
No changelog was specified.
No changelog was specified.
Fixed Zombies making the server thread hang when detecting Quicksand
Quicksand generation now uses Fabric Convention Tags c:desert and c:badlands
Updated to 1.19
Added entity type tag quicksand:survives_in_quicksand - mobs in this tag won't take damage when in quicksand
Zombies in quicksand will now eventually convert into Husks, similar to converting to Drowned in water, or Skeletons converting into Strays in powder snow
Updated to 1.18.2 Added Red Quicksand, Red Quicksand Bucket, and Red Quicksand Cauldron Red Quicksand spawns in any Badlands biome (tagged with
minecraft:is_badlands) Reworked a lot of small things relating to when Quicksand deals damage and spawns particles Redid texture of Quicksand, and slightly altered the texture of Quicksand Bucket to match A lot of other small thingsНет описания изменений
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- Updated to 21w14a (thanks LambdAurora)
- Husks can now walk on Quicksand by default
- Quicksand Cauldrons now actually drop cauldrons when broken oops lol
- Quicksand is now in the sand block tag
- Other minor changes
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