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Моды/Polar's Exploration Additions
  • Polar's Exploration Additions 1.0.0

    release20 мая 2026 г.
    • Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things

    • All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)

    • The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others

    • Ores can now generate as part of a modded cave biome floor

    • Underground ruin feature updated to spawn larger ruins

    • Baobab feature changed

    • Baobab trees are less likely to generate floating in the air

    • Iron can now generate in large veins in crumbling caves

    • Prismastone uses biome tags for generating

    • Monastery, sculk jaw, and end ruin features made rarer

    • Tall oak trees can now generate in scrubland biomes

    • Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls

    • Scrubland biomes are less common

    • Gravitite cube structures are rarer

    • New feature: lava fissures that spawn in volcanic mountains

    • Bioluminescent and crumbling caves have more tuff

    • Small and medium volcanoes won’t generate floating on water

    • Nether dungeons are more likely to spawn higher up

    • Nether dungeon loot can spawn with warped fungi on a stick and saddles

    • Ocean temples use biome tags for generating

    • All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome

    • New mob: echo soul

    • Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist

    • Echo souls die after they attack

    • Construct mobs now use biome tags for spawning

    • Endermite queens spawn more endermites when killed

    • Endermite queen model and textures updated

    • Endermite queens have an idle and falling animation

    • The Poltergeist has a new idle animation

    • Poltergeists shoot soul charges less frequently

    • Cursed eyes have a new shoot sound

    • New soul wail sounds for Poltergeists, soul stones, and necrosteel

    • Blocks such as bushes and wooden boards are now flammable

    • Spirit lamps can no longer be pushed by pistons

    • Mobs now avoid stepping on withered matter

    • Withered matter no longer deals damage to an entity if they have the immunity effect

    • Fire and acid blasters have an animation for shooting

    • When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks

    • New chorus and cypher stem textures

    • Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them

    • Teleporter behavior changed

    • Teleporters must have their position set by shift right-clicking on the target teleport location before being placed

    • Teleporters no longer have a UI

    • Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world

    • Sliders play a sound when right-clicked

    • Spears can be shot by dispensers

    • Ender charges now spawn dragon’s breath when hitting an entity or block

    • Nether rod model updated

    • Molten spears ignite the ground when hitting an entity

    • Astral spears spawn dragon’s breath on hitting an entity

    • Astral and molten spears deal less knockback

    • The ravaging effect now plays a sound and emits particles when activated

    • Hunger potion duration doubled

    • The soul stone plays a sound when killing mobs

    • The chisel tool can be repaired with copper ingots

    • Creative inventory order changed

    • Cave biomes can now generate at different heights

    • Crumbling caves are more likely to spawn near the surface, while bioluminescent caves generate lower down

    • Added four new wood types: walnut, fruitwood, chorus, and cypher

    • Added fruitwood and walnut forest biomes

  • Polar's Exploration Additions 1.2.0

    release20 мая 2026 г.
    • Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things

    • All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)

    • The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others

    • Ores can now generate as part of a modded cave biome floor

    • Underground ruin feature updated to spawn larger ruins

    • Baobab feature changed

    • Baobab trees are less likely to generate floating in the air

    • Iron can now generate in large veins in crumbling caves

    • Prismastone uses biome tags for generating

    • Monastery, sculk jaw, and end ruin features made rarer

    • Tall oak trees can now generate in scrubland biomes

    • Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls

    • Scrubland biomes are less common

    • Gravitite cube structures are rarer

    • New feature: lava fissures that spawn in volcanic mountains

    • Bioluminescent and crumbling caves have more tuff

    • Small and medium volcanoes won’t generate floating on water

    • Nether dungeons are more likely to spawn higher up

    • Nether dungeon loot can spawn with warped fungi on a stick and saddles

    • Ocean temples use biome tags for generating

    • All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome

    • New mob: echo soul

    • Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist

    • Echo souls die after they attack

    • Construct mobs now use biome tags for spawning

    • Endermite queens spawn more endermites when killed

    • Endermite queen model and textures updated

    • Endermite queens have an idle and falling animation

    • The Poltergeist has a new idle animation

    • Poltergeists shoot soul charges less frequently

    • Cursed eyes have a new shoot sound

    • New soul wail sounds for Poltergeists, soul stones, and necrosteel

    • Blocks such as bushes and wooden boards are now flammable

    • Spirit lamps can no longer be pushed by pistons

    • Mobs now avoid stepping on withered matter

    • Withered matter no longer deals damage to an entity if they have the immunity effect

    • Fire and acid blasters have an animation for shooting

    • When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks

    • New chorus and cypher stem textures

    • Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them

    • Teleporter behavior changed

    • Teleporters must have their position set by shift right-clicking on the target teleport location before being placed

    • Teleporters no longer have a UI

    • Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world

    • Sliders play a sound when right-clicked

    • Spears can be shot by dispensers

    • Ender charges now spawn dragon’s breath when hitting an entity or block

    • Nether rod model updated

    • Molten spears ignite the ground when hitting an entity

    • Astral spears spawn dragon’s breath on hitting an entity

    • Astral and molten spears deal less knockback

    • The ravaging effect now plays a sound and emits particles when activated

    • Hunger potion duration doubled

    • The soul stone plays a sound when killing mobs

    • The chisel tool can be repaired with copper ingots

    • Creative inventory order changed

  • Polar's Exploration Additions 1.2.0

    release20 мая 2026 г.
    • Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things

    • All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)

    • The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others

    • Ores can now generate as part of a modded cave biome floor

    • Underground ruin feature updated to spawn larger ruins

    • Baobab feature changed

    • Baobab trees are less likely to generate floating in the air

    • Iron can now generate in large veins in crumbling caves

    • Prismastone uses biome tags for generating

    • Monastery, sculk jaw, and end ruin features made rarer

    • Tall oak trees can now generate in scrubland biomes

    • Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls

    • Scrubland biomes are less common

    • Gravitite cube structures are rarer

    • New feature: lava fissures that spawn in volcanic mountains

    • Bioluminescent and crumbling caves have more tuff

    • Small and medium volcanoes won’t generate floating on water

    • Nether dungeons are more likely to spawn higher up

    • Nether dungeon loot can spawn with warped fungi on a stick and saddles

    • Ocean temples use biome tags for generating

    • All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome

    • New mob: echo soul

    • Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist

    • Echo souls die after they attack

    • Construct mobs now use biome tags for spawning

    • Endermite queens spawn more endermites when killed

    • Endermite queen model and textures updated

    • Endermite queens have an idle and falling animation

    • The Poltergeist has a new idle animation

    • Poltergeists shoot soul charges less frequently

    • Cursed eyes have a new shoot sound

    • New soul wail sounds for Poltergeists, soul stones, and necrosteel

    • Blocks such as bushes and wooden boards are now flammable

    • Spirit lamps can no longer be pushed by pistons

    • Mobs now avoid stepping on withered matter

    • Withered matter no longer deals damage to an entity if they have the immunity effect

    • Fire and acid blasters have an animation for shooting

    • When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks

    • New chorus and cypher stem textures

    • Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them

    • Teleporter behavior changed

    • Teleporters must have their position set by shift right-clicking on the target teleport location before being placed

    • Teleporters no longer have a UI

    • Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world

    • Sliders play a sound when right-clicked

    • Spears can be shot by dispensers

    • Ender charges now spawn dragon’s breath when hitting an entity or block

    • Nether rod model updated

    • Molten spears ignite the ground when hitting an entity

    • Astral spears spawn dragon’s breath on hitting an entity

    • Astral and molten spears deal less knockback

    • The ravaging effect now plays a sound and emits particles when activated

    • Hunger potion duration doubled

    • The soul stone plays a sound when killing mobs

    • The chisel tool can be repaired with copper ingots

    • Creative inventory order changed

    • Cave biomes can now generate at different heights

    • Crumbling caves are more likely to spawn near the surface, while bioluminescent caves generate lower down

