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v1.3.0
- Fixed depth scaling of shadows, should improve compatibility with more modded GUIs
- Items are now offset towards the camera to ensure space behind them for shadows, should also improve mod compatibility (toggleable with
offsetItemsconfig) - Items configured as transparent now fully skip shadow rendering
- Some small optimisations
- Reworked config:
- Removed redundant
shadowZOffsetconfigs - Added
offsetItemsconfig - Added experimental
forceDepthRefreshconfig
- Removed redundant
v1.2.0:
- Adjusted how shadows are offset in the Z axis to improve compatibility with mods that scale or rotate items in GUIs
- Reworked config:
- Split
shadowZOffsetintoshadowZaOffsetandshadowZbOffset - Added
uncropUnderCursor
- Split
Ported to neoforge 1.21.1
Hotfix v1.1.1:
- Reimplemented slot cache refresh when GUI changes
v1.1.0:
- Rewrite to hopefully improve compatibility with more modded GUIs
- Now compatible with JEI item list
- Still requires
use-batched-rendererto be set tofalsefor EMI - Reworked config:
- Added
shadowColor - Added
shadowZOffset - Expanded shadow and crop contexts
- Added
Hotfix v1.0.1:
- Fixed mixin running on servers, should now just be running on client
First release
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Опубликован:2 месяца назад
Обновлён:2 месяца назад
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