
Questlog
Adds a quest system designed to make info conveyance in modpacks far more intuitive!
13.1K
108
Fixed
- Fixed issues with
ORandNOTobjectives inrequirements.
- Fixed issues with
Fixed
- Fixed issues with
ORandNOTobjectives inrequirements.
- Fixed issues with
Fixed
- Fixed issues with
ORandNOTobjectives inrequirements.
- Fixed issues with
Fixed
- Fixed issues with
ORandNOTobjectives inrequirements.
- Fixed issues with
Added
- Added a button to hide completed quests.
- Added
disable_details_buttonanddetails_open_by_defaultfields to the quest definition.
Changed
- Textures now have additional padding for resource pack purposes.
quest_completeobjectives now work retroactively.- Text that's too long to fit in the UI will now be truncated and show the full text in a tooltip.
Fixed
- Fixed
quest_completeobjectives being triggerable early. - Re-implemented per-quest peripheral textures.
Added
- Added a button to hide completed quests.
- Added
disable_details_buttonanddetails_open_by_defaultfields to the quest definition.
Changed
- Textures now have additional padding for resource pack purposes.
quest_completeobjectives now work retroactively.- Text that's too long to fit in the UI will now be truncated and show the full text in a tooltip.
Fixed
- Fixed
quest_completeobjectives being triggerable early. - Re-implemented per-quest peripheral textures.
Added
- Added a button to hide completed quests.
- Added
disable_details_buttonanddetails_open_by_defaultfields to the quest definition.
Changed
- Textures now have additional padding for resource pack purposes.
quest_completeobjectives now work retroactively.- Text that's too long to fit in the UI will now be truncated and show the full text in a tooltip.
Fixed
- Fixed
quest_completeobjectives being triggerable early. - Re-implemented per-quest peripheral textures.
Added
- Added a button to hide completed quests.
- Added
disable_details_buttonanddetails_open_by_defaultfields to the quest definition.
Changed
- Textures now have additional padding for resource pack purposes.
quest_completeobjectives now work retroactively.- Text that's too long to fit in the UI will now be truncated and show the full text in a tooltip.
Fixed
- Fixed
quest_completeobjectives being triggerable early. - Re-implemented per-quest peripheral textures.
Fixed
- Fixed Quests sometimes not loading on dedicated servers.
Fixed
- Fixed Quests sometimes not loading on dedicated servers.
Fixed
- Fixed Quests sometimes not loading on dedicated servers.
Fixed
- Fixed Quests sometimes not loading on dedicated servers.
Added
- Added section for text color configuration.
Fixed
- Fixed missing default reward and objective localizations.
Added
- Added section for text color configuration.
Fixed
- Fixed missing default reward and objective localizations.
Added
- Added section for text color configuration.
Fixed
- Fixed missing default reward and objective localizations.
Added
- Added section for text color configuration.
Fixed
- Fixed missing default reward and objective localizations.
Added
- Added
failuresto quest definitions, to define triggers to enter a fail state. - Added optional
description_completedanddescription_failedfields to change Quest descriptions depending on state.
Changed
- Requirements, objectives, and rewards are now all optional.
- Added
Added
- Added
failuresto quest definitions, to define triggers to enter a fail state. - Added optional
description_completedanddescription_failedfields to change Quest descriptions depending on state.
Changed
- Requirements, objectives, and rewards are now all optional.
- Added
Added
- Added
failuresto quest definitions, to define triggers to enter a fail state. - Added optional
description_completedanddescription_failedfields to change Quest descriptions depending on state.
Changed
- Requirements, objectives, and rewards are now all optional.
- Added
Added
- Added
failuresto quest definitions, to define triggers to enter a fail state. - Added optional
description_completedanddescription_failedfields to change Quest descriptions depending on state.
Changed
- Requirements, objectives, and rewards are now all optional.
- Added
1
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Сведения
Лицензия:
Опубликован:1 год назад
Обновлён:1 неделю назад
ID проекта:

