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Моды/Silent Gear
Silent Gear

Silent Gear

Upgradeable tools, weapons, and armor. Completely customizable with data packs!

378.1K
120
  • Silent Gear 4.2.1.1

    release15 мая 2026 г.

    [1.21.1-4.2.1.1] - 2026-05-15

    Fixed

    • Any crash related to the new gear renderer

    [1.21.1-4.2.1] - 2026-05-14

    Added

    • Events that fire when recalculating gear data, GearRecaculateEvent.Pre/Post (Jishuna) [#946]

    Changed

    • Updated pt_br localization (PrincessStellar) [#927]
    • Quick paint recipe (paint + gear) will now paint the coating instead of the main part if present

    Fixed

    • Crash when rendering gear items in some cases [#942]
    • Log spam issue (Jishuna) [#955, #940]
    • Missing binding textures for many gear types [#945, #941]
    • Arrows only crafting one at a time [#929]
    • Arrows not allowing rod swaps and fishing rods not allowing cord swaps
  • Silent Gear 4.2.1

    release14 мая 2026 г.

    [26.1.2-4.2.1]

    Added

    • Events that fire when recalculating gear data, GearRecaculateEvent.Pre/Post (Jishuna) [#946]
    • Changed

    • Updated pt_br localization (PrincessStellar) [#928]
    • Quick paint recipe (paint + gear) will now paint the coating instead of the main part if present

    Fixed

    • Some items receiving invalid data components, causing serialization issues [#948]
    • Arrows only crafting one at a time [#929]
    • Seeds not having the correct localized name [#924]
    • Arrows not allowing rod swaps and fishing rods not allowing cord swaps
  • Silent Gear 4.2.1

    release14 мая 2026 г.

    [1.21.1-4.2.1] - 2026-05-14

    Added

    • Events that fire when recalculating gear data, GearRecaculateEvent.Pre/Post (Jishuna) [#946]

    Changed

    • Updated pt_br localization (PrincessStellar) [#927]
    • Quick paint recipe (paint + gear) will now paint the coating instead of the main part if present

    Fixed

    • Crash when rendering gear items in some cases [#942]
    • Log spam issue (Jishuna) [#955, #940]
    • Missing binding textures for many gear types [#945, #941]
    • Arrows only crafting one at a time [#929]
    • Arrows not allowing rod swaps and fishing rods not allowing cord swaps
  • Silent Gear 4.2.0

    release11 мая 2026 г.

    [26.1.2-4.2.0] - 2026-05-11

    Added

    • The paint mixer and paint
      • The paint mixer makes paint from dyes, gear materials, and other paints. Mix and match!
      • Paint and dyes can be used to customize the colors of gear items, with each part being colored separately.
        • Craft a gear item with paint or dyes to color the main part
        • Craft a gear item with a mod kit and paint or dyes to color a specific part
        • Craft a part with paint or dyes to color the part

    Changed

    • Color mixing is now done with a new algorithm that produces more vibrant and realistic colors. This applies to alloys and paint.

    Fixed

    • Blueprint book and mod kit items not cycling correctly with Z/C keys in many cases [#936]
  • Silent Gear 4.2.0

    release1 мая 2026 г.

    [1.21.1-4.2.0] - 2026-04-30

    Added

    • New models for all gear items, which allows for unlimited layers again. Big thanks to Auseawesome for this! [#915]
      • Currently, there are no changes to the JSON formats and custom textures are not yet allowed.
      • Some parts that were previously invisible will now render, but for the most part everything will look very similar.
      • This will not be ported directly to 26.1.x just yet.
    • The paint mixer and paint
      • The paint mixer makes paint from dyes, gear materials, and other paints. Mix and match!
      • Paint and dyes can be used to customize the colors of gear items, with each part being colored separately.
        • Craft a gear item with paint or dyes to color the main part
        • Craft a gear item with a mod kit and paint or dyes to color a specific part
        • Craft a part with paint or dyes to color the part

    Changed

    • Color mixing is now done with a new algorithm that produces more vibrant and realistic colors. This applies to alloys and paint.

    Fixed

    • Blueprint book and mod kit items not cycling correcting with Z/C keys in many cases [#936]
  • Silent Gear 4.1.10.1

    release18 апреля 2026 г.

    [26.1.2-4.1.10.1] - 2026-04-17

    Fixed

    • Crash on NeoForge 26.1.2.3-beta and higher [#930]
    • Gear items breaking when they shouldn't
  • Silent Gear 4.1.6.1

    release16 апреля 2026 г.

