
Pillager Caravans
Adds roaming pillager caravans with biome-themed loot and guarded convoys
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- Reworked caravan member despawn behavior to match the vanilla wandering trader approach. This also fully fixes persistent caravan animals cluttering the world
- Added a new in-game config screen with no extra dependency installation required
- Caravan tier weight, cooldown, and despawn settings can now be customized through the in-game config without editing datapacks
- Fixed leashed animals despawning when the fence knot was broken
- Fixed caravan discovery toast appearing again for the same caravan after rejoining the world or reloading its chunks
- Reworked caravan member despawn behavior to match the vanilla wandering trader approach. This also fully fixes persistent caravan animals cluttering the world
- Added a new in-game config screen with no extra dependency installation required
- Caravan tier weight, cooldown, and despawn settings can now be customized through the in-game config without editing datapacks
- Fixed leashed animals despawning when the fence knot was broken
- Fixed caravan discovery toast appearing again for the same caravan after rejoining the world or reloading its chunks
- Reworked caravan member despawn behavior to match the vanilla wandering trader approach. This also fully fixes persistent caravan animals cluttering the world
- Added a new in-game config screen with no extra dependency installation required
- Caravan tier weight, cooldown, and despawn settings can now be customized through the in-game config without editing datapacks
- Fixed leashed animals despawning when the fence knot was broken
- Fixed caravan discovery toast appearing again for the same caravan after rejoining the world or reloading its chunks
- Reworked caravan member despawn behavior to match the vanilla wandering trader approach. This also fully fixes persistent caravan animals cluttering the world
- Added a new in-game config screen with no extra dependency installation required
- Caravan tier weight, cooldown, and despawn settings can now be customized through the in-game config without editing datapacks
- Fixed leashed animals despawning when the fence knot was broken
- Fixed caravan discovery toast appearing again for the same caravan after rejoining the world or reloading its chunks
- Reworked caravan member despawn behavior to match the vanilla wandering trader approach. This also fully fixes persistent caravan animals cluttering the world
- Added a new in-game config screen with no extra dependency installation required
- Caravan tier weight, cooldown, and despawn settings can now be customized through the in-game config without editing datapacks
- Fixed leashed animals despawning when the fence knot was broken
- Fixed caravan discovery toast appearing again for the same caravan after rejoining the world or reloading its chunks
- Reworked caravan member despawn behavior to match the vanilla wandering trader approach. This also fully fixes persistent caravan animals cluttering the world
- Added a new in-game config screen with no extra dependency installation required
- Caravan tier weight, cooldown, and despawn settings can now be customized through the in-game config without editing datapacks
- Fixed leashed animals despawning when the fence knot was broken
- Fixed caravan discovery toast appearing again for the same caravan after rejoining the world or reloading its chunks
- Fixed several issues in mixin declarations that caused crashes on startup
- Fixed several issues in mixin declarations that caused crashes on startup
- Increased the safe zone around villages where caravans cannot spawn.
- Caravans can no longer spawn in artificially lit areas.
- Added the ability for caravan animals to teleport to the leash holder.
- Added the ability for caravan members to teleport to the leader.
- Leads no longer break due to distance on caravan animals; they now trigger teleportation instead. Animals despawn together with the lead holder if it despawns due to inactivity. If the lead holder is killed, the animals do not despawn and can be reclaimed.
- All the above changes are configurable via the config file.
- Added compatibility with Forge 47.2.0 and higher (previously 47.2.30 and higher)
- Increased the safe zone around villages where caravans cannot spawn.
- Caravans can no longer spawn in artificially lit areas.
- Added the ability for caravan animals to teleport to the leash holder.
- Added the ability for caravan members to teleport to the leader.
- Leads no longer break due to distance on caravan animals; they now trigger teleportation instead. Animals despawn together with the lead holder if it despawns due to inactivity. If the lead holder is killed, the animals do not despawn and can be reclaimed.
- All the above changes are configurable via the config file.
- Added compatibility with Forge 47.2.0 and higher (previously 47.2.30 and higher)
- Migrated to the newest Fragmentum release with its updated resource-handling API.
- Migrated to the newest Fragmentum release with its updated resource-handling API.
- Fixed incorrect configuration file name
- Fixed incorrect configuration file name
- Fixed configuration handling so it no longer resets in rare scenarios.
- Renamed several config options to decouple them from their category names.
- Added a new config option to disable caravan spawning entirely.
- Moved default caravans into the built-in Classic Caravans data pack, which can now be toggled on or off.
- Fixed configuration handling so it no longer resets in rare scenarios.
- Renamed several config options to decouple them from their category names.
- Added a new config option to disable caravan spawning entirely.
- Moved default caravans into the built-in Classic Caravans data pack, which can now be toggled on or off.
- Fixed configuration handling so it no longer resets in rare scenarios.
- Renamed several config options to decouple them from their category names.
- Added a new config option to disable caravan spawning entirely.
- Moved default caravans into the built-in Classic Caravans data pack, which can now be toggled on or off.
- Fixed configuration handling so it no longer resets in rare scenarios.
- Renamed several config options to decouple them from their category names.
- Added a new config option to disable caravan spawning entirely.
- Moved default caravans into the built-in Classic Caravans data pack, which can now be toggled on or off.
- Ported to Minecraft 1.21.1
- Added an in-game configuration screen
- Ported to Minecraft 1.21.1
- Added an in-game configuration screen
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