Repurposed Structures - Fabric
Adds more variations of vanilla structures and features such as a Jungle Fortress!
(V.7.5.21 Changes) (1.21.1 Minecraft)
Misc:
Fixed an incredibly rare concurrency modification exception crash when Villagers/Wandering Traders have explorer maps locating an RS structure while something else is also searching for structures at same time.
(V.7.5.20 Changes) (1.21.1 Minecraft) (Config Datapack Updated)
Configs:
Added item tag
repurposed_structures:blacklisted_from_modded_loot_importingfor packmakers or other mods to prevent RS from importing certain modded items from vanilla loot tables while still importing other modded items.(V.7.5.19 Changes) (1.21.1 Minecraft)
Mod Compat:
(Fabric): Adjusted loot table manipulation mixin so it fixes the incompat with Artifact loot not showing in Repurposed Structures loot tables.
(V.7.1.24 Changes) (1.20.1 Minecraft)
Misc:
Fixed an incredibly rare concurrency modification exception crash when Villagers/Wandering Traders have explorer maps locating an RS structure while something else is also searching for structures at same time.
(V.7.1.23 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Configs:
Added item tag
repurposed_structures:blacklisted_from_modded_loot_importingfor packmakers or other mods to prevent RS from importing certain modded items from vanilla loot tables while still importing other modded items.(V.7.1.22 Changes) (1.20.1 Minecraft)
Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.
(V.7.1.21 Changes) (1.20.1 Minecraft)
Misc:
Removed debug mixins sorry
(V.7.1.20 Changes) (1.20.1 Minecraft)
Misc:
Adjusted Skeletons spawning in RS structures to set position before calling finalizeSpawn. May improve interactions with certain mods.
(V.7.7.4 Changes) (26.1 Minecraft) (Config Datapack Updated)
Configs:
Added item tag
repurposed_structures:blacklisted_from_modded_loot_importingfor packmakers or other mods to prevent RS from importing certain modded items from vanilla loot tables while still importing other modded items.(V.7.7.3 Changes) (26.1 Minecraft)
Misc:
(NeoForge): Now requires 26.1.2.20-beta NeoForge or newer due to a breaking change with GLMs.
(V.7.7.2 Changes) (26.1 Minecraft)
Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.
(V.7.7.1 Changes) (26.1 Minecraft)
Mod Compat:
(Fabric): Adjusted loot table manipulation mixin so it fixes the incompat with Artifact loot not showing in Repurposed Structures loot tables.
(V.7.5.20 Changes) (1.21.1 Minecraft) (Config Datapack Updated)
Configs:
Added item tag
repurposed_structures:blacklisted_from_modded_loot_importingfor packmakers or other mods to prevent RS from importing certain modded items from vanilla loot tables while still importing other modded items.(V.7.5.19 Changes) (1.21.1 Minecraft)
Mod Compat:
(Fabric): Adjusted loot table manipulation mixin so it fixes the incompat with Artifact loot not showing in Repurposed Structures loot tables.
(V.7.1.23 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Configs:
Added item tag
repurposed_structures:blacklisted_from_modded_loot_importingfor packmakers or other mods to prevent RS from importing certain modded items from vanilla loot tables while still importing other modded items.(V.7.1.22 Changes) (1.20.1 Minecraft)
Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.
(V.7.1.21 Changes) (1.20.1 Minecraft)
Misc:
Removed debug mixins sorry
(V.7.1.20 Changes) (1.20.1 Minecraft)
Misc:
Adjusted Skeletons spawning in RS structures to set position before calling finalizeSpawn. May improve interactions with certain mods.
(V.7.7.2 Changes) (26.1 Minecraft)
Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.
(V.7.7.1 Changes) (26.1 Minecraft)
Mod Compat:
(Fabric): Adjusted loot table manipulation mixin so it fixes the incompat with Artifact loot not showing in Repurposed Structures loot tables.
(V.7.1.22 Changes) (1.20.1 Minecraft)
Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.
(V.7.1.21 Changes) (1.20.1 Minecraft)
Misc:
Removed debug mixins sorry
(V.7.1.20 Changes) (1.20.1 Minecraft)
Misc:
Adjusted Skeletons spawning in RS structures to set position before calling finalizeSpawn. May improve interactions with certain mods.
