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Моды/Roughly Enough IDs
  • 2.3.1

    release3 мая 2026 г.

    Added

    • Biome compatibility for WarpDrive.

    Changed

    • Further improved chunk saving performance.
  • 2.3.0

    release24 марта 2026 г.

    Added

    • An API jar for other mods to depend on. Currently, this is mainly just BiomeApi, which is used to read/write biomes in REID format easier.
    • Conversion of CubicChunks worlds from vanilla/NEID to REID.

    Changed

    • REID's biomes are now stored in a BiomeContainer. Internally, this still uses an int[], but may change in the future.
    • Updated buildscript to RFG 2.0.2.

    Deprecated

    • INewChunk#getIntBiomeArray() & INewChunk#setIntBiomeArray() for reading/writing biomes in REID format. No more casting (INewChunk) chunk; mod-makers should use the BiomeAPI instead.

    Fixed

    • Use REID format for WorldEdit's BaseBlock#hashCode(). Possibly fixes issues with blocks copied by WorldEdit.
    • Update compatibility for Scape and Run: Parasites 1.10.x; version 1.9.x is still supported until 1.10.x becomes stable.
    • Update compatibility for Wyrms of Nyrus 0.8+.
    • Handle CubicChunks 3D biomes correctly - worlds with 3D biomes should report their biomes correctly now depending on the y-level.
  • Roughly Enough IDs 1.12.2 - 2.2.4

    release3 февраля 2026 г.

    All features courtesy of ChaosStrikez

    • Slightly improved chunk saving performance
      • Using fastutil-specific methods for slightly faster chunk saving
    • Fixed compatibility with Advanced Rocketry - Reworked 2.1.5+
      • Migrated the mixin(s) to ASM instead to inject across different versions of the mod more flexibly
  • Roughly Enough IDs 1.12.2 - 2.2.3

    release12 июля 2025 г.

    All features courtesy of ChaosStrikez

    • A couple of under-the-hood mixin improvements
      • Shouldn't affect anything in terms of gameplay
    • Improved biome compatibility for hybrid servers (Mohist, CatServer, etc.)
      • REID's biome initialization should work correctly on them now
    • Config-defined classes are allowed to apply biome init injection code
      • Chunk-Pregenerator comes pre-defined for more explicit compatibility than before
    • Incompatibility screen when NEID is installed
      • Having both NEID and REID installed will very likely cause issues in worldgen, loading the world, network packets, etc.
  • Roughly Enough IDs 1.12.2 - 2.2.2

    release11 марта 2025 г.
    • Added support for biome IDs in Chunk Pregenerator's tracker UI for chunks, now the tracker can accurately show the counts of biomes in each chunk (courtesy of ChaosStrikez)
    • Utilized FastUtil to improve performance (courtesy of Kasumi_Nova)
  • Roughly Enough IDs 1.12.2 - 2.2.1

    release5 июля 2024 г.
  • Roughly Enough IDs 1.12.2 - 2.2.0

    release3 июля 2024 г.
    • Added support for Biome Staff
    • Added support for Kathairis
    • Added support for Scape and Run: Parasites
    • Added support for WorldEdit
    • Added support for Wyrms of Nyrus
    • Adjusted injection targets
    • Fixed falling block handler for extended IDs
    • Fixed refmaps
    • Generalized Realistic Terrain Generation compatibility
    • Hidden error biome from Nature's Compass
    • Reduced number of packets sent for biome change over area
    • Removed deprecated transformer code
    • Simplified Advanced Rocketry mixins
  • Roughly Enough IDs 1.12.2 - 2.1.1

    release18 апреля 2024 г.
    • Fixed RTGU compatibility (using the INewChunk passthrough for MixinChunk, other mods expect it)
    • Fixed extra byte being read in potion packet (bug from the transformer refactor (2.1.0))
    • Removed usages of At.Shift
    • Cleaned up mixin jsons
  • Roughly Enough IDs 1.12.2 - 2.1.0

    release9 апреля 2024 г.
    • Refactored errorBiome and mod info
    • Moved coremod classes
    • Cleaned up obfuscated code handling in transformer
    • Refactored debug code to separate classes
    • Converted most transforms to mixins
    • Refactored duck interfaces, ASMException, JEIDLoadingPlugin
    • Rewrote most vanilla mixins
    • Rewrote MixinStatList
    • Fixed MixinChunkPrimer locals
    • Prefixed all injectors with "reid$"
    • Reformatted code
    • Reorganized packages, edit BiomeError desc
    • Reworked MixinStatList to support larger ids
    • Rewrote AbyssalCraft, Advanced Rocketry mixins
    • Rewrote most mod mixins
    • Rewrote Cubic Chunks mixins
    • Fixed potential injection target failure
    • Simplified MixinAnvilChunkLoader
    • Added extra syncing to disk and client
    • Added config for debug item registration
    • Added support for MorePlanets & Atum rivers
    • Fixed default id check in Chunk#getBiome
    • Fixed biome change not immediately re-rendering
    • Passed proper chunk coords to BiomeArrayMessage
  • Roughly Enough IDs 1.12.2 - 2.0.8

    release28 февраля 2024 г.
    • Replaced ForgeGradle with RetroFuturaGradle* Enabled MixinPacketBuffer and added MixinPacketUtil (fixes JustEnoughIDs#114 and JustEnoughIDs#124)
    • Updated CubicChunks support for version 1271
    • Refactored Mixin loading to use MixinBooter
  • Roughly Enough IDs 1.12.2 - 2.0.7

    release11 декабря 2023 г.

    Fixed incompatibility with Compact Machines' machine preview (thanks, zeng-github01!)

  • Roughly Enough IDs 1.12.2 - 2.0.6

    release7 мая 2023 г.

    Fixed incompatibility with Astral Sorcery‘s resplendent prism (thanks, jchung01!)

  • Roughly Enough IDs 1.12.2 - 2.0.5

    release7 мая 2023 г.

    Worlds created with NotEnoughIDs will automatically be converted to Roughly Enough IDs‘ format. Thus, NotEnoughIDs is now declared as incompatible.

  • Roughly Enough IDs 1.12.2 - 2.0.4

    release7 мая 2023 г.

    Realistic Terrain Generation Unofficial (RTGU) dependency is now optional.

  • Roughly Enough IDs 1.12.2 - 2.0.3

    release7 мая 2023 г.

    Realistic Terrain Generation Unofficial (RTGU) support!

  • Roughly Enough IDs 1.12.2 - 2.0.2

    release7 мая 2023 г.

    CubicChunks support!

  • Roughly Enough IDs 1.12.2 - 2.0.1

    release7 мая 2023 г.

    Updated Twilight Forest compatibility, again. Restoring REID's patches, without the crashes!

  • Roughly Enough IDs 1.12.2 - 2.0.0

    release7 мая 2023 г.

    Initial Release.

    • Disabled some patches to Twilight Forest to prevent the game from crashing.

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Лицензия:MIT
Опубликован:3 года назад
Обновлён:1 месяц назад
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