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Моды/Requiem
  • 2.0.0-beta.16

    beta2 января 2023 г.

    No changelog was specified.

  • 2.0.0-beta.15

    beta25 сентября 2022 г.

    Version 2.0.0 - Beta 15

    • Added 3 new loot conditions and 3 new predicates for use in commands and datapacks
    • Big dripleafs no longer detect vagrant players
    • Fixed Eldritch Mobs compatibility
    • Fixed remnant origins from the main Origins layer (e.g. Pandemonium's wandering spirit or Mischief's ratified) being replaced with the vagrant origin
    • Fixed inventory desync from special remnant types that trigger instant possession
    • Fixed requiem's biome extension to loot table location predicates being able to load chunks

    see full changelog here

  • 2.0.0-beta.14

    beta15 сентября 2022 г.

    Version 2.0.0-beta 14

    • Updated to 1.19.2
    • Turning mortal while in another player's body is now strongly discouraged
    • Vagrant players no longer emit vibrations
    • Dissociating while crawling will no longer teleport you above the ceiling
    • Localized gamerule values in the gamerule editing GUI
    • Tweaked the effect when a released soul merges with its body
    • Ethereal morticians now fade out before they despawn from their obelisk being broken
    • Updated Chinese localization (credits to Touch Night)
    • Fixed morticians' conversion trade being available while vagrant
    • Fixed crosshair being always colored as if in the End when attempting to possess an enderman
    • Fixed Trinkets API's extra slots getting linked with the main hand slot
    • Fixed ethereal morticians forgetting their obelisk, or becoming regular morticians, or forgetting to spawn...
    • Fixed soul vessels dropping from ethereal morticians instead of from naturally spawned ones
    • Fixed origins compatibility

    see full changelog here

  • 2.0.0-beta.13

    beta2 августа 2022 г.

    Version 2.0.0 beta 13

    • Updated to 1.19.1

    see full changelog here

  • 2.0.0-beta.12

    beta28 июля 2022 г.

    Version 2.0.0 - Beta 12

    • Added support for frog possession, allowing charged jumps and pulling entities with their tongue
    • Fixed saddled horses being unable to jump while possessed
    • Fixed creative soul vessels always failing when the player had attrition
    • Updated automatone, fixing a random crash caused by player shells
  • 2.0.0-beta.11

    beta18 июля 2022 г.

    Version 2.0.0 - Beta 11

    • Fixed a mixin crash at launch
    • Updated Chinese localization
  • 2.0.0-beta.10

    beta18 июля 2022 г.

    Version 2.0.0 - Beta 10

    • Updated to 1.19
    • Requiem is now a Quilt mod. You can install the Quilt loader from quiltmc.org. Also note that you now need Quilt Standard Libraries instead of Fabric API.
    • You can now use a soul vessel to steal souls from wardens and withers, damaging them in the process (this does not allow possession)
    • Rifts now need to be witnessed before players can teleport to them (simply right click them for that)
    • Obelisk runestones now show how much power they get from the surrounding soul blocks
    • Experience now stays with your soul instead of with your body when you split
      • Experience accumulated while vagrant will now be added instead of overwritten when merging with a shell
    • Fixed an incompatibility with the Collective library which was preventing any special item interaction during possession (most notably curing)
    • Fixed soul rifts breaking in all sorts of ways
    • Fixed possessed mobs going ZOOM when swimming with Origins installed
    • Fixed splitting not respecting the requiem:possessionKeepInventory gamerule
    • Fixed vagrant players activating weighted pressure plates
    • Fixed possessed chicken outright flying instead of falling slowly
    • Fixed reclamation displaying particles when applied by obelisks
    • Fixed mob limbs moving twice as fast as they should
    • Fixed possessed mobs picking up items on their own, fixing some duplication issues
    • Fixed selected slot desync when merging with a shell
  • 2.0.0-beta.8

    beta31 мая 2022 г.

