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Spore inquisition

Spore inquisition

A MC datapack that changes in interesting ways how you play fungal infection spore, making it spread like the flesh that hates

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35
  • Spore inquisition 2.9.8

    release1 июня 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE

    CHANGES 1.20.1:

    • fixed the bug that made rednight despawn from time to time + added changed some things to prevent that from ever happening.
    • The game spawns some mini mounds from time to time if it detects that rednight was killed in a ilegitimate way
    • Rednight will now tp to Y 2000 every hour or so
    • increased the size of rednight
    • finalitas is no longer obtained by killing the rednight in the overworld
  • Spore inquisition 2.9.8

    release1 июня 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE

    CHANGES 1.20.1:

    • fixed the bug that made rednight despawn from time to time + added changed some things to prevent that from ever happening.
    • The game spawns some mini mounds from time to time if it detects that rednight was killed in a ilegitimate way
    • Rednight will now tp to Y 2000 every hour or so
    • increased the size of rednight
    • finalitas is no longer obtained by killing the rednight in the overworld
  • Spore inquisition 2.9.7

    release19 мая 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE

    CHANGES 1.20.1:

    • updated to spore 2.2.0h
    • dream only happends once
    • updated some tags and functions to work with inqui 2.2.0g

    CHANGES1.21.1:

    • updated to spore 2.2.0h
    • mobed the frezed biomass deletion command to another function, giving more time for it to work
    • szc now changes the weather to thunder once it explodes
    • szc now kills every itme in the world after it explodes
    • szc now deletes all spore blocks instead of turning them into pakced ice
    • added the eigth mimicry weapon
    • rednight cries more

    CONFIG CHANGES None, there is no need to redownload the config this time

  • Spore inquisition 2.9.7

    release19 мая 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE

    CHANGES 1.20.1:

    • updated to spore 2.2.0h
    • dream only happends once
    • updated some tags and functions to work with inqui 2.2.0g

    CHANGES1.21.1:

    • updated to spore 2.2.0h
    • mobed the frezed biomass deletion command to another function, giving more time for it to work
    • szc now changes the weather to thunder once it explodes
    • szc now kills every itme in the world after it explodes
    • szc now deletes all spore blocks instead of turning them into pakced ice
    • added the eigth mimicry weapon
    • rednight cries more

    CONFIG CHANGES None, there is no need to redownload the config this time

  • Spore inquisition 2.9.7

    release19 мая 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE

    CHANGES 1.20.1:

    • updated to spore 2.2.0h
    • dream only happends once
    • updated some tags and functions to work with inqui 2.2.0g

    CHANGES1.21.1:

    • updated to spore 2.2.0h
    • mobed the frezed biomass deletion command to another function, giving more time for it to work
    • szc now changes the weather to thunder once it explodes
    • szc now kills every itme in the world after it explodes
    • szc now deletes all spore blocks instead of turning them into pakced ice
    • added the eigth mimicry weapon
    • rednight cries more

    CONFIG CHANGES None, there is no need to redownload the config this time

  • Spore inquisition 2.9.7

    release19 мая 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0h IF YOU WANT THIS MOD TO WORK FINE

    CHANGES 1.20.1:

    • updated to spore 2.2.0h
    • dream only happends once
    • updated some tags and functions to work with inqui 2.2.0g

    CHANGES1.21.1:

    • updated to spore 2.2.0h
    • mobed the frezed biomass deletion command to another function, giving more time for it to work
    • szc now changes the weather to thunder once it explodes
    • szc now kills every itme in the world after it explodes
    • szc now deletes all spore blocks instead of turning them into pakced ice
    • added the eigth mimicry weapon
    • rednight cries more

    CONFIG CHANGES None, there is no need to redownload the config this time

  • Spore inquisition 2.9.6

    release14 мая 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE please redownload the configs

    DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g)

