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Моды/Scriptor Magicae
  • 2.0.3-1.21.1-fabric

    release14 июня 2026 г.

    Add reagent hints Add imbue hint

    Fix bound shovel spell

    Clamp mana on set

    Mirror nominomist overlay into zombie_villager/professions

  • 2.0.3-1.21.1-neoforge

    release14 июня 2026 г.

    Add reagent hints Add imbue hint

    Fix bound shovel spell

    Clamp mana on set

    Mirror nominomist overlay into zombie_villager/professions

  • 2.0.2-1.21.1-neoforge

    release19 апреля 2026 г.

    Prevent attempting to translate keys on server Fixes #200

  • 2.0.2-1.21.1-fabric

    release19 апреля 2026 г.

    Prevent attempting to translate keys on server Fixes #200

  • 2.0.1-1.21.1-neoforge

    release13 апреля 2026 г.

    Fix writing desk tag checks

    Fix typo

    Prevent nominomist villagers from trading the same thing back and forth

  • 2.0.1-1.21.1-fabric

    release13 апреля 2026 г.

    Fix writing desk tag checks

    Fix typo

    Prevent nominomist villagers from trading the same thing back and forth

  • 2.0.0-1.21.1-fabric

    release9 апреля 2026 г.

    Feature/2.0 (#199)

  • 2.0.0-1.21.1-neoforge

    release9 апреля 2026 г.

    Feature/2.0 (#199)

  • 1.4.16-neoforge

    release8 февраля 2026 г.

    Include active book in equality check for BoB syncing on Neo

    Update translation credits

    Update zh_cn.json (#197)

  • 1.4.16-fabric

    release8 февраля 2026 г.

    Include active book in equality check for BoB syncing on Neo

    Update translation credits

    Update zh_cn.json (#197)

  • 1.2.9-1.20.1-forge

    release1 декабря 2025 г.

    Fix typo in zh_cn locale

    Fix place block action Fixes #195

    Update zh_cn.json (#197)

    Buff explosions to match modern scriptor

    Fix accidental forward duplication of descriptors Fix only first and last actions triggering properly for larger compound spells

    Backport beta gitignore + script

    Update icon in mod files

    Update icon

    Fix entity chaining in chain descriptor

    Sync invert_do_not_phase with clients

    Fix invalid lime tomes

    Fix invalid tome for Eye Spy

    Fix dupe in menu

    Add search field Add give_dictionary debug command Reduce default cost for move

    Remove Casting Lectern Highlight Fixes #173

    Update Unfocused version

    Fix duplication bug on BlockEntities

    Make dry action work on flowing liquid

    Prevent desync when projectiles don't respect tickDelta

    Fix casting lectern rendering

    Drop books on containers broken

    Make the writing desk axe mineable

    Add do_not_phase demo setting Change Writing Desk inventory name

    Fix Coordinate Crystal FOV issues Move Kotlin for Forge version to properties Update Writing Desk model

    Add more Tomes Add missing scraps Fix light particle color

    Diversify Tome pool Fix Dry action duping blocks Fix lectern and writing table drop duplication Fix server crash on startup Add PlayerItemHelper for simplifying player drops Upgrade Unfocused Fix Coordinate Crystal renderer

    Swap Identify tooltip color

    Switch Light block to magic particles

    Improve Artifact tooltips Add power modification to reagents Nerf reagents Fix Writing Desk block drops Simplify lectern codec Allow removing dictionary entries Improve Tome and Scrap use in Creative Add bound tools to tome pool Fix missing localization Slow meteor projectile

    Improve consistency of tooltips Add paste option to editor Add whole-word navigation to editor Add dry action Update effect icons

    Add water collision descriptor

    Clean up Patchouli entries with no space at line breaks

    Clean up dead charge datacomponent

    Prevent Spellbooks from overriding stacking when it would do nothing

    Make disabling the lectern less strict

    Change jar naming

    Ensure WritingTableNetwork is registered at the correct time

    Update debug command

    Add Spellbooks tag

    Fix invalid trade

    Prevent crashes when using Identify Scrolls on invalid books Fixes #168

    Update docs

    Fix automatic versioning without tags on Neoforge

    Fix Calcite recipe

    Fix Patchouli guide load conditions Fixes #166

    Fix Spellbook duplication Fix version match dev check

    • CastingLectern fix

    Add Meteor

    Clean up Phased Block code Fix #169 (Ensure fixed in new ver)

