
Realm RPG: Fallen Adventurers
Improves world exploration by adding skeletons wtih treasures. Vanilla style.
A rookie skeleton in the birch forest biome
A skeleton of a mushroomer in the taiga biome
Several frozen skeletons across the snowy taiga biome
A skeleton of a drowner swimmer in the river
The bones of a predecessor who tried to defy gravity
Dusty bones in the lifeless badlands biome
The skeleton of someone who didn't realize it was a mirage
A few remains of those who fought each other in the mushroom fields.
The skeletons of those who couldn't survive in the dark and make it out of the caves.
Moss- and liana-covered remains of the adventurers and miners.
Stalagmites can be just as dangerous as stalactites.
The bones of travelers who have not crossed the cold valley of the Nether.
Skeletons of dragon-burned heroes on the central island of the End.
The remains of a lucky looter who tried to escape with treasure from the End City
Example of compatibility with the Twilight Forest mod.
A skeleton generated within the Undergarden dimension
A skeleton generated within Deeper and Darker mod dimension
