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Resonant Synthesis [Deeper and Darker & Create]
A modification that adds content to "Deeper and Darker" and unlocks an additional 70% of content with the "Create" mod (optional).
2.3K
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[0.3.0] - 2026-05-13
New Content
- New ore: Sculk Stone Otherside Ore. A second variant of the Sculk Stone ore (replaces the same blocks as the existing Sculk Stone Sculk Ore). Found in the Deeper and Darker Otherside biomes, drops Otherside Fragment — making it the first reliable mining source for fragments, which until now only came from Ancient Temple chests. Spawns rarely: 1 small vein per chunk, up to 4 ores per vein. Requires a netherite pickaxe to mine (a diamond pickaxe is not enough). Fortune does not increase the drop — fragments stay rare on purpose.
- All Sculk-tier ores can now be processed by the Crushing Wheel (Create integration). Sculk Stone Sculk Ore and Gloomslate Sculk Ore both yield 3 Sculk Crystals (with a 25% bonus crystal), an experience nugget, and a small chance at the source stone. The new Otherside Ore yields 1 Otherside Fragment (with a 50% bonus fragment).
- Second recipe for the Deeper Large Cogwheel. You can now craft it from 1 Deeper Shaft + 2 Echo Planks (the same shape Create uses for its vanilla Large Cogwheel). The existing recipe — small Deeper Cogwheel + 1 Echo Plank — still works.
- All Sculk ores can now be smelted in a furnace or blast furnace (previously only Deepslate Sculk Ore could). Sculk Stone Sculk Ore and Gloomslate Sculk Ore smelt into Sculk Crystals; the new Otherside Ore smelts into Otherside Fragments.
Changes
- Block of the Deeper and Otherside Block mine ~25% faster. They were inheriting Netherite Block hardness verbatim, which made them painfully slow even with a netherite pickaxe. Explosion resistance is unchanged — they're still tough.
Bug Fixes
- Pickaxes now work properly on mod blocks again. A diamond pickaxe will once more mine Sculk Ores (Deepslate, Sculk Stone, Gloomslate), Block of the Deeper, and Otherside Block at the speed you'd expect. Previously these felt like you were punching them with bare hands.
- Wrenching a Deeper Encased Shaft now leaves a Deeper Shaft behind, not a plain Andesite Shaft. (Removing the casing should give back what you had, not a vanilla downgrade.)
[0.3.0-beta.1] - 2026-04-22
Added
- Deeper Material Tier (Create integration, all Rarity.RARE, fireResistant):
- Sheet of the Deeper — new intermediate material
- Deeper Alloy
- Deeper Mechanism
- Incomplete Deeper Mechanism — transitional item for Sequenced Assembly
- Otherside Sheet
- Deeper Kinetic Blocks (Create integration, all completely silent):
- Deeper Shaft
- Deeper Cogwheel
- Large Deeper Cogwheel
- Deeper Encased Shaft
- Deeper Casing
- Deeper Press
- All kinetic blocks full silent
- Otherside Tank (Create integration) — wireless fluid tank built on Create's
FluidTankBlockEntity:- Two-slot frequency channels (any items) for linking tanks wirelessly
- Per-owner Private / Public modes (only the owner may access private tanks)
- Capability delegation: wireless handler intercepts fluid I/O when the controller is linked, falls back to the local tank otherwise
- Goggles overlay shows current channel and linked status
- Custom renderer, model, and persistent per-owner tank data
- Blazing Hot Mod Compatibility:
- Resonarium fluid mixing: uses
blazinghot:nether_lavainstead ofminecraft:lavawhen Blazing Hot is loaded - Deeper Casing deploying: uses
blazinghot:blaze_casinginstead ofcreate:brass_casingwhen Blazing Hot is loaded
- Resonarium fluid mixing: uses
- Configuration:
- Deeper Press speed multiplier (default: 2, range: 1-10)
- Deeper Press stress multiplier (default: 0.5, range: 0.1-2.0)
- Otherside Sculk Ores — two new ore blocks that spawn in Deeper and Darker's Otherside dimension:
- Sculk Stone Sculk Ore: replaces sculk stone blocks
- Gloomslate Sculk Ore: replaces gloomslate blocks
- 3 veins/chunk, vein size 7, triangle distribution, 50% air discard
- Spawns in all Otherside biomes (deeplands, echoing forest, blooming caverns, overcast columns)
- Conditional loading: only active when Deeper and Darker mod is present (
forge:mod_loaded) - Both drop
sculk_crystal(with fortune/silk touch support) - Requires diamond pickaxe
- EMI Loot Integration — direct drops data for EMI recipe viewer:
- Entity: Warden → Ingot of the Deeper (100%)
- Chests: 5 Deeper and Darker temple chests → Otherside Fragment + Otherside Upgrade Smithing Template (various chances)
- Block: Ancient Vase → Sculk Crystal (20%)
- Textures and Translations: new textures for all Deeper-tier items/blocks and the Otherside Tank; translations added in all 7 languages (en_us, ru_ru, zh_cn, fr_fr, ja_jp, pt_br, tr_tr).