    Finish basic writing desk functionality

    Add typing

    Start implementing Writing Desk

    Update git-changelog-action

    Reformat project with 2 spaces

    Clean up words

    Add config for changing cost of default words

    Clarify casting crystal use

    Clarify fizzle message

    fix cast_at_position for some computers

    Add Chinese translatation for guide book

    Fix RGB ordering

    Clean up ProjectileRenderer further

    Clean up ProjectileRenderer

    Reinstate magic particles

    Switch to more consistently using BlockEntityTypes to create BEs

    Buff explosions

    Fix lime_green scrap name Fixes #161

    Improve phasing sync and animation Fixes #162

    Fix license credit

    Start having an icon on Neoforge

    Fill unfocused version

    Migrate to unfocused advancement triggers

    Move from direct gamerule use to Config

    Add Conjure Water action

    Remove debug

    Finish removing Arch API dependency

    Continue migration to Unfocused API

    Prevent locked chests from being accessed by spells Fixes #147

    Prevent crash when player manager isn't initialized Fixes #149

    Fix block break tags on Bound tools Fixes #154

    Fix default mining speed on Bound Tools Fixes #155

    Fix Bound Axe model parent Fixes #144

    Avoid extending Player object lifetime Fixes #148

    Backport language changes Fixes #150

    Continue Unfocused migration

    fixes #151

    Consolidate Resources

    Migrate to Unfocused data pack management

    Continue migration

    Remove JvmField annotations

    Continue migration to Unfocused

    Migrate C2S Networking to Unfocused

    Continue converting to Kotlin

    Start converting to Kotlin

    Update icon

    Skip neighboring block updates when returning phased blocks

    Allow client to unphase blocks to potentially resolve desync

    Add phased blocks to mushroom grow blocks

    Change phased block update flag to avoid state propagation

    Update silver tongue icon

    Add a tag to prevent block phasing Prevent phased blocks from breaking plants

    Add recipe for patchouli book

    Raise tier of bound tools properly when cast with higher strength

    Mixin restructure

    Fix fizzle condition for place

    Fix fizzle condition for place

    Fix place action item consumption

    Add debug to identify unlocalized spells

    Fix import

    Fix Block Place with complex blocks

    Make sacrifices bypass armor

    Fix Block Place with complex blocks

    Make JEI integration use helpers

    Fix Spellbook interaction on client

    Make sacrifices bypass armor

    Add EMI integration

    Fix Nether target scaling

    Allow pulling reagents from front face

    Nerf Saturation harder

    Deploy to 1.21.1 by default

    Fix #142

    Add clear skies discount descriptor

    Add on fire discount descriptor

    Add weakened descriptor

    Nerf poison discount

    Add rain action

    Reduce default generator word length

    Add ink and feathers to writable spellbook recipe

    Add JEI integration for bound tools

    Add clear weather action Add raining discount

    Buff default chalk strength

    Increase advance time cost

    Add change time action Add night discount descriptor

    Reduce explosion entity damage

    Nerf Saturation hard

    Add solar power descriptor

    Prevent using damage to circumvent blood descriptors

    Add critical descriptor

    Fix projectiles from lecterns

    Fix projectiles from lecterns

    Casting lecterns drop books when broken by non-players

    Make whitespace between words more forgiving

    Allow Colorful Sheep to breed with Vanilla Sheep

    Fix Charged

    Add Spellbook info Add notice when Spellbook contains no book data

    Prevent showing invalid Spellbook recipes

    Add other Spellbook recipes

    Add basic JEI integration

    Refactor dyeing recipes

    Avoid using Arch RegistryHolder to prevent crash on save Fixes #140

    Fix lectern drops

    Re-add advancements on 1.20.1 Fixes #134

    Add license file

    Fix Writable Spellbook signing

    Refactor MobEffect usage to avoid using Arch holders

    Remove damage scaling from self-damage

    Fix move localization

    Add offset descriptor localization

    Prevent player targeting gamerule from impacting self-targeting spells

    Fix potential serialization bug when redeeming tomes

    Re-add scriptor:can_target_player_inventories

    Fix Spellbook lectern use

    Fix creative mode tab building on Neoforge

    Prefer accessor over accesswidener

    Add Silver Tongue alchimiae integration

    Add Alchimiae compat for phasing

    Fix title rendering in held Spellbooks

    Fix Scrap generation

    Change CUSTOM_NAME to ITEM_NAME

    Fix loot generation issue

    Avoid potential crashes with Sodium

    Move recipes Fix #133

    Fix #132 Fixes double-registering packets on clients

    Fix #131

    Port to 1.21

    Port to 1.20.6

    Port to 1.20.5

    Fixed some typos

    Updated translation

    Fix metadata for deployment

    Fix Recipe casting issue

    Fix loader version

    Fix loader version

    Port to 1.20.1

    Port to 1.20.2

  • 1.2.9-1.20.1-fabric

    release1 декабря 2025 г.

    Fix typo in zh_cn locale

    Fix place block action Fixes #195

    Update zh_cn.json (#197)

    Buff explosions to match modern scriptor

    Fix accidental forward duplication of descriptors Fix only first and last actions triggering properly for larger compound spells

    Backport beta gitignore + script

    Update icon in mod files

    Update icon

    Fix entity chaining in chain descriptor

    Sync invert_do_not_phase with clients

    Fix invalid lime tomes

    Fix invalid tome for Eye Spy

    Fix dupe in menu

    Add search field Add give_dictionary debug command Reduce default cost for move

    Remove Casting Lectern Highlight Fixes #173

    Update Unfocused version

    Fix duplication bug on BlockEntities

    Make dry action work on flowing liquid

    Prevent desync when projectiles don't respect tickDelta

    Fix casting lectern rendering

    Drop books on containers broken

    Make the writing desk axe mineable

    Add do_not_phase demo setting Change Writing Desk inventory name

    Fix Coordinate Crystal FOV issues Move Kotlin for Forge version to properties Update Writing Desk model

    Add more Tomes Add missing scraps Fix light particle color

    Diversify Tome pool Fix Dry action duping blocks Fix lectern and writing table drop duplication Fix server crash on startup Add PlayerItemHelper for simplifying player drops Upgrade Unfocused Fix Coordinate Crystal renderer

    Swap Identify tooltip color

    Switch Light block to magic particles

    Improve Artifact tooltips Add power modification to reagents Nerf reagents Fix Writing Desk block drops Simplify lectern codec Allow removing dictionary entries Improve Tome and Scrap use in Creative Add bound tools to tome pool Fix missing localization Slow meteor projectile

    Improve consistency of tooltips Add paste option to editor Add whole-word navigation to editor Add dry action Update effect icons

    Add water collision descriptor

    Clean up Patchouli entries with no space at line breaks

    Clean up dead charge datacomponent

    Prevent Spellbooks from overriding stacking when it would do nothing

    Make disabling the lectern less strict

    Change jar naming

    Ensure WritingTableNetwork is registered at the correct time

    Update debug command

    Add Spellbooks tag

    Fix invalid trade

    Prevent crashes when using Identify Scrolls on invalid books Fixes #168

    Update docs

    Fix automatic versioning without tags on Neoforge

    Fix Calcite recipe

    Fix Patchouli guide load conditions Fixes #166

    Fix Spellbook duplication Fix version match dev check

    • CastingLectern fix

    Add Meteor

    Clean up Phased Block code Fix #169 (Ensure fixed in new ver)