    [1.21.1-4.1.6.1] - 2026-04-16

    Fixed

    • Gear items breaking permanently when they shouldn't

    [1.21.1-4.1.6] - 2026-04-12

    Fixed

    • Alloy makers rejecting valid inputs from custom recipes (moostoet) [#920, #919]
    • Conversion recipes not being disabled by the config option [#918]
    • Server crash with "Tree Harvester" mod [#912]
    • Materials not returned when salvaging parts from converted vanilla tools [#862]
    • Crash when connecting hoppers or pipes to alloy makers
    • Smithing table recipe error caused my immutable part list
  • Silent Gear 4.1.10

    release12 апреля 2026 г.

    [26.1-4.1.10] - 2026-04-12

    • Ported recent fixes from 1.21.1 branch

    Fixed (not including ported fixes)

    • Upgraded gear items being considered broken before running out of durability [#913]
    • Gear item models not updating correctly [#910]
    • Magnetic trait effects causing a server crash [#909]
  • Silent Gear 4.1.6

    release12 апреля 2026 г.

    [1.21.1-4.1.6] - 2026-04-12

    Fixed

    • Alloy makers rejecting valid inputs from custom recipes (moostoet) [#920, #919]
    • Conversion recipes not being disabled by the config option [#918]
    • Server crash with "Tree Harvester" mod [#912]
    • Materials not returned when salvaging parts from converted vanilla tools [#862]
    • Crash when connecting hoppers or pipes to alloy makers
    • Smithing table recipe error caused my immutable part list
  • Silent Gear 4.1.9

    release4 апреля 2026 г.

    [26.1-4.1.9] - 2026-04-04

    • Ported recent fixes from 1.21.1 branch
  • Silent Gear 4.1.5

    release4 апреля 2026 г.

    [1.21.1-4.1.5] - 2026-04-03

    Changed

    • Super Mixer now has 8 input slots (up from 4)
    • Alloy Forge, Recrystallizer, and Refabricator now have 6 input slots (up from 4)

    Fixed

    • Some inconsistent crashes with repair gear and chopping trees (likely mod interaction) [#912]
    • c:ores_in_ground/end_stone containing azure silver block instead of ore [#911]
    • Part types (and probably gear types) not accepting namespaces other than Silent Gear [#908]
    • Fixed duplication bug with alloy makers [#907, #609]
    • Crude mixer not applying the "Crude" penalty modifier [#905]
    • Armor durability modifier on quartz tip upgrade changed to +4 [#898]
    • Minor blueprint book tooltip text error [#897]
    • Add additional null check for [#895]
    • Shears breaking blocks normally when broken [#864]
    • Synergy of alloys increasing based on number of materials used, rather than unique materials with shared categories. Duplicate materials will no longer increase or decrease synergy.
    • The "Fully-Loaded Blueprint Book" not showing in the creative menu
  • Silent Gear 4.1.8

    beta29 марта 2026 г.

    [26.1-4.1.8] - 2026-03-29

    Added

    • Enchantment trait effects. These now add enchantments without actually tampering with item data, so the enchantments will not show up in the tooltip, but should work correctly in most cases.
      • Fortunate and Silky now apply Fortune or Silk Touch. Fiery applies Fire Aspect or Flame.
      • Also fixes [#885]

    Fixed

    • Traits with gear type conditions being filtered out of alloys [#903]
    • Possible fix for null parts in parts lists [#895]
    • Wild plants spawning only one per patch
  • Silent Gear 4.1.4

    release29 марта 2026 г.

    [1.21.1-4.1.4] - 2026-03-29

    Added

    • Enchantment trait effects. These now add enchantments without actually tampering with item data, so the enchantments will not show up in the tooltip, but should work correctly in most cases.
      • Fortunate and Silky now apply Fortune or Silk Touch. Fiery applies Fire Aspect or Flame.
      • Also fixes [#885]

    Fixed

    • Traits with gear type conditions being filtered out of alloys [#903]
    • Possible fix for null parts in parts lists [#895]
  • Silent Gear 4.1.7

    beta28 марта 2026 г.

    [26.1-4.1.7] - 2026-03-27

    • Updated to NeoForge 26.1
    • Note: JEI plugin is disabled until JEI updates and I can update the plugin
  • Silent Gear 4.1.6.1

    release18 марта 2026 г.

