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Моды/Sky Archipelago
Все версииSky Archipelago v1.3.3

Sky Archipelago v1.3.3

Release2 нед. назад

Список изменений

Changelog:

  • [Added] Village placement on islands, 3 categories (Solo, hamlet and full) allowing for smaller villages/outposts, hamlets and full fledged villages to spawn.

  • [Added] Village filter for spawning of villages making it support modded villages. (Based on village existing in full id)

  • [Added] Jigsaw structures spawning partially underground based on start_height

  • [Added] Water based structure spawning on ocean layer (OCEAN ENABLED ONLY, pending 1.4 for added support to floating islands)

  • [Added] New category STRONGHOLD to allow configuration for modded strongholds to use the island placement approach.

  • [Added] Island overlapping logic in Advanced Settings

    • void => Destroys island overlap downward, existing approach
    • overlap => Overlap over an island keeping all terrain in tact
    • crater => Creates a crater in the shape of the island overlapping
  • [Added] Exposed category tokens to Dedicated & Singleplayer JSON configurations

    • water, sky, ground, underground, village, stronghold categories available.
    • Enables configuration by keyword (e.g: adding minecraft to ground would result in any minecraft* to spawn on the ground. minecraft:stronghold would spawn on the ground instead, or tries to)
  • [Changed] Sky based placement migrated to v2

  • [Changed] Underground based placement migrated to v2

  • [Fixed] Savanna spawning with coarse dirt only, now spawning with grass. (Leftover from testing)

  • [Fixed?] Chunk failing to be saved. Guard rail in place to stop it from occuring, from limited testing could not replicate, but more testing is required.

Метаданные

Канал релиза

Release

Номер версии

1.3.3

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

1.2K

Дата публикации

2 нед. назад

Загрузил

ID версии

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