    Finish basic writing desk functionality

    Add typing

    Start implementing Writing Desk

    Update git-changelog-action

    Reformat project with 2 spaces

    Clean up words

    Add config for changing cost of default words

    Clarify casting crystal use

    Clarify fizzle message

    fix cast_at_position for some computers

    Add Chinese translatation for guide book

    Fix RGB ordering

    Clean up ProjectileRenderer further

    Clean up ProjectileRenderer

    Reinstate magic particles

    Switch to more consistently using BlockEntityTypes to create BEs

    Buff explosions

    Fix lime_green scrap name Fixes #161

    Improve phasing sync and animation Fixes #162

    Fix license credit

    Start having an icon on Neoforge

    Fill unfocused version

    Migrate to unfocused advancement triggers

    Move from direct gamerule use to Config

    Add Conjure Water action

    Remove debug

    Finish removing Arch API dependency

    Continue migration to Unfocused API

    Prevent locked chests from being accessed by spells Fixes #147

    Prevent crash when player manager isn't initialized Fixes #149

    Fix block break tags on Bound tools Fixes #154

    Fix default mining speed on Bound Tools Fixes #155

    Fix Bound Axe model parent Fixes #144

    Avoid extending Player object lifetime Fixes #148

    Backport language changes Fixes #150

    Continue Unfocused migration

    fixes #151

    Consolidate Resources

    Migrate to Unfocused data pack management

    Continue migration

    Remove JvmField annotations

    Continue migration to Unfocused

    Migrate C2S Networking to Unfocused

    Continue converting to Kotlin

    Start converting to Kotlin

    Update icon

    Skip neighboring block updates when returning phased blocks

    Allow client to unphase blocks to potentially resolve desync

    Add phased blocks to mushroom grow blocks

    Change phased block update flag to avoid state propagation

    Update silver tongue icon

    Add a tag to prevent block phasing Prevent phased blocks from breaking plants

    Add recipe for patchouli book

    Raise tier of bound tools properly when cast with higher strength

    Mixin restructure

    Fix fizzle condition for place

    Fix fizzle condition for place

    Fix place action item consumption

    Add debug to identify unlocalized spells

    Fix import

    Fix Block Place with complex blocks

    Make sacrifices bypass armor

    Fix Block Place with complex blocks

    Make JEI integration use helpers

    Fix Spellbook interaction on client

    Make sacrifices bypass armor

    Add EMI integration

    Fix Nether target scaling

    Allow pulling reagents from front face

    Nerf Saturation harder

    Deploy to 1.21.1 by default

    Fix #142

    Add clear skies discount descriptor

    Add on fire discount descriptor

    Add weakened descriptor

    Nerf poison discount

    Add rain action

    Reduce default generator word length

    Add ink and feathers to writable spellbook recipe

    Add JEI integration for bound tools

    Add clear weather action Add raining discount

    Buff default chalk strength

    Increase advance time cost

    Add change time action Add night discount descriptor

    Reduce explosion entity damage

    Nerf Saturation hard

    Add solar power descriptor

    Prevent using damage to circumvent blood descriptors

    Add critical descriptor

    Fix projectiles from lecterns

    Fix projectiles from lecterns

    Casting lecterns drop books when broken by non-players

    Make whitespace between words more forgiving

    Allow Colorful Sheep to breed with Vanilla Sheep

    Fix Charged

    Add Spellbook info Add notice when Spellbook contains no book data

    Prevent showing invalid Spellbook recipes

    Add other Spellbook recipes

    Add basic JEI integration

    Refactor dyeing recipes

    Avoid using Arch RegistryHolder to prevent crash on save Fixes #140

    Fix lectern drops

    Re-add advancements on 1.20.1 Fixes #134

    Add license file

    Fix Writable Spellbook signing

    Refactor MobEffect usage to avoid using Arch holders

    Remove damage scaling from self-damage

    Fix move localization

    Add offset descriptor localization

    Prevent player targeting gamerule from impacting self-targeting spells

    Fix potential serialization bug when redeeming tomes

    Re-add scriptor:can_target_player_inventories

    Fix Spellbook lectern use

    Fix creative mode tab building on Neoforge

    Prefer accessor over accesswidener

    Add Silver Tongue alchimiae integration

    Add Alchimiae compat for phasing

    Fix title rendering in held Spellbooks

    Fix Scrap generation

    Change CUSTOM_NAME to ITEM_NAME

    Fix loot generation issue

    Avoid potential crashes with Sodium

    Move recipes Fix #133

    Fix #132 Fixes double-registering packets on clients

    Fix #131

    Port to 1.21

    Port to 1.20.6

    Port to 1.20.5

    Fixed some typos

    Updated translation

    Fix metadata for deployment

    Fix Recipe casting issue

    Fix loader version

    Fix loader version

    Port to 1.20.1

    Port to 1.20.2

  • 1.2.8-1.20.1-forge

    release30 ноября 2025 г.