    Version 2.0.0 - Beta 8 Updated to 1.18.2

    • Fixed origins compatibility
    • Fixed rifts flat out not working
    • Fixed the pure vessel's model
    • Updated Automatone
      • Fixes advancements being broadcasted by shells
      • Fixes shells preventing players from sleeping
    • Updated the Chinese localization (thanks Ice_BingQI !)
  • 2.0.0-beta.7

    beta6 февраля 2022 г.

    Version 2.0.0 - Beta 7

    • Fixed the remnant choice dialogue not letting you choose mortal
  • 2.0.0-beta.6

    beta14 января 2022 г.

    Version 2.0.0 - Beta 6

    • Added a block tag for blocks traversable by souls
    • Dispensers can now release souls from filled soul vessels
    • Dialogues are now handled by the Blabber library, go check it out!
    • Fixed a crash with Iris
    • Fixed a crash with BackSlot
    • Fixed icon rendering in the rift screen
  • 2.0.0-beta.5

    beta21 декабря 2021 г.

    Version 2.0.0 - Beta 5

    • Fixed a build issue
    • Made squids way slower on land
  • 2.0.0-beta.4

    beta20 декабря 2021 г.

    Version 2.0.0 - Beta 4

    • Fixed failure on servers when interacting with a villager-like mob
  • 2.0.0-beta.3

    beta9 декабря 2021 г.

    Version 2.0.0 - Beta 3

    • Fixed crash at launch
    • Fixed crash with Iris
    • Fixed derelict obelisks spawning in every biome instead of just soul sand valleys
    • Fixed axolotls and fish getting their soul back when put in a bucket
  • 2.0.0-beta.2

    beta7 декабря 2021 г.

    Version 2.0.0 - Beta 2

    • Updated to MC 1.18
    • Added custom background when doing the mortician exorcism trade
    • Added the /requiem dialogue command for interacting with requiem's dialogue system
      • dialogues can be defined through datapacks, see remnant_choice.json for an example
  • 2.0.0-beta.1

    beta13 ноября 2021 г.

    Version 2.0.0 - Beta 1

    Warning: future betas may still break compatibility with worlds started with this version. Don't start using those versions on any world you care about.

    • Rifts now give attrition upon teleporting you
    • Rifts now refuse to work if you have maxxed out attrition
    • Naturally spawned morticians now drop empty soul vessels on death
    • Fixed an incompatibility with BackSlot
  • 2.0.0-alpha.13

    alpha5 ноября 2021 г.

    Version 2.0.0 - Alpha 13 Warning: this update is still in early alpha. Most new features are still unavailable in survival mode, some are still completely missing, and things may randomly break.

    Really important warning: future alphas are extremely likely to break compatibility with worlds started with this alpha. Don't start using those versions on any world you care about.

    • Added the Derelict Obelisk structure, which now generate naturally in soul sand valleys
      • Morticians naturally spawn near them
    • Added a soul stealing attack that morticians can use on non-player entities
    • Added the /requiem shell merge command, letting you merge vagrant players with an existing shell (surprising)
    • Rift-spawned morticians now have a different look
    • Added the inflation ability for pufferfish
    • Mobs that witness other mobs attacking you during possession will no longer join the party
    • Added the requiem:possessionDetection gamerule to configure how sus you are during possession
    • Added a spawn egg for the mortician
    • Made it more obvious that you can interact with rift runestones while incorporeal
    • The area in which the obelisk searches for soul sand and soil is now square and not round
    • Rifts now require a powered obelisk to teleport you
    • Updated the penance spell particle texture
    • Vagrant players no longer gain attrition when their body dies
    • Remnant vessels now give back an empty container upon use
    • Buffed soul capture chances on wounded mobs and mobs that have no attack damage
    • Renamed the demon -> mortal conversion vessel to "pure soul vessel" (will keep being creative only though)
    • Fixed obelisks allowing effects to be one level higher than intended
    • Fixed a visual bug with rabbits not jumping properly
    • Fixed some missing localization entries
    • Fixed a desync with the "remnant -> vanilla player" mortician trade
    • Fixed bats, squids, turtles, and most pets behaving unexpectedly while soulless
    • Fixed creepers spreading soul effects when blowing up
    • Fixed the possession icon not appearing for player shells
    • Fixed /requiem shell split previously requiring emancipation to work
    • Reverted Origins' power key triggering dissociation
  • 1.7.15

    release5 ноября 2021 г.