    • added some changes to certain structures and tried to give some extra lore to REDNIGHT
    • szc reduce the world infection a considerable amount
    • nukes reduce world corruption in a very small amount
    • deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks
    • killing the overworld rednight by external means wont stop/delete the infection
    • added extra flavor to some extructures
    • bringed back the minigun usurperer
    • compresed advancments a lot
    • improved the looks of most advancments
    • added the offerings, u can learn about them in the advancments menu
    • addded a warning for the eclipse ordeal
    • added a compatibility with legendary survival
    • now scampers spawned from mounds are stronger
    • age 3 mounds will no longer spawn so many scampers when their life timer runs out
    • scampers now take 100 less seconds to evolve
    • increased the max world corruption you need to reach before switching phases
    • rednight will tp to the spawn chunks once every 30 mins
    • increased a bit the size of rednight
    • added naked textures to some infecteds(mod ver only)
    • changed the motion of water mounds for a factor of -0.4
    • added a tip in advancments to prevent players from using lab armor and spore weapons at the same time
    • reduced the spawn radious to 1000 blocks
    • added the ice bomb
    • rednight now its a bit bigger and stronger
    • deleted the extra resistance effect from a special fight
    • fixers no longer drop the big nuke
    • fixer now spawn in level of corruption 1 instead of 2
    • the dream will only happend once per player
    • improved the dream structure
    • proto mob spread highly changed
    • added some different textures to some evolveds
    • bioblobs are now considered evolveds
    • spitter no longer turn into bioblobs when getting a lot of kills
    • added the eight mimicry weapon
    • fixed some bugs regarding rednight

    CONFIG CHANGES

    • removed the witch organoid from the pool that the proto can spawn
    • squids and glow squids now turn into lickers
    • scents only default spawn has become infected humans
    • changed the evolution spread of inf humans
    • hypers now get back its block destruction of 3
    • vigil raidss and arena tendrils now spawn different mobs
    • nerfed bioblobs health
  • Spore inquisition 2.9.6

    release14 мая 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE please redownload the configs

    DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g)

    • added some changes to certain structures and tried to give some extra lore to REDNIGHT
    • szc reduce the world infection a considerable amount
    • nukes reduce world corruption in a very small amount
    • deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks
    • killing the overworld rednight by external means wont stop/delete the infection
    • added extra flavor to some extructures
    • bringed back the minigun usurperer
    • compresed advancments a lot
    • improved the looks of most advancments
    • added the offerings, u can learn about them in the advancments menu
    • addded a warning for the eclipse ordeal
    • added a compatibility with legendary survival
    • now scampers spawned from mounds are stronger
    • age 3 mounds will no longer spawn so many scampers when their life timer runs out
    • scampers now take 100 less seconds to evolve
    • increased the max world corruption you need to reach before switching phases
    • rednight will tp to the spawn chunks once every 30 mins
    • increased a bit the size of rednight
    • added naked textures to some infecteds(mod ver only)
    • changed the motion of water mounds for a factor of -0.4
    • added a tip in advancments to prevent players from using lab armor and spore weapons at the same time
    • reduced the spawn radious to 1000 blocks
    • added the ice bomb
    • rednight now its a bit bigger and stronger
    • deleted the extra resistance effect from a special fight
    • fixers no longer drop the big nuke
    • fixer now spawn in level of corruption 1 instead of 2
    • the dream will only happend once per player
    • improved the dream structure
    • proto mob spread highly changed
    • added some different textures to some evolveds
    • bioblobs are now considered evolveds
    • spitter no longer turn into bioblobs when getting a lot of kills
    • added the eight mimicry weapon
    • fixed some bugs regarding rednight

    CONFIG CHANGES

    • removed the witch organoid from the pool that the proto can spawn
    • squids and glow squids now turn into lickers
    • scents only default spawn has become infected humans
    • changed the evolution spread of inf humans
    • hypers now get back its block destruction of 3
    • vigil raidss and arena tendrils now spawn different mobs
    • nerfed bioblobs health
  • Spore inquisition 2.9.6

    release11 мая 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE please redownload the configs

    DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g)

    • added some changes to certain structures and tried to give some extra lore to REDNIGHT
    • szc reduce the world infection a considerable amount
    • nukes reduce world corruption in a very small amount
    • deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks
    • killing the overworld rednight by external means wont stop/delete the infection
    • added extra flavor to some extructures
    • bringed back the minigun usurperer
    • compresed advancments a lot
    • improved the looks of most advancments
    • added the offerings, u can learn about them in the advancments menu
    • addded a warning for the eclipse ordeal
    • added a compatibility with legendary survival
    • now scampers spawned from mounds are stronger
    • age 3 mounds will no longer spawn so many scampers when their life timer runs out
    • scampers now take 100 less seconds to evolve
    • increased the max world corruption you need to reach before switching phases
    • rednight will tp to the spawn chunks once every 30 mins
    • increased a bit the size of rednight
    • added naked textures to some infecteds(mod ver only)
    • changed the motion of water mounds for a factor of -0.4
    • added a tip in advancments to prevent players from using lab armor and spore weapons at the same time
    • reduced the spawn radious to 1000 blocks
    • added the ice bomb
    • rednight now its a bit bigger and stronger
    • deleted the extra resistance effect from a special fight
    • fixers no longer drop the big nuke
    • fixer now spawn in level of corruption 1 instead of 2
    • the dream will only happend once per player
    • improved the dream structure