    Fix place block action Fixes #195

    Update zh_cn.json (#197)

    Buff explosions to match modern scriptor

    Fix accidental forward duplication of descriptors Fix only first and last actions triggering properly for larger compound spells

    Backport beta gitignore + script

    Update icon in mod files

    Update icon

    Fix entity chaining in chain descriptor

    Sync invert_do_not_phase with clients

    Fix invalid lime tomes

    Fix invalid tome for Eye Spy

    Fix dupe in menu

    Add search field Add give_dictionary debug command Reduce default cost for move

    Remove Casting Lectern Highlight Fixes #173

    Update Unfocused version

    Fix duplication bug on BlockEntities

    Make dry action work on flowing liquid

    Prevent desync when projectiles don't respect tickDelta

    Fix casting lectern rendering

    Drop books on containers broken

    Make the writing desk axe mineable

    Add do_not_phase demo setting Change Writing Desk inventory name

    Fix Coordinate Crystal FOV issues Move Kotlin for Forge version to properties Update Writing Desk model

    Add more Tomes Add missing scraps Fix light particle color

    Diversify Tome pool Fix Dry action duping blocks Fix lectern and writing table drop duplication Fix server crash on startup Add PlayerItemHelper for simplifying player drops Upgrade Unfocused Fix Coordinate Crystal renderer

    Swap Identify tooltip color

    Switch Light block to magic particles

    Improve Artifact tooltips Add power modification to reagents Nerf reagents Fix Writing Desk block drops Simplify lectern codec Allow removing dictionary entries Improve Tome and Scrap use in Creative Add bound tools to tome pool Fix missing localization Slow meteor projectile

    Improve consistency of tooltips Add paste option to editor Add whole-word navigation to editor Add dry action Update effect icons

    Add water collision descriptor

    Clean up Patchouli entries with no space at line breaks

    Clean up dead charge datacomponent

    Prevent Spellbooks from overriding stacking when it would do nothing

    Make disabling the lectern less strict

    Change jar naming

    Ensure WritingTableNetwork is registered at the correct time

    Update debug command

    Add Spellbooks tag

    Fix invalid trade

    Prevent crashes when using Identify Scrolls on invalid books Fixes #168

    Update docs

    Fix automatic versioning without tags on Neoforge

    Fix Calcite recipe

    Fix Patchouli guide load conditions Fixes #166

    Fix Spellbook duplication Fix version match dev check

    • CastingLectern fix

    Add Meteor

    Clean up Phased Block code Fix #169 (Ensure fixed in new ver)

    Finish basic writing desk functionality

    Add typing

    Start implementing Writing Desk

    Update git-changelog-action

    Reformat project with 2 spaces

    Clean up words

    Add config for changing cost of default words

    Clarify casting crystal use

    Clarify fizzle message

    fix cast_at_position for some computers

    Add Chinese translatation for guide book

    Fix RGB ordering

    Clean up ProjectileRenderer further

    Clean up ProjectileRenderer

    Reinstate magic particles

    Switch to more consistently using BlockEntityTypes to create BEs

    Buff explosions

    Fix lime_green scrap name Fixes #161

    Improve phasing sync and animation Fixes #162

    Fix license credit

    Start having an icon on Neoforge

    Fill unfocused version

    Migrate to unfocused advancement triggers

    Move from direct gamerule use to Config

    Add Conjure Water action

    Remove debug

    Finish removing Arch API dependency

    Continue migration to Unfocused API

    Prevent locked chests from being accessed by spells Fixes #147

    Prevent crash when player manager isn't initialized Fixes #149

    Fix block break tags on Bound tools Fixes #154

    Fix default mining speed on Bound Tools Fixes #155

    Fix Bound Axe model parent Fixes #144

    Avoid extending Player object lifetime Fixes #148

    Backport language changes Fixes #150

    Continue Unfocused migration

    fixes #151

    Consolidate Resources

    Migrate to Unfocused data pack management

    Continue migration

    Remove JvmField annotations

    Continue migration to Unfocused

    Migrate C2S Networking to Unfocused

    Continue converting to Kotlin

    Start converting to Kotlin

    Update icon

    Skip neighboring block updates when returning phased blocks

    Allow client to unphase blocks to potentially resolve desync

    Add phased blocks to mushroom grow blocks

    Change phased block update flag to avoid state propagation

    Update silver tongue icon

    Add a tag to prevent block phasing Prevent phased blocks from breaking plants

    Add recipe for patchouli book

    Raise tier of bound tools properly when cast with higher strength

    Mixin restructure

    Fix fizzle condition for place

    Fix fizzle condition for place

    Fix place action item consumption

    Add debug to identify unlocalized spells

    Fix import

    Fix Block Place with complex blocks

    Make sacrifices bypass armor

    Fix Block Place with complex blocks

    Make JEI integration use helpers

    Fix Spellbook interaction on client

    Make sacrifices bypass armor

    Add EMI integration

    Fix Nether target scaling

    Allow pulling reagents from front face

    Nerf Saturation harder

    Deploy to 1.21.1 by default

    Fix #142

    Add clear skies discount descriptor

    Add on fire discount descriptor

    Add weakened descriptor

    Nerf poison discount

    Add rain action

    Reduce default generator word length

    Add ink and feathers to writable spellbook recipe

    Add JEI integration for bound tools

    Add clear weather action Add raining discount

    Buff default chalk strength

    Increase advance time cost

    Add change time action Add night discount descriptor

    Reduce explosion entity damage

    Nerf Saturation hard

    Add solar power descriptor

    Prevent using damage to circumvent blood descriptors

    Add critical descriptor

    Fix projectiles from lecterns

    Fix projectiles from lecterns

    Casting lecterns drop books when broken by non-players

    Make whitespace between words more forgiving

    Allow Colorful Sheep to breed with Vanilla Sheep

    Fix Charged

    Add Spellbook info Add notice when Spellbook contains no book data

    Prevent showing invalid Spellbook recipes

    Add other Spellbook recipes

    Add basic JEI integration

    Refactor dyeing recipes

    Avoid using Arch RegistryHolder to prevent crash on save Fixes #140

    Fix lectern drops

    Re-add advancements on 1.20.1 Fixes #134

    Add license file

    Fix Writable Spellbook signing

    Refactor MobEffect usage to avoid using Arch holders

    Remove damage scaling from self-damage

    Fix move localization

    Add offset descriptor localization

    Prevent player targeting gamerule from impacting self-targeting spells

    Fix potential serialization bug when redeeming tomes

    Re-add scriptor:can_target_player_inventories

    Fix Spellbook lectern use

    Fix creative mode tab building on Neoforge

    Prefer accessor over accesswidener

    Add Silver Tongue alchimiae integration

    Add Alchimiae compat for phasing

    Fix title rendering in held Spellbooks

    Fix Scrap generation

    Change CUSTOM_NAME to ITEM_NAME

    Fix loot generation issue

    Avoid potential crashes with Sodium

    Move recipes Fix #133

    Fix #132 Fixes double-registering packets on clients

    Fix #131

    Port to 1.21

    Port to 1.20.6

    Port to 1.20.5

    Fixed some typos

    Updated translation

    Fix metadata for deployment

    Fix Recipe casting issue

    Fix loader version

    Fix loader version

    Port to 1.20.1

    Port to 1.20.2

  • 1.2.8-1.20.1-fabric

    release30 ноября 2025 г.