    • Added four new wood types: walnut, fruitwood, chorus, and cypher

    • Added fruitwood and walnut forest biomes

  • Polar's Exploration Additions 1.2.0

    release20 мая 2026 г.
    • Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things

    • All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)

    • The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others

    • Ores can now generate as part of a modded cave biome floor

    • Underground ruin feature updated to spawn larger ruins

    • Baobab feature changed

    • Baobab trees are less likely to generate floating in the air

    • Iron can now generate in large veins in crumbling caves

    • Prismastone uses biome tags for generating

    • Monastery, sculk jaw, and end ruin features made rarer

    • Tall oak trees can now generate in scrubland biomes

    • Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls

    • Scrubland biomes are less common

    • Gravitite cube structures are rarer

    • New feature: lava fissures that spawn in volcanic mountains

    • Bioluminescent and crumbling caves have more tuff

    • Small and medium volcanoes won’t generate floating on water

    • Nether dungeons are more likely to spawn higher up

    • Nether dungeon loot can spawn with warped fungi on a stick and saddles

    • Ocean temples use biome tags for generating

    • All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome

    • New mob: echo soul

    • Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist

    • Echo souls die after they attack

    • Construct mobs now use biome tags for spawning

    • Endermite queens spawn more endermites when killed

    • Endermite queen model and textures updated

    • Endermite queens have an idle and falling animation

    • The Poltergeist has a new idle animation

    • Poltergeists shoot soul charges less frequently

    • Cursed eyes have a new shoot sound

    • New soul wail sounds for Poltergeists, soul stones, and necrosteel

    • Blocks such as bushes and wooden boards are now flammable

    • Spirit lamps can no longer be pushed by pistons

    • Mobs now avoid stepping on withered matter

    • Withered matter no longer deals damage to an entity if they have the immunity effect

    • Fire and acid blasters have an animation for shooting

    • When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks

    • New chorus and cypher stem textures

    • Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them

    • Teleporter behavior changed

    • Teleporters must have their position set by shift right-clicking on the target teleport location before being placed

