
Photonics: A raytracing engine
A ray-traced voxel engine with a focus on performance and crisp shadows
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1.1K
Список изменений
Changes:
- Added 2 additional spatial reuse passes for disocclusion. This is another big improvement to ReSTIRs noise while in motion.
- Improved clarity of simple lighting in motion
- Added new option ReSTIR Combined Gi, which passes Gi through ReSTIRs denoiser, improving clairity at the cost of performance and noise.
Bug Fixes:
- Fix black stripes on Gi with low resolution
- Fix more Photon issues with LOD chunks
- Fix ReSTIR breaking when handheld lighting is disabled
- Fix ReSTIR denoiser artifacts when using low render resolution
Supported shaders
- Photon (requires latest version from Github)
- BSL v10.1 (exact version)
Release made by @Essentuan
Метаданные
Канал релиза
Alpha
Номер версии
0.3.2+1.21.11
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
1.0K
Дата публикации
2 мес. назад

