
Minor Update 2.2.0
New
- Mosin
- PU Scope
- WLVRN Battle Rifle
- WLVRN 308 Conversion Kit
Changed
Added putaway animations to all guns Reloads can now be cancelled Iterative reloads now apply ammo per iteration instead of all at once Non-iterative reloads now apply ammo at the end of the animation instead of the beginning Putaway animations now interrupt reload animations Mod .jar files that contain content packs are now directly loaded instead of copied to the pointblank folder Default projectile speeds increased Improved projectile collision Projectiles now interact with certain blocks by either ignoring or breaking them, with two seperate tags for each (see above) default tags: [passable: leaves, iron_bars] [breakable: glass, glass_panes]
Bugfixes
Various unlisted bugs Fixed a crash when picking up a weapon Fixed possible file duplication due to different content pack jar versions ("Mod .jar files that contain...")
Minor Update 2.2.0
New
- Mosin
- PU Scope
- WLVRN Battle Rifle
- WLVRN 308 Conversion Kit
Changed
-Added putaway animations to all guns -Reloads can now be cancelled -Iterative reloads now apply ammo per iteration instead of all at once -Non-iterative reloads now apply ammo at the end of the animation instead of the beginning -Putaway animations now interrupt reload animations -Mod .jar files that contain content packs are now directly loaded instead of copied to the pointblank folder -Default projectile speeds increased -Improved projectile collision -Projectiles now interact with certain blocks by either ignoring or breaking them, with two seperate tags for each -(see above) default tags: [passable: leaves, iron_bars] [breakable: glass, glass_panes]
Bugfixes
-Various unlisted bugs -Fixed a crash when picking up a weapon -Fixed possible file duplication due to different content pack jar versions ("Mod .jar files that contain...")
Minor Update 2.1.0
-Content packs can be installed from .jar, this allows distribution as a mod on CurseForge and Modrinth
-SlotFeature is readded, allows guns and armors to work very similarly to bundles, although there is no bundle logic used for version compatibility, ammo placed in slots on all armors and the gun you are holding will be used to reload.
-Fix to ArmorItem that prevented certain features from working correctly (ensureItemStack is now used in ArmorItem)
-Fix crash caused on server-side after killing a mob with a gun (1.21.1 only)
-Fix particles showing incorrectly (different issue on 1.20.1 & 1.21.1)
-ArmorItem description now aligns with GunItem and other description styles
-Miscellaneous bug fixes
Minor Update 2.1.0
-Content packs can be installed from .jar, this allows distribution as a mod on CurseForge and Modrinth
-SlotFeature is readded, allows guns and armors to work very similarly to bundles, although there is no bundle logic used for version compatibility, ammo placed in slots on all armors and the gun you are holding will be used to reload.
-Fix to ArmorItem that prevented certain features from working correctly (ensureItemStack is now used in ArmorItem)
-Fix crash caused on server-side after killing a mob with a gun (1.21.1 only)
-Fix particles showing incorrectly (different issue on 1.20.1 & 1.21.1)
-ArmorItem description now aligns with GunItem and other description styles
-Miscellaneous bug fixes
Minor Update 2.1.0
-Content packs can be installed from .jar, this allows distribution as a mod on CurseForge and Modrinth
-SlotFeature is readded, allows guns and armors to work very similarly to bundles, although there is no bundle logic used for version compatibility, ammo placed in slots on all armors and the gun you are holding will be used to reload.
-Fix to ArmorItem that prevented certain features from working correctly (ensureItemStack is now used in ArmorItem)
-Fix crash caused on server-side after killing a mob with a gun (1.21.1 only)
-Fix particles showing incorrectly (different issue on 1.20.1 & 1.21.1)
-ArmorItem description now aligns with GunItem and other description styles
-Miscellaneous bug fixes
Fix Molang registry
Fix base_pack file writing (overwrite failed)
Fix Molang registry
Fix base_pack file writing (overwrite failed)
-Parity with 1.21.1-2.0.4
-Crash fix server-side
-Swap of overwrite boolean for better readibility, (false in the overwrite.config boolean will now disable overwriting)
-Crash fix server-side
-Swap of overwrite boolean for better readibility, (false in the overwrite.config boolean will now disable overwriting)
Port to Fabric 1.21.1
-New armors, US M1 Helmet and US Flak Vest, with recipes
-AttributeFeature, allows content pack creators to add attributes to weapons and armor
-DescriptionFeature, allows content pack creators to add descriptions
Port to Neoforge 1.21.1
-New armors, US M1 Helmet and US Flak Vest, with recipes
-AttributeFeature, allows content pack creators to add attributes to weapons and armor
-DescriptionFeature, allows content pack creators to add descriptions
-New armors, US M1 Helmet and US Flak Vest, with recipes
-AttributeFeature, allows content pack creators to add attributes to weapons and armor
-DescriptionFeature, allows content pack creators to add descriptions
Hotfix 2.0.1
- Remove "active" animation type, fixes running animation bug.
- Fix caliber type for "Ak-47" 5.45 -> 7.62
- MK23 single fire buff, 4.0 -> 5.0 damage
- MK23 starts in single fire mode
- Added block hit particles to the ProjectileBulletEntity, scales based on damage.
- Fixed a crash that could sometimes occur when grabbing items from creative menus and left clicking quickly after
First release of PointBlank: Jelly based on the Github stable release 3 version. Changes from Stable Release 3
- AN94 firemode fix
- Creative mode tab sorting for content packs
- AttributeFeature
- Bullet projectile fixes (remove smoke trail, change super class to Projectile)
Includes ViveCraft compatibility changes!
- Pip scopes work in ViveCraft
- Geckolib animations play in ViveCraft
