Unofficial site, not affiliated with modrinth.com.What is this?
Моды/Stellar View
Stellar View

Stellar View

Enjoy a Stellar View of the Sky

136.5K
422
  • Stellar View 1.21.1 - 0.5.2 Fabric

    release2 ноября 2025 г.

    Added:

    • Added "rotation" to UV field which accepts {0, 90, 180, 270, -90 } as values and rotates the rendered UV rendered on the quad by these values
    • Added "fog" (respectively "height") field to View Center definition, which can control at which heights fog appears

    Fixes:

    • Fixed synodic orbits not being present on some objects, like the Moon
    • Fixed incorrect UV of the End skybox
  • Stellar View 1.21.1 - 0.5.2 NeoForge

    release2 ноября 2025 г.

    Added:

    • Added "rotation" to UV field which accepts {0, 90, 180, 270, -90 } as values and rotates the rendered UV rendered on the quad by these values
    • Added "fog" (respectively "height") field to View Center definition, which can control at which heights fog appears

    Fixes:

    • Fixed synodic orbits not being present on some objects, like the Moon
    • Fixed incorrect UV of the End skybox
  • Stellar View 1.20.1 - 0.5.2 Fabric

    release2 ноября 2025 г.

    Added:

    • Added "rotation" to UV field which accepts {0, 90, 180, 270, -90 } as values and rotates the rendered UV rendered on the quad by these values
    • Added "fog" (respectively "height") field to View Center definition, which can control at which heights fog appears

    Fixes:

    • Fixed synodic orbits not being present on some objects, like the Moon
    • Fixed incorrect UV of the End skybox
  • Stellar View 1.20.1 - 0.5.2 Forge

    release2 ноября 2025 г.

    Added:

    • Added "rotation" to UV field which accepts {0, 90, 180, 270, -90 } as values and rotates the rendered UV rendered on the quad by these values
    • Added "fog" (respectively "height") field to View Center definition, which can control at which heights fog appears

    Fixes:

    • Fixed synodic orbits not being present on some objects, like the Moon
    • Fixed incorrect UV of the End skybox
  • Stellar View 1.19.4 - 0.5.2 Forge

    release2 ноября 2025 г.

    Added:

    • Added "rotation" to UV field which accepts {0, 90, 180, 270, -90 } as values and rotates the rendered UV rendered on the quad by these values
    • Added "fog" (respectively "height") field to View Center definition, which can control at which heights fog appears

    Fixes:

    • Fixed synodic orbits not being present on some objects, like the Moon
    • Fixed incorrect UV of the End skybox
  • Stellar View 1.19.3 - 0.5.2 Forge

    release2 ноября 2025 г.

    Added:

    • Added "rotation" to UV field which accepts {0, 90, 180, 270, -90 } as values and rotates the rendered UV rendered on the quad by these values
    • Added "fog" (respectively "height") field to View Center definition, which can control at which heights fog appears

    Fixes:

    • Fixed synodic orbits not being present on some objects, like the Moon
    • Fixed incorrect UV of the End skybox
  • Stellar View 1.19.2 - 0.5.2 Forge

    release2 ноября 2025 г.

    Added:

    • Added "rotation" to UV field which accepts {0, 90, 180, 270, -90 } as values and rotates the rendered UV rendered on the quad by these values
    • Added "fog" (respectively "height") field to View Center definition, which can control at which heights fog appears

    Fixes:

    • Fixed synodic orbits not being present on some objects, like the Moon
    • Fixed incorrect UV of the End skybox
  • Stellar View 1.21.1 - 0.5.1 Fabric

    release21 сентября 2025 г.

    Fixes:

    • Fixed instanced vertex shaders requiring GL_ARB_explicit_uniform_location extension instead of enabling it
    • Fixed Dust Clouds rendering weird with shaderpacks that blend with black instead of alpha
  • Stellar View 1.21.1 - 0.5.1 NeoForge

    release21 сентября 2025 г.

    Fixes:

    • Fixed instanced vertex shaders requiring GL_ARB_explicit_uniform_location extension instead of enabling it
    • Fixed Dust Clouds rendering weird with shaderpacks that blend with black instead of alpha
  • Stellar View 1.20.1 - 0.5.1 Fabric

    release21 сентября 2025 г.