    CONFIG CHANGES

    • removed the witch organoid from the pool that the proto can spawn
    • squids and glow squids now turn into lickers
    • scents only default spawn has become infected humans
  • Spore inquisition 2.9.6

    release11 мая 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE please redownload the configs

    DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g)

    • added some changes to certain structures and tried to give some extra lore to REDNIGHT
    • szc reduce the world infection a considerable amount
    • nukes reduce world corruption in a very small amount
    • deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks
    • killing the overworld rednight by external means wont stop/delete the infection
    • added extra flavor to some extructures
    • bringed back the minigun usurperer
    • compresed advancments a lot
    • improved the looks of most advancments
    • added the offerings, u can learn about them in the advancments menu
    • addded a warning for the eclipse ordeal
    • added a compatibility with legendary survival
    • now scampers spawned from mounds are stronger
    • age 3 mounds will no longer spawn so many scampers when their life timer runs out
    • scampers now take 100 less seconds to evolve
    • increased the max world corruption you need to reach before switching phases
    • rednight will tp to the spawn chunks once every 30 mins
    • increased a bit the size of rednight
    • added naked textures to some infecteds(mod ver only)
    • changed the motion of water mounds for a factor of -0.4
    • added a tip in advancments to prevent players from using lab armor and spore weapons at the same time
    • reduced the spawn radious to 1000 blocks
    • added the ice bomb
    • rednight now its a bit bigger and stronger
    • deleted the extra resistance effect from a special fight
    • fixers no longer drop the big nuke
    • fixer now spawn in level of corruption 1 instead of 2
    • the dream will only happend once per player
    • improved the dream structure

    CONFIG CHANGES

    • removed the witch organoid from the pool that the proto can spawn
    • squids and glow squids now turn into lickers
    • scents only default spawn has become infected humans
  • Spore inquisition 2.9.5

    release4 мая 2026 г.

    ITS RECOMMENDED TO REDOWNLOAD THE CONFIGS FOR THIS VERSION

    Changes:

    • added the good ending
  • Spore inquisition 2.9.5

    release4 мая 2026 г.

    ITS RECOMMENDED TO REDOWNLOAD THE CONFIGS FOR THIS VERSION

    Changes:

    • added the good ending
  • Spore inquisition 2.9.5

    release4 мая 2026 г.

    ITS RECOMMENDED TO REDOWNLOAD THE CONFIGS FOR THIS VERSION

    Changes:

    • added the good ending
  • Spore inquisition 2.9.5

    release4 мая 2026 г.

    ITS RECOMMENDED TO REDOWNLOAD THE CONFIGS FOR THIS VERSION

    Changes:

    • added the good ending
  • Spore inquisition 2.9.4

    release23 апреля 2026 г.

    DATAPACK CHANGES:

    • changed the eclipse raid, now only 3 calamities will attack you instead of 9!
    • eclipse raids will require more world corruption till they are able to happend
    • added the seventh mimicry weapon
    • increased the spread in a certain structure
    • added some extra drops to flesh lumps
    • tweaked a bit a special structure
    • vigils are no longer generated in #########

    CONFIG CHANGES

    • hive spawns now take 250 more kills to create a proto/outpost watcher, making the total count of kills 2500
    • buffed the drops of organite blocks
  • Spore inquisition 2.9.4

    release23 апреля 2026 г.

    DATAPACK CHANGES:

    • changed the eclipse raid, now only 3 calamities will attack you instead of 9!
    • eclipse raids will require more world corruption till they are able to happend
    • added the seventh mimicry weapon
    • increased the spread in a certain structure
    • added some extra drops to flesh lumps
    • tweaked a bit a special structure
    • vigils are no longer generated in #########

    CONFIG CHANGES

    • hive spawns now take 250 more kills to create a proto/outpost watcher, making the total count of kills 2500
    • buffed the drops of organite blocks
  • Spore inquisition 2.9.4

    release23 апреля 2026 г.