    • Teleporters no longer have a UI

    • Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world

    • Sliders play a sound when right-clicked

    • Spears can be shot by dispensers

    • Ender charges now spawn dragon’s breath when hitting an entity or block

    • Nether rod model updated

    • Molten spears ignite the ground when hitting an entity

    • Astral spears spawn dragon’s breath on hitting an entity

    • Astral and molten spears deal less knockback

    • The ravaging effect now plays a sound and emits particles when activated

    • Hunger potion duration doubled

    • The soul stone plays a sound when killing mobs

    • The chisel tool can be repaired with copper ingots

    • Creative inventory order changed

  • Polar's Exploration Additions 1.0.2

    release28 января 2026 г.
    • Added a new underground biome: the crumbling caves
    • Added the monastery feature, which generates in crumbling caves
    • Added a new mob: the sculk squid
    • Added the invisible ink sac item, dropped by sculk squids
    • Invisible ink sacs can turn item frames and armor stands invisible
    • Added a new feature: the sculk tank, which generates in the deep dark
    • Invisible ink sacs can be brewed into long-lasting invisibility potions
    • Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases
    • Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items
    • Cursed eyes have a higher resolution texture
    • Changed cursed eye ambient and hurt sounds
    • Change the “Bookshelf” painting texture
    • Asters and clovers now use the pink petal model and can have up to four placed in one block
    • Bonemealing clovers and asters produces more clovers/asters
    • New withered matter and glow lichen block textures
    • Glowshrooms can now rarely generate in old growth and dark oak forests
    • Crystalline mimics are now immune to fire
    • Changed sounds for the soul stone and soul lamp
    • Large dungeons made rarer
    • Portal essence has a lower chance of making end ambience sounds
    • Blocks like the shell or placed books now don’t count snow layers as support blocks
    • Evoker fangs no longer count snow layers as a solid block
    • Changed the descriptions of advancements to be more consistent
    • Added a tooltip for the soul stone
    • Crumbling stone and deepslate make less noise when breaking
    • Soul chambers are no longer surrounded by stone
    • Cursed eyes now shoot every 70 ticks
    • Endermite queens will only levitate up if aggressive
    • Changed the cursed bolt hit sound
    • Change iris flower and end bloom textures
    • Chisels now play a sound when right-clicked
    • Gravitite blocks have a new place sound
    • Telepathium blocks produce fewer particles
    • Withered matter is more slippery
    • Desert pyramids now have less loot
    • Acidity poison changed to last for 10 seconds
  • Polar's Exploration Additions 1.1.2

    release28 января 2026 г.
    • Added a new underground biome: the crumbling caves
    • Added the monastery feature, which generates in crumbling caves
    • Added a new mob: the sculk squid
    • Added the invisible ink sac item, dropped by sculk squids
    • Invisible ink sacs can turn item frames and armor stands invisible
    • Added a new feature: the sculk tank, which generates in the deep dark
    • Invisible ink sacs can be brewed into long-lasting invisibility potions
    • Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases
    • Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items
    • Cursed eyes have a higher resolution texture
    • Changed cursed eye ambient and hurt sounds
    • Change the “Bookshelf” painting texture
    • Asters and clovers now use the pink petal model and can have up to four placed in one block
    • Bonemealing clovers and asters produces more clovers/asters
    • New withered matter and glow lichen block textures
    • Glowshrooms can now rarely generate in old growth and dark oak forests
    • Crystalline mimics are now immune to fire
    • Changed sounds for the soul stone and soul lamp
    • Large dungeons made rarer
    • Portal essence has a lower chance of making end ambience sounds
    • Blocks like the shell or placed books now don’t count snow layers as support blocks
    • Evoker fangs no longer count snow layers as a solid block
    • Changed the descriptions of advancements to be more consistent
    • Added a tooltip for the soul stone
    • Crumbling stone and deepslate make less noise when breaking
    • Soul chambers are no longer surrounded by stone
    • Cursed eyes now shoot every 70 ticks
    • Endermite queens will only levitate up if aggressive
    • Changed the cursed bolt hit sound
    • Change iris flower and end bloom textures
    • Chisels now play a sound when right-clicked
    • Gravitite blocks have a new place sound
    • Telepathium blocks produce fewer particles
    • Withered matter is more slippery
    • Desert pyramids now have less loot
    • Acidity poison changed to last for 10 seconds
  • Polar's Exploration Additions 1.1.2

    release28 января 2026 г.
    • Added a new underground biome: the crumbling caves
    • Added the monastery feature, which generates in crumbling caves
    • Added a new mob: the sculk squid
    • Added the invisible ink sac item, dropped by sculk squids
    • Invisible ink sacs can turn item frames and armor stands invisible
    • Added a new feature: the sculk tank, which generates in the deep dark
    • Invisible ink sacs can be brewed into long-lasting invisibility potions
    • Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases
    • Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items
    • Cursed eyes have a higher resolution texture
    • Changed cursed eye ambient and hurt sounds
    • Change the “Bookshelf” painting texture
    • Asters and clovers now use the pink petal model and can have up to four placed in one block
    • Bonemealing clovers and asters produces more clovers/asters
    • New withered matter and glow lichen block textures
    • Glowshrooms can now rarely generate in old growth and dark oak forests
    • Crystalline mimics are now immune to fire
    • Changed sounds for the soul stone and soul lamp
    • Large dungeons made rarer
    • Portal essence has a lower chance of making end ambience sounds
    • Blocks like the shell or placed books now don’t count snow layers as support blocks
    • Evoker fangs no longer count snow layers as a solid block
    • Changed the descriptions of advancements to be more consistent
    • Added a tooltip for the soul stone
    • Crumbling stone and deepslate make less noise when breaking
    • Soul chambers are no longer surrounded by stone
    • Cursed eyes now shoot every 70 ticks
    • Endermite queens will only levitate up if aggressive
    • Changed the cursed bolt hit sound
    • Change iris flower and end bloom textures
    • Chisels now play a sound when right-clicked
    • Gravitite blocks have a new place sound
    • Telepathium blocks produce fewer particles
    • Withered matter is more slippery
    • Desert pyramids now have less loot
    • Acidity poison changed to last for 10 seconds
  • Polar's Exploration Additions 1.1.2