Changed
- Block item of Block of the Deeper and Otherside Block are now fire resistant
- Ancient vase
sculk_crystaldrop (40% → 20%) now requires NOT using Silk Touch - Otherside Upgrade Smithing Template — secret chest chance 10% → 25%, added to other DD chests at 2.5%
- Ingot of the Deeper Russian translation corrected to "Глубиннорезонансный слиток"
Removed (Loot)
- Otherside Fragment no longer drops from Ancient Vases
Removed (Features)
- Soul Capture enchantment — the feature is fully removed. It is now included in my new mod, Arcane Enchantments.
Fixed
- Item/Block names showing raw translation keys (reported in 0.2.7):
- Root cause: Registrate and the custom
LanguageProviderboth write toen_us.json; last writer wins - All Create item/block translations are now duplicated in the custom lang providers to prevent the race condition
- Added missing
deeper_pressanddeeper_encased_shafttranslations to ZH/FR/JA/PT-BR/TR
- Root cause: Registrate and the custom
- Deeper Material Tier (Create integration, all Rarity.RARE, fireResistant):
Added
- Beacon Base Support:
- Block of the Deeper and Otherside Block can now be used as beacon base blocks
- Sculk Cake Tooltip Enhancement:
- Added burn time information tooltip ("Burns for 10 minutes in Blaze Burner")
- Localized in all 8 languages
Changed
- Sculk Cake Buff:
- Burn time increased from 12000 to 24000 ticks (5 → 10 minutes in Blaze Burner)
- Resonarium Fluid Recipe:
- Heat requirement lowered from "superheated" to "heated" (easier to craft)
Fixed
- Critical: Otherside Leggings Armor Bug:
- Fixed armor value increasing when taking damage instead of staying constant
- Fixed boots armor modifier disappearing when wearing full Otherside Armor set
- Root cause: UUID conflict - leggings speed modifier used the same UUID as vanilla boots armor modifier
- Solution: Added unique fixed UUIDs for all leggings attribute modifiers
- Curios Ring Slot Registration:
- Fixed ring slot not being registered in some environments
- Added explicit IMC registration in main mod class
- Added data-driven slot registration (
data/curios/slots/ring.json)
- Mixin Compatibility:
- Added
@Uniqueannotation to private mixin methods to prevent conflicts with other mods - Prefixed mixin methods with mod ID (
resonant_synthesis$) for proper namespacing
- Added
Technical
- Added
LEGGINGS_ARMOR_UUID,LEGGINGS_TOUGHNESS_UUID,LEGGINGS_KNOCKBACK_UUID,LEGGINGS_SPEED_UUIDconstants with unique UUIDs - Removed deprecated
CuriosSlotRegistryclass (replaced by IMC registration in main class) - Added
BEACON_BASE_BLOCKStag to RRBlockTagGenerator
- Beacon Base Support:
Added
- New Advancement:
- "Echoes of the Deep" / "Эхо Глубин" - triggers when witnessing Warden's sonic boom convert amethyst into Echo Shard
- Custom criterion trigger for the advancement event
- Players within 50 blocks of the conversion receive the advancement
- Custom Criterion Trigger System:
EchoShardConversionTrigger- custom trigger for advancementRSCriteriaTriggers- registration class for custom triggers- Integration with Forge event system in
commonSetup
Changed
- All EPIC and RARE items are now fire resistant (won't burn in lava/fire)
- Deepslate Sculk Ore now requires diamond pickaxe instead of netherite
Fixed
- Echo Shard Conversion Reliability:
- Sonic boom → Echo Shard conversion now works 100% of the time
- Previously was intermittent due to
LivingAttackEventonly firing when hitting entities - Now uses Mixin injection for guaranteed triggering
Technical
- Added
