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Моды/Stamina For Tweakers
  • Stamina for Tweakers 1.11+1.21.1

    release16 марта 2026 г.

    Added

    • Added config to allow depleting stamina on a successful shield block.
  • Stamina for Tweakers 1.11+1.21.1

    release16 марта 2026 г.

    Added

    • Added config to allow depleting stamina on a successful shield block.
  • Stamina for Tweakers 1.11+1.20.1

    release16 марта 2026 г.

    Added

    • Added config to allow depleting stamina on a successful shield block.
  • Stamina for Tweakers 1.11+1.20.1

    release16 марта 2026 г.

    Added

    • Added config to allow depleting stamina on a successful shield block.
  • Stamina for Tweakers 1.10+1.21.1

    release15 января 2026 г.

    A bugfix release with a couple of small feature additions.

    Fixed

    • Don't deplete both the sprinting cost and swimming cost when sprint-swimming
    • Don't deplete the weapon swing cost twice for vanilla weapons when Better Combat is installed

    Added

    • Separate stamina cost for wading (moving in water without sprint-swimming)
    • Two new configuration items for the Traveling enchantment:
      • travelingDamageChance: Percentage chance that Traveling will damage enchanted leggings on a tick it is active. (Was previously hardcoded to 4%)
      • travelingMinimumDurability: If durability for enchanted leggings is below this value, Traveling will not activate
    • A new attribute, staminafortweakers.generic.stamina_recovery_rate, which is applied as a multiplier to all stamina recovery calculations. Defaults to 1.0 (which leaves existing behavior the same)
  • Stamina for Tweakers 1.10+1.21.1

    release15 января 2026 г.

    A bugfix release with a couple of small feature additions.

    Fixed

    • Don't deplete both the sprinting cost and swimming cost when sprint-swimming
    • Don't deplete the weapon swing cost twice for vanilla weapons when Better Combat is installed

    Added

    • Separate stamina cost for wading (moving in water without sprint-swimming)
    • Two new configuration items for the Traveling enchantment:
      • travelingDamageChance: Percentage chance that Traveling will damage enchanted leggings on a tick it is active. (Was previously hardcoded to 4%)
      • travelingMinimumDurability: If durability for enchanted leggings is below this value, Traveling will not activate
    • A new attribute, staminafortweakers.generic.stamina_recovery_rate, which is applied as a multiplier to all stamina recovery calculations. Defaults to 1.0 (which leaves existing behavior the same)
  • Stamina for Tweakers 1.10+1.20.1

    release15 января 2026 г.

    A bugfix release with a couple of small feature additions.

    Fixed

    • Register enchantments in staminafortweakers namespace instead of minecraft
    • Don't deplete both the sprinting cost and swimming cost when sprint-swimming
    • Don't deplete the weapon swing cost twice for vanilla weapons when Better Combat is installed

    Added

    • Separate stamina cost for wading (moving in water without sprint-swimming)
    • Two new configuration items for the Traveling enchantment:
      • travelingDamageChance: Percentage chance that Traveling will damage enchanted leggings on a tick it is active. (Was previously hardcoded to 4%)
      • travelingMinimumDurability: If durability for enchanted leggings is below this value, Traveling will not activate
    • A new attribute, staminafortweakers.generic.stamina_recovery_rate, which is applied as a multiplier to all stamina recovery calculations. Defaults to 1.0 (which leaves existing behavior the same)
  • Stamina for Tweakers 1.10+1.20.1

    release15 января 2026 г.

    A bugfix release with a couple of small feature additions.

    Fixed

    • Register enchantments in staminafortweakers namespace instead of minecraft
    • Don't deplete both the sprinting cost and swimming cost when sprint-swimming
    • Don't deplete the weapon swing cost twice for vanilla weapons when Better Combat is installed

    Added

    • Separate stamina cost for wading (moving in water without sprint-swimming)
    • Two new configuration items for the Traveling enchantment:
      • travelingDamageChance: Percentage chance that Traveling will damage enchanted leggings on a tick it is active. (Was previously hardcoded to 4%)
      • travelingMinimumDurability: If durability for enchanted leggings is below this value, Traveling will not activate
    • A new attribute, staminafortweakers.generic.stamina_recovery_rate, which is applied as a multiplier to all stamina recovery calculations. Defaults to 1.0 (which leaves existing behavior the same)
  • Stamina for Tweakers 1.9.1+1.21.1

    release27 декабря 2025 г.