    DATAPACK CHANGES:

    • changed the eclipse raid, now only 3 calamities will attack you instead of 9!
    • eclipse raids will require more world corruption till they are able to happend
    • added the seventh mimicry weapon
    • increased the spread in a certain structure
    • added some extra drops to flesh lumps
    • tweaked a bit a special structure
    • vigils are no longer generated in #########

    CONFIG CHANGES

    • hive spawns now take 250 more kills to create a proto/outpost watcher, making the total count of kills 2500
    • buffed the drops of organite blocks
  • Spore inquisition 2.9.4

    release23 апреля 2026 г.

    DATAPACK CHANGES:

    • changed the eclipse raid, now only 3 calamities will attack you instead of 9!
    • eclipse raids will require more world corruption till they are able to happend
    • added the seventh mimicry weapon
    • increased the spread in a certain structure
    • added some extra drops to flesh lumps
    • tweaked a bit a special structure
    • vigils are no longer generated in #########

    CONFIG CHANGES

    • hive spawns now take 250 more kills to create a proto/outpost watcher, making the total count of kills 2500
    • buffed the drops of organite blocks
  • Spore inquisition 2.9.3

    release18 апреля 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0f IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES:

    • snow block and snow layers no longer give freezing damage to spore mobs
    • now all mimicry weapons give back symbiosis 3 instead of all the effects that they gived
    • mimicry swords now have a bit more damage
    • buffed mimiciry chestplate and helmet, giving them some extra abilities
    • now entities with infected/living/mk2 armors will get symbiosis effect
    • better create blue ice recipe, needing 4 blue ice 50 ml of water and a mechanical press
    • added an extra creature to the eclipse ordeal
    • limited the eclipse ordeal to 3 people
    • increased the foliage removing range of a certain creture
    • buffed ice swords and ice bows
    • changed the arena of a certain boss a bit
    • done some small changes to a certain boss fight
    • added the fourth mimicry weapon
    • added the fifth mimicry weapon
    • terminated the minigun variant of the usurper
    • changed some atributes of overcharged calamities
    • added some advancments to help players learn the new recipes this datapack adds
    • added the sixth mimicry weapon
    • buffed the fixer
    • fixed the biggest bug this mod has ever had, the knife bug

    CONFIG CHANGES

    • increased the range and damage of cdus(1.21.1 ver only)
    • hivetumors ddont turn into protos(its a lie they turn but they take like 50 hours)
    • removed the hard damage cap in infecteds(1.21.1 only)
  • Spore inquisition 2.9.3

    release18 апреля 2026 г.

    YOU NEED THE VERSION OF SPORE 2.2.0f IF YOU WANT THIS MOD TO WORK FINE please redownload the configs DATAPACK CHANGES:

    • snow block and snow layers no longer give freezing damage to spore mobs
    • now all mimicry weapons give back symbiosis 3 instead of all the effects that they gived
    • mimicry swords now have a bit more damage
    • buffed mimiciry chestplate and helmet, giving them some extra abilities
    • now entities with infected/living/mk2 armors will get symbiosis effect
    • better create blue ice recipe, needing 4 blue ice 50 ml of water and a mechanical press
    • added an extra creature to the eclipse ordeal
    • limited the eclipse ordeal to 3 people
    • increased the foliage removing range of a certain creture
    • buffed ice swords and ice bows
    • changed the arena of a certain boss a bit
    • done some small changes to a certain boss fight
    • added the fourth mimicry weapon
    • added the fifth mimicry weapon
    • terminated the minigun variant of the usurper
    • changed some atributes of overcharged calamities
    • added some advancments to help players learn the new recipes this datapack adds
    • added the sixth mimicry weapon
    • buffed the fixer
    • fixed the biggest bug this mod has ever had, the knife bug

    CONFIG CHANGES

    • increased the range and damage of cdus(1.21.1 ver only)
    • hivetumors ddont turn into protos(its a lie they turn but they take like 50 hours)
    • removed the hard damage cap in infecteds(1.21.1 only)
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Minecraft: Java Edition

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Опубликован:1 год назад
Обновлён:2 недели назад
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