MixinSonicBoom- injects intoSonicBoom.tick()method for reliable sonic boom detection - WeakHashMap cooldown system (60 ticks) prevents duplicate triggers per sonic boom cycle
- Updated
EchoShardHandlerfrom event-based to direct method invocation - Added mixin to
mixins.resonant_synthesis.json
- New Advancement:
Added
- Configuration System:
- Forge Config for Otherside Leggings movement speed bonus
- Default value: 0.07 (7%) - balanced between Warden Armor (5%) and previous value (10%)
- Configurable range: 0.0 to 0.2 (0% to 20%)
- Set to 0.0 to disable FOV changes entirely
- Config changes apply dynamically without game restart
- Armor Trim Support:
- Otherside Armor now supports all vanilla armor trim templates
- Added armor to TRIMMABLE_ARMOR tag
- Generated trim models for all 10 vanilla materials (quartz, iron, netherite, redstone, copper, gold, emerald, diamond, lapis, amethyst)
- Full smithing table integration
- Visual Enhancements:
- Block of the Deeper now emits cyan particles on surface (#0d6275)
- Otherside Block now emits blue particles on surface (#2b5987)
- Particles spawn on block faces (like Redstone Ore) using DustParticleOptions
- Create Integration Enhancements:
- Sculk Cake extends
CombustibleItemfrom Create mod - Tagged as
BLAZE_BURNER_FUEL_SPECIALfor Blaze Burner compatibility - Burn time: 12000 ticks (effective 6000 ticks / 300 seconds / 5 minutes in Blaze Burner)
- Custom atmospheric tooltip in dark aqua color with translations in all 7 languages
SculkCakeItemclass withappendHoverText()override
- Sculk Cake extends
- Internationalization Support:
- Added language support for 5 additional languages with full translations:
- Chinese Simplified (zh_cn)
- Portuguese (Brazilian) (pt_br)
- French (fr_fr)
- Japanese (ja_jp)
- Turkish (tr_tr)
- All Create integration items fully translated in all 7 languages
- Added language support for 5 additional languages with full translations:
Changed
- Ring of Silence rarity changed from COMMON to EPIC
- Achievement System Restructure:
- Root advancement now triggers on obtaining Sculk Crystal (first mod resource)
- Removed separate "Crystallized Echoes" advancement (merged into root)
- More reliable trigger - uses
inventory_changedinstead of biome location - Fixes false triggering issues with cached advancement data
- Create Integration Refactor (MAJOR):
- Complete migration from DeferredRegister to Registrate pattern
- Changed item types from
RegistryObject<Item>toItemEntry<Item> - Using
CreateRegistrateinstead ofDeferredRegisterfor proper Create compatibility - Items now automatically added to creative tab via
.tab()method - Used
CombustibleItemfrom Create instead of custom implementation - Automatic model and tag generation through Registrate
- All Create items now properly register and appear in creative tab
Removed
- "Crystallized Echoes" advancement (functionality merged into root advancement)
Technical
- Registrate pattern implementation following Create mod best practices
- Event bus integration for Registrate (
registerEventListeners) - Automatic creative tab registration through Registrate's
.tab()method - Improved code structure with separation of concerns (items vs fluids)
- Configuration System:
[0.2.4] - 2025-11-16
Added
- Nugget Items:
- Nugget of the Deeper (rare rarity)
- Otherside Nugget (epic rarity)
- Compact recipes: 9 nuggets → 1 ingot
- Unpack recipes: 1 ingot → 9 nuggets
- Full localization for nuggets (English and Russian)
- Item models for both nugget types
Fixed
- Root advancement "Resonant Synthesis" now requires Y-coordinate <= -1 to prevent triggering on surface spawn with cached advancement data