    Fix place block action Fixes #195

    Update zh_cn.json (#197)

    Buff explosions to match modern scriptor

    Fix accidental forward duplication of descriptors Fix only first and last actions triggering properly for larger compound spells

    Backport beta gitignore + script

    Update icon in mod files

    Update icon

    Fix entity chaining in chain descriptor

    Sync invert_do_not_phase with clients

    Fix invalid lime tomes

    Fix invalid tome for Eye Spy

    Fix dupe in menu

    Add search field Add give_dictionary debug command Reduce default cost for move

    Remove Casting Lectern Highlight Fixes #173

    Update Unfocused version

    Fix duplication bug on BlockEntities

    Make dry action work on flowing liquid

    Prevent desync when projectiles don't respect tickDelta

    Fix casting lectern rendering

    Drop books on containers broken

    Make the writing desk axe mineable

    Add do_not_phase demo setting Change Writing Desk inventory name

    Fix Coordinate Crystal FOV issues Move Kotlin for Forge version to properties Update Writing Desk model

    Add more Tomes Add missing scraps Fix light particle color

    Diversify Tome pool Fix Dry action duping blocks Fix lectern and writing table drop duplication Fix server crash on startup Add PlayerItemHelper for simplifying player drops Upgrade Unfocused Fix Coordinate Crystal renderer

    Swap Identify tooltip color

    Switch Light block to magic particles

    Improve Artifact tooltips Add power modification to reagents Nerf reagents Fix Writing Desk block drops Simplify lectern codec Allow removing dictionary entries Improve Tome and Scrap use in Creative Add bound tools to tome pool Fix missing localization Slow meteor projectile

    Improve consistency of tooltips Add paste option to editor Add whole-word navigation to editor Add dry action Update effect icons

    Add water collision descriptor

    Clean up Patchouli entries with no space at line breaks

    Clean up dead charge datacomponent

    Prevent Spellbooks from overriding stacking when it would do nothing

    Make disabling the lectern less strict

    Change jar naming

    Ensure WritingTableNetwork is registered at the correct time

    Update debug command

    Add Spellbooks tag

    Fix invalid trade

    Prevent crashes when using Identify Scrolls on invalid books Fixes #168

    Update docs

    Fix automatic versioning without tags on Neoforge

    Fix Calcite recipe

    Fix Patchouli guide load conditions Fixes #166

    Fix Spellbook duplication Fix version match dev check

    • CastingLectern fix

    Add Meteor

    Clean up Phased Block code Fix #169 (Ensure fixed in new ver)