    release28 января 2026 г.
    • Added a new underground biome: the crumbling caves
    • Added the monastery feature, which generates in crumbling caves
    • Added a new mob: the sculk squid
    • Added the invisible ink sac item, dropped by sculk squids
    • Invisible ink sacs can turn item frames and armor stands invisible
    • Added a new feature: the sculk tank, which generates in the deep dark
    • Invisible ink sacs can be brewed into long-lasting invisibility potions
    • Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases
    • Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items
    • Cursed eyes have a higher resolution texture
    • Changed cursed eye ambient and hurt sounds
    • Change the “Bookshelf” painting texture
    • Asters and clovers now use the pink petal model and can have up to four placed in one block
    • Bonemealing clovers and asters produces more clovers/asters
    • New withered matter and glow lichen block textures
    • Glowshrooms can now rarely generate in old growth and dark oak forests
    • Crystalline mimics are now immune to fire
    • Changed sounds for the soul stone and soul lamp
    • Large dungeons made rarer
    • Portal essence has a lower chance of making end ambience sounds
    • Blocks like the shell or placed books now don’t count snow layers as support blocks
    • Evoker fangs no longer count snow layers as a solid block
    • Changed the descriptions of advancements to be more consistent
    • Added a tooltip for the soul stone
    • Crumbling stone and deepslate make less noise when breaking
    • Soul chambers are no longer surrounded by stone
    • Cursed eyes now shoot every 70 ticks
    • Endermite queens will only levitate up if aggressive
    • Changed the cursed bolt hit sound
    • Change iris flower and end bloom textures
    • Chisels now play a sound when right-clicked
    • Gravitite blocks have a new place sound
    • Telepathium blocks produce fewer particles
    • Withered matter is more slippery
    • Desert pyramids now have less loot
  • Polar's Exploration Additions 1.1.0