- Nugget Items:
[0.2.3] - 2025-11-14
Added
- Storage Blocks:
- Block of the Deeper (crafted from 9x Ingot of the Deeper)
- Otherside Block (crafted from 9x Otherside Ingot)
- Reverse unpacking recipes for both blocks
- Achievement System (10 advancements):
- Resonant Synthesis (Root) - Enter the Deep Dark biome
- Crystallized Echoes (Task) - Obtain Sculk Crystal from the depths
- Forged in Darkness (Task) - Create an Ingot of the Deeper
- Ancient Treasures (Task) - Find an Otherside Fragment in Ancient Temple
- Resonant Power (Goal) - Craft the legendary Otherside Ingot
- Beyond the Warden (Challenge) - Obtain full set of Otherside Armor
- Silent as the Void (Challenge) - Craft the Ring of Silence
- Heart of the Deep Dark (Goal) - Defeat the Warden
- Soul Collector (Hidden) - Capture a mob's soul using Soul Capture enchantment
- Master of Stealth (Goal) - Possess both Otherside Armor and Ring of Silence
- Full localization for all advancements (English and Russian)
- Block states and models for storage blocks
- Loot tables for storage blocks
- Block tags (needs_diamond_tool) for storage blocks
- Storage Blocks:
[0.2.2] - 2025-10-30
Fixed
- Resonarium fluid now displays proper translated name instead of internal ID
- Fluid registration moved inside Create mod detection check
Added
- Animation mcmeta files for Resonarium fluid:
resonarium_still.png.mcmeta- 20-frame animation with reverse loopresonarium_flow.png.mcmeta- Simple flow animation
Changed
- Optional dependency changed from
create_deep_darktoblazinghot - Improved fluid localization in both English and Russian
[0.2.1] - 2025-10-30
Added
- Otherside Upgrade Smithing Template now appears in loot tables
- Otherside Fragment can now be found in Ancient Vases
- Crafting recipe for Smithing Template (duplicates to 8 copies)
- New loot modifier:
otherside_fragment_ancient_vase - Recipe advancement for Smithing Template
Changed
- Updated several loot modifiers for Ancient Temple structures
- Improved loot distribution in Deeper & Darker structures
[0.2.0] - 2025-10-30
Added - Major Content Update
New Ores & Materials:
- Deepslate Sculk Ore (spawns Y: -54 to -10 in Overworld)
- Sculk Crystal (obtained from ore or Ancient Vases)
- Otherside Fragment (found in Ancient Temples)
- Otherside Ingot (crafted from 4 Sculk Crystals + 4 Gold + Smithing Template)
- Ingot of the Deeper (crafted from 4 Sculk Crystals + 4 Gold + Echo Shard)
- Renamed: Fragment Depths → Otherside Fragment
- Renamed: Ingot Dark Depths → Ingot of the Deeper
Armor System:
- Full Otherside Armor set (Helmet, Chestplate, Leggings, Boots)
- Custom armor material with high durability and protection
- Full set bonus effects:
- Immunity to Darkness and Blindness
- Permanent Resistance I
- Permanent Strength I
- Silent footsteps (like Ring of Silence)
- Invisible to Sculk Sensors and Warden
- Upgraded via Smithing Table using Otherside Upgrade Template
- Custom helmet rendering (OthersideHelmetRenderer)
Fluid System:
- Liquid Resonarium with full fluid mechanics
- Resonarium Bucket for transporting
- Fluid properties: light level 15, density 3000, viscosity 6000
- Purple fog effect when submerged
- Fluid textures and overlay
Create Integration (optional):
- Sculk Crystalline Flour (crushing Sculk Crystal)
- Sculk Cake Base (pressing flour)
- Sculk Cake (filling cake base with Resonarium)
- Resonarium Fluid mixing recipe
- Blaze Burner special fuel compatibility
Smithing System:
- Otherside Upgrade Smithing Template
- Found in Ancient Temple Secret chests
- Used to upgrade armor pieces