    Finish basic writing desk functionality

    Add typing

    Start implementing Writing Desk

    Update git-changelog-action

    Reformat project with 2 spaces

    Clean up words

    Add config for changing cost of default words

    Clarify casting crystal use

    Clarify fizzle message

    fix cast_at_position for some computers

    Add Chinese translatation for guide book

    Fix RGB ordering

    Clean up ProjectileRenderer further

    Clean up ProjectileRenderer

    Reinstate magic particles

    Switch to more consistently using BlockEntityTypes to create BEs

    Buff explosions

    Fix lime_green scrap name Fixes #161

    Improve phasing sync and animation Fixes #162

    Fix license credit

    Start having an icon on Neoforge

    Fill unfocused version

    Migrate to unfocused advancement triggers

    Move from direct gamerule use to Config

    Add Conjure Water action

    Remove debug

    Finish removing Arch API dependency

    Continue migration to Unfocused API

    Prevent locked chests from being accessed by spells Fixes #147

    Prevent crash when player manager isn't initialized Fixes #149

    Fix block break tags on Bound tools Fixes #154

    Fix default mining speed on Bound Tools Fixes #155

    Fix Bound Axe model parent Fixes #144

    Avoid extending Player object lifetime Fixes #148

    Backport language changes Fixes #150

    Continue Unfocused migration

    fixes #151

    Consolidate Resources

    Migrate to Unfocused data pack management

    Continue migration

    Remove JvmField annotations

    Continue migration to Unfocused

    Migrate C2S Networking to Unfocused

    Continue converting to Kotlin

    Start converting to Kotlin

    Update icon

    Skip neighboring block updates when returning phased blocks

    Allow client to unphase blocks to potentially resolve desync

    Add phased blocks to mushroom grow blocks

    Change phased block update flag to avoid state propagation

    Update silver tongue icon

    Add a tag to prevent block phasing Prevent phased blocks from breaking plants

    Add recipe for patchouli book

    Raise tier of bound tools properly when cast with higher strength

    Mixin restructure

    Fix fizzle condition for place

    Fix fizzle condition for place

    Fix place action item consumption

    Add debug to identify unlocalized spells

    Fix import

    Fix Block Place with complex blocks

    Make sacrifices bypass armor

    Fix Block Place with complex blocks

    Make JEI integration use helpers

    Fix Spellbook interaction on client

    Make sacrifices bypass armor

    Add EMI integration

    Fix Nether target scaling

    Allow pulling reagents from front face

    Nerf Saturation harder

    Deploy to 1.21.1 by default

    Fix #142

    Add clear skies discount descriptor

    Add on fire discount descriptor

    Add weakened descriptor

    Nerf poison discount

    Add rain action

    Reduce default generator word length

    Add ink and feathers to writable spellbook recipe

    Add JEI integration for bound tools

    Add clear weather action Add raining discount

    Buff default chalk strength

    Increase advance time cost

    Add change time action Add night discount descriptor

    Reduce explosion entity damage

    Nerf Saturation hard

    Add solar power descriptor

    Prevent using damage to circumvent blood descriptors

    Add critical descriptor

    Fix projectiles from lecterns

    Fix projectiles from lecterns

    Casting lecterns drop books when broken by non-players

    Make whitespace between words more forgiving

    Allow Colorful Sheep to breed with Vanilla Sheep

    Fix Charged

    Add Spellbook info Add notice when Spellbook contains no book data

    Prevent showing invalid Spellbook recipes

    Add other Spellbook recipes

    Add basic JEI integration

    Refactor dyeing recipes

    Avoid using Arch RegistryHolder to prevent crash on save Fixes #140

    Fix lectern drops

    Re-add advancements on 1.20.1 Fixes #134

    Add license file

    Fix Writable Spellbook signing

    Refactor MobEffect usage to avoid using Arch holders

    Remove damage scaling from self-damage

    Fix move localization

    Add offset descriptor localization

    Prevent player targeting gamerule from impacting self-targeting spells

    Fix potential serialization bug when redeeming tomes

    Re-add scriptor:can_target_player_inventories

    Fix Spellbook lectern use

    Fix creative mode tab building on Neoforge

    Prefer accessor over accesswidener

    Add Silver Tongue alchimiae integration

    Add Alchimiae compat for phasing

    Fix title rendering in held Spellbooks

    Fix Scrap generation

    Change CUSTOM_NAME to ITEM_NAME

    Fix loot generation issue

    Avoid potential crashes with Sodium

    Move recipes Fix #133

    Fix #132 Fixes double-registering packets on clients

    Fix #131

    Port to 1.21

    Port to 1.20.6

    Port to 1.20.5

    Fixed some typos

    Updated translation

    Fix metadata for deployment

    Fix Recipe casting issue

    Fix loader version

    Fix loader version

    Port to 1.20.1

    Port to 1.20.2

  • 1.4.15-neoforge

    release29 ноября 2025 г.

    Add cast command as workaround for chat incompatibility Resolves #192

    Prevent NSEE when moving cursor to start Fixes #196

  • 1.4.15-fabric

    release29 ноября 2025 г.

    Add cast command as workaround for chat incompatibility Resolves #192

    Prevent NSEE when moving cursor to start Fixes #196

  • 1.2.7-1.20.1-fabric

    release29 ноября 2025 г.

    Fix accidental forward duplication of descriptors Fix only first and last actions triggering properly for larger compound spells

    Backport beta gitignore + script

    Update icon in mod files

    Update icon

    Fix entity chaining in chain descriptor

    Sync invert_do_not_phase with clients

    Fix invalid lime tomes

    Fix invalid tome for Eye Spy

    Fix dupe in menu

    Add search field Add give_dictionary debug command Reduce default cost for move

    Remove Casting Lectern Highlight Fixes #173

    Update Unfocused version

    Fix duplication bug on BlockEntities

    Make dry action work on flowing liquid

    Prevent desync when projectiles don't respect tickDelta

    Fix casting lectern rendering

    Drop books on containers broken

    Make the writing desk axe mineable

    Add do_not_phase demo setting Change Writing Desk inventory name

    Fix Coordinate Crystal FOV issues Move Kotlin for Forge version to properties Update Writing Desk model

    Add more Tomes Add missing scraps Fix light particle color

    Diversify Tome pool Fix Dry action duping blocks Fix lectern and writing table drop duplication Fix server crash on startup Add PlayerItemHelper for simplifying player drops Upgrade Unfocused Fix Coordinate Crystal renderer

    Swap Identify tooltip color

    Switch Light block to magic particles

    Improve Artifact tooltips Add power modification to reagents Nerf reagents Fix Writing Desk block drops Simplify lectern codec Allow removing dictionary entries Improve Tome and Scrap use in Creative Add bound tools to tome pool Fix missing localization Slow meteor projectile

    Improve consistency of tooltips Add paste option to editor Add whole-word navigation to editor Add dry action Update effect icons

    Add water collision descriptor

    Clean up Patchouli entries with no space at line breaks

    Clean up dead charge datacomponent

    Prevent Spellbooks from overriding stacking when it would do nothing

    Make disabling the lectern less strict

    Change jar naming

    Ensure WritingTableNetwork is registered at the correct time

    Update debug command

    Add Spellbooks tag

    Fix invalid trade

    Prevent crashes when using Identify Scrolls on invalid books Fixes #168

    Update docs

    Fix automatic versioning without tags on Neoforge

    Fix Calcite recipe

    Fix Patchouli guide load conditions Fixes #166

    Fix Spellbook duplication Fix version match dev check

    • CastingLectern fix

    Add Meteor

    Clean up Phased Block code Fix #169 (Ensure fixed in new ver)