(V.7.5.19 Changes) (1.21.1 Minecraft)
Mod Compat:
(Fabric): Adjusted loot table manipulation mixin so it fixes the incompat with Artifact loot not showing in Repurposed Structures loot tables.
(V.7.7.1 Changes) (26.1 Minecraft)
Mod Compat:
(Fabric): Adjusted loot table manipulation mixin so it fixes the incompat with Artifact loot not showing in Repurposed Structures loot tables.
(V.7.6.2 Changes) (1.21.11 Minecraft)
Mod Compat:
(Fabric): Adjusted loot table manipulation mixin so it fixes the incompat with Artifact loot not showing in Repurposed Structures loot tables.
(V.7.7.0 Changes) (26.1 Minecraft) (Config Datapack Updated)
Misc:
Updated to 26.1
Note, due to moving to vanilla's datapack Villager/Wandering Trader's json trades, the structure maps are no longer async and will pause the game when searching for structures initially. This is default vanilla behavior and a different mod should make this async so everyone benefits.
(V.7.1.21 Changes) (1.20.1 Minecraft)
Misc:
Removed debug mixins sorry
(V.7.1.20 Changes) (1.20.1 Minecraft)
Misc:
Adjusted Skeletons spawning in RS structures to set position before calling finalizeSpawn. May improve interactions with certain mods.
(V.7.6.1 Changes) (1.21.11 Minecraft) (Config Datapack Updated)
Misc:
Adjusted Skeletons spawning in RS structures to set position before calling finalizeSpawn. May improve interactions with certain mods.
(V.7.5.18 Changes) (1.21.1 Minecraft) (Config Datapack Updated)
Misc:
Adjusted Skeletons spawning in RS structures to set position before calling finalizeSpawn. May improve interactions with certain mods.
(V.7.5.23 Changes) (1.21.11 Minecraft) (Config Datapack Updated)
Misc:
Updated to 1.21.11
Structure loot tables updated to have spears similar to vanilla structures. Some structures have ghast harnesses instead of nautilus armor.
(V.7.5.22 Changes) (1.21.9 Minecraft) (Config Datapack Updated)
Misc:
Updated to work on 1.21.9
(V.7.5.22 Changes) (1.21.8 Minecraft) (Config Datapack Updated)
Dungeons:
Made spawners in all Overworld non-ocean Dungeons now doesn't override the light level requirements of mobs. Thus allowing common monsters in spawners to only spawn in light level 0.
Mineshafts:
Made spawners in all Overworld non-ocean Dungeons now doesn't override the light level requirements of mobs. Thus allowing common monsters in spawners to only spawn in light level 0.
Most Mineshaft's light block rates have been halved, leading to darker Mineshafts.
Tunnel pieces that contains Spawners now will not have light blocks to allow better mob spawning from the spawner.
(V.7.5.17 Changes) (1.21.1 Minecraft) (Config Datapack Updated)
Dungeons:
Made spawners in all Overworld non-ocean Dungeons now doesn't override the light level requirements of mobs. Thus allowing common monsters in spawners to only spawn in light level 0.
Mineshafts:
Made spawners in all Overworld non-ocean Dungeons now doesn't override the light level requirements of mobs. Thus allowing common monsters in spawners to only spawn in light level 0.
Most Mineshaft's light block rates have been halved, leading to darker Mineshafts.
Tunnel pieces that contains Spawners now will not have light blocks to allow better mob spawning from the spawner.
(V.7.1.19 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Dungeons:
Made spawners in all Overworld non-ocean Dungeons now doesn't override the light level requirements of mobs. Thus allowing common monsters in spawners to only spawn in light level 0.
Mineshafts:
Made spawners in all Overworld non-ocean Dungeons now doesn't override the light level requirements of mobs. Thus allowing common monsters in spawners to only spawn in light level 0.
Most Mineshaft's light block rates have been halved, leading to darker Mineshafts.
Tunnel pieces that contains Spawners now will not have light blocks to allow better mob spawning from the spawner.
(V.7.5.21 Changes) (1.21.7 Minecraft) (Config Datapack Updated)
Advancements:
Fixed broken texture path for advancement background.
Misc:
Fixed logo in mod menus not showing up properly.