    release11 ноября 2025 г.
    • Enderite items now float upward when in the void

    • Added nether dungeons

    • Chorus bramble block added

    • Added the nether rod block

    • Chorus Garden structure added 

    • Complex dungeons have been updated and are now the large dungeon structure

    • Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features

    • Husk wrappings can now be used as bandages

    • Blocks like bottles and books now need a solid block to be placed on

    • Added recipes for evoker fangs, giant flesh, and hoglin hoofs

    • Reinforced spear now does 4 attack

    • Tiki masks now give resistance instead of speed

    • Blindness confuses mobs, messing up their pathfinding slightly

    • Ravager horns now cooldown for 300 ticks

    • Rotten flesh blocks give hunger for 1 second

    • Changed bonus chest loot table slightly

    • Rotten flesh blocks attract monsters

    • Crystallized honey attracts bees

    • Added music disc: Dune

    • Spirit lamps will no longer chime

    • Birds, wind, and wave sounds updated

    • Updated rock crumble sound effects

    • Added end ambience

    • Teleportation staff no longer gives the Near Death Experience advancement

    • Added luck extended and luck enhanced potions

    • Ravaging potions now give 600 ticks of ravaging

    • Added a cooldown for using the spirit core

    • Ancient moss textures updated

    • Enderite upgrade template texture changed

    • Magma cream block texture updated

    • Potion bullet model and particles updated

    • Tuff frame bottom texture fixed

    • Shells no longer generate in water

    • Teleportation staffs now damage the item when teleporting

    • Molten spears are now immune to fire

    • Netherite block variants are now immune to fire

  • Polar's Exploration Additions 1.1.0

    release11 ноября 2025 г.
    • Enderite items now float upward when in the void

    • Added nether dungeons

    • Chorus bramble block added

    • Added the nether rod block

    • Chorus Garden structure added 

    • Complex dungeons have been updated and are now the large dungeon structure

    • Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features

    • Husk wrappings can now be used as bandages

    • Blocks like bottles and books now need a solid block to be placed on

    • Added recipes for evoker fangs, giant flesh, and hoglin hoofs

    • Reinforced spear now does 4 attack

    • Tiki masks now give resistance instead of speed

    • Blindness confuses mobs, messing up their pathfinding slightly

    • Ravager horns now cooldown for 300 ticks

    • Rotten flesh blocks give hunger for 1 second

    • Changed bonus chest loot table slightly

    • Rotten flesh blocks attract monsters

    • Crystallized honey attracts bees

    • Added music disc: Dune

    • Spirit lamps will no longer chime

    • Birds, wind, and wave sounds updated

    • Updated rock crumble sound effects

    • Added end ambience

    • Teleportation staff no longer gives the Near Death Experience advancement

    • Added luck extended and luck enhanced potions

    • Ravaging potions now give 600 ticks of ravaging

    • Added a cooldown for using the spirit core

    • Ancient moss textures updated

    • Enderite upgrade template texture changed

    • Magma cream block texture updated

    • Potion bullet model and particles updated

    • Tuff frame bottom texture fixed

    • Shells no longer generate in water

    • Teleportation staffs now damage the item when teleporting

    • Molten spears are now immune to fire

    • Netherite block variants are now immune to fire

  • Polar's Exploration Additions 1.1.0

    release11 ноября 2025 г.
    • Enderite items now float upward when in the void

    • Added nether dungeons

    • Chorus bramble block added

    • Added the nether rod block

    • Chorus Garden structure added 

    • Complex dungeons have been updated and are now the large dungeon structure

    • Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features

    • Husk wrappings can now be used as bandages

    • Blocks like bottles and books now need a solid block to be placed on

    • Added recipes for evoker fangs and hoglin hoofs

    • Reinforced spear now does 4 attack

    • Tiki masks now give resistance instead of speed

    • Blindness confuses mobs, messing up their pathfinding slightly

    • Ravager horns now cooldown for 300 ticks

    • Rotten flesh blocks give hunger for 1 second

    • Changed bonus chest loot table slightly

    • Rotten flesh blocks attract monsters

    • Crystallized honey attracts bees

    • Added music disc: Dune

    • Spirit lamps will no longer chime

    • Birds, wind, and wave sounds updated

    • Updated rock crumble sound effects

    • Added end ambience

    • Teleportation staff no longer gives the Near Death Experience advancement

    • Added luck extended and luck enhanced potions

    • Ravaging potions now give 600 ticks of ravaging

    • Added a cooldown for using the spirit core

    • Ancient moss textures updated

    • Enderite upgrade template texture changed

    • Magma cream block texture updated

    • Potion bullet model and particles updated

    • Tuff frame bottom texture fixed

    • Shells no longer generate in water

    • Teleportation staffs now damage the item when teleporting

    • Molten spears are now immune to fire

    • Netherite block variants are now immune to fire

  • Polar's Exploration Additions 1.1.0

    release11 ноября 2025 г.
    • Enderite items now teleport upward when in the void

