
Changelog
*Requires PlayerEx
3.5.4+1.19.2or newer.-Removed
playerex:ranged_damageattribute reference.+Added
projectile_damage:genericattribute reference.*Reverted to Fabric Loader
0.14.10.*Updated Fabric API required version to
0.76.0+1.19.2or newer.+Fixed bug with Tieredz (Relics can still be combined with Tieredz items and keep both Tieredz and RelicEx attributes).
+Added resourcepack customisation of rareness text colours:
assets/relicex/rareness/colors.json{ "values": { "COMMON": "WHITE", "RARE": "DARK_BLUE", ... } }*Incremented version.
+Fixed bug with Tieredz (Relics can still be combined with Tieredz items and keep both Tieredz and RelicEx attributes).
+Added resourcepack customisation of rareness text colours:
assets/relicex/rareness/colors.json{ "values": { "COMMON": "WHITE", "RARE": "DARK_BLUE", ... } }*Incremented version.
Updates and Fixes
*Updated loom version.
*Updated fabric-api version to 0.75.1.
+Updated README to include credits.
*Updated chinese localisation.
+Added config option to blacklist mobs from dropping relics.
*Fixed issue that caused relics to not properly affix with armour items and miscalculate their attributes.
*Fixed issue that caused an incompatibility with Wizards.
*Changed version semantics: previously we had
a.b.c, where now we havea.b.c-mcversion. This change was made to be more inline with the fabric modding scene, but also because it makes sense. We would not only have to increment the version number for new changes, but every time support was added for another minecraft release - this is obviously inefficient.Updates and Fixes
*Updated loom version.
*Updated fabric-api version to 0.75.1.
+Updated README to include credits.
*Updated chinese localisation.
+Added config option to blacklist mobs from dropping relics.
*Fixed issue that caused relics to not properly affix with armour items and miscalculate their attributes.
*Fixed issue that caused an incompatibility with Wizards.
*Changed version semantics: previously we had
a.b.c, where now we havea.b.c-mcversion. This change was made to be more inline with the fabric modding scene, but also because it makes sense. We would not only have to increment the version number for new changes, but every time support was added for another minecraft release - this is obviously inefficient.*Relic Armour is now affixable to regular armour using a Smithing Table, instead of using the sneak+right-click system.
*Relic Armour is now affixable to regular armour using a Smithing Table, instead of using the sneak+right-click system.
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