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Моды/Saturation Plus
  • Saturation Plus 1.3.1-Forge-1.21.11

    release8 июня 2026 г.

    Patch Notes - Version 1.3.1 (For Minecraft Forge 1.21.11)

    • Fixed a crash that occurs when the mod is loaded on a dedicated server.
  • Saturation Plus 1.3.1-Forge-1.21.6

    release8 июня 2026 г.

    Patch Notes - Version 1.3.1 (For Minecraft Forge 1.21.6-1.21.10)

    • Fixed a crash that occurs when the mod is loaded on a dedicated server.
  • Saturation Plus 1.3.2-Forge-1.21.2

    release7 июня 2026 г.

    Patch Notes - Version 1.3.2 (For Minecraft Forge 1.21.2-1.21.5)

    • Fixed the pack_format value in pack.mcmeta.
    • Fixed a bug where the hunger stats UI would not display in newer versions such as 1.21.5.
  • Saturation Plus 1.3.1-Forge-1.21.2

    beta7 июня 2026 г.

    Patch Notes - Version 1.3.1 (For Minecraft Forge 1.21.2-1.21.5)

    • Fixed a crash that occurs when the mod is loaded on a dedicated server.
  • Saturation Plus 1.3.1-Forge-1.21

    release7 июня 2026 г.

    Patch Notes - Version 1.3.1 (For Minecraft Forge 1.21-1.21.1)

    • Fixed a crash that occurs when the mod is loaded on a dedicated server.
  • Saturation Plus 1.3.1-Forge-1.20.5

    release7 июня 2026 г.

    Patch Notes - Version 1.3.1 (For Minecraft Forge 1.20.5-1.20.6)

    • Fixed a crash that occurs when the mod is loaded on a dedicated server.
  • Saturation Plus 1.3.1-Forge-1.20.2

    release7 июня 2026 г.

    Patch Notes - Version 1.3.1 (For Minecraft Forge 1.20.2-1.20.4)

    • Fixed a crash that occurs when the mod is loaded on a dedicated server.
  • Saturation Plus 1.3.1-Forge-1.20

    release7 июня 2026 г.

    Patch Notes - Version 1.3.1 (For Minecraft Forge and NeoForge 1.20-1.20.1)

    • Fixed a crash that occurs when the mod is loaded on a dedicated server.
  • Saturation Plus 1.3.2-NeoForge-1.20.2

    release5 июня 2026 г.

    Patch Notes - Version 1.3.2 (For Minecraft NeoForge 1.20.2-1.20.3)

    • Fixed a crash that occurs when the mod is loaded on a dedicated server.
  • Saturation Plus 1.3.0-NeoForge-26.1

    release4 июня 2026 г.

    Patch Notes - Version 1.3 (For Minecraft NeoForge 26.1-26.1.2)

    • Added compatibility with NeoForge for Minecraft 26.1-26.1.2

    • Includes mod implementations up to v1.3:

    • Commands:

      • /getSaturation - shows current saturation level.
      • /addSaturation - adds (or subtracts, using negative input) saturation.
      • /setSaturation - directly changes saturation to a fixed amount.
    • Gamerules:

      • hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.
        • Set to false to allow saturation levels above 20.
      • maxSaturation: Controls the max saturation limit for players. Set to -1 or lower to disable this limit.
        • Can set below the food limit (between 0 and 20), with 0 disabling the saturation mechanic entirely.
      • alwaysHungry: Determines whether players can eat any food regardless of hunger level in Survival or Adventure mode.
      • maxExhaustion: Controls the max exhaustion level before hunger or saturation depletion. Set to 0 to disable exhaustion.
        • Note that disabling exhaustion means players will never lose hunger or saturation. To prevent infinitely increasing saturation, set a maxSaturation if exhaustion is disabled.
      • saturationEffectDecayRate: Controls the decay rate of a player's saturation gain through status effects. Larger numbers means higher decay rate; set to 0 to keep saturation gain as constant.
        • Traditional Minecraft settings: hungerLimitsSaturation = true, maxSaturation = 20, alwaysHungry = false, maxExhaustion = 4, saturationEffectDecayRate = 0.
    • Hunger stat visuals:

      • Saturation is displayed in yellow text beside the hunger bar and is updated constantly through server packets.
      • Exhaustion is displayed in gray text under saturation as a percentage value based on the world's maxExhaustion game rule.
      • This mod must be installed on both client and server, otherwise it will not run correctly and all hunger stat visuals will be disabled.
  • Saturation Plus 1.3.0-26.1

    release4 июня 2026 г.

    Patch Notes - Version 1.3 (For Minecraft Fabric 26.1-26.1.2)

    • Added compatibility with Fabric for Minecraft 26.1-26.1.2

    • Includes mod implementations up to v1.3:

    • Commands:

      • /getSaturation - shows current saturation level.
      • /addSaturation - adds (or subtracts, using negative input) saturation.
      • /setSaturation - directly changes saturation to a fixed amount.
    • Gamerules:

      • hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.
        • Set to false to allow saturation levels above 20.
      • maxSaturation: Controls the max saturation limit for players. Set to -1 or lower to disable this limit.
        • Can set below the food limit (between 0 and 20), with 0 disabling the saturation mechanic entirely.
      • alwaysHungry: Determines whether players can eat any food regardless of hunger level in Survival or Adventure mode.
      • maxExhaustion: Controls the max exhaustion level before hunger or saturation depletion. Set to 0 to disable exhaustion.
        • Note that disabling exhaustion means players will never lose hunger or saturation. To prevent infinitely increasing saturation, set a maxSaturation if exhaustion is disabled.
      • saturationEffectDecayRate: Controls the decay rate of a player's saturation gain through status effects. Larger numbers means higher decay rate; set to 0 to keep saturation gain as constant.
        • Traditional Minecraft settings: hungerLimitsSaturation = true, maxSaturation = 20, alwaysHungry = false, maxExhaustion = 4, saturationEffectDecayRate = 0.
    • Hunger stat visuals:

      • Saturation is displayed in yellow text beside the hunger bar and is updated constantly through server packets.
      • Exhaustion is displayed in gray text under saturation as a percentage value based on the world's maxExhaustion game rule.
      • This mod must be installed on both client and server, otherwise it will not run correctly and all hunger stat visuals will be disabled.
  • Saturation Plus 1.3.0-NeoForge-1.20.4

    release2 июня 2026 г.

    Patch Notes - Version 1.3.0 (For Minecraft NeoForge 1.20.4)

    • Renamed from "saturation_plus-1.3.0-neoforge-1.20.2.jar", with internal version requirements adjusted.
    • Due to networking changes between various versions of NeoForge, this mod file has been split into two variants (the other file, "saturation_plus-1.3.1-neoforge-1.20.2.jar", handles 1.20.2-1.20.3).
  • Saturation Plus 1.3.1-NeoForge-1.20.2

    release2 июня 2026 г.

    Patch Notes - Version 1.3.1 (For Minecraft NeoForge 1.20.2-1.20.3)

    • Fixed compatibility with versions 1.20.2-1.20.3.
    • Due to networking changes between various versions of NeoForge, a separate mod file has been created for 1.20.4.
  • Saturation Plus 1.3.0-NeoForge-1.21.11

    release1 июня 2026 г.

    Patch Notes - Version 1.3 (For Minecraft NeoForge 1.21.11)

    • This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.21.11.

    • Saturation and exhaustion stats now appear as visuals beside the hunger meter.

      • Saturation is displayed in yellow text and is updated constantly through server packets.

      • Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.

      • Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).

      • Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:

        • The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
        • If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
        • If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
        • The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
      • AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.

  • Saturation Plus 1.3.0-NeoForge-1.21.2

    release1 июня 2026 г.

    Patch Notes - Version 1.3 (For Minecraft NeoForge 1.21.2-1.21.10)

    • This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.20.2-1.20.4.

    • Saturation and exhaustion stats now appear as visuals beside the hunger meter.

      • Saturation is displayed in yellow text and is updated constantly through server packets.

      • Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.

      • Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).

      • Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:

        • The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
        • If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
        • If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
        • The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
      • AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.

  • Saturation Plus 1.3.0-NeoForge-1.21

    release1 июня 2026 г.

    Patch Notes - Version 1.3 (For Minecraft NeoForge 1.21-1.21.1)

    • This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.21-1.21.1.

    • Saturation and exhaustion stats now appear as visuals beside the hunger meter.

      • Saturation is displayed in yellow text and is updated constantly through server packets.

      • Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.

      • Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).

      • Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:

        • The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
        • If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
        • If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
        • The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
      • AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.

  • Saturation Plus 1.3.0-NeoForge-1.20.5

    release1 июня 2026 г.

    Patch Notes - Version 1.3 (For Minecraft NeoForge 1.20.5-1.20.6)

    • This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.20.5-1.20.6.

    • Saturation and exhaustion stats now appear as visuals beside the hunger meter.

      • Saturation is displayed in yellow text and is updated constantly through server packets.

      • Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.

      • Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).

      • Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:

        • The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
        • If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
        • If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
        • The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
      • AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.

  • Patch Notes - Version 1.3 (For Minecraft NeoForge ~~1.20.2-~~1.20.4)

    • This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.20.2-1.20.4.

    • Saturation and exhaustion stats now appear as visuals beside the hunger meter.

      • Saturation is displayed in yellow text and is updated constantly through server packets.

      • Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.

      • Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).

      • Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:

        • The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
        • If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
        • If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
        • The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
      • AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.

  • Saturation Plus 1.3.0-Forge-1.21.11

    release23 мая 2026 г.

    Patch Notes - Version 1.3 (For Minecraft Forge 1.21.11)

    • This update implements the remaining features of Fabric 1.3 for Minecraft Forge 1.21.11.

    • Saturation and exhaustion stats now appear as visuals beside the hunger meter.

      • Saturation is displayed in yellow text and is updated constantly through server packets.

      • Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.

      • Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).

      • Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:

        • The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
        • If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
        • If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
        • The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
      • AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.

  • Saturation Plus 1.3.0-Forge-1.21.6

    release23 мая 2026 г.

    Patch Notes - Version 1.3 (For Minecraft Forge 1.21.6-1.21.10)

    • This update implements the remaining features of Fabric 1.3 for Minecraft Forge 1.21.6-1.21.10.

    • Saturation and exhaustion stats now appear as visuals beside the hunger meter.

      • Saturation is displayed in yellow text and is updated constantly through server packets.

      • Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.

      • Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).

      • Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:

        • The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
        • If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
        • If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
        • The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
      • AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.

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