    [1.21.1-4.1.6.1] - 2026-03-18

    Fixed

    • Crash on servers when recalculating gear caused when checking for simple material names (ForAnything47) [#901, #900]

    [1.21.11-4.1.6] - 2026-03-15

    • Merge changes from the 1.21.1 branch, all changes detailed below

    Changed

    • Simple material names ("gold" as opposed to "golden") are now used wherever it makes sense grammatically
    • Repair kit now colors the names of materials for easier identification

    Fixed

    • Blueprint package not giving any items
    • Repair kits not storing some materials correctly (such as alloys) [#793]
      • Existing repair kits should retain any simple materials and will save their contents using a new codec
      • "Unknown Alloys" may still appear until overwritten; they cannot be retrieved
    • Smithing tables erroneously modifying the input gear item [#894, #878]
    • Server connection issue relating to null parts when constructing creative tab [#895]
    • Possible crash when filling repair kits [#892]
    • Property visibility fixed; gear no longer stores irrelevant properties
    • Corrected tier hint for gold to "0"
    • Harvest tiers equivalent to wood/gold now transfer to alloys correctly
  • Silent Gear 4.1.3.1

    release18 марта 2026 г.

    [1.21.1-4.1.3.1] - 2026-03-18

    Fixed

    • Crash on servers when recalculating gear caused when checking for simple material names (ForAnything47) [#901, #900]

    [1.21.1-4.1.3] - 2026-03-08

    Changed

    • Simple material names ("gold" as opposed to "golden") are now used wherever it makes sense grammatically
    • Repair kit now colors the names of materials for easier identification

    Fixed

    • Repair kits not storing some materials correctly (such as alloys) [#793]
      • Existing repair kits should retain any simple materials and will save their contents using a new codec
      • "Unknown Alloys" may still appear until overwritten; they cannot be retrieved
    • Smithing tables erroneously modifying the input gear item [#894, #878]
    • Server connection issue relating to null parts when constructing creative tab [#895]
    • Possible crash when filling repair kits [#892]
    • Property visibility fixed; gear no longer stores irrelevant properties
    • Corrected tier hint for gold to "0"
    • Harvest tiers equivalent to wood/gold now transfer to alloys correctly
  • Silent Gear 4.1.6

    release15 марта 2026 г.

    [1.21.11-4.1.6] - 2026-03-15

    • Merge changes from the 1.21.1 branch, all changes detailed below

    Changed

    • Simple material names ("gold" as opposed to "golden") are now used wherever it makes sense grammatically
    • Repair kit now colors the names of materials for easier identification

    Fixed

    • Blueprint package not giving any items
    • Repair kits not storing some materials correctly (such as alloys) [#793]
      • Existing repair kits should retain any simple materials and will save their contents using a new codec
      • "Unknown Alloys" may still appear until overwritten; they cannot be retrieved
    • Smithing tables erroneously modifying the input gear item [#894, #878]
    • Server connection issue relating to null parts when constructing creative tab [#895]
    • Possible crash when filling repair kits [#892]
    • Property visibility fixed; gear no longer stores irrelevant properties
    • Corrected tier hint for gold to "0"
    • Harvest tiers equivalent to wood/gold now transfer to alloys correctly
  • Silent Gear 4.1.3

    release9 марта 2026 г.

    [1.21.1-4.1.3] - 2026-03-08

    Changed

    • Simple material names ("gold" as opposed to "golden") are now used wherever it makes sense grammatically
    • Repair kit now colors the names of materials for easier identification

    Fixed

    • Repair kits not storing some materials correctly (such as alloys) [#793]
      • Existing repair kits should retain any simple materials and will save their contents using a new codec
      • "Unknown Alloys" may still appear until overwritten; they cannot be retrieved
    • Smithing tables erroneously modifying the input gear item [#894, #878]
    • Server connection issue relating to null parts when constructing creative tab [#895]
    • Possible crash when filling repair kits [#892]
    • Property visibility fixed; gear no longer stores irrelevant properties
    • Corrected tier hint for gold to "0"
    • Harvest tiers equivalent to wood/gold now transfer to alloys correctly
  • Silent Gear 4.1.5

    release5 марта 2026 г.

    [1.21.11-4.1.5] - 2026-03-04

    • Merge changes from the 1.21.1 branch (fix missing traits on gear items issue, show trait descriptions)

    Fixed

    • Gear items showing irrelevant properties
    • Armor colors (ForAnything47) [#891, #888]
    • Armor missing texture on leggings [#888]
    • Worn armor textures for low contrast materials (wood, stone, wool, etc.) is now a low contrast textures (item textures are still wrong)
  • Silent Gear 4.1.2

    release4 марта 2026 г.

    [1.21.1-4.1.2] - 2026-03-03

    • (Technical) Various method signature changes, mostly related to computing gear property values. This may cause incompatibilities with some add-on mods.

    Added

    • More detailed tooltips for traits on materials when a bound key (default Shift) is held

    Changed

    • Removed the armor type condition from Flame Ward, so other items can benefit from the fireproof effect (not being destroyed when dropped in lava)
    • (Technical) added/fixed some toString overrides to aid with debugging

    Fixed

    • Some traits with conditions attached being lost from the final gear item [#890, #885]
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Опубликован:3 года назад
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