
Safe(ish) Respawn
Prevents players from getting stuck in a death loop by de-spawning hostile mobs when you die.
4.7K
15
- Use
@WrapOperationinstead of@Redirectto fix incompatibility with vmp
- Use
-
Rewritten closest player check to slightly improve performance
(it's really slight - but that does add up in worlds with a lot of entities)
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- Small fix to avoid de-spawning in dimensions with no players in them (which could break some types of mob farms)
- First release!
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Лицензия:
Опубликован:2 года назад
Обновлён:1 год назад
ID проекта:
