toggle when mastered didn't give damage boost.
- Mobs layers wasn't in invisibility when the mob was.
Hot Fix with Orc Lord crash.
Hotfix with Orc Lord crash.
Fully Updated to 1.21.1 - Changelog: https://docs.google.com/document/d/1PbFmMW6LpRhvh7rMwugqdtUh0pELexGQ2mgjJrIR40Q/edit?usp=sharing
Fully Updated to 1.21.1 - Changelog: https://docs.google.com/document/d/1PbFmMW6LpRhvh7rMwugqdtUh0pELexGQ2mgjJrIR40Q/edit?usp=sharing
Last update of 1.19.2, before updating to newer version in 2026
- Fixed Hinata and some teleporting mobs keep teleporting under targets.
- Fixed Clone entities dropping items twice sometimes.
- Fixed Mark Lauren having chance to drop fake items.
- Fully added many languages in translations.
Bugs Fixing:
- [Cook] doesn't do as much damage to spirits as it should.
- [Lust] & [Gourmand] killing clones give more EP than their cost.
- [Wrath] doesn't double the rampage chance when mastered.
- [Possession] can dupe items with Spatial Storage skills.
- [Ultraspeed/Infinite Regeneration] can be spammed by toggling for mastery.
- Some mount abilities (as skills) aren't stopped by [Anti-Skill].
- Summons can be duped with shifting mid-summoning.
- Royal Orc being named during mid-transformation into Orc Lord allows players to have tamed Orc Lord.
- Hipokute's interaction with Fortune is flipped.
- Other minor changes.
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Опубликован:1 год назад
Обновлён:4 недели назад
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