    Fixed

    • Fixed incorrect descriptionIds for our attributes which resulted in untranslated attribute strings. (#68)
  • Stamina for Tweakers 1.9.1+1.21.1

    release27 декабря 2025 г.

    Fixed

    • Fixed incorrect descriptionIds for our attributes which resulted in untranslated attribute strings. (#68)
  • Stamina for Tweakers 1.9.1+1.20.1

    release27 декабря 2025 г.

    Fixed

    • Fixed incorrect descriptionIds for our attributes which resulted in untranslated attribute strings. (#68)
  • Stamina for Tweakers 1.9.1+1.20.1

    release27 декабря 2025 г.

    Fixed

    • Fixed incorrect descriptionIds for our attributes which resulted in untranslated attribute strings. (#68)
  • Stamina for Tweakers 1.9.0+1.21.1

    release6 декабря 2025 г.

    Fixed

    • Use getAttributeValue() instead of getAttributeBaseValue() in several places so that modifiers work correctly.
    • Use Double.compare() in a couple of places where precision issues were causing weirdness.
    • Fixed a race condition which could cause the config to lose effect configs.

    Changed

    • Lots of refactoring of the config system under the hood to make default config handling and rule reloading on config change much, much simpler.
  • Stamina for Tweakers 1.9.0+1.21.1

    release6 декабря 2025 г.

    Fixed

    • Use getAttributeValue() instead of getAttributeBaseValue() in several places so that modifiers work correctly.
    • Use Double.compare() in a couple of places where precision issues were causing weirdness.
    • Fixed a race condition which could cause the config to lose effect configs.

    Changed

    • Lots of refactoring of the config system under the hood to make default config handling and rule reloading on config change much, much simpler.
  • Stamina for Tweakers 1.9.0+1.20.1

    release6 декабря 2025 г.

    Fixed

    • Use getAttributeValue() instead of getAttributeBaseValue() in several places so that modifiers work correctly.
    • Use Double.compare() in a couple of places where precision issues were causing weirdness.
    • Fixed a race condition which could cause the config to lose effect configs.

    Changed

    • Lots of refactoring of the config system under the hood to make default config handling and rule reloading on config change much, much simpler.
  • Stamina for Tweakers 1.9.0+1.20.1

    release6 декабря 2025 г.

    Fixed

    • Use getAttributeValue() instead of getAttributeBaseValue() in several places so that modifiers work correctly.
    • Use Double.compare() in a couple of places where precision issues were causing weirdness.
    • Fixed a race condition which could cause the config to lose effect configs.

    Changed

    • Lots of refactoring of the config system under the hood to make default config handling and rule reloading on config change much, much simpler.
  • Stamina for Tweakers 1.8.2+1.20.1

    release5 августа 2025 г.

    Fixed

    • Shield use code now checks a tag (staminafortweakers:shield) instead of checking for the minecraft:shield item. Some modded shields may work out of the box, others may need to be added to the tag with a data pack.
    • No longer checking for item tags during Better Combat AttackStart events, since the event won't fire unless BC thinks the player is holding a weapon. Should fix weapon swing exhaustion for most modded weapons when BC is installed.
  • Stamina for Tweakers 1.8.2+1.21.1

    release5 августа 2025 г.

    Fixed

    • Shield use code now checks a tag (staminafortweakers:shield) instead of checking for the minecraft:shield item. Some modded shields may work out of the box, others may need to be added to the tag with a data pack.
    • No longer checking for item tags during Better Combat AttackStart events, since the event won't fire unless BC thinks the player is holding a weapon. Should fix weapon swing exhaustion for most modded weapons when BC is installed.
  • Stamina for Tweakers 1.8.2+1.21.1

    release5 августа 2025 г.

    Fixed

    • Shield use code now checks a tag (staminafortweakers:shield) instead of checking for the minecraft:shield item. Some modded shields may work out of the box, others may need to be added to the tag with a data pack.
    • No longer checking for item tags during Better Combat AttackStart events, since the event won't fire unless BC thinks the player is holding a weapon. Should fix weapon swing exhaustion for most modded weapons when BC is installed.
  • Stamina for Tweakers 1.8.2+1.20.1

    release5 августа 2025 г.

    Fixed

    • Shield use code now checks a tag (staminafortweakers:shield) instead of checking for the minecraft:shield item. Some modded shields may work out of the box, others may need to be added to the tag with a data pack.
    • No longer checking for item tags during Better Combat AttackStart events, since the event won't fire unless BC thinks the player is holding a weapon. Should fix weapon swing exhaustion for most modded weapons when BC is installed.
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