
Saturation Plus
Removes the saturation limit respective to hunger level, allowing players to accumulate saturation past the traditional maximum of 20.
Patch Notes - Version 1.3.1 (For Minecraft Forge 1.21.11)
- Fixed a crash that occurs when the mod is loaded on a dedicated server.
Patch Notes - Version 1.3.1 (For Minecraft Forge 1.21.6-1.21.10)
- Fixed a crash that occurs when the mod is loaded on a dedicated server.
Patch Notes - Version 1.3.2 (For Minecraft Forge 1.21.2-1.21.5)
- Fixed the pack_format value in pack.mcmeta.
- Fixed a bug where the hunger stats UI would not display in newer versions such as 1.21.5.
Patch Notes - Version 1.3.1 (For Minecraft Forge 1.21.2-1.21.5)
- Fixed a crash that occurs when the mod is loaded on a dedicated server.
Patch Notes - Version 1.3.1 (For Minecraft Forge 1.21-1.21.1)
- Fixed a crash that occurs when the mod is loaded on a dedicated server.
Patch Notes - Version 1.3.1 (For Minecraft Forge 1.20.5-1.20.6)
- Fixed a crash that occurs when the mod is loaded on a dedicated server.
Patch Notes - Version 1.3.1 (For Minecraft Forge 1.20.2-1.20.4)
- Fixed a crash that occurs when the mod is loaded on a dedicated server.
Patch Notes - Version 1.3.1 (For Minecraft Forge and NeoForge 1.20-1.20.1)
- Fixed a crash that occurs when the mod is loaded on a dedicated server.
Patch Notes - Version 1.3.2 (For Minecraft NeoForge 1.20.2-1.20.3)
- Fixed a crash that occurs when the mod is loaded on a dedicated server.
Patch Notes - Version 1.3 (For Minecraft NeoForge 26.1-26.1.2)
-
Added compatibility with NeoForge for Minecraft 26.1-26.1.2
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Includes mod implementations up to v1.3:
-
Commands:
- /getSaturation - shows current saturation level.
- /addSaturation - adds (or subtracts, using negative input) saturation.
- /setSaturation - directly changes saturation to a fixed amount.
-
Gamerules:
- hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.
- Set to false to allow saturation levels above 20.
- maxSaturation: Controls the max saturation limit for players. Set to -1 or lower to disable this limit.
- Can set below the food limit (between 0 and 20), with 0 disabling the saturation mechanic entirely.
- alwaysHungry: Determines whether players can eat any food regardless of hunger level in Survival or Adventure mode.
- maxExhaustion: Controls the max exhaustion level before hunger or saturation depletion. Set to 0 to disable exhaustion.
- Note that disabling exhaustion means players will never lose hunger or saturation. To prevent infinitely increasing saturation, set a maxSaturation if exhaustion is disabled.
- saturationEffectDecayRate: Controls the decay rate of a player's saturation gain through status effects. Larger numbers means higher decay rate; set to 0 to keep saturation gain as constant.
- Traditional Minecraft settings: hungerLimitsSaturation = true, maxSaturation = 20, alwaysHungry = false, maxExhaustion = 4, saturationEffectDecayRate = 0.
- hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.
-
Hunger stat visuals:
- Saturation is displayed in yellow text beside the hunger bar and is updated constantly through server packets.
- Exhaustion is displayed in gray text under saturation as a percentage value based on the world's maxExhaustion game rule.
- This mod must be installed on both client and server, otherwise it will not run correctly and all hunger stat visuals will be disabled.
-
Patch Notes - Version 1.3 (For Minecraft Fabric 26.1-26.1.2)
-
Added compatibility with Fabric for Minecraft 26.1-26.1.2
-
Includes mod implementations up to v1.3:
-
Commands:
- /getSaturation - shows current saturation level.
- /addSaturation - adds (or subtracts, using negative input) saturation.
- /setSaturation - directly changes saturation to a fixed amount.
-
Gamerules:
- hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.
- Set to false to allow saturation levels above 20.
- maxSaturation: Controls the max saturation limit for players. Set to -1 or lower to disable this limit.
- Can set below the food limit (between 0 and 20), with 0 disabling the saturation mechanic entirely.
- alwaysHungry: Determines whether players can eat any food regardless of hunger level in Survival or Adventure mode.
- maxExhaustion: Controls the max exhaustion level before hunger or saturation depletion. Set to 0 to disable exhaustion.
