
Port to 26.1.2!
Patched a crash that would occur when respawning the ender dragon.
Finished
\hytale explodecommand! Try out Hytale!Added /hytale explode. VERY buggy
Removed unneccecary logging
Fixed dimension sync!
Tweak framebuffers!
added shaders to potion effects and to custom entity data
Patched velocity commands!
Added custom data driven blocks, items, and potion effects!!!!!! (this has not been done before)
Lots of changes! more features to an extreme level! (look at it for them)
/particlev Acts like regular particle command with an extra argument, which adds constant velocity to the particles spawned. Good for plumes of fire and other stuff like that.
And more! (I actually don't even remember all the stuff I added. There's a LOT.)
Expect me to start posting some small mods with this a dependency!
Added on_removed,on_removed_killed, and on_removed_discarded entity function components. Fixed a bug where hands would not render in first person.
Fixed mod version. Stable!
Added experimental Identity API. (For Gabouu!)
Added /custom_attribute
Added /with var score... and /with var bossbar... (Suggested by spaghettube on Github!)
Experimental, expect issues with setting custom model!!!
Identity features currently implemented: -Model -Hitbox -Attributes? (Questionable implementation) -Hand (Most of the time) To be implemented: -Abilities(flight,fireballs) -AI Redirect (mobs treat you as your identity) eg (foxes attack players pretending to be chickens) -Less desync
Experimental model override complete. To test, run
custom_attribute @s model_override "minecraft:zombie"Quickpatch for 1.4.0.
New function tags: quality_commands:on_before_player_leave Runs as a player right before that player leaves the game. quality_commands:on_before_player_join Runs as said player right before they finish joining the game.
Port to 1.21.10!
the update for 1.20.1
instead of quality_commands:on_use_command, the use component is just on_use
must be string
Added \heal
Added submerged condition subcommand to \execute: \execute if|unless submerged ... Added \air add|remove|set Added attribute subcommand to \with: gets an entities attribute Fixed data subcommand of \with: now returns more usable datatypes. Most type endings are removed.