    Fixes:

    • Fixed instanced vertex shaders requiring GL_ARB_explicit_uniform_location extension instead of enabling it
    • Fixed Dust Clouds rendering weird with shaderpacks that blend with black instead of alpha
  • Stellar View 1.20.1 - 0.5.1 Forge

    release21 сентября 2025 г.

    Fixes:

    • Fixed instanced vertex shaders requiring GL_ARB_explicit_uniform_location extension instead of enabling it
    • Fixed Dust Clouds rendering weird with shaderpacks that blend with black instead of alpha
  • Stellar View 1.19.4 - 0.5.1 Forge

    release21 сентября 2025 г.

    Fixes:

    • Fixed instanced vertex shaders requiring GL_ARB_explicit_uniform_location extension instead of enabling it
    • Fixed Dust Clouds rendering weird with shaderpacks that blend with black instead of alpha
  • Stellar View 1.19.3 - 0.5.1 Forge

    release21 сентября 2025 г.

    Fixes:

    • Fixed instanced vertex shaders requiring GL_ARB_explicit_uniform_location extension instead of enabling it
    • Fixed Dust Clouds rendering weird with shaderpacks that blend with black instead of alpha
  • Stellar View 1.19.2 - 0.5.1 Forge

    release21 сентября 2025 г.

    Fixes:

    • Fixed instanced vertex shaders requiring GL_ARB_explicit_uniform_location extension instead of enabling it
    • Fixed Dust Clouds rendering weird with shaderpacks that blend with black instead of alpha
  • Stellar View 1.21.1 - 0.5.0 Fabric

    release18 сентября 2025 г.

    Added:

    • Constellation object type, for adding groups of manually defined stars to existing star fields
    • Added Orion constellation (For now it's there just as a proof of concept, more constellations will come in the future)
    • Added Lunar compatibility
    • Added Stellar View to the game profiler (do note that the game profiler can't track GPU, only CPU)
    • Added Config option to change the order of texture and color in vertices
    • Added Config option to turn of instancing for stars and dust clouds, in case your GPU would rather die than instance a mesh as small as a quad
    • Added "clamp_at_max_size" and "max_size" fields for texture layers of celestials
    • Added Hungarian translations
    • Added Japanese translations
    • Added Rigil Kentaurus b, an ice giant recently discovered around Rigil Kentaurus (Alpha Centauri A)
    • Added Pandora, a hypothetical moon orbiting Rigil Kentaurus b

    Changes:

    • A bunch of optimizations, including instancing, which will be used for star and dust cloud rendering by default
    • Locations of stars in Pleiades are now more accurate to their real life locations
    • Nebulae have more realistic sizes now
    • Adjusted axial tilts, image rotations, and inclinations of most bodies
    • Moved rings of Saturn and other similar planets to separate texture layers, one that goes in front and the other behind the planet
    • Default Space Objects can now be removed by setting their parent to "sgjourney:remove", this should help if you want to remove stuff like the Moon without it throwing an exception

    Fixes:

    • Fixed end.png being in the wrong location
    • Fixed dust clouds and stars rendering as yellow-red-green squares with Oculus when shaders are active
    • Fixed sky jitter at high tick values (again)
    • Fixed a typo in "longitude_of_ascending_node" (Resourcepacks will need to update orbit info of their orbiting objects because of this)
  • Stellar View 1.20.1 - 0.5.0 Fabric

    release18 сентября 2025 г.

    Added:

    • Constellation object type, for adding groups of manually defined stars to existing star fields
    • Added Orion constellation (For now it's there just as a proof of concept, more constellations will come in the future)
    • Added Lunar compatibility
    • Added Stellar View to the game profiler (do note that the game profiler can't track GPU, only CPU)
    • Added Config option to change the order of texture and color in vertices
    • Added Config option to turn of instancing for stars and dust clouds, in case your GPU would rather die than instance a mesh as small as a quad
    • Added "clamp_at_max_size" and "max_size" fields for texture layers of celestials
    • Added Hungarian translations
    • Added Japanese translations
    • Added Rigil Kentaurus b, an ice giant recently discovered around Rigil Kentaurus (Alpha Centauri A)
    • Added Pandora, a hypothetical moon orbiting Rigil Kentaurus b

    Changes:

    • A bunch of optimizations, including instancing, which will be used for star and dust cloud rendering by default
    • Locations of stars in Pleiades are now more accurate to their real life locations
    • Nebulae have more realistic sizes now
    • Adjusted axial tilts, image rotations, and inclinations of most bodies
    • Moved rings of Saturn and other similar planets to separate texture layers, one that goes in front and the other behind the planet
    • Default Space Objects can now be removed by setting their parent to "sgjourney:remove", this should help if you want to remove stuff like the Moon without it throwing an exception

    Fixes:

    • Fixed end.png being in the wrong location
    • Fixed dust clouds and stars rendering as yellow-red-green squares with Oculus when shaders are active
    • Fixed sky jitter at high tick values (again)
    • Fixed a typo in "longitude_of_ascending_node" (Resourcepacks will need to update orbit info of their orbiting objects because of this)
  • Stellar View 1.21.1 - 0.5.0 NeoForge

    release18 сентября 2025 г.

    Added:

    • Constellation object type, for adding groups of manually defined stars to existing star fields
    • Added Orion constellation (For now it's there just as a proof of concept, more constellations will come in the future)
    • Added Lunar compatibility
    • Added Stellar View to the game profiler (do note that the game profiler can't track GPU, only CPU)
    • Added Config option to change the order of texture and color in vertices
    • Added Config option to turn of instancing for stars and dust clouds, in case your GPU would rather die than instance a mesh as small as a quad
    • Added "clamp_at_max_size" and "max_size" fields for texture layers of celestials
    • Added Hungarian translations
    • Added Japanese translations
    • Added Rigil Kentaurus b, an ice giant recently discovered around Rigil Kentaurus (Alpha Centauri A)
    • Added Pandora, a hypothetical moon orbiting Rigil Kentaurus b

    Removed:

    • Keybind for opening the Stellar View config menu, since it can be easily opened from the game pause menu

    Changes:

    • A bunch of optimizations, including instancing, which will be used for star and dust cloud rendering by default
    • Locations of stars in Pleiades are now more accurate to their real life locations
    • Nebulae have more realistic sizes now
    • Adjusted axial tilts, image rotations, and inclinations of most bodies
    • Moved rings of Saturn and other similar planets to separate texture layers, one that goes in front and the other behind the planet
    • Default Space Objects can now be removed by setting their parent to "sgjourney:remove", this should help if you want to remove stuff like the Moon without it throwing an exception

    Fixes:

    • Fixed end.png being in the wrong location
    • Fixed dust clouds and stars rendering as yellow-red-green squares with Oculus when shaders are active
    • Fixed sky jitter at high tick values (again)
    • Fixed a typo in "longitude_of_ascending_node" (Resourcepacks will need to update orbit info of their orbiting objects because of this)
  • Stellar View 1.20.1 - 0.5.0 Forge

    release18 сентября 2025 г.

    Added:

    • Constellation object type, for adding groups of manually defined stars to existing star fields
    • Added Orion constellation (For now it's there just as a proof of concept, more constellations will come in the future)
    • Added Lunar compatibility
    • Added Stellar View to the game profiler (do note that the game profiler can't track GPU, only CPU)
    • Added Config option to change the order of texture and color in vertices
    • Added Config option to turn of instancing for stars and dust clouds, in case your GPU would rather die than instance a mesh as small as a quad
    • Added "clamp_at_max_size" and "max_size" fields for texture layers of celestials
    • Added Hungarian translations
    • Added Japanese translations
    • Added Rigil Kentaurus b, an ice giant recently discovered around Rigil Kentaurus (Alpha Centauri A)
    • Added Pandora, a hypothetical moon orbiting Rigil Kentaurus b

    Removed:

    • Keybind for opening the Stellar View config menu, since it can be easily opened from the game pause menu

    Changes:

    • A bunch of optimizations, including instancing, which will be used for star and dust cloud rendering by default
    • Locations of stars in Pleiades are now more accurate to their real life locations
    • Nebulae have more realistic sizes now
    • Adjusted axial tilts, image rotations, and inclinations of most bodies
    • Moved rings of Saturn and other similar planets to separate texture layers, one that goes in front and the other behind the planet
    • Default Space Objects can now be removed by setting their parent to "sgjourney:remove", this should help if you want to remove stuff like the Moon without it throwing an exception

    Fixes:

    • Fixed end.png being in the wrong location
    • Fixed dust clouds and stars rendering as yellow-red-green squares with Oculus when shaders are active
    • Fixed sky jitter at high tick values (again)
    • Fixed a typo in "longitude_of_ascending_node" (Resourcepacks will need to update orbit info of their orbiting objects because of this)
  • Stellar View 1.19.4 - 0.5.0 Forge

    release18 сентября 2025 г.

    Added:

    • Constellation object type, for adding groups of manually defined stars to existing star fields
    • Added Orion constellation (For now it's there just as a proof of concept, more constellations will come in the future)
    • Added Stellar View to the game profiler (do note that the game profiler can't track GPU, only CPU)
    • Added Config option to change the order of texture and color in vertices
    • Added Config option to turn of instancing for stars and dust clouds, in case your GPU would rather die than instance a mesh as small as a quad
    • Added "clamp_at_max_size" and "max_size" fields for texture layers of celestials
    • Added Hungarian translations
    • Added Japanese translations
    • Added Rigil Kentaurus b, an ice giant recently discovered around Rigil Kentaurus (Alpha Centauri A)
    • Added Pandora, a hypothetical moon orbiting Rigil Kentaurus b

    Changes:

    • A bunch of optimizations, including instancing, which will be used for star and dust cloud rendering by default
    • Locations of stars in Pleiades are now more accurate to their real life locations
    • Nebulae have more realistic sizes now
    • Adjusted axial tilts, image rotations, and inclinations of most bodies
    • Moved rings of Saturn and other similar planets to separate texture layers, one that goes in front and the other behind the planet
    • Default Space Objects can now be removed by setting their parent to "sgjourney:remove", this should help if you want to remove stuff like the Moon without it throwing an exception

    Fixes:

    • Fixed end.png being in the wrong location
    • Fixed dust clouds and stars rendering as yellow-red-green squares with Oculus when shaders are active
    • Fixed sky jitter at high tick values (again)
    • Fixed a typo in "longitude_of_ascending_node" (Resourcepacks will need to update orbit info of their orbiting objects because of this)
  • Stellar View 1.19.3 - 0.5.0 Forge

    release18 сентября 2025 г.

    Added:

    • Constellation object type, for adding groups of manually defined stars to existing star fields
    • Added Orion constellation (For now it's there just as a proof of concept, more constellations will come in the future)
    • Added Stellar View to the game profiler (do note that the game profiler can't track GPU, only CPU)
    • Added Config option to change the order of texture and color in vertices
    • Added Config option to turn of instancing for stars and dust clouds, in case your GPU would rather die than instance a mesh as small as a quad
    • Added "clamp_at_max_size" and "max_size" fields for texture layers of celestials
    • Added Hungarian translations
    • Added Japanese translations
    • Added Rigil Kentaurus b, an ice giant recently discovered around Rigil Kentaurus (Alpha Centauri A)
    • Added Pandora, a hypothetical moon orbiting Rigil Kentaurus b

    Changes:

    • A bunch of optimizations, including instancing, which will be used for star and dust cloud rendering by default
    • Locations of stars in Pleiades are now more accurate to their real life locations
    • Nebulae have more realistic sizes now
    • Adjusted axial tilts, image rotations, and inclinations of most bodies
    • Moved rings of Saturn and other similar planets to separate texture layers, one that goes in front and the other behind the planet
    • Default Space Objects can now be removed by setting their parent to "sgjourney:remove", this should help if you want to remove stuff like the Moon without it throwing an exception

    Fixes:

    • Fixed end.png being in the wrong location
    • Fixed dust clouds and stars rendering as yellow-red-green squares with Oculus when shaders are active
    • Fixed sky jitter at high tick values (again)
    • Fixed a typo in "longitude_of_ascending_node" (Resourcepacks will need to update orbit info of their orbiting objects because of this)
1
...

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Клиент

Сведения

Опубликован:3 года назад
Обновлён:7 месяцев назад
ID проекта:
Главная