World Generation:
- Deepslate Sculk Ore generation in Deep Dark biome
- Configured ore placement (Y: -54 to -10)
- Biome modifiers for ore spawning
Loot System:
- Sculk Crystal drops from Ancient Vases
- Otherside Fragment in Ancient Temple structures (5 locations)
- Ingot of the Deeper rare drop from Warden
- Smithing Template in Ancient Temple Secret
Data Generation:
- Complete datagen system for blocks, items, recipes
- Language providers (English & Russian)
- Block/Item tag generators
- Loot table generators
- Worldgen bootstrap providers
Localization:
- Full English translations for all items, blocks, and tooltips
- Full Russian translations for all content
- Armor tooltip system with shift-for-details functionality
Changed
- Restructured mod architecture with proper registry system
- Improved Mixin implementations for Entity and ServerLevel
- Enhanced Curios integration for Ring of Silence
- Updated item models and textures
- Recipe improvements and balancing
Technical
- Added RArmorMaterials registry
- Added RSBlocks registry with ore, fluid block
- Added RSFluids registry system
- Worldgen feature/placement system
- Biome modifier utilities
- Bootstrap data providers
[0.1.0] - 2025-10-26
Added
- Multiple Ancient Temple Loot Locations:
- Fragment Depths now spawns in 5 different Ancient Temple structures:
- Ancient Temple Apex
- Ancient Temple Basements
- Ancient Temple Fountain
- Ancient Temple Secret
- Ancient Temple Storage
- Fragment Depths now spawns in 5 different Ancient Temple structures:
- Resonarium Echo Shard added to Ancient Temple Apex loot
- New crafting recipes for Ingot Dark Depths with Echo Shard
Changed
- Improved Curios API integration for Ring of Silence
- Enhanced Ring of Silence item functionality
- Updated Fragment Depths texture (improved visual quality)
- Refined loot modifier system
Removed
- Warden Bait Block (functionality integrated into other systems)
- Removed individual Ancient Temple Secret loot table (replaced with global loot modifiers)
Fixed
- Recipe advancement tracking
- Loot distribution in Ancient Temples
- Echo Shard handler stability
Initial Release
Added
Core Features:
- Ring of Silence - Legendary curio item
- Silences footsteps and landing sounds
- Invisible to Sculk Sensors and Catalysts
- Undetectable by Warden
- +2 Armor, +10% Movement Speed
- Does NOT silence attacks or item usage
- Soul Capture Enchantment
- Allows capturing mob souls
- Drops spawn eggs from enchanted kills
- Echo Shard Handler system
Items:
- Fragment Depths (later renamed to Otherside Fragment)
- Ingot Dark Depths (later renamed to Ingot of the Deeper)
- Resonarium Echo Shard
- Ring of Silence
Integration:
- Curios API support for ring slot
- Deeper & Darker compatibility
Loot System:
- Global loot modifiers for Ancient Temple
- Soul Capture loot in Ancient Temple Secret
- Custom loot tables for Deeper & Darker structures
Technical:
- Mixin system for sound suppression (MixinEntity, MixinServerLevel)
- Creative tab with custom icon
- Custom enchantment registry
- Loot modifier system
- Event handlers for Curios slots and item drops
Localization:
- Basic English translations
- Basic Russian translations
Recipes:
- Ring of Silence crafting recipe
- Resonarium Echo Shard crafting
- Ingot Dark Depths smithing recipe
Known Issues
- None reported in initial release
- Multiple Ancient Temple Loot Locations:
Ссылки
Авторы
Сведения
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Опубликован:8 месяцев назад
Обновлён:1 месяц назад
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