    Finish basic writing desk functionality

    Add typing

    Start implementing Writing Desk

    Update git-changelog-action

    Reformat project with 2 spaces

    Clean up words

    Add config for changing cost of default words

    Clarify casting crystal use

    Clarify fizzle message

    fix cast_at_position for some computers

    Add Chinese translatation for guide book

    Fix RGB ordering

    Clean up ProjectileRenderer further

    Clean up ProjectileRenderer

    Reinstate magic particles

    Switch to more consistently using BlockEntityTypes to create BEs

    Buff explosions

    Fix lime_green scrap name Fixes #161

    Improve phasing sync and animation Fixes #162

    Fix license credit

    Start having an icon on Neoforge

    Fill unfocused version

    Migrate to unfocused advancement triggers

    Move from direct gamerule use to Config

    Add Conjure Water action

    Remove debug

    Finish removing Arch API dependency

    Continue migration to Unfocused API

    Prevent locked chests from being accessed by spells Fixes #147

    Prevent crash when player manager isn't initialized Fixes #149

    Fix block break tags on Bound tools Fixes #154

    Fix default mining speed on Bound Tools Fixes #155

    Fix Bound Axe model parent Fixes #144

    Avoid extending Player object lifetime Fixes #148

    Backport language changes Fixes #150

    Continue Unfocused migration

    fixes #151

    Consolidate Resources

    Migrate to Unfocused data pack management

    Continue migration

    Remove JvmField annotations

    Continue migration to Unfocused

    Migrate C2S Networking to Unfocused

    Continue converting to Kotlin

    Start converting to Kotlin

    Update icon

    Skip neighboring block updates when returning phased blocks

    Allow client to unphase blocks to potentially resolve desync

    Add phased blocks to mushroom grow blocks

    Change phased block update flag to avoid state propagation

    Update silver tongue icon

    Add a tag to prevent block phasing Prevent phased blocks from breaking plants

    Add recipe for patchouli book

    Raise tier of bound tools properly when cast with higher strength

    Mixin restructure

    Fix fizzle condition for place

    Fix fizzle condition for place

    Fix place action item consumption

    Add debug to identify unlocalized spells

    Fix import

    Fix Block Place with complex blocks

    Make sacrifices bypass armor

    Fix Block Place with complex blocks

    Make JEI integration use helpers

    Fix Spellbook interaction on client

    Make sacrifices bypass armor

    Add EMI integration

    Fix Nether target scaling

    Allow pulling reagents from front face

    Nerf Saturation harder

    Deploy to 1.21.1 by default

    Fix #142

    Add clear skies discount descriptor

    Add on fire discount descriptor

    Add weakened descriptor

    Nerf poison discount

    Add rain action

    Reduce default generator word length

    Add ink and feathers to writable spellbook recipe

    Add JEI integration for bound tools

    Add clear weather action Add raining discount

    Buff default chalk strength

    Increase advance time cost

    Add change time action Add night discount descriptor

    Reduce explosion entity damage

    Nerf Saturation hard

    Add solar power descriptor

    Prevent using damage to circumvent blood descriptors

    Add critical descriptor

    Fix projectiles from lecterns

    Fix projectiles from lecterns

    Casting lecterns drop books when broken by non-players

    Make whitespace between words more forgiving

    Allow Colorful Sheep to breed with Vanilla Sheep

    Fix Charged

    Add Spellbook info Add notice when Spellbook contains no book data

    Prevent showing invalid Spellbook recipes

    Add other Spellbook recipes

    Add basic JEI integration

    Refactor dyeing recipes

    Avoid using Arch RegistryHolder to prevent crash on save Fixes #140

    Fix lectern drops

    Re-add advancements on 1.20.1 Fixes #134

    Add license file

    Fix Writable Spellbook signing

    Refactor MobEffect usage to avoid using Arch holders

    Remove damage scaling from self-damage

    Fix move localization

    Add offset descriptor localization

    Prevent player targeting gamerule from impacting self-targeting spells

    Fix potential serialization bug when redeeming tomes

    Re-add scriptor:can_target_player_inventories

    Fix Spellbook lectern use

    Fix creative mode tab building on Neoforge

    Prefer accessor over accesswidener

    Add Silver Tongue alchimiae integration

    Add Alchimiae compat for phasing

    Fix title rendering in held Spellbooks

    Fix Scrap generation

    Change CUSTOM_NAME to ITEM_NAME

    Fix loot generation issue

    Avoid potential crashes with Sodium

    Move recipes Fix #133

    Fix #132 Fixes double-registering packets on clients

    Fix #131

    Port to 1.21

    Port to 1.20.6

    Port to 1.20.5

    Fixed some typos

    Updated translation

    Fix metadata for deployment

    Fix Recipe casting issue

    Fix loader version

    Fix loader version

    Port to 1.20.1

    Port to 1.20.2

  • 1.2.7-1.20.1-forge

    release29 ноября 2025 г.

    Fix accidental forward duplication of descriptors Fix only first and last actions triggering properly for larger compound spells

    Backport beta gitignore + script

    Update icon in mod files

    Update icon

    Fix entity chaining in chain descriptor

    Sync invert_do_not_phase with clients

    Fix invalid lime tomes

    Fix invalid tome for Eye Spy

    Fix dupe in menu

    Add search field Add give_dictionary debug command Reduce default cost for move

    Remove Casting Lectern Highlight Fixes #173

    Update Unfocused version

    Fix duplication bug on BlockEntities

    Make dry action work on flowing liquid

    Prevent desync when projectiles don't respect tickDelta

    Fix casting lectern rendering

    Drop books on containers broken

    Make the writing desk axe mineable

    Add do_not_phase demo setting Change Writing Desk inventory name

    Fix Coordinate Crystal FOV issues Move Kotlin for Forge version to properties Update Writing Desk model

    Add more Tomes Add missing scraps Fix light particle color

    Diversify Tome pool Fix Dry action duping blocks Fix lectern and writing table drop duplication Fix server crash on startup Add PlayerItemHelper for simplifying player drops Upgrade Unfocused Fix Coordinate Crystal renderer

    Swap Identify tooltip color

    Switch Light block to magic particles

    Improve Artifact tooltips Add power modification to reagents Nerf reagents Fix Writing Desk block drops Simplify lectern codec Allow removing dictionary entries Improve Tome and Scrap use in Creative Add bound tools to tome pool Fix missing localization Slow meteor projectile

    Improve consistency of tooltips Add paste option to editor Add whole-word navigation to editor Add dry action Update effect icons

