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- Armor cosmetics now render via armor trims - this fixes shader support and adds support of textures in higher resolution.
- Added
renderChainmailAsTrimconfig option (default: true) — Vanilla chainmail armor rendered as a trim overlay if true; transparent if false (vanilla limitation). - Fixed Permission API version error.
- Fixed #15 - body cosmetics was displayed when they shouldn't.
- Updated documentation.
- Migrated to QickText, guide https://placeholders.pb4.eu/user/quicktext/#structure
- fix: skins do not disappear if the player does not have permission
- Reapply
set_equipmentcrash fix from 0.2.2+1.21.1-beta.18
- Reapply
- Fix: players can't see other player's equipped cosmetics
- Fix a bug when you can remove an ITEM_MODEL component from any item
- Fixed missing names for armor cosmetics
- Fix: HELMET cosmetics were not saved to the database.
- Fix: Armor cosmetics are not shown to other players.
- Fix: Body cosmetics do not reappear after death or dimension changes.
- Fix: Body cosmetics do not disappear after the player unloads.
- Fix: Sneaking model didn't work properly.
- Fix: Armor cosmetics are not shown to other players
- Fix: Body cosmetics do not reappear after death or dimension changes
- Fix: Body cosmetics do not disappear after the player unloads
- Fixed cosmetics dyeing
- Update to 1.21.8
- Fixed a bug where the helmet was not saved to the database
!!! WARNING: All beta builds are experimental, bugs and issues are expected.
- Removed stack modifications, this should fix the crash (thanks to Gabrieli2806 for pointing to this issue).
!!! WARNING: All beta builds are experimental, bugs and issues are expected.
- Changed how item skins are handled, this should fix crashes and drastically improve mod compatibility
Fix: CME crash
- Fix: Clients were kicked with
clientbounderror - Fix: Item skins were duplicated if you used multiple materials
- Fix: itemSkins disappeared for OP's without cosmetic permission
- Enchantment: Added configs for the
selectItemandnoCosmeticsAvailablebuttons
- Fix: Clients were kicked with
Fixed bug: cosmetics list aren't complete after type-specific reload (/is reload, /cm reload)
- Fixed bug: players couldn't see cosmetics without a permission
- Fixed bug: Skins with multiple materials had a wrong model
- Removed "Select item" button from CosmeticsGUI
- Fixed items missing textures in a selection menu
- Fixed body cosmetics still appearing after player unload.
- Now all item skins displayed if no target selected.
- Updated examples
Config changes:
- renamed "filter.show-all-skins" to "filter.show-owned-skins-disabled".
- renamed "filter.show-owned-skins" to "filter.show-owned-skins-enabled".
- added
configVersionvalue.
Fixed cosmetics not showing up for other players; Added armor cosmetic examples;
- Added
HAT_BODY_COSMETIC,CHESTPLATE_BODY_COSMETIC,LEGGINGS_BODY_COSMETICandBOOTS_BODY_COSMETICcosmetic types; - Added a new config option
sortingPriorityfor cosmetics; - Updated examples.
- Added
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Лицензия:
Опубликован:2 года назад
Обновлён:1 месяц назад
ID проекта:
