
Reeling Scythes
Adds Scythes and more! Weapons meant for the Enchancement mod!
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Reeling Scythes 2.1.3-26.1
- Added support for version 1.2.0 of the Backslot Mod
- Made Claws not take Enchancement's Burrowing Enchantment
Reeling Scythes 2.1.3-1.21.11
- Added support for version 1.2.0 of the Backslot Mod
Reeling Scythes 2.1.2-1.21.11
- Fixed Enchantment Effects going through shields and being applied in creative mode while using custom attacks (Thanks to MoriyaShiine)
Reeling Scythes 2.1.2-26.1.X
- Fixed Enchantment Effects going through shields and being applied in creative mode while using custom attacks (Thanks to MoriyaShiine)
Reeling Scythes 2.1.1-26.1.X
- Updated to 26.1.X
Reeling Scythes 2.1.1 - 1.21.11
- Fixed small side of the double axe not getting mending or unbreaking
- Added a null check to a prevent crash
Reeling Scythes 2.1 - 1.21.11
- Remade Double Axe Textures
- Added a Big Attack to the Double Axe [Hold Right click to charge a strong attack]
- Slight entity reach nerf on the Double Axes
- Made Scythes and the new big attack use the enchantment of the item
- Asset folder Cleanup (made models use a base model using item/generated instead of all models having extruded textures & named the models and textures properly)
- Fixed a small thing about the claw & scythe combo to make it work while facing a block
Reeling Scythes 2.0.4-1.21.11
- Updated to 1.21.11
- Reworked Boomerang Scythe Projectile to bounce off walls
Reeling Scythes 2.0.3-fix-1.21.10
- Fixed crashing when using a claw with enchancement installed
Reeling Scythes 2.0.3-1.21.10
- Updated to 1.21.10
- Claws can now have sharpness, smite and bane of arthropods
- Remade scythe skin system to be with sneak + right clicking a smithing table to change skin
- Added carrot and copper skins
- Added secret skin (for Powercyphe), try swapping from the ✨ skin while the scythe is in your offhand!
Reeling Scythes 2.0.2-1.21.1
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Boomerang changes:
Made thrown scythes deal damage while returning
Changed the damage type to use "reeling_scythes:swept" instead of trident damage
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Added more skins:
Bone (was intended earlier but never made it in the final version)
Wooden (as a joke, i will not be adding the other materials to the weapons)
✨ (for ✨ month)
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Cleaned up assets folder to remove un-used models/textures
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Reeling Scythes 2.0.1-1.21.1
- Updated to 1.21.1
- Minor rendering changes (scythes now render with glint when thrown)
- Minor reach balance changes
Reeling Scythes 2.0.2-1.21.5
-
Boomerang changes:
Made thrown scythes deal damage while returning
Changed the damage type to use "reeling_scythes:swept" instead of trident damage
-
Added more skins:
Bone (was intended earlier but never made it in the final version)
Wooden (as a joke, i will not be adding the other materials to the weapons)
✨ (for ✨ month)
-
Cleaned up assets folder to remove un-used models/textures
-
Reeling Scythes 2.0.1-1.21.5
- Updated to 1.21.5
- Minor rendering changes (scythes now render with glint when thrown)
- Minor reach balance changes
Reeling Scythes 2.0.1
- Made Boomerang Entity hitbox bigger
- Fixed Claws Possibly looking wierd on others
- Added Climb Enchantment for claws
Reeling Scythes 2.0 Release
- Fully re-textures and re-written
- New abilities
- New Boomerang Enchantment
- Check out the gallery for more info!
- Made the Scythe's negative knockback work with the knockback enchant
- Changed the textures of the Scythes
- Changed translation of "Maul axe" to "Halberd"
- added more Cit renames (needs Cit Resewn or optifine to work)
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added 2 new weapon types
claw: fast attack speed low damage
netherite heavy pickaxe: high damage slow attack speed
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- made netherite tools cost diamonds to enchant with enchancement
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Опубликован:1 год назад
Обновлён:4 недели назад
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