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  • Rainbow-0.2.0-26.1-b53

    beta29 мая 2026 г.

    Changes:

    • b3dece7 Implement mapping and exporting of custom sounds (#32) by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b52

    beta27 мая 2026 г.

    Changes:

    • fe863fe Fix: don't stitch multi-layer flat built-in models, only render icon by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b51

    beta27 мая 2026 г.

    Changes:

    • b464420 Fix: properly return empty optional when trying to load missingno texture by @eclipseisoffline
    • e662d1d Fix: fallback to mapping vanilla model when legacy CMD mapping fails, add /✨ auto recipes command by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b50

    beta23 мая 2026 г.

    Changes:

    • 3c1ba1c Fix: actually export custom icons in BedrockItem by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b49

    beta18 мая 2026 г.

    Changes:

    • 6a62de7 Fix: replace static TextureHolder with dynamic IconRenderer in ItemModelTextures, for stack-dependent icons by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b48

    beta18 мая 2026 г.

    Changes:

    • 061cc8f Update README and report.txt header by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b47

    beta17 мая 2026 г.

    Changes:

    • 93192a2 Rename and relocate item mapping definitions by @eclipseisoffline
    • d1fba6f Create records and codecs for Geyser block mappings by @eclipseisoffline
    • 2b15670 Create builders for new block mapping classes by @eclipseisoffline
    • b5c08d3 Store GeyserBlockMappings in BedrockPack, small Serializable refactors by @eclipseisoffline
    • 0dee86f Simplify PackPaths by @eclipseisoffline
    • d70ccd6 Start working on creating Geyser block mappings by @eclipseisoffline
    • d2f54fc Allow selecting specific block states to map by @eclipseisoffline
    • beb2c45 Work on properly mapping materials and exporting terrain textures and atlas by @eclipseisoffline
    • 4880281 Abstract ModelTextures for use with both blocks and items by @eclipseisoffline
    • 5922c65 Use max texture size for width and height of BlockModelTextures by @eclipseisoffline
    • d3c6816 Make sure item icon textures and block textures don't conflict, properly map full block geometry and single materials by @eclipseisoffline
    • 8eeb6c3 Work on implementing flipbook textures for blocks by @eclipseisoffline
    • b932fc2 Clean up animation handling in SingleTexture by @eclipseisoffline
    • 45ef40c Support exporting flipbook_textures.json for blocks with flipbook textures by @eclipseisoffline
    • af2d6d9 Reduce size of generated texture atlases by re-using textures, clean up texture path handling by @eclipseisoffline ... and 6 more
  • Rainbow-0.2.0-26.1-b46

    beta13 мая 2026 г.

    Changes:

    • 3140ec0 Fix item data components in ✨-datagen by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b45

    beta5 мая 2026 г.

    Changes:

    • 3005a27 Switch to submodule for languages by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b44

    beta5 мая 2026 г.

    Changes:

    • 64eeeb0 Add mapping of custom skulls with generating of custom-skulls.yml file by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b43

    beta5 мая 2026 г.

    Changes:

    • e5b1906 Fix: don't use icon texture when it is not generated, catch all exceptions when parsing language files by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b42

    beta4 мая 2026 г.

    Changes:

    • 317172d Update ✨’s icon (#26) by @Novampr
  • Rainbow-0.2.0-26.1-b41

    beta27 апреля 2026 г.

    Changes:

    • d1085da Refactor TextureHolder: rework TextureResource#load to return TextureResource, TextureHolder#location -> destination by @eclipseisoffline
    • 70857ca Fix: catch parse exceptions when reading languages (#25), only use first person animate for main- and offhand slots by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b40

    beta19 апреля 2026 г.

    Changes:

    • 1176f51 Fix: invert X+Y axis rotation on head slot display, revert head slot display base translation by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b39

    beta19 апреля 2026 г.

    Changes:

    • 03a504b Fix: no longer invert Z axis rotation values in model mapping by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b38

    beta19 апреля 2026 г.

    Changes:

    • dc6a2a7 Fix: write model texture with _stitched suffix when not a flat builtin model, AnimationMapper improvements by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b37

    beta19 апреля 2026 г.

    Changes:

    • 79c8d83 Fix: include client AW in FMJ by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b36

    beta19 апреля 2026 г.

    Changes:

    • d5c6b7f Exclude ✨ translations from exported languages, write version in report.txt by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b35

    beta19 апреля 2026 г.

    Changes:

    • df10200 [skip ci] Create pull request CI by @eclipseisoffline
    • 37653cd Support mapping items directly overriding vanilla item model definitions using modern CMD (#4, #14, #24) by @eclipseisoffline
  • Rainbow-0.2.0-26.1-b34

    beta19 апреля 2026 г.

    Changes:

    • eef4d6f Add render controllers file codecs, use ENTITY_ALPHATEST material for default textures in attachables by @eclipseisoffline
    • 3162a57 Support arrays property in render controllers by @eclipseisoffline
    • 50f5904 TextureSerializer simplification by @eclipseisoffline
    • 8faaa2d Proper animated texture support in TextureResource by @eclipseisoffline
    • c4eb802 Refactor StitchedTextures into ModelTextures with animated texture support, sort of by @eclipseisoffline
    • bc58814 Work on caching ModelTextures by @eclipseisoffline
    • 37b6d0b Refactor: handle pack serialization through PackSerializer#Serializable, rework TextureSerializer into PackPaths by @eclipseisoffline
    • 5e5d7f2 Refactor MappedGeometryCache to use PackAssetCache, get rid of stitched and icon TextureHolders in MappedGeometry by @eclipseisoffline
    • e8698b3 Refactor: continue work on moving to ModelTextures interface by @eclipseisoffline
    • f21451f Export render controllers and all animation frames for an animation, temporarily export animations for layer0 models, create BedrockAttachableContext by @eclipseisoffline
    • 0b650b8 Load TextureResource for SingleTexture only when loading and saving, don't implement AutoCloseable on ModelTextures by @eclipseisoffline
    • 79dcb71 Map custom flat 2D builtin/generated model when required by ModelTextures by @eclipseisoffline
    • 6680be0 AnimationMapper/display transform mapping improvements by @eclipseisoffline
    • d1b1f8a Crude implementation of time component in flipbook animations, specify textures in flat 2D builtin/generated model to prevent warnings in game logs by @eclipseisoffline
    • 4cd3832 Add attachables for equippables back in with priority, support generating attachables for custom elytra by @eclipseisoffline ... and 4 more
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Опубликован:2 месяца назад
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