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- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
- Fixed a bug where the server would use optional datapacks when created
- Added a new option that allows you to enable/disable the application of datapacks from the required folder for an existing world
- Fixed unnecessary resource reloading, which sometimes caused datapacks to be reloaded
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Datapacks are now copied when entering a world (with the Copy datapacks option enabled)
If no more bugs are found, this version will become the release version.
- Fixed a bug with the /datapack disable command, which caused nothing to happen
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Fixed a bug where the server would use optional datapacks when created
If no more bugs are found, this version will become the release version.
- Fixed a bug with the /datapack disable command, which caused nothing to happen
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Fixed a bug where the server would use optional datapacks when created
If no more bugs are found, this version will become the release version.
- Fixed a bug with the /datapack disable command, which caused nothing to happen
- Datapacks are now copied to the world directory without using the /reload command immediately after /datapack enable
- Fixed a bug where the server would use optional datapacks when created
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Опубликован:10 месяцев назад
Обновлён:1 месяц назад
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