
Simple HUD Enhanced
A Fabric Minecraft mod that enhances the game's HUD by introducing customizable elements and features to display information.
Updated for 26.2 Full Vulkan & OpenGL Support Fixed Config Button Only Known Bug Left in Beta is Paper Doll Scaling
Fixed Config Button Only Known Bug Left in Beta is Paper Doll Scaling
Update for Minecraft Version 26
Нет описания изменений
Нет описания изменений
Added 1.21.8 Support
Added 1.21.7 Support
Update for 1.21.6
Update for 1.21.5
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
Full Changelog:
- Removed Async Code for improved stability.
- Fixed Draw Call Order to ensure proper rendering.
- Optimized Cache Updates – now runs once per tick instead of per frame or event.
- Added Paper Doll Support to the cache system.
- Improved Multiplayer Compatibility – cache now functions correctly with MP and other mods.
- Expanded Cache Functionality – now supports Game Info and Time data.
- Optimized Logic Flow – reduced unnecessary computations per frame.
Threading Optimization – logic now runs on a separate thread from the game’s main thread.
- Runs once per tick to process data.
- When the game renders a frame, the mod retrieves pre-processed data from the cache, significantly reducing render time.
This update enhances performance, compatibility, and efficiency, improving gameplay smoothness.