    Add water collision descriptor

    Clean up Patchouli entries with no space at line breaks

    Clean up dead charge datacomponent

    Prevent Spellbooks from overriding stacking when it would do nothing

    Make disabling the lectern less strict

    Change jar naming

    Ensure WritingTableNetwork is registered at the correct time

    Update debug command

    Add Spellbooks tag

    Fix invalid trade

    Prevent crashes when using Identify Scrolls on invalid books Fixes #168

    Update docs

    Fix automatic versioning without tags on Neoforge

    Fix Calcite recipe

    Fix Patchouli guide load conditions Fixes #166

    Fix Spellbook duplication Fix version match dev check

    • CastingLectern fix

    Add Meteor

    Clean up Phased Block code Fix #169 (Ensure fixed in new ver)

    Finish basic writing desk functionality

    Add typing

    Start implementing Writing Desk

    Update git-changelog-action

    Reformat project with 2 spaces

    Clean up words

    Add config for changing cost of default words

    Clarify casting crystal use

    Clarify fizzle message

    fix cast_at_position for some computers

    Add Chinese translatation for guide book

    Fix RGB ordering

    Clean up ProjectileRenderer further

    Clean up ProjectileRenderer

    Reinstate magic particles

    Switch to more consistently using BlockEntityTypes to create BEs

    Buff explosions

    Fix lime_green scrap name Fixes #161

    Improve phasing sync and animation Fixes #162

    Fix license credit

    Start having an icon on Neoforge

    Fill unfocused version

    Migrate to unfocused advancement triggers

    Move from direct gamerule use to Config

    Add Conjure Water action

    Remove debug

    Finish removing Arch API dependency

    Continue migration to Unfocused API

    Prevent locked chests from being accessed by spells Fixes #147

    Prevent crash when player manager isn't initialized Fixes #149

    Fix block break tags on Bound tools Fixes #154

    Fix default mining speed on Bound Tools Fixes #155

    Fix Bound Axe model parent Fixes #144

    Avoid extending Player object lifetime Fixes #148

    Backport language changes Fixes #150

    Continue Unfocused migration

    fixes #151

    Consolidate Resources

    Migrate to Unfocused data pack management

    Continue migration

    Remove JvmField annotations

    Continue migration to Unfocused

    Migrate C2S Networking to Unfocused

    Continue converting to Kotlin

    Start converting to Kotlin

    Update icon

    Skip neighboring block updates when returning phased blocks

    Allow client to unphase blocks to potentially resolve desync

    Add phased blocks to mushroom grow blocks

    Change phased block update flag to avoid state propagation

    Update silver tongue icon

    Add a tag to prevent block phasing Prevent phased blocks from breaking plants

    Add recipe for patchouli book

    Raise tier of bound tools properly when cast with higher strength

    Mixin restructure

    Fix fizzle condition for place

    Fix fizzle condition for place

    Fix place action item consumption

    Add debug to identify unlocalized spells

    Fix import

    Fix Block Place with complex blocks

    Make sacrifices bypass armor

    Fix Block Place with complex blocks

    Make JEI integration use helpers

    Fix Spellbook interaction on client

    Make sacrifices bypass armor

    Add EMI integration

    Fix Nether target scaling

    Allow pulling reagents from front face

    Nerf Saturation harder

    Deploy to 1.21.1 by default

    Fix #142

    Add clear skies discount descriptor

    Add on fire discount descriptor

    Add weakened descriptor

    Nerf poison discount

    Add rain action

    Reduce default generator word length

    Add ink and feathers to writable spellbook recipe

    Add JEI integration for bound tools

    Add clear weather action Add raining discount

    Buff default chalk strength

    Increase advance time cost

    Add change time action Add night discount descriptor

    Reduce explosion entity damage

    Nerf Saturation hard

    Add solar power descriptor

    Prevent using damage to circumvent blood descriptors

    Add critical descriptor

    Fix projectiles from lecterns

    Fix projectiles from lecterns

    Casting lecterns drop books when broken by non-players

    Make whitespace between words more forgiving

    Allow Colorful Sheep to breed with Vanilla Sheep

    Fix Charged

    Add Spellbook info Add notice when Spellbook contains no book data

    Prevent showing invalid Spellbook recipes

    Add other Spellbook recipes

    Add basic JEI integration

    Refactor dyeing recipes

    Avoid using Arch RegistryHolder to prevent crash on save Fixes #140

    Fix lectern drops

    Re-add advancements on 1.20.1 Fixes #134

    Add license file

    Fix Writable Spellbook signing

    Refactor MobEffect usage to avoid using Arch holders

    Remove damage scaling from self-damage

    Fix move localization

    Add offset descriptor localization

    Prevent player targeting gamerule from impacting self-targeting spells

    Fix potential serialization bug when redeeming tomes

    Re-add scriptor:can_target_player_inventories

    Fix Spellbook lectern use

    Fix creative mode tab building on Neoforge

    Prefer accessor over accesswidener

    Add Silver Tongue alchimiae integration

    Add Alchimiae compat for phasing

    Fix title rendering in held Spellbooks

    Fix Scrap generation

    Change CUSTOM_NAME to ITEM_NAME

    Fix loot generation issue

    Avoid potential crashes with Sodium

    Move recipes Fix #133

    Fix #132 Fixes double-registering packets on clients

    Fix #131

    Port to 1.21

    Port to 1.20.6

    Port to 1.20.5

    Fixed some typos

    Updated translation

    Fix metadata for deployment

    Fix Recipe casting issue

    Fix loader version

    Fix loader version

    Port to 1.20.1

    Port to 1.20.2

  • 1.4.14-neoforge

    release2 ноября 2025 г.

    Specify hashCode and equals for data components

    Use cast hooks for enchant subject

  • 1.4.14-fabric

    release2 ноября 2025 г.

    Specify hashCode and equals for data components

    Use cast hooks for enchant subject

1
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Minecraft: Java Edition

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Клиент и сервер

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Опубликован:3 года назад
Обновлён:8 часов назад
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