- Note that disabling exhaustion means players will never lose hunger or saturation. To prevent infinitely increasing saturation, set a maxSaturation if exhaustion is disabled.
- saturationEffectDecayRate: Controls the decay rate of a player's saturation gain through status effects. Larger numbers means higher decay rate; set to 0 to keep saturation gain as constant.
- Traditional Minecraft settings: hungerLimitsSaturation = true, maxSaturation = 20, alwaysHungry = false, maxExhaustion = 4, saturationEffectDecayRate = 0.
- hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.
-
Hunger stat visuals:
- Saturation is displayed in yellow text beside the hunger bar and is updated constantly through server packets.
- Exhaustion is displayed in gray text under saturation as a percentage value based on the world's maxExhaustion game rule.
- This mod must be installed on both client and server, otherwise it will not run correctly and all hunger stat visuals will be disabled.
-
Patch Notes - Version 1.3.0 (For Minecraft NeoForge 1.20.4)
- Renamed from "saturation_plus-1.3.0-neoforge-1.20.2.jar", with internal version requirements adjusted.
- Due to networking changes between various versions of NeoForge, this mod file has been split into two variants (the other file, "saturation_plus-1.3.1-neoforge-1.20.2.jar", handles 1.20.2-1.20.3).
Patch Notes - Version 1.3.1 (For Minecraft NeoForge 1.20.2-1.20.3)
- Fixed compatibility with versions 1.20.2-1.20.3.
- Due to networking changes between various versions of NeoForge, a separate mod file has been created for 1.20.4.
Patch Notes - Version 1.3 (For Minecraft NeoForge 1.21.11)
-
This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.21.11.
-
Saturation and exhaustion stats now appear as visuals beside the hunger meter.
-
Saturation is displayed in yellow text and is updated constantly through server packets.
-
Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.
-
Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).
-
Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:
- The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
- If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
- If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
- The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
-
AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.
-
-
Patch Notes - Version 1.3 (For Minecraft NeoForge 1.21.2-1.21.10)
-
This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.20.2-1.20.4.
-
Saturation and exhaustion stats now appear as visuals beside the hunger meter.
-
Saturation is displayed in yellow text and is updated constantly through server packets.
-
Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.
-
Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).
-
Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:
- The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
- If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
- If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
- The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
-
AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.
-
-
Patch Notes - Version 1.3 (For Minecraft NeoForge 1.21-1.21.1)
-
This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.21-1.21.1.
-
Saturation and exhaustion stats now appear as visuals beside the hunger meter.
-
Saturation is displayed in yellow text and is updated constantly through server packets.
-
Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.
-
Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).
-
Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:
- The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
- If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
- If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
- The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
-
AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.
-
-
Patch Notes - Version 1.3 (For Minecraft NeoForge 1.20.5-1.20.6)
-
This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.20.5-1.20.6.
-
Saturation and exhaustion stats now appear as visuals beside the hunger meter.
-
Saturation is displayed in yellow text and is updated constantly through server packets.
-
Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.
-
Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).
-
Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:
- The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
- If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
- If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
- The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
-
AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.
-
-
Patch Notes - Version 1.3 (For Minecraft NeoForge ~~1.20.2-~~1.20.4)
-
This update implements the remaining features of Fabric 1.3 for Minecraft NeoForge 1.20.2-1.20.4.
-
Saturation and exhaustion stats now appear as visuals beside the hunger meter.
-
Saturation is displayed in yellow text and is updated constantly through server packets.
-
Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.
-
Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).
-
Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:
- The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
- If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
- If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
- The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
-
AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.
-
-
Patch Notes - Version 1.3 (For Minecraft Forge 1.21.11)
-
This update implements the remaining features of Fabric 1.3 for Minecraft Forge 1.21.11.
-
Saturation and exhaustion stats now appear as visuals beside the hunger meter.
-
Saturation is displayed in yellow text and is updated constantly through server packets.
-
Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.
-
Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).
-
Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:
- The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
- If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
- If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
- The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
-
AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.
-
-
Patch Notes - Version 1.3 (For Minecraft Forge 1.21.6-1.21.10)
-
This update implements the remaining features of Fabric 1.3 for Minecraft Forge 1.21.6-1.21.10.
-
Saturation and exhaustion stats now appear as visuals beside the hunger meter.
-
Saturation is displayed in yellow text and is updated constantly through server packets.
-
Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.
-
Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).
-
Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:
- The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
- If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
- If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
- The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
-
AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.
-
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