    • Added nether dungeons

    • Chorus bramble block added

    • Added the nether rod block

    • Chorus Garden structure added

    • Complex dungeons have been updated and are now the large dungeon structure

    • Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features

    • Husk wrappings can now be used as bandages

    • Blocks like bottles and books now need a solid block to be placed on

    • Added recipes for evoker fangs and hoglin hoofs

    • Reinforced spear now does 4 attack

    • Tiki masks now give resistance instead of speed

    • Blindness confuses mobs, messing up their pathfinding slightly

    • Ravager horns now cooldown for 300 ticks

    • Rotten flesh blocks give hunger for 1 second

    • Changed bonus chest loot table slightly

    • Rotten flesh blocks attract monsters

    • Crystallized honey attracts bees

    • Added music disc: Dune

    • Spirit lamps will no longer chime

    • Birds, wind, and wave sounds updated

    • Added end ambience

    • Teleportation staff no longer gives the Near Death Experience advancement

    • Added luck extended and luck enhanced potions

    • Ravaging potions now give 600 ticks of ravaging

    • Added a cooldown for using the spirit core

    • Ancient moss textures updated

    • Enderite upgrade template texture changed

    • Magma cream block texture updated

    • Potion bullet model and particles updated

    • Tuff frame bottom texture fixed

    • Shells no longer generate in water

    • Teleportation staffs now damage the item when teleporting

    • Molten spears are now immune to fire

  • Polar's Exploration Additions 1.0.6

    release30 мая 2025 г.
    • Attribute commands now work
    • End has lower gravity the higher you go
    • Reduced the explosion for TNT barrels
    • TNT barrels can be powered with redstone
  • Polar's Exploration Additions 1.0.5

    release29 мая 2025 г.
    • New pale oak blocks
    • New redstone transfer, teleporter, and thruster sounds
    • More tooltips for items
    • Rearranged creative inventory
    • Players can no longer break blocks with the teleportation rod
    • New advancement: Near Death Experience
    • Evoker fang texture changed
    • Teleporters now display the coordinates they are set to
    • Soul Omen effect added: Makes the Poltergeist fight harder
    • Pale outposts added to pale garden
  • Polar's Exploration Additions 1.0.4

    release24 мая 2025 г.
    • Nether portals can be made
    • New sounds for tuff and necrosteel blocks
    • Clover stems lengthened
  • Polar's Exploration Additions 1.0.2

    release20 мая 2025 г.
    • Frostbitten, cursed eye, and poltergeist models now moves head independent of body
    • Cursed eye projectile sound updated
    • Lava beetle movement slowed
    • Poltergeist now properly drops the soul stone
    • Poltergeist model improved
    • Fireflies can be bottled
    • Changed the model for tinted and radiant glow lamps
    • Changed cover model
    • Shell blocks can be rotated
    • Improved texture for withered debris
    • Infested netherrack and endstone sounds have been changed
    • Retextured forged netherite and enderite
    • Blocks will not make placing sounds if placed by commands
    • Fluids have proper fog overlays when the player is inside them
    • Ravaging potions now have a proper name to match other potion names
    • New music disc - Loops
    • Changed music disc sounds for Elegy and Haze
    • Updated advancements
    • Larger glowstone crystals in crystaline caverns
    • Cracks added to volcanic mountains and crystaline caverns
    • Revamped fortress and labyrinth structures
    • Clay and sand now properly spawn in modded biome lakes
    • Larger chorus plants in outer end islands
  • Polar's Exploration Additions 1.0.3

    release20 мая 2025 г.
    • Changed clover model
    • Retextured glowstone crystals, popped cypher fruit, and gravitite
    • Spears stick in the ground like arrows
    • Ender eyes in loot tables replaced with ender pearls
    • Craftable items show up in the recipe book
    • More wind and bird sounds
    • Birds no longer chirp in rain or at night

Совместимость

Minecraft: Java Edition

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Лицензия:
Опубликован:1 год назад
Обновлён:4 недели назад
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