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Моды/PlayerBatch
Все версииPlayerBatch 2.0.1

PlayerBatch 2.0.1

Release2 мес. назад

Список изменений

Changelog

All notable changes to PlayerBatch are documented here in a simple human-readable format.

This changelog is intentionally focused on how the mod evolved, especially from the early "just summon a lot of bots" phase into the more feature-rich versions.

PlayerBatch-2.0.1-mc1.21.11

Current modern release line.

  • Cleaned up the public command system around the newer /pb command layout
  • Added clearer grouping for spawning, selection, kits, presets, testing, and utility actions
  • Added /pb cancel to stop queued summon work
  • Added the dense formation for tightly packed bot crowds
  • Added support for -blocks{...} so bots can be given starting blocks explicitly instead of receiving hidden free blocks
  • Added better test coverage commands, including broader all-in-one testing flows
  • Refreshed README / Modrinth page copy and synced docs with the newer command structure

PlayerBatch-2.0.0

The point where PlayerBatch stopped being just a bulk spawner and started becoming a real bot-control mod.

  • Added much broader bot testing tools
  • Added movement and pathing test commands
  • Added healing tests and safer test routing behavior
  • Added combat pathing groundwork
  • Added terrain interaction logic for harder situations
  • Added staged combat block-breaking support
  • Improved debug traces and pickup/pathing behavior
  • Started pushing the mod toward real PvP and AI-driven control instead of only mass spawning

PlayerBatch-1.3.x

The extension and structure phase.

  • Added the PlayerBatch extension runtime API
  • Wired executable extension hooks into the mod
  • Renamed and cleaned up package / namespace structure
  • Improved internal organization so future add-ons and integrations were easier to build

PlayerBatch-1.2.x

The quality-of-life and control phase.

  • Added the look command so bots could orient toward targets
  • Added more formation support, including filled_circle
  • Fixed fixtags behavior so it properly scanned the server player list
  • Improved documentation and general project structure

PlayerBatch-1.1.x

The "more than just one command" phase.

  • Expanded command behavior beyond the earliest summon-only flow
  • Started introducing formations and more intentional control features
  • Improved usability for repeated testing setups

PlayerBatch-1.0.x

The very basic beginning.

At this stage, PlayerBatch was mostly about one thing:

  • summon a lot of fake players quickly

This was the phase where the mod was intentionally simple and lightweight:

  • bulk bot spawning was the core feature
  • fake players were created through Carpet
  • there were very few extra control systems
  • no polished AI layer
  • no modern command structure
  • no kits / presets / advanced testing flow yet

This is the version era for: "I just want to spawn a ton of bots fast."

Notes

  • Versions above are grouped by feature era, not by every single internal micro-change.
  • If needed later, this file can be expanded into a stricter per-version release log.

Метаданные

Канал релиза

Release

Номер версии

2.0.1

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

216

Дата публикации

2 мес. назад

Загрузил

ID версии

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