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Changes
- Refined suitcase exit teleport code. Should not fail to find exit, should always have fallback location.
- Multiplayer functionality is enhanced to allow better suitcase tracking, specifically in detecting a suitcase while in a container.
- The Suitcase now works in other dimensions.
- Added the command pocketRepose allowRecursion true/false. This allows a suitcase to be functional inside of another suitcase.
Changes
- Added the command /pocketRepose spawnIsland true/false. When true, new dimensions will generate the spawn island structure. When false, nothing except a grass platform will spawn on key binding.
Updated for Minecraft version 1.21.1
Changes
- Added /pocketRepose mobBlacklist commands. A list of mobs not capturable in the suitcase.
- Added /pocketRepose canCaptureHostile command. Allows hostile mob capture to be true or false.
CHANGES
- Added a /pocketRepose listDimensions command. (For OPs only)
- Integrated NucleoidMC Fantasy API.
- Modified to be compatible with Sinytra Connector.
FIXES
- Fixed an issue where reloaded chunks were not consistently generating as void chunks.
CHANGES
- Modified suitcase teleport fallback text.
FIXES
- Added persistent suitcase location registries.
- An error where suitcases did not exit in the proper location after restart has been fixed.
CHANGES
- Added the ability to release mobs from within the suitcase by right-clicking one with a key item.
- Added /pocketRepose resetplayerentry
to prevent inaccessible dimensions caused by portal block or incorrect entry placement.
FIXES
- Removed portal sound effect when traveling into pocket dimensions.
- Removed unnecessary armour stands.
CHANGES
- Added the ability to capture mobs inside the suitcase.
- Added /pocket setmobentry and setplayerentry commands allowing further pocket dimension customization.
- Right clicking with a lead will set mob entry location, and right clicking with a bone will set the player entry location.
- You can now break pocket portal blocks.
- Cleanup and removale of redundancies
FIXES
- Dimensions no longer require restart after binding for the first time!
- Fixed bookcase glitch and bugged painting issues within the pocket island house.
CHANGES
- Keystones now disenchant when renamed for a second time.
- Pocket dimensions should now have 3 layers of portal block in order to prevent mistaken death.
- Removed diamonds from island structure.
- Added an advancement upon entering suitcase.
- Fixed bug when entering bound suitcase with special characters in the name, the game would crash.
- Adds the Secret Barrel block
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Лицензия:
Опубликован:1 год назад
Обновлён:5 месяцев назад
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