    Version 1.7.15:

    • Fixed crash with Fabric Loader 0.12 and up

    see full changelog here

  • 2.0.0-alpha.12

    alpha21 сентября 2021 г.

    Version 2.0.0 - Alpha 12

    Warning: this update is still in early alpha. Most new features are still unavailable in survival mode, some are still completely missing, and things may randomly break.

    Really important warning: future alphas are extremely likely to break compatibility with worlds started with this alpha. Don't start using those versions on any world you care about.

    • Mobs can now become hostile if you come too close ! (big thanks to SciRave for giving us this feature)
      • this is an experiment, so please give us your feedback
    • Renamed the /requiem soul subcommand to /requiem vagrant
    • Added the /requiem soul <remove|restore> subcommand
    • Added a special mortician trade that turns remnant players into vanilla ones
    • Added recipes for tachylite and rift runestones
    • Recipes using a filled soul vessel now give an empty soul vessel back
    • Made morticians spawn near obelisks with active rifts
      • The above three changes mean that you can technically play this update in "survival" now, you just need to give yourself a soul vessel
        • We're not done yet though, so previous warnings still apply
    • Added derelict tachylite, a block that drops a bunch of XP, and has a chance to drop a shattered soul vessel
    • Added the ability to play dead when possessing a hurt axolotl
    • Attacked morticians will now retaliate by cursing you with Penance
    • Morticians will now try to stay close to their obelisks
    • Revamped all Rift textures
    • Revamped the possession icon
    • Added a dedicated icon for when you are messing with endermen
    • Made obelisks that are behind you appear on the border of the rift screen
      • please appreciate this, I had to do maths and stuff
    • Morticians now do skeleton sounds (because they are hella dead)
    • Limited obelisks' height - obelisks' cores now have to be 20 blocks tall or less (22 counting the edges)
      • Since it was not said earlier - obelisks' cores also have to be 5 blocks wide or less (7 counting the edges)
    • Reduced Tachylite's strength to be halfway between obsidian and basalt
    • Updated mob vision for 1.17 mobs, and gave night vision to bats
    • Removed Emancipation requirement for possessing soulless mobs
    • Fixed mobs regaining a soul when they converted
    • Fixed penance not working properly without Pandemonium
    • Held items should no longer randomly drop when repossessing a mob
    • Shells spawned with /requiem shell create should no longer allow flight
    • Updated Mortician trades
    • Made Origins' power key trigger dissociation
    • Morticians' soul can no longer be stolen
  • 2.0.0-alpha.11

    alpha27 августа 2021 г.

    Version 2.0.0 - Alpha 11

    Warning: this update is still in early alpha. Most new features are still unavailable in survival mode, some are still completely missing, and things may randomly break.

    Really important warning: future alphas are extremely likely to break compatibility with worlds started with this alpha. Don't start using those versions on any world you care about.

    • Removed hardcore death free ticket
    • Removed polished tachylite blocks
    • Added the ability for horses and goats to do charged jumps
    • Added the ability for goats to do ram attacks
    • Tweaked tachylite textures
    • Fixed origins compatibility causing unwanted remnant state resets
    • Fixed a dedicated server crash
    • Now requires Fabric API >0.39
      • This fixes a crash when dying or possessing a mob
  • 1.7.14

    release23 августа 2021 г.

    Version 1.7.14:

    Mod Compatibility

    • Removed some Health Overlay compat that was probably not useful any more (and prevented the build)

    Fixes

    • Fixed a shader compilation error on some graphic cards

    see full changelog here

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